blob: e2c4698d980928e91f09f510f07a46dc4d57cad9 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
|
//-*-C++-*-
/*
**************************************************************************
description
--------------------
copyright : (C) 2001 by Luis Carvalho
email : lpassos@mail.telepac.pt
**************************************************************************
**************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
**************************************************************************/
#ifndef PMRAINBOWEDIT_H
#define PMRAINBOWEDIT_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "pmtexturebaseedit.h"
class PMRainbow;
class PMFloatEdit;
class PMVectorEdit;
class TQCheckBox;
class TQLabel;
/**
* Dialog edit class for @ref PMRainbow
*/
class PMRainbowEdit : public PMTextureBaseEdit
{
Q_OBJECT
TQ_OBJECT
typedef PMTextureBaseEdit Base;
public:
/**
* Creates a PMRainbowEdit with tqparent and name
*/
PMRainbowEdit( TQWidget* tqparent, const char* name = 0 );
/** */
virtual void displayObject( PMObject* o );
/** */
virtual bool isDataValid( );
protected:
/** */
virtual void createTopWidgets( );
/** */
virtual void saveContents( );
protected slots:
void slotDirectionClicked( );
void slotAngleClicked( );
void slotWidthClicked( );
void slotDistanceClicked( );
void slotJitterClicked( );
void slotUpClicked( );
void slotArcAngleClicked( );
void slotFalloffAngleClicked( );
private:
PMRainbow* m_pDisplayedObject;
PMVectorEdit* m_pDirectionEdit;
PMFloatEdit* m_pAngleEdit;
PMFloatEdit* m_pWidthEdit;
PMFloatEdit* m_pDistanceEdit;
PMFloatEdit* m_pJitterEdit;
PMVectorEdit* m_pUpEdit;
PMFloatEdit* m_pArcAngleEdit;
PMFloatEdit* m_pFalloffAngleEdit;
TQCheckBox* m_pEnableDirectionEdit;
TQCheckBox* m_pEnableAngleEdit;
TQCheckBox* m_pEnableWidthEdit;
TQCheckBox* m_pEnableDistanceEdit;
TQCheckBox* m_pEnableJitterEdit;
TQCheckBox* m_pEnableUpEdit;
TQCheckBox* m_pEnableArcAngleEdit;
TQCheckBox* m_pEnableFalloffAngleEdit;
};
#endif
|