diff options
Diffstat (limited to 'noatun/modules/winskin/waSkin.cpp')
-rw-r--r-- | noatun/modules/winskin/waSkin.cpp | 162 |
1 files changed, 81 insertions, 81 deletions
diff --git a/noatun/modules/winskin/waSkin.cpp b/noatun/modules/winskin/waSkin.cpp index 7d95047d..d7b443ee 100644 --- a/noatun/modules/winskin/waSkin.cpp +++ b/noatun/modules/winskin/waSkin.cpp @@ -12,7 +12,7 @@ */ #include <kconfig.h> -#include <qstringlist.h> +#include <tqstringlist.h> #include <kglobal.h> #include <klocale.h> #include <kiconloader.h> @@ -21,7 +21,7 @@ #include <kurldrag.h> #include <kstdaction.h> #include <kaction.h> -#include <qdragobject.h> +#include <tqdragobject.h> #include <kstandarddirs.h> #include <kwin.h> #include <time.h> @@ -57,7 +57,7 @@ WaSkin *_waskin_instance = NULL; -WaSkin::WaSkin() : QWidget(0, "NoatunWinampSkin"), UserInterface() +WaSkin::WaSkin() : TQWidget(0, "NoatunWinampSkin"), UserInterface() { mJumpPressed = false; mVolumePressed = false; @@ -83,22 +83,22 @@ WaSkin::WaSkin() : QWidget(0, "NoatunWinampSkin"), UserInterface() title_shaded = false; // These slots make Young Hickory love us - connect( napp, SIGNAL(hideYourself()), this, SLOT(hide()) ); - connect( napp, SIGNAL(showYourself()), this, SLOT(show()) ); - - connect(napp->player(), SIGNAL(playlistShown()), this, - SLOT(playlistShown())); - connect(napp->player(), SIGNAL(playlistHidden()), this, - SLOT(playlistHidden())); - connect(napp->player(), SIGNAL(loopTypeChange(int)), this, - SLOT(loopChange(int))); - connect(napp->player(), SIGNAL(newSong()), this, SLOT(newSong())); - - connect(napp->player(), SIGNAL(timeout()), this, SLOT(timetick())); + connect( napp, TQT_SIGNAL(hideYourself()), this, TQT_SLOT(hide()) ); + connect( napp, TQT_SIGNAL(showYourself()), this, TQT_SLOT(show()) ); + + connect(napp->player(), TQT_SIGNAL(playlistShown()), this, + TQT_SLOT(playlistShown())); + connect(napp->player(), TQT_SIGNAL(playlistHidden()), this, + TQT_SLOT(playlistHidden())); + connect(napp->player(), TQT_SIGNAL(loopTypeChange(int)), this, + TQT_SLOT(loopChange(int))); + connect(napp->player(), TQT_SIGNAL(newSong()), this, TQT_SLOT(newSong())); + + connect(napp->player(), TQT_SIGNAL(timeout()), this, TQT_SLOT(timetick())); KConfig *config=KGlobal::config(); config->setGroup("Winskin"); - QString skin = config->readEntry("CurrentSkin", WaSkin::defaultSkin()); + TQString skin = config->readEntry("CurrentSkin", WaSkin::defaultSkin()); loadSkin(skin); @@ -106,13 +106,13 @@ WaSkin::WaSkin() : QWidget(0, "NoatunWinampSkin"), UserInterface() setIcon(SmallIcon("noatun")); - QObject::connect(waTitleBar, SIGNAL(shaded()), this, SLOT(shadeEvent())); + TQObject::connect(waTitleBar, TQT_SIGNAL(shaded()), this, TQT_SLOT(shadeEvent())); // connect to players signals - so we can update our display if someone else // changes settings... - connect(napp->player(), SIGNAL(stopped()), this, SLOT(slotStopped())); - connect(napp->player(), SIGNAL(playing()), this, SLOT(slotPlaying())); - connect(napp->player(), SIGNAL(paused()), this, SLOT(slotPaused())); + connect(napp->player(), TQT_SIGNAL(stopped()), this, TQT_SLOT(slotStopped())); + connect(napp->player(), TQT_SIGNAL(playing()), this, TQT_SLOT(slotPlaying())); + connect(napp->player(), TQT_SIGNAL(paused()), this, TQT_SLOT(slotPaused())); napp->player()->handleButtons(); @@ -126,7 +126,7 @@ WaSkin::WaSkin() : QWidget(0, "NoatunWinampSkin"), UserInterface() newSong(); // HACK: We won't get focus events otherwise - setFocusPolicy(QWidget::ClickFocus); + setFocusPolicy(TQWidget::ClickFocus); show(); } @@ -138,7 +138,7 @@ WaSkin::~WaSkin() waSkinManager = 0L; } -void WaSkin::loadSkin(QString newSkinDir) +void WaSkin::loadSkin(TQString newSkinDir) { waSkinManager->loadSkin(newSkinDir); @@ -154,9 +154,9 @@ void WaSkin::loadSkin(QString newSkinDir) } } -QSize WaSkin::sizeHint() const +TQSize WaSkin::sizeHint() const { - QRect temp_rect; + TQRect temp_rect; temp_rect = waSkinModel->getGeometry(_WA_SKIN_MAIN); @@ -180,22 +180,22 @@ void WaSkin::createButtons() menu = new WaButton(_WA_MAPPING_TITLE_MENU); menu->setPixmapUp(_WA_SKIN_TITLE_MENU_NORM); menu->setPixmapDown(_WA_SKIN_TITLE_MENU_PRES); - connect(menu, SIGNAL(clicked()), this, SLOT(menuEvent())); + connect(menu, TQT_SIGNAL(clicked()), this, TQT_SLOT(menuEvent())); minimize = new WaButton(_WA_MAPPING_TITLE_MIN); minimize->setPixmapUp(_WA_SKIN_TITLE_MIN_NORM); minimize->setPixmapDown(_WA_SKIN_TITLE_MIN_PRES); - connect(minimize, SIGNAL(clicked()), this, SLOT(minimizeEvent())); + connect(minimize, TQT_SIGNAL(clicked()), this, TQT_SLOT(minimizeEvent())); titleshade = new WaButton(_WA_MAPPING_TITLE_SHADE); titleshade->setPixmapUp(_WA_SKIN_TITLE_SHADE_NORM); titleshade->setPixmapDown(_WA_SKIN_TITLE_SHADE_PRES); - connect(titleshade, SIGNAL(clicked()), this, SLOT(shadeEvent())); + connect(titleshade, TQT_SIGNAL(clicked()), this, TQT_SLOT(shadeEvent())); close = new WaButton(_WA_MAPPING_TITLE_CLOSE); close->setPixmapUp(_WA_SKIN_TITLE_CLOSE_NORM); close->setPixmapDown(_WA_SKIN_TITLE_CLOSE_PRES); - connect(close, SIGNAL(clicked()), this, SLOT(doClose())); + connect(close, TQT_SIGNAL(clicked()), this, TQT_SLOT(doClose())); shuffle->setTogglable(true); shuffle->show(); @@ -203,44 +203,44 @@ void WaSkin::createButtons() repeat->setTogglable(true); playlist->setTogglable(true); - connect(shuffle, SIGNAL(toggleEvent(bool)), - this, SLOT(shuffleClickedEvent(bool))); + connect(shuffle, TQT_SIGNAL(toggleEvent(bool)), + this, TQT_SLOT(shuffleClickedEvent(bool))); - connect(repeat, SIGNAL(toggleEvent(bool)), - this, SLOT(repeatClickedEvent(bool))); + connect(repeat, TQT_SIGNAL(toggleEvent(bool)), + this, TQT_SLOT(repeatClickedEvent(bool))); - connect(playlist, SIGNAL(toggleEvent(bool)), - this, SLOT(playlistClickedEvent(bool))); + connect(playlist, TQT_SIGNAL(toggleEvent(bool)), + this, TQT_SLOT(playlistClickedEvent(bool))); - connect(eq, SIGNAL(clicked()), - this, SLOT(eqClickedEvent())); + connect(eq, TQT_SIGNAL(clicked()), + this, TQT_SLOT(eqClickedEvent())); prev->setPixmapUp(_WA_SKIN_CBUTTONS_PREV_NORM); prev->setPixmapDown(_WA_SKIN_CBUTTONS_PREV_PRES); - connect(prev, SIGNAL(clicked()), napp->player(), SLOT(back())); + connect(prev, TQT_SIGNAL(clicked()), napp->player(), TQT_SLOT(back())); play->setPixmapUp(_WA_SKIN_CBUTTONS_PLAY_NORM); play->setPixmapDown(_WA_SKIN_CBUTTONS_PLAY_PRES); - connect(play, SIGNAL(clicked()), this, SLOT(playCurrentEvent())); + connect(play, TQT_SIGNAL(clicked()), this, TQT_SLOT(playCurrentEvent())); pause->setPixmapUp(_WA_SKIN_CBUTTONS_PAUSE_NORM); pause->setPixmapDown(_WA_SKIN_CBUTTONS_PAUSE_PRES); - connect(pause, SIGNAL(clicked()), this, SLOT(playPauseEvent())); + connect(pause, TQT_SIGNAL(clicked()), this, TQT_SLOT(playPauseEvent())); stop->setPixmapUp(_WA_SKIN_CBUTTONS_STOP_NORM); stop->setPixmapDown(_WA_SKIN_CBUTTONS_STOP_PRES); - connect(stop, SIGNAL(clicked()), napp->player(), SLOT(stop())); + connect(stop, TQT_SIGNAL(clicked()), napp->player(), TQT_SLOT(stop())); next->setPixmapUp(_WA_SKIN_CBUTTONS_NEXT_NORM); next->setPixmapDown(_WA_SKIN_CBUTTONS_NEXT_PRES); - connect(next, SIGNAL(clicked()), napp->player(), SLOT(forward())); + connect(next, TQT_SIGNAL(clicked()), napp->player(), TQT_SLOT(forward())); eject->setPixmapUp(_WA_SKIN_CBUTTONS_EJECT_NORM); eject->setPixmapDown(_WA_SKIN_CBUTTONS_EJECT_PRESS); - connect(eject, SIGNAL(clicked()), napp, SLOT(fileOpen())); + connect(eject, TQT_SIGNAL(clicked()), napp, TQT_SLOT(fileOpen())); shuffle->setPixmapUp(_WA_SKIN_SHUFREP_SHUFFLE_NOT_SET_NORM); shuffle->setPixmapDown(_WA_SKIN_SHUFREP_SHUFFLE_NOT_SET_PRES); @@ -280,25 +280,25 @@ void WaSkin::createHighLevelElements() waVolumeSlider = new WaVolumeSlider(); waVolumeSlider->buildGui(); - connect(waVolumeSlider, SIGNAL(volumeSetValue(int)), - this, SLOT(volumeSetValue(int))); - connect(waVolumeSlider, SIGNAL(sliderPressed()), - this, SLOT(volumeSliderPressed())); - connect(waVolumeSlider, SIGNAL(sliderReleased()), - this, SLOT(volumeSliderReleased())); + connect(waVolumeSlider, TQT_SIGNAL(volumeSetValue(int)), + this, TQT_SLOT(volumeSetValue(int))); + connect(waVolumeSlider, TQT_SIGNAL(sliderPressed()), + this, TQT_SLOT(volumeSliderPressed())); + connect(waVolumeSlider, TQT_SIGNAL(sliderReleased()), + this, TQT_SLOT(volumeSliderReleased())); waBalanceSlider = new WaBalanceSlider(); waBalanceSlider->buildGui(); - connect(waBalanceSlider, SIGNAL(balanceSetValue(int)), - this, SLOT(balanceSetValue(int))); - connect(waBalanceSlider, SIGNAL(sliderPressed()), - this, SLOT(balanceSliderPressed())); - connect(waBalanceSlider, SIGNAL(sliderReleased()), - this, SLOT(balanceSliderReleased())); + connect(waBalanceSlider, TQT_SIGNAL(balanceSetValue(int)), + this, TQT_SLOT(balanceSetValue(int))); + connect(waBalanceSlider, TQT_SIGNAL(sliderPressed()), + this, TQT_SLOT(balanceSliderPressed())); + connect(waBalanceSlider, TQT_SIGNAL(sliderReleased()), + this, TQT_SLOT(balanceSliderReleased())); waDigit = new WaDigit(); - connect(waDigit, SIGNAL(digitsClicked()), this, SLOT(digitsClicked())); + connect(waDigit, TQT_SIGNAL(digitsClicked()), this, TQT_SLOT(digitsClicked())); waBPS = new WaLabel(_WA_MAPPING_BPS); waFreq = new WaLabel(_WA_MAPPING_FREQ); @@ -310,13 +310,13 @@ void WaSkin::createHighLevelElements() waStereo = new WaIndicator(_WA_MAPPING_MONOSTER_STEREO, _WA_SKIN_MONOSTER_STEREO_TRUE, _WA_SKIN_MONOSTER_STEREO_FALSE); waMono = new WaIndicator(_WA_MAPPING_MONOSTER_MONO, _WA_SKIN_MONOSTER_MONO_TRUE, _WA_SKIN_MONOSTER_MONO_FALSE); - connect(waJumpSlider, SIGNAL(jump(int)), this, SLOT(jump(int))); - connect(waJumpSlider, SIGNAL(sliderPressed()), - this, SLOT(jumpSliderPressed())); - connect(waJumpSlider, SIGNAL(sliderReleased()), - this, SLOT(jumpSliderReleased())); - connect(waJumpSlider, SIGNAL(valueChanged(int)), - this, SLOT(jumpValueChanged(int))); + connect(waJumpSlider, TQT_SIGNAL(jump(int)), this, TQT_SLOT(jump(int))); + connect(waJumpSlider, TQT_SIGNAL(sliderPressed()), + this, TQT_SLOT(jumpSliderPressed())); + connect(waJumpSlider, TQT_SIGNAL(sliderReleased()), + this, TQT_SLOT(jumpSliderReleased())); + connect(waJumpSlider, TQT_SIGNAL(valueChanged(int)), + this, TQT_SLOT(jumpValueChanged(int))); } @@ -352,7 +352,7 @@ void WaSkin::unshade() { title_shaded = false; } -void WaSkin::focusOutEvent( QFocusEvent * ) { +void WaSkin::focusOutEvent( TQFocusEvent * ) { menu->setPixmapUp(_WA_SKIN_TITLE_MENU_INACTIVE); menu->update(); @@ -368,7 +368,7 @@ void WaSkin::focusOutEvent( QFocusEvent * ) { waTitleBar->setState(false); } -void WaSkin::focusInEvent( QFocusEvent * ) { +void WaSkin::focusInEvent( TQFocusEvent * ) { menu->setPixmapUp(_WA_SKIN_TITLE_MENU_NORM); menu->update(); @@ -384,7 +384,7 @@ void WaSkin::focusInEvent( QFocusEvent * ) { waTitleBar->setState(true); } -void WaSkin::wheelEvent(QWheelEvent *e) { +void WaSkin::wheelEvent(TQWheelEvent *e) { // Get the current volume int newVolume = napp->player()->volume(); @@ -448,7 +448,7 @@ void WaSkin::jumpSliderReleased() void WaSkin::jumpValueChanged(int val) { if (mJumpPressed && !napp->player()->isStopped()) { - QString timeStr = i18n("Seek to: %1/%2 (%3%)"). + TQString timeStr = i18n("Seek to: %1/%2 (%3%)"). arg(getTimeString(val * 1000)). arg(getTimeString(napp->player()->getLength())). arg((val * 1000 * 100) / napp->player()->getLength()); @@ -456,15 +456,15 @@ void WaSkin::jumpValueChanged(int val) } } -QString WaSkin::getTitleString() { +TQString WaSkin::getTitleString() { int length; - QString title = ""; + TQString title = ""; if (!napp->playlist()->current()) { title = "Noatun "; - title += QString::number(NOATUN_MAJOR) + "."; - title += QString::number(NOATUN_MINOR) + "."; - title += QString::number(NOATUN_PATCHLEVEL); + title += TQString::number(NOATUN_MAJOR) + "."; + title += TQString::number(NOATUN_MINOR) + "."; + title += TQString::number(NOATUN_PATCHLEVEL); } else { length = napp->playlist()->current().length(); @@ -483,9 +483,9 @@ QString WaSkin::getTitleString() { return title; } -QString WaSkin::getTimeString(int milliseconds, bool truncate) { +TQString WaSkin::getTimeString(int milliseconds, bool truncate) { int seconds = abs(milliseconds / 1000); - QString ret = ""; + TQString ret = ""; // Do we need to convert to hours:minutes instead of minutes:seconds? if (truncate && (abs(seconds) >= (100 * 60))) @@ -498,7 +498,7 @@ QString WaSkin::getTimeString(int milliseconds, bool truncate) { } void WaSkin::menuEvent() { - NoatunStdAction::ContextMenu::showContextMenu(mapToGlobal(QPoint(0, 14))); + NoatunStdAction::ContextMenu::showContextMenu(mapToGlobal(TQPoint(0, 14))); } void WaSkin::minimizeEvent() { @@ -518,16 +518,16 @@ void WaSkin::doUnload() { } void WaSkin::doClose() { - QTimer::singleShot(0, this, SLOT(doUnload())); + TQTimer::singleShot(0, this, TQT_SLOT(doUnload())); } -void WaSkin::dragEnterEvent(QDragEnterEvent * event) +void WaSkin::dragEnterEvent(TQDragEnterEvent * event) { // accept uri drops only event->accept(KURLDrag::canDecode(event)); } -void WaSkin::dropEvent(QDropEvent * event) +void WaSkin::dropEvent(TQDropEvent * event) { KURL::List uri; if (KURLDrag::decode(event, uri)) @@ -690,12 +690,12 @@ void WaSkin::slotPlaying() if (!info.bps()) waBPS->setText(""); else - waBPS->setText(QString::number(info.bps())); + waBPS->setText(TQString::number(info.bps())); if (!info.KHz()) waFreq->setText(""); else - waFreq->setText(QString::number(info.KHz() / 1000)); + waFreq->setText(TQString::number(info.KHz() / 1000)); setChannels(info.channelCount()); guiSpectrumAnalyser->resumeVisualization(); @@ -736,7 +736,7 @@ void WaSkin::slotPaused() waStatus->setStatus(STATUS_PAUSED); } -void WaSkin::keyPressEvent(QKeyEvent *e) { +void WaSkin::keyPressEvent(TQKeyEvent *e) { switch(e->key()) { case Key_Up: napp->player()->setVolume(napp->player()->volume() + 5); @@ -793,7 +793,7 @@ void WaSkin::keyPressEvent(QKeyEvent *e) { } } -QString WaSkin::defaultSkin() { +TQString WaSkin::defaultSkin() { return "Winamp"; } |