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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | e2de64d6f1beb9e492daf5b886e19933c1fa41dd (patch) | |
tree | 9047cf9e6b5c43878d5bf82660adae77ceee097a /mpeglib/lib/decoder/decoderPlugin.cpp | |
download | tdemultimedia-e2de64d6f1beb9e492daf5b886e19933c1fa41dd.tar.gz tdemultimedia-e2de64d6f1beb9e492daf5b886e19933c1fa41dd.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdemultimedia@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'mpeglib/lib/decoder/decoderPlugin.cpp')
-rw-r--r-- | mpeglib/lib/decoder/decoderPlugin.cpp | 428 |
1 files changed, 428 insertions, 0 deletions
diff --git a/mpeglib/lib/decoder/decoderPlugin.cpp b/mpeglib/lib/decoder/decoderPlugin.cpp new file mode 100644 index 00000000..0a45bb42 --- /dev/null +++ b/mpeglib/lib/decoder/decoderPlugin.cpp @@ -0,0 +1,428 @@ +/* + base class for the player plugin + Copyright (C) 1999 Martin Vogt + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU Library General Public License as published by + the Free Software Foundation. + + For more information look at the file COPYRIGHT in this package + + */ + +#include "decoderPlugin.h" + +#include <iostream> + +using namespace std; + + +static void *playerThread(void *arg){ + ((DecoderPlugin*)arg)->idleThread(); + return NULL; +} + +static int instanceCnt=0; + +DecoderPlugin::DecoderPlugin(){ + input=NULL; + output=NULL; + commandPipe=new CommandPipe(); + threadCommand=new Command(_COMMAND_NONE); + abs_thread_cond_init(&streamStateCond); + abs_thread_mutex_init(&streamStateMut); + abs_thread_mutex_init(&shutdownMut); + + lCreatorLoop=true; + lDecoderLoop=false; + linDecoderLoop=false; + streamState=_STREAM_STATE_EOF; + lDecode=false; + lhasLength=false; + // this default is necessary. if you have a blocking + // device and we start automatic the thread + // may block on it and all commands (including play) + // blocks everything + // *you should not use autoplay* + lAutoPlay=false; + + pluginInfo=new PluginInfo(); + runCheck_Counter=0; + decode_loopCounter=0; + instance=instanceCnt; + instanceCnt++; + abs_thread_create(&tr,playerThread,this); + + // we send a ping. because this signal is synchron + // we block until the thread is started and + // has read the ping singnal + Command cmd(_COMMAND_PING); + insertSyncCommand(&cmd); + + +} + + +DecoderPlugin::~DecoderPlugin(){ + void* ret; + lCreatorLoop=false; + Command cmd(_COMMAND_CLOSE); + insertAsyncCommand(&cmd); + + abs_thread_join(tr,&ret); + + abs_thread_cond_destroy(&streamStateCond); + abs_thread_mutex_destroy(&streamStateMut); + abs_thread_mutex_destroy(&shutdownMut); + + delete commandPipe; + delete threadCommand; + delete pluginInfo; +} + + +void DecoderPlugin::close(){ + // from here we can only walk to init or eof + // in both cases we sometimes catch out decoderMut :-) + Command cmd(_COMMAND_CLOSE); + insertAsyncCommand(&cmd); + shutdownLock(); + if (input != NULL) { + input->close(); + } + shutdownUnlock(); + insertSyncCommand(&cmd); + waitForStreamState(_STREAM_STATE_EOF); + input=NULL; +} + + +void DecoderPlugin::pause() { + Command cmd(_COMMAND_PAUSE); + insertSyncCommand(&cmd); +} + + + + +int DecoderPlugin::play() { + Command cmd(_COMMAND_PLAY); + insertSyncCommand(&cmd); + + return true; +} + +int DecoderPlugin::seek(int second) { + Command cmd(_COMMAND_SEEK,second); + insertSyncCommand(&cmd); + + return true; +} + +void DecoderPlugin::insertAsyncCommand(Command* cmd) { + commandPipe->sendCommandNoWait(*cmd); +} + +void DecoderPlugin::insertSyncCommand(Command* cmd) { + commandPipe->sendCommand(*cmd); +} + + +void DecoderPlugin::shutdownLock() { + abs_thread_mutex_lock(&shutdownMut); +} + + +void DecoderPlugin::shutdownUnlock() { + abs_thread_mutex_unlock(&shutdownMut); +} + +int DecoderPlugin::getTime(int lCurrent) { + int secLen=getTotalLength(); + + if (lCurrent==false) { + return secLen; + } + shutdownLock(); + int byteLen=1; + int pos=1; + if (input != NULL) { + pos=input->getBytePosition()+1; + byteLen=input->getByteLength()+1; + } + int back=(int)(((double)pos/(double)byteLen) * (double)secLen); + shutdownUnlock(); + return back; + +} + +int DecoderPlugin::getTotalLength() { + cout << "plugin does not support total playtime reporting"<<endl; + return 0; +} + +int DecoderPlugin::seek_impl(int) { + cout << "plugin does not support seek"<<endl; + return false; +} + + + + +void DecoderPlugin::setOutputPlugin(OutputStream* output) { + this->output=output; +} + + +int DecoderPlugin::setInputPlugin(InputStream* input) { + this->input=input; + + if (!input) { + cout << "input is NULL"<<endl; + exit(0); + } + pluginInfo->setUrl(input->getUrl()); + + + // the command is synchron we block until the + // thread has read it + Command cmd(_COMMAND_START); + insertSyncCommand(&cmd); + + + // now that we know he has read it, we send another + // command, this is only read if the thread is in the + // decode_loop, and we then know that the streamState + // is FIRST_INIT + Command ping(_COMMAND_PING); + insertSyncCommand(&ping); + + + if (lAutoPlay) { + play(); + } + return true; +} + + +void DecoderPlugin::config(const char* key,const char* value,void* ){ + if (strcmp(key,"-y")==0) { + if (strcmp(value,"on")==0) { + lAutoPlay=true; + } else { + lAutoPlay=false; + } + } + +} + +/** + during shutdown the streamState is undefined until + the thread has left the decode_loop(). + Make sure we wait for this. +*/ +int DecoderPlugin::getStreamState() { + shutdownLock(); + int back=streamState; + shutdownUnlock(); + return back; +} + + +int DecoderPlugin::waitForStreamState(int state) { + int back; + abs_thread_mutex_lock(&streamStateMut); + while ((streamState & state) == false) { + abs_thread_cond_wait(&streamStateCond,&streamStateMut); + } + back=streamState; + abs_thread_mutex_unlock(&streamStateMut); + return back; +} + + +void DecoderPlugin::setStreamState(int streamState) { + abs_thread_mutex_lock(&streamStateMut); + this->streamState=streamState; + abs_thread_cond_signal(&streamStateCond); + abs_thread_mutex_unlock(&streamStateMut); +} + + +void DecoderPlugin::decoder_loop() { + cout << "direct call decoder loop->plugin not found ???"<<endl; + TimeWrapper::usleep(100000); +} + + +void* DecoderPlugin::idleThread() { + + while(lCreatorLoop) { + linDecoderLoop=true; + commandPipe->waitForCommand(); + commandPipe->hasCommand(threadCommand); + int id=threadCommand->getID(); + switch(id) { + case _COMMAND_START: + lDecoderLoop=true; + break; + case _COMMAND_PING: + break; + /* + default: + threadCommand->print("ignoring non START command in idleThread"); + */ + } + + + if (lDecoderLoop) { + setStreamState(_STREAM_STATE_FIRST_INIT); + linDecoderLoop=false; + decode_loopCounter++; + runCheck_Counter=0; + shutdownLock(); + decoder_loop(); + lDecode=false; + lDecoderLoop=false; + lhasLength=false; + setStreamState(_STREAM_STATE_EOF); + shutdownUnlock(); + } + } + return NULL; +} + + +PluginInfo* DecoderPlugin::getPluginInfo() { + return pluginInfo; +} + + +int DecoderPlugin::runCheck() { + if (runCheck_Counter==0) { + shutdownUnlock(); + } + runCheck_Counter++; + while (lDecoderLoop && lCreatorLoop) { + + // if we have an eof this always leads to + // a shutdown of the decode_loop thread + // it has more priority than the resyn request + if (input->eof()) { + setStreamState(_STREAM_STATE_WAIT_FOR_END); + } + // + // if we are in _STREAM_STATE_RESYNC_COMMIT + // we only leave it if command is _COMMAND_RESYNC_END + // (or close) + + // + // check user commands + // + if (lDecode==false) { + commandPipe->waitForCommand(); + commandPipe->hasCommand(threadCommand); + } else { + if (commandPipe->hasCommand(threadCommand)==false) { + // no commands and lDecode=true + return true; + } + } + + // here we forward the command to a special + // method who can handle everything + // (the default method should work fine); + int nextCheck= processThreadCommand(threadCommand); + switch(nextCheck) { + case _RUN_CHECK_CONTINUE: + break; + case _RUN_CHECK_FALSE: + shutdownLock(); + return false; + case _RUN_CHECK_TRUE: + return true; + default: + cout << "unknown runCheck return command"<<endl; + exit(0); + } + + + } + + shutdownLock(); + return false; +} + +int DecoderPlugin::processThreadCommand(Command* command) { + + + int id=command->getID(); + int intArg; + + // + // if we are in _STREAM_STATE_RESYNC_COMMIT + // we only leave it if command is _COMMAND_RESYNC_END + // + if (streamState==_STREAM_STATE_RESYNC_COMMIT) { + switch(id) { + case _COMMAND_RESYNC_END: + setStreamState(_STREAM_STATE_INIT); + input->clear(); + break; + case _COMMAND_CLOSE: + // + // we return false so that the plugin clears + // all its allocated classes + // its a _must_ !! + // in the next call we exit immediately + return _RUN_CHECK_FALSE; + + /* + default: + command->print("ignore command in _STREAM_STATE_RESYNC_COMMIT"); + */ + } + return _RUN_CHECK_CONTINUE; + } + + + switch(id) { + case _COMMAND_NONE: + break; + case _COMMAND_PING: + break; + case _COMMAND_PAUSE: + lDecode=false; + break; + case _COMMAND_PLAY: + lDecode=true; + break; + case _COMMAND_SEEK: { + if (streamState==_STREAM_STATE_FIRST_INIT) { + command->print("ignore command seek in _STREAM_STATE_FIRST_INIT"); + } else { + intArg=command->getIntArg(); + seek_impl(intArg); + } + break; + } + case _COMMAND_CLOSE: + // + // we return false so that the plugin clears + // all its allocated classes + // its a _must_ !! + // in the next call we exit immediately + return _RUN_CHECK_FALSE; + case _COMMAND_RESYNC_START: + setStreamState(_STREAM_STATE_RESYNC_COMMIT); + input->clear(); + break; + /* + default: + cout << "unknown command id in Command::print"<<endl; + */ + } + return _RUN_CHECK_CONTINUE; +} + + |