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diff --git a/kpovmodeler/pmrotate.h b/kpovmodeler/pmrotate.h
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+//-*-C++-*-
+/*
+**************************************************************************
+ description
+ --------------------
+ copyright : (C) 2000-2002 by Andreas Zehender
+ email : zehender@kde.org
+**************************************************************************
+
+**************************************************************************
+* *
+* This program is free software; you can redistribute it and/or modify *
+* it under the terms of the GNU General Public License as published by *
+* the Free Software Foundation; either version 2 of the License, or *
+* (at your option) any later version. *
+* *
+**************************************************************************/
+
+
+#ifndef PMROTATE_H
+#define PMROTATE_H
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include "pmobject.h"
+#include "pmvector.h"
+
+/**
+ * Class for povray rotate commands.
+ */
+
+class PMRotate : public PMObject
+{
+ typedef PMObject Base;
+public:
+ /**
+ * Creates a rotate < 0, 0, 0 >
+ */
+ PMRotate( PMPart* part );
+ /**
+ * Copy constructor
+ */
+ PMRotate( const PMRotate& r );
+ /**
+ * deletes the object
+ */
+ virtual ~PMRotate( );
+
+ /** */
+ virtual PMObject* copy( ) const { return new PMRotate( *this ); }
+ /** */
+ virtual QString description( ) const;
+
+ /** */
+ virtual PMMetaObject* metaObject( ) const;
+ /** */
+ virtual void cleanUp( ) const;
+
+ /** */
+ virtual void serialize( QDomElement& e, QDomDocument& doc ) const;
+ /** */
+ virtual void readAttributes( const PMXMLHelper& h );
+
+ /**
+ * Returns a new @ref PMRotateEdit
+ */
+ virtual PMDialogEditBase* editWidget( QWidget* parent ) const;
+ /** */
+ virtual QString pixmap( ) const { return QString( "pmrotate" ); }
+
+ /**
+ * Returns the rotation
+ */
+ PMVector rotation( ) const { return m_rotate; }
+ /**
+ * Sets the rotation
+ */
+ void setRotation( const PMVector& p );
+
+ /** */
+ virtual void restoreMemento( PMMemento* s );
+ /** */
+ virtual bool hasTransformationMatrix( ) const { return true; }
+ /** */
+ virtual PMMatrix transformationMatrix( ) const;
+ /** */
+ virtual void controlPoints( PMControlPointList& list );
+ /** */
+ virtual void controlPointsChanged( PMControlPointList& list );
+private:
+ /**
+ * IDs for @ref PMMementoData
+ */
+ enum PMRotateMementoID { PMRotationID };
+ PMVector m_rotate;
+
+ static PMMetaObject* s_pMetaObject;
+};
+
+#endif