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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2013-01-26 13:17:21 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2013-01-26 13:17:21 -0600 |
commit | dfe289850f068f19ba4a83ab4e7e22a7e09c13c9 (patch) | |
tree | c297348a55df66c571de4525646e0b9762427353 /tdehtml/rendering/counter_tree.h | |
parent | b7658a0d5eca24a9d37c6e04f88298ef02389db0 (diff) | |
download | tdelibs-dfe289850f068f19ba4a83ab4e7e22a7e09c13c9.tar.gz tdelibs-dfe289850f068f19ba4a83ab4e7e22a7e09c13c9.zip |
Rename a number of libraries and executables to avoid conflicts with KDE4
Diffstat (limited to 'tdehtml/rendering/counter_tree.h')
-rw-r--r-- | tdehtml/rendering/counter_tree.h | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/tdehtml/rendering/counter_tree.h b/tdehtml/rendering/counter_tree.h new file mode 100644 index 000000000..0266dcc75 --- /dev/null +++ b/tdehtml/rendering/counter_tree.h @@ -0,0 +1,114 @@ +/* + * This file is part of the HTML rendering engine for KDE. + * + * Copyright (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ +#ifndef _Counter_Tree_h_ +#define _Counter_Tree_h_ + +#include "misc/shared.h" +#include "rendering/render_object.h" + +namespace tdehtml { + +class CounterReset; + +// This file implements a counter-tree that is used for finding all parents in counters() lookup, +// and for propagating count-changes when nodes are added or removed. +// Please note that only counter-reset and root can be parents here, and that render-tree parents +// are just counter-tree siblings + +// Implementation of counter-increment and counter-content +class CounterNode +{ +public: + CounterNode(RenderObject *o); + virtual ~CounterNode(); + + CounterReset* parent() const { return m_parent; } + CounterNode* previousSibling() const { return m_previous; } + CounterNode* nextSibling() const { return m_next; } + virtual CounterNode* firstChild() const { return 0; } ; + virtual CounterNode* lastChild() const { return 0; }; + virtual void insertAfter ( CounterNode *newChild, CounterNode *refChild ); + virtual void removeChild ( CounterNode *oldChild ); + // Convenient self-refering version of the above + void remove(); + + int value() const { return m_value; }; + void setValue(short v) { m_value = v; }; + int count() const { return m_count; }; + + virtual bool isReset() { return false; }; + virtual void recount( bool first = false ); + virtual void setSelfDirty(); + virtual void setParentDirty(); + + bool hasCounters() const { return m_hasCounters; }; + bool isVisual() const { return m_isVisual; }; + void setHasCounters(); + void setIsVisual() { m_isVisual = true; }; + bool isRoot() { return m_renderer && m_renderer->isRoot(); }; + + void setRenderer(RenderObject *o) { m_renderer = o; }; + RenderObject* renderer() const { return m_renderer; }; + + friend class CounterReset; +protected: + bool m_hasCounters : 1; + bool m_isVisual : 1; + short m_value; + short m_count; + CounterReset *m_parent; + CounterNode *m_previous; + CounterNode *m_next; + RenderObject *m_renderer; +}; + +// Implementation of counter-reset and root +class CounterReset : public CounterNode +{ +public: + CounterReset(RenderObject *o); + virtual ~CounterReset(); + + virtual CounterNode *firstChild() const { return m_first; }; + virtual CounterNode *lastChild() const { return m_last; }; + virtual void insertAfter ( CounterNode *newChild, CounterNode *refChild ); + virtual void removeChild ( CounterNode *oldChild ); + + virtual bool isReset() { return true; }; + virtual void recount( bool first = false ); + virtual void setSelfDirty(); + virtual void setParentDirty(); + + void updateTotal(int value); + // The highest value among children + int total() const { return m_total; }; + +protected: + int m_total; + CounterNode *m_first; + CounterNode *m_last; +}; + +} // namespace + +#endif + |