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Diffstat (limited to 'kpovmodeler/pmprism.cpp')
-rw-r--r-- | kpovmodeler/pmprism.cpp | 1187 |
1 files changed, 1187 insertions, 0 deletions
diff --git a/kpovmodeler/pmprism.cpp b/kpovmodeler/pmprism.cpp new file mode 100644 index 00000000..26fa9035 --- /dev/null +++ b/kpovmodeler/pmprism.cpp @@ -0,0 +1,1187 @@ +/* +************************************************************************** + description + -------------------- + copyright : (C) 2002 by Andreas Zehender + email : zehender@kde.org +************************************************************************** + +************************************************************************** +* * +* This program is free software; you can redistribute it and/or modify * +* it under the terms of the GNU General Public License as published by * +* the Free Software Foundation; either version 2 of the License, or * +* (at your option) any later version. * +* * +**************************************************************************/ + + +#include "pmprism.h" + +#include "pmxmlhelper.h" +#include "pmprismedit.h" +#include "pmmemento.h" +#include "pmviewstructure.h" +#include "pm2dcontrolpoint.h" +#include "pmdistancecontrolpoint.h" +#include "pmprismmemento.h" +#include "pmsplinesegment.h" +#include "pmdefaults.h" +#include "pmenumproperty.h" +#include "pmobjectaction.h" + +#include <klocale.h> + +const int defaultNumberOfPoints = 6; +const PMVector defaultPoint[defaultNumberOfPoints] = +{ + PMVector( 0.5, 1.0 ), + PMVector( 1.0, 0.0 ), + PMVector( 0.5, -1.0 ), + PMVector( -0.5, -1.0 ), + PMVector( -1.0, 0.0 ), + PMVector( -0.5, 1.0 ), +}; + +const bool defaultSturm = false; +const bool defaultOpen = false; +const PMPrism::SplineType defaultSplineType = PMPrism::LinearSpline; +const PMPrism::SweepType defaultSweepType = PMPrism::LinearSweep; +const double defaultHeight1 = 0.0; +const double defaultHeight2 = 1.0; + +int PMPrism::s_sSteps = c_defaultPrismSSteps; +int PMPrism::s_parameterKey = 0; +PMMetaObject* PMPrism::s_pMetaObject = 0; +PMObject* createNewPrism( PMPart* part ) +{ + return new PMPrism( part ); +} + +PMDefinePropertyClass( PMPrism, PMPrismProperty ); +PMDefineEnumPropertyClass( PMPrism, PMPrism::SplineType, PMSplineTypeProperty ); +PMDefineEnumPropertyClass( PMPrism, PMPrism::SweepType, PMSweepTypeProperty ); + +class PMPointProperty : public PMPropertyBase +{ +public: + PMPointProperty( ) + : PMPropertyBase( "splinePoints", PMVariant::Vector ) + { + m_index[0] = 0; + m_index[1] = 0; + } + virtual int dimensions( ) const { return 2; } + virtual void setIndex( int dimension, int index ) + { + if( dimension == 0 || dimension == 1 ) + m_index[dimension] = index; + } + virtual int size( PMObject* object, int dimension ) const + { + PMPrism* prism = ( PMPrism* ) object; + QValueList< QValueList<PMVector> > points = prism->points( ); + if( dimension == 0 ) + return points.size( ); + else + { + QValueList< QValueList<PMVector> >::ConstIterator it + = points.at( m_index[0] ); + if( it != points.end( ) ) + return ( *it ).size( ); + } + return 0; + } +protected: + virtual bool setProtected( PMObject* obj, const PMVariant& var ) + { + PMPrism* p = ( PMPrism* ) obj; + QValueList< QValueList<PMVector> > list = p->points( ); + QValueList< QValueList<PMVector> >::Iterator sit = list.begin( ); + int i; + PMVector v = var.vectorData( ); + v.resize( 2 ); + + for( i = 0; i < m_index[0] && sit != list.end( ); ++i ) + ++sit; + // expand the list if necessary + for( ; i < m_index[0]; ++i ) + list.insert( sit, QValueList< PMVector >( ) ); + if( sit == list.end( ) ) + sit = list.insert( sit, QValueList< PMVector >( ) ); + + QValueList<PMVector>::Iterator it = ( *sit ).begin( ); + + for( i = 0; i < m_index[1] && it != ( *sit ).end( ); ++i ) + ++it; + // expand the list if necessary + for( ; i < m_index[1]; ++i ) + ( *sit ).insert( it, v ); + if( it == ( *sit ).end( ) ) + it = ( *sit ).insert( it, v ); + else + *it = v; + + p->setPoints( list ); + return true; + } + virtual PMVariant getProtected( const PMObject* obj ) + { + PMPrism* p = ( PMPrism* ) obj; + QValueList< QValueList<PMVector> > list = p->points( ); + QValueList< QValueList<PMVector> >::ConstIterator sit = list.at( m_index[0] ); + if( sit == list.end( ) ) + { + kdError( PMArea ) << "Range error in PMPrism::PointProperty::get" << endl; + return PMVariant( ); + } + + QValueList<PMVector>::ConstIterator it = ( *sit ).at( m_index[1] ); + + if( it == ( *sit ).end( ) ) + { + kdError( PMArea ) << "Range error in PMPrism::PointProperty::get" << endl; + return PMVariant( ); + } + + return PMVariant( *it ); + } + +private: + int m_index[2]; +}; + +PMPrism::PMPrism( PMPart* part ) + : Base( part ) +{ + int i; + QValueList<PMVector> p; + + for( i = 0; i < defaultNumberOfPoints; ++i ) + p.append( defaultPoint[i] ); + m_points.append( p ); + m_splineType = defaultSplineType; + m_sweepType = defaultSweepType; + m_sturm = defaultSturm; + m_open = defaultOpen; + m_height1 = defaultHeight1; + m_height2 = defaultHeight2; +} + +PMPrism::PMPrism( const PMPrism& p ) + : Base( p ) +{ + m_splineType = p.m_splineType; + m_sweepType = p.m_sweepType; + m_points = p.m_points; + m_height1 = p.m_height1; + m_height2 = p.m_height2; + m_open = p.m_open; + m_sturm = p.m_sturm; +} + +PMPrism::~PMPrism( ) +{ +} + +QString PMPrism::description( ) const +{ + return i18n( "prism" ); +} + +void PMPrism::serialize( QDomElement& e, QDomDocument& doc ) const +{ + QDomElement data = doc.createElement( "extra_data" ); + QDomElement p, p2; + + e.setAttribute( "spline_type", m_splineType ); + e.setAttribute( "sweep_type", m_sweepType ); + e.setAttribute( "sturm", m_sturm ); + e.setAttribute( "open", m_open ); + e.setAttribute( "height1", m_height1 ); + e.setAttribute( "height2", m_height2 ); + + QValueList< QValueList<PMVector> >::ConstIterator it; + QValueList<PMVector>::ConstIterator it2; + for( it = m_points.begin( ); it != m_points.end( ); ++it ) + { + p = doc.createElement( "sub_prism" ); + for( it2 = ( *it ).begin( ); it2 != ( *it ).end( ); ++it2 ) + { + p2 = doc.createElement( "point" ); + p2.setAttribute( "vector", ( *it2 ).serializeXML( ) ); + p.appendChild( p2 ); + } + data.appendChild( p ); + } + + e.appendChild( data ); + Base::serialize( e, doc ); +} + +void PMPrism::readAttributes( const PMXMLHelper& h ) +{ + m_splineType = ( SplineType ) h.intAttribute( "spline_type", defaultSplineType ); + m_sweepType = ( SweepType ) h.intAttribute( "sweep_type", defaultSweepType ); + m_open = h.boolAttribute( "open", defaultOpen ); + m_sturm = h.boolAttribute( "sturm", defaultSturm ); + m_height1 = h.doubleAttribute( "height1", defaultHeight1 ); + m_height2 = h.doubleAttribute( "height2", defaultHeight2 ); + + m_points.clear( ); + QValueList<PMVector> list; + PMVector v( 2 ); + + QDomElement e = h.extraData( ); + if( !e.isNull( ) ) + { + QDomNode sp = e.firstChild( ); + while( !sp.isNull( ) ) + { + if( sp.isElement( ) ) + { + QDomElement spe = sp.toElement( ); + if( spe.tagName( ) == "sub_prism" ) + { + list.clear( ); + QDomNode c = spe.firstChild( ); + while( !c.isNull( ) ) + { + if( c.isElement( ) ) + { + QDomElement ce = c.toElement( ); + if( ce.tagName( ) == "point" ) + { + QString str = ce.attribute( "vector" ); + if( !str.isNull( ) ) + { + v.loadXML( str ); + list.append( v ); + } + } + } + c = c.nextSibling( ); + } + m_points.append( list ); + } + } + sp = sp.nextSibling( ); + } + } + + Base::readAttributes( h ); +} + +PMMetaObject* PMPrism::metaObject( ) const +{ + if( !s_pMetaObject ) + { + s_pMetaObject = new PMMetaObject( "Prism", Base::metaObject( ), + createNewPrism ); + s_pMetaObject->addProperty( + new PMPrismProperty( "sturm", &PMPrism::setSturm, &PMPrism::sturm ) ); + s_pMetaObject->addProperty( + new PMPrismProperty( "open", &PMPrism::setOpen, &PMPrism::open ) ); + s_pMetaObject->addProperty( + new PMPrismProperty( "height1", &PMPrism::setHeight1, &PMPrism::height1 ) ); + s_pMetaObject->addProperty( + new PMPrismProperty( "height2", &PMPrism::setHeight2, &PMPrism::height2 ) ); + + PMSplineTypeProperty* p = new PMSplineTypeProperty( + "splineType", &PMPrism::setSplineType, &PMPrism::splineType ); + p->addEnumValue( "LinearSpline", LinearSpline ); + p->addEnumValue( "QuadraticSpline", QuadraticSpline ); + p->addEnumValue( "CubicSpline", CubicSpline ); + p->addEnumValue( "BezierSpline", BezierSpline ); + s_pMetaObject->addProperty( p ); + + PMSweepTypeProperty* sp = new PMSweepTypeProperty( + "sweepType", &PMPrism::setSweepType, &PMPrism::sweepType ); + sp->addEnumValue( "LinearSweep", LinearSweep ); + sp->addEnumValue( "ConicSweep", ConicSweep ); + s_pMetaObject->addProperty( sp ); + + s_pMetaObject->addProperty( new PMPointProperty( ) ); + } + return s_pMetaObject; +} + +void PMPrism::cleanUp( ) const +{ + if( s_pMetaObject ) + { + delete s_pMetaObject; + s_pMetaObject = 0; + } + Base::cleanUp( ); +} + +void PMPrism::setSplineType( PMPrism::SplineType t ) +{ + if( m_splineType != t ) + { + if( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMSplineTypeID, ( int ) m_splineType ); + setViewStructureChanged( ); + m_splineType = t; + } +} + +void PMPrism::setSweepType( PMPrism::SweepType t ) +{ + if( m_sweepType != t ) + { + if( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMSweepTypeID, ( int ) m_sweepType ); + setViewStructureChanged( ); + m_sweepType = t; + } +} + +void PMPrism::setSturm( bool s ) +{ + if( m_sturm != s ) + { + if( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMSturmID, m_sturm ); + m_sturm = s; + } +} + +void PMPrism::setOpen( bool o ) +{ + if( m_open != o ) + { + if( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMOpenID, m_open ); + m_open = o; + } +} + +void PMPrism::setHeight1( double h ) +{ + if( m_height1 != h ) + { + if( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMHeight1ID, m_height1 ); + m_height1 = h; + setViewStructureChanged( ); + } +} + +void PMPrism::setHeight2( double h ) +{ + if( m_height2 != h ) + { + if( m_pMemento ) + m_pMemento->addData( s_pMetaObject, PMHeight2ID, m_height2 ); + m_height2 = h; + setViewStructureChanged( ); + } +} + +void PMPrism::setPoints( const QValueList< QValueList<PMVector> >& points ) +{ + if( m_points != points ) + { + if( m_pMemento ) + ( ( PMPrismMemento* ) m_pMemento )->setPrismPoints( m_points ); + + setViewStructureChanged( ); + m_points = points; + } +} + +PMDialogEditBase* PMPrism::editWidget( QWidget* parent ) const +{ + return new PMPrismEdit( parent ); +} + +void PMPrism::createMemento( ) +{ + if( m_pMemento ) + delete m_pMemento; + m_pMemento = new PMPrismMemento( this ); +} + +void PMPrism::restoreMemento( PMMemento* s ) +{ + PMPrismMemento* m = ( PMPrismMemento* ) s; + PMMementoDataIterator it( s ); + PMMementoData* data; + + for( ; it.current( ); ++it ) + { + data = it.current( ); + if( data->objectType( ) == s_pMetaObject ) + { + switch( data->valueID( ) ) + { + case PMSplineTypeID: + setSplineType( ( SplineType ) data->intData( ) ); + break; + case PMSweepTypeID: + setSweepType( ( SweepType ) data->intData( ) ); + break; + case PMOpenID: + setOpen( data->boolData( ) ); + break; + case PMSturmID: + setSturm( data->boolData( ) ); + break; + case PMHeight1ID: + setHeight1( data->doubleData( ) ); + break; + case PMHeight2ID: + setHeight2( data->doubleData( ) ); + break; + default: + kdError( PMArea ) << "Wrong ID in PMPrism::restoreMemento\n"; + break; + } + } + } + if( m->prismPointsSaved( ) ) + setPoints( m->prismPoints( ) ); + + Base::restoreMemento( s ); +} + + +void PMPrism::createViewStructure( ) +{ + if( s_sSteps == 0 ) + s_sSteps = c_defaultPrismSSteps; + + int sSteps = (int)( ( (float)s_sSteps / 2 ) * ( displayDetail( ) + 1 ) ); + + // calculate number of points and lines of the view structure + QValueList< QValueList<PMVector> >::ConstIterator spit = m_points.begin( ); + int np = 0; + for( ; spit != m_points.end( ); ++spit ) + { + int snp = ( *spit ).count( ); + switch( m_splineType ) + { + case LinearSpline: + break; + case QuadraticSpline: + snp -= 1; + break; + case CubicSpline: + snp -= 2; + break; + case BezierSpline: + snp /= 3; + break; + } + np += snp; + } + + int nl = 0; + nl = np * sSteps * 3; + np *= sSteps * 2; + + if( m_pViewStructure ) + { + if( m_pViewStructure->points( ).size( ) != ( unsigned ) np ) + m_pViewStructure->points( ).resize( np ); + if( m_pViewStructure->lines( ).size( ) != ( unsigned ) nl ) + m_pViewStructure->lines( ).resize( nl ); + } + else + m_pViewStructure = new PMViewStructure( np, nl ); + + PMLineArray& lines = m_pViewStructure->lines( ); + PMPointArray& points = m_pViewStructure->points( ); + int lb = 0; + int pb = 0; + + for( spit = m_points.begin( ); spit != m_points.end( ); ++spit ) + { + QValueList<PMSplineSegment> segments; + QValueList<PMVector> fullPoints = expandedPoints( *spit ); + + int ns = fullPoints.count( ); + int i, j; + + switch( m_splineType ) + { + case LinearSpline: + ns -= 1; + break; + case QuadraticSpline: + ns -= 2; + break; + case CubicSpline: + ns -= 3; + break; + case BezierSpline: + ns = ns / 4; + break; + } + QValueList<PMVector>::Iterator it1, it2, it3, it4; + + // create the spline segments + it1 = fullPoints.begin( ); + it2 = it1; ++it2; + it3 = it2; ++it3; + it4 = it3; ++it4; + PMSplineSegment s; + + for( i = 0; i < ns; ++i ) + { + switch( m_splineType ) + { + case LinearSpline: + s.calculateLinear( *it1, *it2 ); + ++it1; + ++it2; + break; + case QuadraticSpline: + s.calculateQuadratic( *it1, *it2, *it3 ); + ++it1; + ++it2; + ++it3; + break; + case CubicSpline: + s.calculateCubic( *it1, *it2, *it3, *it4 ); + ++it1; + ++it2; + ++it3; + ++it4; + break; + case BezierSpline: + s.calculateBezier( *it1, *it2, *it3, *it4 ); + for( j = 0; j < 4; ++j ) + { + ++it1; + ++it2; + ++it3; + ++it4; + } + break; + } + segments.append( s ); + } + + // create the line array + int vp = ns * sSteps; + for( i = 0; i < vp - 1; ++i ) + lines[lb+i] = PMLine( pb + i, pb + i + 1 ); + lines[lb+vp-1] = PMLine( pb, pb + vp - 1 ); + lb += vp; + for( i = 0; i < vp - 1; ++i ) + lines[lb+i] = PMLine( pb + vp + i, pb + vp + i + 1 ); + lines[lb+vp-1] = PMLine( pb + vp, pb + vp + vp - 1 ); + lb += vp; + for( i = 0; i < vp; ++i ) + lines[lb+i] = PMLine( pb + i, pb + vp + i ); + lb += vp; + + // calculate the points + PMVector point2( 2 ), point3; + QValueList<PMSplineSegment>::Iterator sit = segments.begin( ); + int pi = 0; + double poffset = 1.0 / sSteps; + + for( i = 0; i < ns; ++i, ++sit ) + { + for( j = 0; j < sSteps; ++j ) + { + point2 = ( *sit ).point( poffset * j ); + if( m_sweepType == LinearSweep ) + { + point3[0] = point2[0]; + point3[1] = m_height1; + point3[2] = point2[1]; + points[pb+pi] = PMPoint( point3 ); + point3[1] = m_height2; + points[pb+pi+vp] = PMPoint( point3 ); + } + else + { + point3[0] = point2[0]; + point3[1] = 1.0; + point3[2] = point2[1]; + points[pb+pi] = PMPoint( point3 * m_height1 ); + points[pb+pi+vp] = PMPoint( point3 * m_height2 ); + } + ++pi; + } + } + pb += vp * 2; + } +} + +void PMPrism::controlPoints( PMControlPointList& list ) +{ + QValueList< QValueList<PMVector> >::Iterator it1; + QValueList<PMVector>::Iterator it2; + int i1, i2; + + list.append( new PMDistanceControlPoint( PMVector( 0.0, 0.0, 0.0 ), + PMVector( 0.0, 1.0, 0.0 ), + m_height1, PMHeight1ID, + i18n( "Height 1" ) ) ); + list.append( new PMDistanceControlPoint( PMVector( 0.0, 0.0, 0.0 ), + PMVector( 0.0, 1.0, 0.0 ), + m_height2, PMHeight2ID, + i18n( "Height 2" ) ) ); + + PM2DControlPoint* cp; + + for( it1 = m_points.begin( ), i1 = 0; it1 != m_points.end( ); ++it1, ++i1 ) + { + if( m_splineType != BezierSpline ) + { + int refb = ( *it1 ).count( ) - 1; + if( m_splineType == CubicSpline ) + --refb; + it2 = ( *it1 ).begin( ); + PM2DControlPoint* firstPoint = 0; + PM2DControlPoint* secondPoint = 0; + + for( i2 = 0; it2 != ( *it1 ).end( ); ++it2, ++i2 ) + { + cp = new PM2DControlPoint( *it2, PM2DControlPoint::PM2DXZ, i2, + i18n( "Point %1.%2" ).arg( i1 + 1 ).arg( i2 + 1 ) ); + if( i2 == 0 ) + firstPoint = cp; + else if( i2 == 1 ) + secondPoint = cp; + + cp->setThirdCoordinate( m_height2 ); + if( m_sweepType == ConicSweep ) + cp->setScale( m_height2 ); + if( ( ( m_splineType == QuadraticSpline ) + || ( m_splineType == CubicSpline ) ) + && ( i2 == 1 ) ) + firstPoint->setBasePoint( cp ); + if( ( m_splineType == CubicSpline ) && ( i2 == ( refb + 2 ) ) ) + cp->setBasePoint( secondPoint ); + + list.append( cp ); + + if( ( m_splineType != BezierSpline ) && ( i2 == refb ) ) + ++i2; + } + } + else + { + it2 = ( *it1 ).begin( ); + PM2DControlPoint* firstPoint = 0; + PM2DControlPoint* lastPoint = 0; + PM2DControlPoint* startPoint = 0; + + for( i2 = 0; it2 != ( *it1 ).end( ); ++it2, ++i2 ) + { + int i2mod4 = i2 % 4; + cp = new PM2DControlPoint( *it2, PM2DControlPoint::PM2DXZ, i2, + i18n( "Point %1.%2" ).arg( i1 + 1 ).arg( i2 + 1 ) ); + if( i2mod4 == 0 ) + firstPoint = cp; + if( i2mod4 == 2 ) + lastPoint = cp; + if( !startPoint ) + startPoint = cp; + + cp->setThirdCoordinate( m_height2 ); + if( m_sweepType == ConicSweep ) + cp->setScale( m_height2 ); + if( i2mod4 == 1 ) + cp->setBasePoint( firstPoint ); + if( ( i2mod4 == 0 ) && lastPoint ) + lastPoint->setBasePoint( cp ); + + list.append( cp ); + + if( i2mod4 == 2 ) + ++i2; + } + if( lastPoint ) + lastPoint->setBasePoint( startPoint ); + } + } +} + +void PMPrism::controlPointsChanged( PMControlPointList& list ) +{ + PMControlPointListIterator it( list ); + QValueList< QValueList<PMVector> >::Iterator spit = m_points.begin( ); + QValueList<PMVector>::Iterator pit = ( *spit ).begin( ); + PM2DControlPoint* p1; + PMDistanceControlPoint* dcp; + bool firstChange = true; + bool h2changed = false; + + // IDs are ignored, quick hack, but should work + if( it.current( )->changed( ) ) + { + dcp = ( PMDistanceControlPoint* ) it.current( ); + setHeight1( dcp->distance( ) ); + } + ++it; + if( it.current( )->changed( ) ) + { + dcp = ( PMDistanceControlPoint* ) it.current( ); + setHeight2( dcp->distance( ) ); + h2changed = true; + } + ++it; + + for( ; it.current( ); ++it ) + { + p1 = ( PM2DControlPoint* ) it.current( ); + if( p1->changed( ) ) + { + if( firstChange ) + { + if( m_pMemento ) + { + PMPrismMemento* m = ( PMPrismMemento* ) m_pMemento; + if( !m->prismPointsSaved( ) ) + m->setPrismPoints( m_points ); + } + firstChange = false; + setViewStructureChanged( ); + } + ( *pit ) = p1->point( ); + } + if( h2changed ) + { + p1->setThirdCoordinate( m_height2 ); + if( m_sweepType == ConicSweep ) + p1->setScale( m_height2 ); + } + + ++pit; + if( pit == ( *spit ).end( ) ) + { + ++spit; + pit = ( *spit ).begin( ); + } + } +} + +void PMPrism::addObjectActions( const PMControlPointList& /*cp*/, + QPtrList<PMObjectAction>& actions ) +{ + PMObjectAction* a; + + a = new PMObjectAction( s_pMetaObject, PMSplitSegmentID, + i18n( "Add Point" ) ); + actions.append( a ); + + a = new PMObjectAction( s_pMetaObject, PMJoinSegmentsID, + i18n( "Remove Point" ) ); + + bool enableJoin = false; + QValueList< QValueList<PMVector> >::ConstIterator spit = m_points.begin( ); + + int minp = 4; + switch( m_splineType ) + { + case LinearSpline: + minp = 4; + break; + case QuadraticSpline: + minp = 5; + break; + case CubicSpline: + minp = 6; + break; + case BezierSpline: + minp = 6; + break; + } + + for( ; ( spit != m_points.end( ) ) && !enableJoin; ++spit ) + if( ( *spit ).count( ) >= ( unsigned ) minp ) + enableJoin = true; + + a->setEnabled( enableJoin ); + actions.append( a ); +} + +void PMPrism::objectActionCalled( const PMObjectAction* action, + const PMControlPointList& cp, + const QPtrList<PMVector>& cpViewPosition, + const PMVector& clickPosition ) +{ + if( action->objectType( ) == s_pMetaObject ) + { + switch( action->actionID( ) ) + { + case PMSplitSegmentID: + splitSegment( cp, cpViewPosition, clickPosition ); + break; + case PMJoinSegmentsID: + joinSegments( cp, cpViewPosition, clickPosition ); + break; + default: + kdError( PMArea ) << "Wrong ID in PMPrism::objectActionCalled\n"; + break; + } + } + else + Base::objectActionCalled( action, cp, cpViewPosition, clickPosition ); +} + +void PMPrism::splitSegment( const PMControlPointList& /*cp*/, + const QPtrList<PMVector>& cpViewPosition, + const PMVector& clickPosition ) +{ + // find nearest segment + double abs = 0.0, minabs = 1e10; + int ns = -1; + int nsp = 0; + int spnr = 0, pnr = 0; + int i; + PMVector mid( 3 ), dist( 2 ); + PMVector firstPoint( 3 ); + + QPtrListIterator<PMVector> it1( cpViewPosition ); + QPtrListIterator<PMVector> it2( cpViewPosition ); + for( i = 0; i < 2; ++i ) ++it1; + for( i = 0; i < 3; ++i ) ++it2; + + QValueList< QValueList<PMVector> >::Iterator spit = m_points.begin( ); + for( spnr = 0; spit != m_points.end( ); ++spit, ++spnr ) + { + int nump = ( *spit ).count( ); + bool first = true; + for( pnr = 0; pnr < nump; ++pnr ) + { + bool skip = false; + switch( m_splineType ) + { + case LinearSpline: + case BezierSpline: + break; + case QuadraticSpline: + if( pnr == 0 ) + skip = true; + break; + case CubicSpline: + if( ( pnr == 0 ) || ( pnr == ( nump - 1 ) ) ) + skip = true; + break; + } + + if( !skip ) + { + if( first ) + { + firstPoint = **it1; + first = false; + } + + if( ( ( m_splineType == CubicSpline ) && ( pnr == ( nump - 2 ) ) ) + || ( ( m_splineType != CubicSpline ) && ( pnr == ( nump - 1 ) ) ) ) + mid = ( **it1 + firstPoint ) / 2.0; + else + mid = ( **it1 + **it2 ) / 2.0; + + dist[0] = mid[0]; + dist[1] = mid[1]; + dist -= clickPosition; + abs = dist.abs( ); + + if( ( minabs > abs ) || ( ns < 0 ) ) + { + minabs = abs; + ns = pnr; + nsp = spnr; + } + } + ++it1; + ++it2; + } + } + + // add a new segment + QValueList< QValueList<PMVector> > newPoints = m_points; + spit = newPoints.at( nsp ); + QValueList<PMVector> newSubPoints = *spit; + + if( m_splineType == BezierSpline ) + { + ns /= 3; + ns *= 3; + } + QValueList<PMVector>::Iterator it = newSubPoints.at( ( unsigned ) ns ); + PMVector p[4]; + QValueList<PMVector>::Iterator hit = it, eit = newSubPoints.end( ); + --eit; + + // calculate the spline segment + PMSplineSegment segment; + switch( m_splineType ) + { + case LinearSpline: + for( i = 0; i < 2; ++i ) + { + p[i] = *hit; + ++hit; + if( hit == newSubPoints.end( ) ) + hit = newSubPoints.begin( ); + } + segment.calculateLinear( p[0], p[1] ); + break; + case QuadraticSpline: + --hit; + for( i = 0; i < 3; ++i ) + { + p[i] = *hit; + ++hit; + if( hit == newSubPoints.end( ) ) + { + hit = newSubPoints.begin( ); + ++hit; + } + } + segment.calculateQuadratic( p[0], p[1], p[2] ); + break; + case CubicSpline: + --hit; + for( i = 0; i < 4; ++i ) + { + if( hit == eit ) + { + hit = newSubPoints.begin( ); + ++hit; + p[i] = *hit; + hit = eit; + ++i; + if( i < 4 ) + p[i] = *hit; + } + else + p[i] = *hit; + ++hit; + } + segment.calculateCubic( p[0], p[1], p[2], p[3] ); + break; + case BezierSpline: + for( i = 0; i < 4; ++i ) + { + p[i] = *hit; + ++hit; + if( hit == newSubPoints.end( ) ) + hit = newSubPoints.begin( ); + } + segment.calculateBezier( p[0], p[1], p[2], p[3] ); + break; + } + + mid = segment.point( 0.5 ); + if( m_splineType != BezierSpline ) + { + ++it; + newSubPoints.insert( it, mid ); + } + else + { + PMVector end = *it; + ++it; + *it = end + ( *it - end ) / 2.0; + ++it; + + PMVector grad = segment.gradient( 0.5 ) / 4.0; + + newSubPoints.insert( it, mid - grad ); + newSubPoints.insert( it, mid ); + newSubPoints.insert( it, mid + grad ); + + ++it; + if( it == newSubPoints.end( ) ) + end = *newSubPoints.begin( ); + else + end = *it; + --it; + *it = end + ( *it - end ) / 2.0; + } + ( *spit ) = newSubPoints; + setPoints( newPoints ); +} + +void PMPrism::joinSegments( const PMControlPointList& /*cp*/, + const QPtrList<PMVector>& cpViewPosition, + const PMVector& clickPosition ) +{ + // find nearest point + double abs = 0.0, minabs = 1e10; + int ns = -1; + int nsp = 0; + int spnr = 0, pnr = 0; + int i; + PMVector dist( 2 ); + + QPtrListIterator<PMVector> it1( cpViewPosition ); + for( i = 0; i < 2; ++i ) ++it1; + + int minp = 0; + switch( m_splineType ) + { + case LinearSpline: + minp = 4; + break; + case QuadraticSpline: + minp = 5; + break; + case CubicSpline: + minp = 6; + break; + case BezierSpline: + minp = 6; + break; + } + + QValueList< QValueList<PMVector> >::Iterator spit = m_points.begin( ); + for( spnr = 0; spit != m_points.end( ); ++spit, ++spnr ) + { + int nump = ( *spit ).count( ); + + for( pnr = 0; pnr < nump; ++pnr ) + { + bool skip = false; + switch( m_splineType ) + { + case LinearSpline: + case BezierSpline: + break; + case QuadraticSpline: + if( pnr == 0 ) + skip = true; + break; + case CubicSpline: + if( ( pnr == 0 ) || ( pnr == ( nump - 1 ) ) ) + skip = true; + break; + } + if( nump < minp ) + skip = true; + + if( !skip ) + { + dist[0] = (**it1)[0]; + dist[1] = (**it1)[1]; + dist -= clickPosition; + abs = dist.abs( ); + + if( ( minabs > abs ) || ( ns < 0 ) ) + { + minabs = abs; + ns = pnr; + nsp = spnr; + } + } + ++it1; + } + } + + if( ns < 0 ) + { + kdError( PMArea ) << "Not enough points in PMPrism::joinSegments\n"; + return; + } + + // remove the segment + QValueList< QValueList<PMVector> > newPoints = m_points; + spit = newPoints.at( nsp ); + QValueList<PMVector> newSubPoints = *spit; + QValueList<PMVector>::Iterator it; + + if( m_splineType != BezierSpline ) + { + it = newSubPoints.at( ( unsigned ) ns ); + newSubPoints.remove( it ); + } + else + { + int last = ( newSubPoints.count( ) - 3 ) / 3; + ns -= 2; + if( ns < 0 ) + ns = last; + else + ns /= 3; + + it = newSubPoints.at( ns * 3 + 2 ); + if( ns != last ) + { + it = newSubPoints.remove( it ); + it = newSubPoints.remove( it ); + it = newSubPoints.remove( it ); + } + else + { + newSubPoints.remove( it ); + it = newSubPoints.begin( ); + it = newSubPoints.remove( it ); + it = newSubPoints.remove( it ); + PMVector h = *it; + it = newSubPoints.remove( it ); + newSubPoints.insert( newSubPoints.end( ), h ); + } + } + ( *spit ) = newSubPoints; + setPoints( newPoints ); +} + +void PMPrism::setSSteps( int s ) +{ + if( s >= 1 ) + s_sSteps = s; + else + kdDebug( PMArea ) << "PMPrism::setSSteps: S must be greater than 0\n"; + ++s_parameterKey; +} + +QValueList<PMVector> PMPrism::expandedPoints( const QValueList<PMVector>& p ) const +{ + // add the missing points + int refa = 0, refb = p.count( ); + QValueList<PMVector> result = p; + + switch( m_splineType ) + { + case LinearSpline: + break; + case QuadraticSpline: + ++refa; + break; + case CubicSpline: + ++refa; + --refb; + break; + case BezierSpline: + refb = refb / 3 * 4; + break; + } + QValueList<PMVector>::Iterator it1, it2, it3; + if( m_splineType != BezierSpline ) + { + it1 = result.at( refa ); + it2 = result.at( refb ); + result.insert( it2, *it1 ); + } + else + { + int i; + it1 = result.begin( ); + for( i = 1; it1 != result.end( ); ++it1, ++i ) + { + if( ( i % 3 ) == 0 ) + { + it2 = it1; + ++it2; + it3 = it2; + if( it3 == result.end( ) ) + it3 = result.begin( ); + it1 = result.insert( it2, *it3 ); + } + } + } + return result; +} |