diff options
Diffstat (limited to 'kviewshell/plugins/djvu/libdjvu/IFFByteStream.h')
-rw-r--r-- | kviewshell/plugins/djvu/libdjvu/IFFByteStream.h | 312 |
1 files changed, 312 insertions, 0 deletions
diff --git a/kviewshell/plugins/djvu/libdjvu/IFFByteStream.h b/kviewshell/plugins/djvu/libdjvu/IFFByteStream.h new file mode 100644 index 00000000..cb1fb616 --- /dev/null +++ b/kviewshell/plugins/djvu/libdjvu/IFFByteStream.h @@ -0,0 +1,312 @@ +//C- -*- C++ -*- +//C- ------------------------------------------------------------------- +//C- DjVuLibre-3.5 +//C- Copyright (c) 2002 Leon Bottou and Yann Le Cun. +//C- Copyright (c) 2001 AT&T +//C- +//C- This software is subject to, and may be distributed under, the +//C- GNU General Public License, Version 2. The license should have +//C- accompanied the software or you may obtain a copy of the license +//C- from the Free Software Foundation at http://www.fsf.org . +//C- +//C- This program is distributed in the hope that it will be useful, +//C- but WITHOUT ANY WARRANTY; without even the implied warranty of +//C- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//C- GNU General Public License for more details. +//C- +//C- DjVuLibre-3.5 is derived from the DjVu(r) Reference Library +//C- distributed by Lizardtech Software. On July 19th 2002, Lizardtech +//C- Software authorized us to replace the original DjVu(r) Reference +//C- Library notice by the following text (see doc/lizard2002.djvu): +//C- +//C- ------------------------------------------------------------------ +//C- | DjVu (r) Reference Library (v. 3.5) +//C- | Copyright (c) 1999-2001 LizardTech, Inc. All Rights Reserved. +//C- | The DjVu Reference Library is protected by U.S. Pat. No. +//C- | 6,058,214 and patents pending. +//C- | +//C- | This software is subject to, and may be distributed under, the +//C- | GNU General Public License, Version 2. The license should have +//C- | accompanied the software or you may obtain a copy of the license +//C- | from the Free Software Foundation at http://www.fsf.org . +//C- | +//C- | The computer code originally released by LizardTech under this +//C- | license and unmodified by other parties is deemed "the LIZARDTECH +//C- | ORIGINAL CODE." Subject to any third party intellectual property +//C- | claims, LizardTech grants recipient a worldwide, royalty-free, +//C- | non-exclusive license to make, use, sell, or otherwise dispose of +//C- | the LIZARDTECH ORIGINAL CODE or of programs derived from the +//C- | LIZARDTECH ORIGINAL CODE in compliance with the terms of the GNU +//C- | General Public License. This grant only confers the right to +//C- | infringe patent claims underlying the LIZARDTECH ORIGINAL CODE to +//C- | the extent such infringement is reasonably necessary to enable +//C- | recipient to make, have made, practice, sell, or otherwise dispose +//C- | of the LIZARDTECH ORIGINAL CODE (or portions thereof) and not to +//C- | any greater extent that may be necessary to utilize further +//C- | modifications or combinations. +//C- | +//C- | The LIZARDTECH ORIGINAL CODE is provided "AS IS" WITHOUT WARRANTY +//C- | OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED +//C- | TO ANY WARRANTY OF NON-INFRINGEMENT, OR ANY IMPLIED WARRANTY OF +//C- | MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. +//C- +------------------------------------------------------------------ +// +// $Id: IFFByteStream.h,v 1.10 2003/11/07 22:08:21 leonb Exp $ +// $Name: release_3_5_15 $ + +#ifndef _IFFBYTESTREAM_H_ +#define _IFFBYTESTREAM_H_ +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif +#if NEED_GNUG_PRAGMAS +# pragma interface +#endif + + +/** @name IFFByteStream.h + + Files #"IFFByteStream.h"# and #"IFFByteStream.cpp"# implement a parser for + files structured according the Electronic Arts ``EA IFF 85 Interchange + File Format''. IFF files are composed of a sequence of data {\em chunks}. + Each chunk is identified by a four character {\em chunk identifier} + describing the type of the data stored in the chunk. A few special chunk + identifiers, for instance #"FORM"#, are reserved for {\em composite + chunks} which themselves contain a sequence of data chunks. This + conventions effectively provides IFF files with a convenient hierarchical + structure. Composite chunks are further identified by a secondary chunk + identifier. + + We found convenient to define a {\em extended chunk identifier}. In the + case of a regular chunk, the extended chunk identifier is simply the + chunk identifier, as in #"PM44"#. In the case of a composite chunk, the + extended chunk identifier is composed by concatenating the main chunk + identifier, a colon, and the secondary chunk identifier, as in + #"FORM:DJVU"#. + + Class \Ref{IFFByteStream} provides a way to read or write IFF structured + files. Member functions provide an easy mean to position the underlying + \Ref{ByteStream} at the beginning of each chunk and to read or write the + data until reaching the end of the chunk. The utility program + \Ref{djvuinfo} demonstrates how to use class #IFFByteStream#. + + {\bf IFF Files and ZP-Coder} --- + Class #IFFByteStream# repositions the underlying ByteStream whenever a new + chunk is accessed. It is possible to code chunk data with the ZP-Coder + without worrying about the final file position. See class \Ref{ZPCodec} + for more details. + + {\bf DjVu IFF Files} --- We had initially planned to exactly follow the + IFF specifications. Then we realized that certain versions of MSIE + recognize any IFF file as a Microsoft AIFF sound file and pop a message + box "Cannot play that sound". It appears that the structure of AIFF files + is entirely modeled after the IFF standard, with small variations + regarding the endianness of numbers and the padding rules. We eliminate + this problem by casting the octet protection spell. Our IFF files always + start with the four octets #0x41,0x54,0x26,0x54# followed by the fully + conformant IFF byte stream. Class #IFFByteStream# silently skips these + four octets when it encounters them. + + {\bf References} --- EA IFF 85 Interchange File Format specification:\\ + \URL{http://www.cica.indiana.edu/graphics/image_specs/ilbm.format.txt} or + \URL{http://www.tnt.uni-hannover.de/soft/compgraph/fileformats/docs/iff.pre} + + @memo + IFF file parser. + @author + L\'eon Bottou <leonb@research.att.com> + +// From: Leon Bottou, 1/31/2002 +// This has been changed by Lizardtech to fit better +// with their re-implementation of ByteStreams. + + @version + #$Id: IFFByteStream.h,v 1.10 2003/11/07 22:08:21 leonb Exp $# */ +//@{ + + +#include "DjVuGlobal.h" +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include "GException.h" +#include "GString.h" +#include "ByteStream.h" + + +#ifdef HAVE_NAMESPACES +namespace DJVU { +# ifdef NOT_DEFINED // Just to fool emacs c++ mode +} +#endif +#endif + +/** ByteStream interface for an IFF file. + + Class #IFFByteStream# augments the #ByteStream# interface with + functions for navigating from chunk to chunk. It works in relation + with a ByteStream specified at construction time. + + {\bf Reading an IFF file} --- You can read an IFF file by constructing an + #IFFByteStream# object attached to the ByteStream containing the IFF file. + Calling function \Ref{get_chunk} positions the file pointer at the + beginning of the first chunk. You can then use \Ref{ByteStream::read} to + access the chunk data. Function #read# will return #0# if you attempt to + read past the end of the chunk, just as if you were trying to read past + the end of a file. You can at any time call function \Ref{close_chunk} to + terminate reading data in this chunk. The following chunks can be + accessed by calling #get_chunk# and #close_chunk# repeatedly until you + reach the end of the file. Function #read# is not very useful when + accessing a composite chunk. You can instead make nested calls to + functions #get_chunk# and #close_chunk# in order to access the chunks + located inside the composite chunk. + + {\bf Writing an IFF file} --- You can write an IFF file by constructing an + #IFFByteStream# object attached to the seekable ByteStream object that + will contain the IFF file. Calling function \Ref{put_chunk} creates a + first chunk header and positions the file pointer at the beginning of the + chunk. You can then use \Ref{ByteStream::write} to store the chunk data. + Calling function \Ref{close_chunk} terminates the current chunk. You can + append more chunks by calling #put_chunk# and #close_chunk# repeatedly. + Function #write# is not very useful for writing a composite chunk. You + can instead make nested calls to function #put_chunk# and #close_chunk# in + order to create chunks located inside the composite chunk. + + Writing an IFF file requires a seekable ByteStream (see + \Ref{ByteStream::is_seekable}). This is not much of a problem because you + can always create the IFF file into a \Ref{MemoryByteStream} and then use + \Ref{ByteStream::copy} to transfer the IFF file into a non seekable + ByteStream. */ + +class IFFByteStream : protected ByteStream::Wrapper +{ +protected: + IFFByteStream(const GP<ByteStream> &bs, const int pos); +public: + /** Constructs an IFFByteStream object attached to ByteStream #bs#. + Any ByteStream can be used when reading an IFF file. Writing + an IFF file however requires a seekable ByteStream. */ + static GP<IFFByteStream> create(const GP<ByteStream> &bs); + // --- BYTESTREAM INTERFACE + ~IFFByteStream(); + virtual size_t read(void *buffer, size_t size); + virtual size_t write(const void *buffer, size_t size); + virtual long tell(void) const; + // -- NAVIGATING CHUNKS + /** Enters a chunk for reading. Function #get_chunk# returns zero when the + last chunk has already been accessed. Otherwise it parses a chunk + header, positions the IFFByteStream at the beginning of the chunk data, + stores the extended chunk identifier into string #chkid#, and returns + the non zero chunk size. The file offset of the chunk data may be + retrieved using function #tell#. The chunk data can then be read using + function #read# until reaching the end of the chunk. Advanced users may + supply two pointers to integer variables using arguments #rawoffsetptr# + and #rawsizeptr#. These variables will be overwritten with the offset + and the length of the file segment containing both the chunk header and + the chunk data. */ + int get_chunk(GUTF8String &chkid, int *rawoffsetptr=0, int *rawsizeptr=0); + /** Enters a chunk for writing. Function #put_chunk# prepares a chunk + header and positions the IFFByteStream at the beginning of the chunk + data. Argument #chkid# defines a extended chunk identifier for this + chunk. The chunk data can then be written using function #write#. The + chunk is terminated by a matching call to function #close_chunk#. When + #insertmagic# is non zero, function #put_chunk# inserts the bytes: + 0x41, 0x54, 0x26, 0x54 before the chunk header, as discussed in + \Ref{IFFByteStream.h}. */ + void put_chunk(const char *chkid, int insertmagic=0); + /** Leaves the current chunk. This function leaves the chunk previously + entered by a matching call to #get_chunk# and #put_chunk#. The + IFFByteStream is then ready to process the next chunk at the same + hierarchical level. */ + void close_chunk(); + /** This is identical to the above, plus it adds a seek to the start of + the next chunk. This way we catch EOF errors with the current chunk.*/ + void seek_close_chunk(); + /** Returns true when it is legal to call #read# or #write#. */ + int ready(); + /** Returns true when the current chunk is a composite chunk. */ + int composite(); + /** Returns the current chunk identifier of the current chunk. String + #chkid# is overwritten with the {\em extended chunk identifier} of the + current chunk. The extended chunk identifier of a regular chunk is + simply the chunk identifier, as in #"PM44"#. The extended chunk + identifier of a composite chunk is the concatenation of the chunk + identifier, of a semicolon #":"#, and of the secondary chunk identifier, + as in #"FORM:DJVU"#. */ + void short_id(GUTF8String &chkid); + /** Returns the qualified chunk identifier of the current chunk. String + #chkid# is overwritten with the {\em qualified chunk identifier} of the + current chunk. The qualified chunk identifier of a composite chunk is + equal to the extended chunk identifier. The qualified chunk identifier + of a regular chunk is composed by concatenating the secondary chunk + identifier of the closest #"FORM"# or #"PROP"# composite chunk + containing the current chunk, a dot #"."#, and the current chunk + identifier, as in #"DJVU.INFO"#. According to the EA IFF 85 identifier + scoping rules, the qualified chunk identifier uniquely defines how the + chunk data should be interpreted. */ + void full_id(GUTF8String &chkid); + /** Checks a potential chunk identifier. This function categorizes the + chunk identifier formed by the first four characters of string #chkid#. + It returns #0# if this is a legal identifier for a regular chunk. It + returns #+1# if this is a reserved composite chunk identifier. It + returns #-1# if this is an illegal or otherwise reserved identifier + which should not be used. */ + static int check_id(const char *id); + GP<ByteStream> get_bytestream(void) {return this;} + /** Copy data from another ByteStream. A maximum of #size# bytes are read + from the ByteStream #bsfrom# and are written to the ByteStream #*this# + at the current position. Less than #size# bytes may be written if an + end-of-file mark is reached on #bsfrom#. This function returns the + total number of bytes copied. Setting argument #size# to zero (the + default value) has a special meaning: the copying process will continue + until reaching the end-of-file mark on ByteStream #bsfrom#, regardless + of the number of bytes transferred. */ + size_t copy(ByteStream &bsfrom, size_t size=0) + { return get_bytestream()->copy(bsfrom,size); } + /** Flushes all buffers in the ByteStream. Calling this function + guarantees that pending data have been actually written (i.e. passed to + the operating system). Class #ByteStream# provides a default + implementation which does nothing. */ + virtual void flush(void) + { ByteStream::Wrapper::flush(); } + /** This is a simple compare method. The IFFByteStream may be read for + the sake of the comparison. Since IFFByteStreams are non-seekable, + the stream is not valid for use after comparing, regardless of the + result. */ + bool compare(IFFByteStream &iff); + /** #has_magic# is true if the stream has the DjVu file magic. + */ + bool has_magic; +private: + // private datatype + struct IFFContext + { + IFFContext *next; + long offStart; + long offEnd; + char idOne[4]; + char idTwo[4]; + char bComposite; + }; + // Implementation + IFFContext *ctx; + long offset; + long seekto; + int dir; + // Cancel C++ default stuff + IFFByteStream(const IFFByteStream &); + IFFByteStream & operator=(const IFFByteStream &); + static GP<IFFByteStream> create(ByteStream *bs); +}; + +//@} + + + +#ifdef HAVE_NAMESPACES +} +# ifndef NOT_USING_DJVU_NAMESPACE +using namespace DJVU; +# endif +#endif +#endif |