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-rw-r--r--juk/keydialog.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/juk/keydialog.cpp b/juk/keydialog.cpp
index 2fe429c1..c8d24a5a 100644
--- a/juk/keydialog.cpp
+++ b/juk/keydialog.cpp
@@ -18,9 +18,9 @@
#include <kconfig.h>
#include <klocale.h>
-#include <qradiobutton.h>
-#include <qvbox.h>
-#include <qwhatsthis.h>
+#include <tqradiobutton.h>
+#include <tqvbox.h>
+#include <tqwhatsthis.h>
// Table of shortcut keys for each action, key group and three or four button modifier
@@ -75,7 +75,7 @@ const KeyDialog::KeyInfo KeyDialog::keyInfo[] = {
const uint KeyDialog::keyInfoCount = sizeof(KeyDialog::keyInfo) / sizeof(KeyDialog::keyInfo[0]);
KeyDialog::KeyDialog(KGlobalAccel *keys, KActionCollection *actionCollection,
- QWidget *parent, const char *name)
+ TQWidget *parent, const char *name)
: KDialogBase(parent, name, true, i18n("Configure Shortcuts"), Default | Ok | Cancel, Ok)
{
// Read key group from configuration
@@ -87,20 +87,20 @@ KeyDialog::KeyDialog(KGlobalAccel *keys, KActionCollection *actionCollection,
// Create widgets for key chooser - widget stack used to replace key chooser
- QVBox *vbox = new QVBox(this);
+ TQVBox *vbox = new TQVBox(this);
vbox->setSpacing(KDialog::spacingHint());
- m_widgetStack = new QWidgetStack(vbox);
+ m_widgetStack = new TQWidgetStack(vbox);
vbox->setStretchFactor(m_widgetStack, 1);
// Create buttons to select key group
- m_group = new QHButtonGroup(i18n("Global Shortcuts"), vbox);
- new QRadioButton(i18n("&No keys"), m_group);
- new QRadioButton(i18n("&Standard keys"), m_group);
- new QRadioButton(i18n("&Multimedia keys"), m_group);
- connect(m_group, SIGNAL(clicked(int)), this, SLOT(slotKeys(int)));
- QWhatsThis::add(m_group,
+ m_group = new TQHButtonGroup(i18n("Global Shortcuts"), vbox);
+ new TQRadioButton(i18n("&No keys"), m_group);
+ new TQRadioButton(i18n("&Standard keys"), m_group);
+ new TQRadioButton(i18n("&Multimedia keys"), m_group);
+ connect(m_group, TQT_SIGNAL(clicked(int)), this, TQT_SLOT(slotKeys(int)));
+ TQWhatsThis::add(m_group,
i18n("Here you can select the keys used as global shortcuts to control the player"));
// Create the key chooser
@@ -127,7 +127,7 @@ void KeyDialog::newDialog(KGlobalAccel *keys, KActionCollection *actionCollectio
m_widgetStack->raiseWidget(m_pKeyChooser);
m_group->setButton(selectedButton);
- connect(this, SIGNAL(defaultClicked()), this, SLOT(slotDefault()));
+ connect(this, TQT_SIGNAL(defaultClicked()), this, TQT_SLOT(slotDefault()));
}
int KeyDialog::configure()
@@ -157,7 +157,7 @@ void KeyDialog::slotKeys(int group)
// Create a new key chooser to show the keys, and delete the old one
- QWidget *w = m_widgetStack->visibleWidget();
+ TQWidget *w = m_widgetStack->visibleWidget();
newDialog(m_keys, m_actionCollection, group);
m_widgetStack->removeWidget(w);
delete w;
@@ -172,7 +172,7 @@ void KeyDialog::slotDefault()
}
int KeyDialog::configure(KGlobalAccel *keys, KActionCollection *actionCollection,
- QWidget *parent)
+ TQWidget *parent)
{
// Create and show dialog - update connections if accepted
@@ -183,8 +183,8 @@ int KeyDialog::configure(KGlobalAccel *keys, KActionCollection *actionCollection
return retcode;
}
-void KeyDialog::insert(KGlobalAccel *keys, const QString &action, const QString &label,
- const QObject *objSlot, const char *methodSlot)
+void KeyDialog::insert(KGlobalAccel *keys, const TQString &action, const TQString &label,
+ const TQObject *objSlot, const char *methodSlot)
{
KShortcut def3 = KShortcut::null();
KShortcut def4 = KShortcut::null();
@@ -198,7 +198,7 @@ void KeyDialog::insert(KGlobalAccel *keys, const QString &action, const QString
break;
}
}
- keys->insert(action, label, QString::null, def3, def4, objSlot, methodSlot);
+ keys->insert(action, label, TQString::null, def3, def4, objSlot, methodSlot);
}
#include "keydialog.moc"