blob: ed2d48d68fba8ebf7e30731df5fe1d59ccb6ecf2 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
|
#ifndef _NEWGAMEDLG_H_
#define _NEWGAMEDLG_H_
#include <kdialogbase.h>
#include "gamecore.h"
#include "minimap.h"
class NewGameDlgUI;
/*************************************************************************
New Game Dialog
************************************************************************/
class NewGameDlg : public KDialogBase
{
Q_OBJECT
public:
NewGameDlg( QWidget *parent, Map *map, PlayerList *playerList,
Player *neutralPlayer, PlanetList *planetList );
int turns( void );
void save();
protected slots:
void slotPlayerCount(int playerCount);
void slotNewMap();
void slotTurns();
void slotNewPlayer();
void slotAddPlayer();
void slotDefault();
void slotOk();
private:
void init();
void updateMiniMap();
void updateLabels();
void setPlayerCount(int playerCount);
private:
PlayerList *plrList;
PlanetList *plnetList;
Player *neutral;
Map *map;
NewGameDlgUI *w;
};
#endif
|