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Diffstat (limited to 'ksvg/impl/SVGMaskElementImpl.h')
-rw-r--r-- | ksvg/impl/SVGMaskElementImpl.h | 158 |
1 files changed, 158 insertions, 0 deletions
diff --git a/ksvg/impl/SVGMaskElementImpl.h b/ksvg/impl/SVGMaskElementImpl.h new file mode 100644 index 00000000..cdd1c125 --- /dev/null +++ b/ksvg/impl/SVGMaskElementImpl.h @@ -0,0 +1,158 @@ +/* + Copyright (C) 2001-2003 KSVG Team + This file is part of the KDE project + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#ifndef SVGMaskElementImpl_H +#define SVGMaskElementImpl_H + +#include <qwmatrix.h> + +#include "SVGTestsImpl.h" +#include "SVGBBoxTarget.h" +#include "SVGElementImpl.h" +#include "SVGStylableImpl.h" +#include "SVGLangSpaceImpl.h" +#include "SVGExternalResourcesRequiredImpl.h" +#include "LRUCache.h" + +#include "ksvg_lookup.h" + +namespace KSVG +{ + + +class SVGUnitConverter; +class KSVGCanvas; +class SVGShapeImpl; +class SVGRectImpl; +class SVGAnimatedLengthImpl; +class SVGAnimatedEnumerationImpl; +class SVGMaskElementImpl : public SVGElementImpl, + public SVGTestsImpl, + public SVGLangSpaceImpl, + public SVGExternalResourcesRequiredImpl, + public SVGStylableImpl, + public SVGBBoxTarget +{ +public: + + class Mask + { + public: + Mask() : m_width(0), m_height(0) {} + Mask(const QByteArray& mask, const QWMatrix& screenToMask, int width, int height); + ~Mask() {} + + bool isEmpty() const { return m_width == 0; } + unsigned char value(int screenX, int screenY) const; + QByteArray rectangle(int screenX, int screenY, int width, int height); + QByteArray rectangle(const QRect& rect); + void setScreenToMask(const QWMatrix& matrix) { m_screenToMask = matrix; } + + private: + int m_width; + int m_height; + QByteArray m_mask; + QWMatrix m_screenToMask; + }; + + SVGMaskElementImpl(DOM::ElementImpl *); + virtual ~SVGMaskElementImpl(); + + SVGAnimatedEnumerationImpl *maskUnits() const; + SVGAnimatedEnumerationImpl *maskContentUnits() const; + SVGAnimatedLengthImpl *x() const; + SVGAnimatedLengthImpl *y() const; + SVGAnimatedLengthImpl *width() const; + SVGAnimatedLengthImpl *height() const; + + virtual SVGRectImpl *getBBox(); + virtual void setAttributes(); + + SVGUnitConverter *converter() const { return m_converter; } + + Mask createMask(SVGShapeImpl *referencingElement); + + // Compute the mask on a given shape, taking into account all masks defined + // on the shape's ancestors. This is a workaround for us not having a buffer + // for container elements, so we can't mask containers directly. + static QByteArray maskRectangle(SVGShapeImpl *shape, const QRect& screenRectangle); + +private: + class CacheKey + { + public: + CacheKey() : m_element(0), m_width(0), m_height(0) {} + CacheKey(SVGElementImpl *element, int width, int height) : m_element(element), m_width(width), m_height(height) {} + bool operator==(const CacheKey& other) const { return m_element == other.m_element && m_width == other.m_width && m_height == other.m_height; } + + private: + SVGElementImpl *m_element; + int m_width; + int m_height; + }; + + Mask createMask(SVGShapeImpl *referencingElement, int imageWidth, int imageHeight); + + SVGAnimatedEnumerationImpl *m_maskUnits; + SVGAnimatedEnumerationImpl *m_maskContentUnits; + SVGAnimatedLengthImpl *m_x; + SVGAnimatedLengthImpl *m_y; + SVGAnimatedLengthImpl *m_width; + SVGAnimatedLengthImpl *m_height; + + SVGUnitConverter *m_converter; + KSVGCanvas *m_canvas; + + MinOneLRUCache<CacheKey, Mask> m_maskCache; + +public: + KSVG_GET + KSVG_PUT + KSVG_BRIDGE + + enum + { + // Properties + MaskUnits, MaskContentUnits, X, Y, Width, Height + }; + + KJS::Value getValueProperty(KJS::ExecState *exec, int token) const; + void putValueProperty(KJS::ExecState *exec, int token, const KJS::Value &value, int attr); +}; + +KSVG_REGISTER_ELEMENT(SVGMaskElementImpl, "mask") + +inline unsigned char SVGMaskElementImpl::Mask::value(int screenX, int screenY) const +{ + int x, y; + + m_screenToMask.map(screenX, screenY, &x, &y); + + if(x >= 0 && x < m_width && y >= 0 && y < m_height) + return m_mask[x + y * m_width]; + else + return 0; +} + +} + +#endif + +// vim:ts=4:noet |