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/*
Copyright (C) 2001-2003 KSVG Team
This file is part of the KDE project
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "SVGFESpecularLightingElement.h"
#include "SVGFESpecularLightingElementImpl.h"
#include "SVGAnimatedNumber.h"
#include "SVGAnimatedString.h"
using namespace KSVG;
SVGFESpecularLightingElement::SVGFESpecularLightingElement() : SVGElement(), SVGFilterPrimitiveStandardAttributes()
{
impl = 0;
}
SVGFESpecularLightingElement::SVGFESpecularLightingElement(const SVGFESpecularLightingElement &other) : SVGElement(other), SVGFilterPrimitiveStandardAttributes(other), impl(0)
{
(*this) = other;
}
SVGFESpecularLightingElement &SVGFESpecularLightingElement::operator =(const SVGFESpecularLightingElement &other)
{
SVGElement::operator=(other);
SVGFilterPrimitiveStandardAttributes::operator=(other);
if(impl == other.impl)
return *this;
if(impl)
impl->deref();
impl = other.impl;
if(impl)
impl->ref();
return *this;
}
SVGFESpecularLightingElement::SVGFESpecularLightingElement(SVGFESpecularLightingElementImpl *other) : SVGElement(other), SVGFilterPrimitiveStandardAttributes(other)
{
impl = other;
if(impl)
impl->ref();
}
SVGFESpecularLightingElement::~SVGFESpecularLightingElement()
{
if(impl)
impl->deref();
}
SVGAnimatedString SVGFESpecularLightingElement::in1() const
{
if(!impl) return SVGAnimatedString(0);
return SVGAnimatedString(impl->in1());
}
SVGAnimatedNumber SVGFESpecularLightingElement::surfaceScale() const
{
if(!impl) return SVGAnimatedNumber(0);
return SVGAnimatedNumber(impl->surfaceScale());
}
SVGAnimatedNumber SVGFESpecularLightingElement::specularConstant() const
{
if(!impl) return SVGAnimatedNumber(0);
return SVGAnimatedNumber(impl->specularConstant());
}
SVGAnimatedNumber SVGFESpecularLightingElement::specularExponent() const
{
if(!impl) return SVGAnimatedNumber(0);
return SVGAnimatedNumber(impl->specularExponent());
}
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