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//-*-C++-*-
/*
**************************************************************************
description
--------------------
copyright : (C) 2000-2002 by Andreas Zehender
email : zehender@kde.org
**************************************************************************
**************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
**************************************************************************/
#ifndef PMTRANSLATE_H
#define PMTRANSLATE_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "pmobject.h"
#include "pmvector.h"
/**
* Class for povray move commands.
*/
class PMTranslate : public PMObject
{
typedef PMObject Base;
public:
/**
* Creates a move < 0, 0, 0 >
*/
PMTranslate( PMPart* part );
/**
* Copy constructor
*/
PMTranslate( const PMTranslate& t );
/**
* deletes the object
*/
virtual ~PMTranslate( );
/** */
virtual PMObject* copy( ) const { return new PMTranslate( *this ); }
/** */
virtual TQString description( ) const;
/** */
virtual PMMetaObject* tqmetaObject( ) const;
/** */
virtual void cleanUp( ) const;
/** */
virtual void serialize( TQDomElement& e, TQDomDocument& doc ) const;
/** */
virtual void readAttributes( const PMXMLHelper& h );
/**
* Returns a new @ref PMTranslateEdit
*/
virtual PMDialogEditBase* editWidget( TQWidget* tqparent ) const;
/** */
virtual TQString pixmap( ) const { return TQString( "pmtranslate" ); }
/**
* Returns the movement
*/
PMVector translation( ) const { return m_move; }
/**
* Sets the movement
*/
void setTranslation( const PMVector& p );
/** */
virtual void restoreMemento( PMMemento* s );
/** */
virtual bool hasTransformationMatrix( ) const { return true; }
/** */
virtual PMMatrix transformationMatrix( ) const;
/** */
virtual void controlPoints( PMControlPointList& list );
/** */
virtual void controlPointsChanged( PMControlPointList& list );
private:
/**
* IDs for @ref PMMementoData
*/
enum PMTranslateMementoID { PMTranslationID };
PMVector m_move;
static PMMetaObject* s_pMetaObject;
};
#endif
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