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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | e2de64d6f1beb9e492daf5b886e19933c1fa41dd (patch) | |
tree | 9047cf9e6b5c43878d5bf82660adae77ceee097a /mpeglib/lib/frame/framer.h | |
download | tdemultimedia-e2de64d6f1beb9e492daf5b886e19933c1fa41dd.tar.gz tdemultimedia-e2de64d6f1beb9e492daf5b886e19933c1fa41dd.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdemultimedia@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'mpeglib/lib/frame/framer.h')
-rw-r--r-- | mpeglib/lib/frame/framer.h | 182 |
1 files changed, 182 insertions, 0 deletions
diff --git a/mpeglib/lib/frame/framer.h b/mpeglib/lib/frame/framer.h new file mode 100644 index 00000000..51c4b26e --- /dev/null +++ b/mpeglib/lib/frame/framer.h @@ -0,0 +1,182 @@ +/* + base class for converting raw data(stream) into some frametype. + Copyright (C) 2001 Martin Vogt + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU Library General Public License as published by + the Free Software Foundation. + + For more information look at the file COPYRIGHT in this package + + */ + + + +#ifndef __FRAMER_H +#define __FRAMER_H + + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <kdemacros.h> + +#define FRAME_NEED 0 +#define FRAME_WORK 1 +#define FRAME_HAS 2 + + +#include "rawDataBuffer.h" + + +/** + If we want to have a "push" interface, this means the decoder + does not read from an input interface, we must be sure + that we have a valid mpeg audio frame, before we feed + this whole frame to the decoder. + + This class tells you how many bytes it can read and + gives you information wether we have a valid frame or not. + + This class has three public states: + + FRAME_NEED + / \ + / \ + / \ + FRAME_WORK <----------> FRAME_HAS + + + after the "FRAME_HAS" state we devliver _excatly_ one time + this state, and then automatically go to "FRAME_WORK" state. + + + You can reset() the class which empties the buffer and then + starts searching for a new sync code, or you can + do a next() which searches for the sync code, without + emptying the buffer (this is done automatically, + after the first call, when we was ins state "FRAME_HAS" + + Note: i) You need a reset() if a "seek" occurs in your stream + ii) First call to the class must be "getState" which does the + Post-Constructor setup in derived classes! + + The FRAME_NEED state is entered if the input buffer is empty + you then need to "push" data in this class. + The FRAME_NEED state is necessary to avoid an additonal memcpy + and a ringbuffer.(This safes "overhead"/"cpu cycles") +*/ + + + + +class KDE_EXPORT Framer { + + // this is our destination buffer for the output frame + // this buffer must be able to store the maximum size + // a frame of this type can have. + // Examples: + // avi-Chunk : 65KB + // mpeg audio: 4KB is always enough + // mpeg video: 224K (spec says this) + + // this can be a remote buffer or a local one + unsigned char* buffer_data; + RawDataBuffer* buffer_info; + + // state from FIND->READ->HAS + int process_state; + // state between NEED <-> PROCESS + int main_state; + + RawDataBuffer* input_info; + int lAutoNext; + + // stores if we have alloceated outdata or not + int lDeleteOutPtr; + // internal: unsync not done + int lConstruct; + + public: + // allocate local output buffer + Framer(int outsize); + + // outbuffer is remote. + Framer(int outsize,unsigned char* outptr); + + virtual ~Framer(); + + // + // process states (transitions) [START] + // + + // stores pointer to input and len + void store(unsigned char* start,int bytes); + int work(); + void reset(); + void next(); + // returns pointer to outbuffer (frameheader+data) + unsigned char* outdata(); + + // returns pointer to inbuffer (raw data) + // Note: this ptr is not fixed! It may vary from time to time + // Cannot be stores in a variable! + unsigned char* indata(); + + + // + // process states (transitions) [END] + // + + + // + // state helper functions [START] + // + int getState(); + // returns number of bytes. + int canStore(); + + // returns length of frame == len(frameheader+data) + int len(); + + // returns number of bytes still in input(needed for a/v sync) + int restBytes(); + // + // state helper functions [END] + // + + // debugging + void printMainStates(const char* msg); + + private: + void init(int outsize,unsigned char* outptr,int lDeleteOutptr); + + void setState(int state); + + // + // Overload functions for specialized framers [START] + // + + // return true, if frame header found + virtual int find_frame(RawDataBuffer* input,RawDataBuffer* store); + // return true, if frame data read. + virtual int read_frame(RawDataBuffer* input,RawDataBuffer* store); + // makes buffer invalid, reset to begin of "find_frame" + virtual void unsync(RawDataBuffer* store,int lReset); + // debugging + virtual void printPrivateStates(); + + // + // Overload functions for specialized framers [END] + // + + protected: + // this can be used, if the outptr come from a different framer + // (eg: OGG framer). You then need to call the construtor with + // some "dummy" size. + void setRemoteFrameBuffer(unsigned char* outptr,int size); + +}; + + +#endif |