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//========================================================================
//
// SplashT1FontFile.cc
//
//========================================================================
#include <aconf.h>
#if HAVE_T1LIB_H
#ifdef USE_GCC_PRAGMAS
#pragma implementation
#endif
#include <string.h>
#include <t1lib.h>
#include "gmem.h"
#include "SplashT1FontEngine.h"
#include "SplashT1Font.h"
#include "SplashT1FontFile.h"
//------------------------------------------------------------------------
// SplashT1FontFile
//------------------------------------------------------------------------
SplashFontFile *SplashT1FontFile::loadType1Font(SplashT1FontEngine *engineA,
SplashFontFileID *idA,
SplashFontSrc *src,
char **encA) {
int t1libIDA;
char **encTmp;
char *encStrTmp;
int encStrSize;
char *encPtr;
int i;
GString *fileNameA;
SplashFontSrc *newsrc = NULL;
SplashFontFile *ff;
if (! src->isFile) {
GString *tmpFileName;
FILE *tmpFile;
if (!openTempFile(&tmpFileName, &tmpFile, "wb", NULL))
return NULL;
fwrite(src->buf, 1, src->bufLen, tmpFile);
fclose(tmpFile);
newsrc = new SplashFontSrc;
newsrc->setFile(tmpFileName, gTrue);
src = newsrc;
delete tmpFileName;
}
fileNameA = src->fileName;
// load the font file
if ((t1libIDA = T1_AddFont(fileNameA)) < 0) {
delete newsrc;
return NULL;
}
T1_LoadFont(t1libIDA);
// reencode it
encStrSize = 0;
for (i = 0; i < 256; ++i) {
if (encA[i]) {
encStrSize += strlen(encA[i]) + 1;
}
}
encTmp = (char **)gmallocn(257, sizeof(char *));
encStrTmp = (char *)gmallocn(encStrSize, sizeof(char));
encPtr = encStrTmp;
for (i = 0; i < 256; ++i) {
if (encA[i]) {
strcpy(encPtr, encA[i]);
encTmp[i] = encPtr;
encPtr += strlen(encPtr) + 1;
} else {
encTmp[i] = ".notdef";
}
}
encTmp[256] = "custom";
T1_ReencodeFont(t1libIDA, encTmp);
ff = new SplashT1FontFile(engineA, idA, src,
t1libIDA, encTmp, encStrTmp);
if (newsrc)
newsrc->unref();
return ff;
}
SplashT1FontFile::SplashT1FontFile(SplashT1FontEngine *engineA,
SplashFontFileID *idA,
SplashFontSrc *srcA,
int t1libIDA, char **encA, char *encStrA):
SplashFontFile(idA, srcA)
{
engine = engineA;
t1libID = t1libIDA;
enc = encA;
encStr = encStrA;
}
SplashT1FontFile::~SplashT1FontFile() {
gfree(encStr);
gfree(enc);
T1_DeleteFont(t1libID);
}
SplashFont *SplashT1FontFile::makeFont(SplashCoord *mat,
SplashCoord *textMat) {
SplashFont *font;
font = new SplashT1Font(this, mat, textMat);
font->initCache();
return font;
}
#endif // HAVE_T1LIB_H
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