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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | e2de64d6f1beb9e492daf5b886e19933c1fa41dd (patch) | |
tree | 9047cf9e6b5c43878d5bf82660adae77ceee097a /arts/modules/synth/synth_play_pat_impl.cc | |
download | tdemultimedia-e2de64d6f1beb9e492daf5b886e19933c1fa41dd.tar.gz tdemultimedia-e2de64d6f1beb9e492daf5b886e19933c1fa41dd.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdemultimedia@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'arts/modules/synth/synth_play_pat_impl.cc')
-rw-r--r-- | arts/modules/synth/synth_play_pat_impl.cc | 529 |
1 files changed, 529 insertions, 0 deletions
diff --git a/arts/modules/synth/synth_play_pat_impl.cc b/arts/modules/synth/synth_play_pat_impl.cc new file mode 100644 index 00000000..4913e991 --- /dev/null +++ b/arts/modules/synth/synth_play_pat_impl.cc @@ -0,0 +1,529 @@ +# /* + + Copyright (C) 2001 Stefan Westerfeld + stefan@space.twc.de + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307, USA. + + */ + +#include "artsmodulessynth.h" +#include <sys/stat.h> +#include <stdsynthmodule.h> +#include <unistd.h> +#include <math.h> +#include <debug.h> +#include <cache.h> +#include <stdio.h> +#include <string.h> +#include <stdlib.h> + +using namespace std; + +namespace Arts { + +namespace PatchLoader { + typedef unsigned char byte; + typedef unsigned short int word; + typedef unsigned int dword; + typedef char sbyte; + typedef short int sword; + typedef int sdword; + + static int pos = 0; + static int apos = 0; + + inline void xRead(FILE *file, int len, void *data) + { + // printf("(0x%2x) - 0x%02x ... reading %d bytes\n",apos,pos,len); + pos += len; + apos += len; + if(fread(data, len, 1, file) != 1) + fprintf(stdout, "short read\n"); + } + + inline void skip(FILE *file, int len) + { + // printf("(0x%2x) - 0x%02x ... skipping %d bytes\n",apos,pos,len); + pos += len; + apos += len; + while(len > 0) + { + char junk; + if(fread(&junk, 1, 1, file) != 1) + fprintf(stdout, "short read\n"); + len--; + } + } + + + inline void readBytes(FILE *file, unsigned char *bytes, int len) + { + xRead(file, len, bytes); + } + + inline void readString(FILE *file, char *str, int len) + { + xRead(file, len, str); + } + + /* readXXX with sizeof(xxx) == 1 */ + inline void readByte(FILE *file, byte& b) + { + xRead(file, 1, &b); + } + + /* readXXX with sizeof(xxx) == 2 */ + inline void readWord(FILE *file, word& w) + { + byte h, l; + xRead(file, 1, &l); + xRead(file, 1, &h); + w = (h << 8) + l; + } + + inline void readSWord(FILE *file, sword& sw) + { + word w; + readWord(file, w); + sw = (sword)w; + } + + /* readXXX with sizeof(xxx) == 4 */ + inline void readDWord(FILE *file, dword& dw) + { + byte h, l, hh, hl; + xRead(file, 1, &l); + xRead(file, 1, &h); + xRead(file, 1, &hl); + xRead(file, 1, &hh); + dw = (hh << 24) + (hl << 16) + (h << 8) + l; + } + + struct PatHeader { + char id[12]; /* ID='GF1PATCH110' */ + char manufacturer_id[10]; /* Manufacturer ID */ + char description[60]; /* Description of the contained Instruments + or copyright of manufacturer. */ + byte instruments; /* Number of instruments in this patch */ + byte voices; /* Number of voices for sample */ + byte channels; /* Number of output channels + (1=mono,2=stereo) */ + word waveforms; /* Number of waveforms */ + word mastervolume; /* Master volume for all samples */ + dword size; /* Size of the following data */ + char reserved[36]; /* reserved */ + + PatHeader(FILE *file) + { + readString(file, id, 12); + readString(file, manufacturer_id, 10); + readString(file, description, 60); + /* skip(file, 2);*/ + + readByte(file, instruments); + readByte(file, voices); + readByte(file, channels); + + readWord(file, waveforms); + readWord(file, mastervolume); + readDWord(file, size); + + readString(file, reserved, 36); + } + }; + + struct PatInstrument { + word number; + char name[16]; + dword size; /* Size of the whole instrument in bytes. */ + byte layers; + char reserved[40]; + + /* layer? */ + word layerUnknown; + dword layerSize; + byte sampleCount; /* number of samples in this layer (?) */ + char layerReserved[40]; + + PatInstrument(FILE *file) + { + readWord(file, number); + readString(file, name, 16); + readDWord(file, size); + readByte(file, layers); + readString(file, reserved, 40); + + /* layer: (?) */ + readWord(file, layerUnknown); + readDWord(file, layerSize); + readByte(file, sampleCount); + readString(file, reserved, 40); + } + }; + + struct PatPatch { + char filename[7]; /* Wave file name */ + byte fractions; /* Fractions */ + dword wavesize; /* Wave size. + Size of the wave digital data */ + dword loopStart; + dword loopEnd; + word sampleRate; + dword minFreq; + dword maxFreq; + dword origFreq; + sword fineTune; + byte balance; + byte filterRate[6]; + byte filterOffset[6]; + byte tremoloSweep; + byte tremoloRate; + byte tremoloDepth; + byte vibratoSweep; + byte vibratoRate; + byte vibratoDepth; + byte waveFormat; + sword freqScale; + word freqScaleFactor; + char reserved[36]; + + PatPatch(FILE *file) + { + readString(file, filename, 7); + readByte(file, fractions); + readDWord(file, wavesize); + readDWord(file, loopStart); + readDWord(file, loopEnd); + readWord(file, sampleRate); + readDWord(file, minFreq); + readDWord(file, maxFreq); + readDWord(file, origFreq); + readSWord(file, fineTune); + readByte(file, balance); + readBytes(file, filterRate, 6); + readBytes(file, filterOffset, 6); + readByte(file, tremoloSweep); + readByte(file, tremoloRate); + readByte(file, tremoloDepth); + readByte(file, vibratoSweep); + readByte(file, vibratoRate); + readByte(file, vibratoDepth); + readByte(file, waveFormat); + readSWord(file, freqScale); + readWord(file, freqScaleFactor); + readString(file, reserved, 36); + } + }; +} + +class CachedPat : public CachedObject +{ +protected: + struct stat oldstat; + string filename; + bool initOk; + long dataSize; + + CachedPat(Cache *cache, const string& filename); + ~CachedPat(); + +public: + + struct Data { + PatchLoader::PatPatch patch; + mcopbyte *rawdata; + Data(FILE *file) + : patch(file) + { + rawdata = new mcopbyte[patch.wavesize]; + fread(rawdata, 1, patch.wavesize, file); + + // sign conversion only for 16bit! + if(patch.waveFormat & (1 << 1)) + { + for(unsigned int i = 1; i < patch.wavesize; i+=2) + rawdata[i] ^= 0x80; + } + + // unfold ping-pong loops + if(patch.waveFormat & (1 << 3)) + { + int looplen = patch.loopEnd - patch.loopStart; + arts_assert(looplen > 0); + + mcopbyte *newdata = new mcopbyte[patch.wavesize + looplen]; + + // copy head + memcpy(&newdata[0], &rawdata[0], patch.loopStart + looplen); + + // 16 bit unfolding only: + for(int i=0; i<looplen; i+=2) + { + newdata[patch.loopStart+looplen+i] = + newdata[patch.loopStart+looplen-i-2]; + newdata[patch.loopStart+looplen+i+1] = + newdata[patch.loopStart+looplen-i-1]; + } + + // copy tail: + memcpy(&newdata[patch.loopStart+2*looplen], + &rawdata[patch.loopStart+looplen], + patch.wavesize - patch.loopEnd); + + delete[] rawdata; + rawdata = newdata; + + patch.wavesize += looplen; + patch.loopEnd += looplen; + patch.waveFormat &= ~(1 << 3); + } + } + ~Data() + { + delete[] rawdata; + } + }; + + list<Data*> dList; + + static CachedPat *load(Cache *cache, const string& filename); + /** + * validity test for the cache - returns false if the object is having + * reflecting the correct contents anymore (e.g. if the file on the + * disk has changed), and there is no point in keeping it in the cache any + * longer + */ + bool isValid(); + /** + * memory usage for the cache + */ + int memoryUsage(); +}; + +CachedPat *CachedPat::load(Cache *cache, const string& filename) +{ + CachedPat *pat; + + pat = (CachedPat *)cache->get(string("CachedPat:")+filename); + if(!pat) { + pat = new CachedPat(cache, filename); + + if(!pat->initOk) // loading failed + { + pat->decRef(); + return 0; + } + } + + return pat; +} + +bool CachedPat::isValid() +{ + if(!initOk) + return false; + + struct stat newstat; + + lstat(filename.c_str(),&newstat); + return(newstat.st_mtime == oldstat.st_mtime); +} + +int CachedPat::memoryUsage() +{ + return dataSize; +} + +CachedPat::CachedPat(Cache *cache, const string& filename) + : CachedObject(cache), filename(filename), initOk(false), dataSize(0) +{ + setKey(string("CachedPat:")+filename); + + if(lstat(filename.c_str(),&oldstat) == -1) + { + arts_info("CachedPat: Can't stat file '%s'", filename.c_str()); + return; + } + + FILE *patfile = fopen(filename.c_str(), "r"); + if(patfile) + { + //PatchLoader::PatHeader header(patfile); + PatchLoader::PatInstrument ins(patfile); + + for(int i=0;i<ins.sampleCount;i++) + { + Data *data = new Data(patfile); + dList.push_back(data); + dataSize += data->patch.wavesize; + } + fclose(patfile); + + arts_debug("loaded pat %s",filename.c_str()); + arts_debug(" %d patches, datasize total is %d bytes", + ins.sampleCount, dataSize); + + initOk = true; + } +} + +CachedPat::~CachedPat() +{ + while(!dList.empty()) + { + delete dList.front(); + dList.pop_front(); + } +} + +class Synth_PLAY_PAT_impl : virtual public Synth_PLAY_PAT_skel, + virtual public StdSynthModule +{ +protected: + string _filename; + CachedPat *pat; + CachedPat::Data *selected; + float fpos; + +public: + Synth_PLAY_PAT_impl() + { + pat = 0; + selected = 0; + } + + void unload() + { + if(pat) + { + pat->decRef(); + pat = 0; + } + } + + ~Synth_PLAY_PAT_impl() + { + unload(); + } + + void streamStart() + { + fpos = 0.0; + selected = 0; + } + + void calculateBlock(unsigned long samples) + { + /* the normal offset is 60 + 60 = 12*5 + so we scale with 2^5 = 32 + */ + float freq = frequency[0]; /* * 32.0 / 2.0; * why /2.0? */ + int ifreq = (int)(freq * 1024.0); + if(!selected && pat) + { + int bestdiff = 20000 * 1024; + + list<CachedPat::Data*>::iterator i; + for(i = pat->dList.begin(); i != pat->dList.end(); i++) + { + int diff = ::abs(double(ifreq - (*i)->patch.origFreq)); + if(diff < bestdiff) + { + selected = *i; + bestdiff = diff; + } + } + + /* drums */ + if(selected && selected->patch.freqScaleFactor == 0) + ifreq = selected->patch.origFreq; + } + if(selected) + { + const PatchLoader::PatPatch& patch = selected->patch; + + /* + * thats just a *guess*, I have no idea how tuning actually + * should work + */ +#if 0 + float tonetune = float(pat.fineTune)/float(pat.freqScaleFactor); + float tuning = pow(2.0, tonetune/12.0); + freq *= tuning; +#endif + //printf("tonetune: %f\n",tonetune); + //printf("tuning: %f\n",tuning); + + float step = double(patch.sampleRate)/samplingRateFloat * + float(ifreq) / float(patch.origFreq); + for(unsigned int i = 0; i < samples; i++) + { + // ASSUME 16bit signed, native byte order + int ifpos = int(fpos)*2; + + // looped? bidi? backw? + if((patch.waveFormat & ((1 << 2) + (1 << 3) + (1 << 4))) + == (1 << 2)) + { + while(ifpos >= signed(patch.loopEnd)) + { + ifpos -= (patch.loopEnd - patch.loopStart); + fpos -= (patch.loopEnd - patch.loopStart)/2; + } + } + + short int *x = (short int *)&selected->rawdata[ifpos]; + float sample = (ifpos >= 0 && ifpos < signed(patch.wavesize))? + x[0]/32768.0:0.0; + float sample1 = ((ifpos+2) >= 0 && (ifpos+2) < signed(patch.wavesize))? + x[1]/32768.0:0.0; + float error = fpos - (int)fpos; + outvalue[i] = sample * (1.0-error) + sample1 * error; + + fpos += step; + } + } + else + { + for(unsigned int i = 0; i < samples; i++) + outvalue[i] = 0.0; + } + } + + void clearDList() + { + selected = 0; + + } + + string filename() { return _filename; } + void filename(const string& newFile) + { + if(newFile == _filename) return; + + unload(); + pat = CachedPat::load(Cache::the(), newFile); + + _filename = newFile; + filename_changed(newFile); + } +}; + +REGISTER_IMPLEMENTATION(Synth_PLAY_PAT_impl); + +} |