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-rw-r--r--ksvg/dom/SVGTransform.cc119
1 files changed, 119 insertions, 0 deletions
diff --git a/ksvg/dom/SVGTransform.cc b/ksvg/dom/SVGTransform.cc
new file mode 100644
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+++ b/ksvg/dom/SVGTransform.cc
@@ -0,0 +1,119 @@
+/*
+ Copyright (C) 2001-2003 KSVG Team
+ This file is part of the KDE project
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#include "SVGTransformImpl.h"
+#include "SVGTransform.h"
+#include "SVGMatrix.h"
+
+using namespace KSVG;
+
+SVGTransform::SVGTransform()
+{
+ impl = new SVGTransformImpl();
+ impl->ref();
+}
+
+SVGTransform::SVGTransform(const SVGTransform &other) : impl(0)
+{
+ (*this) = other;
+}
+
+SVGTransform &SVGTransform::operator=(const SVGTransform &other)
+{
+ if(impl == other.impl)
+ return *this;
+
+ if(impl)
+ impl->deref();
+
+ impl = other.impl;
+
+ if(impl)
+ impl->ref();
+
+ return *this;
+}
+
+SVGTransform::SVGTransform(SVGTransformImpl *other)
+{
+ impl = other;
+ if(impl)
+ impl->ref();
+}
+
+SVGTransform::~SVGTransform()
+{
+}
+
+unsigned short SVGTransform::type() const
+{
+ if(!impl) return SVG_TRANSFORM_UNKNOWN;
+ return impl->type();
+}
+
+SVGMatrix SVGTransform::matrix() const
+{
+ if(!impl) return SVGMatrix(0);
+ return SVGMatrix(impl->matrix());
+}
+
+double SVGTransform::angle() const
+{
+ if(!impl) return -1;
+ return impl->angle();
+}
+
+void SVGTransform::setMatrix(SVGMatrix matrix)
+{
+ if(impl)
+ impl->setMatrix(matrix.handle());
+}
+
+void SVGTransform::setTranslate(double tx, double ty)
+{
+ if(impl)
+ impl->setTranslate(tx, ty);
+}
+
+void SVGTransform::setScale(double sx, double sy)
+{
+ if(impl)
+ impl->setScale(sx, sy);
+}
+
+void SVGTransform::setRotate(double angle, double cx, double cy)
+{
+ if(impl)
+ impl->setRotate(angle, cx, cy);
+}
+
+void SVGTransform::setSkewX(double angle)
+{
+ if(impl)
+ impl->setSkewX(angle);
+}
+
+void SVGTransform::setSkewY(double angle)
+{
+ if(impl)
+ impl->setSkewY(angle);
+}
+
+// vim:ts=4:noet