diff options
Diffstat (limited to 'noatun/modules/winskin/waSkin.cpp')
-rw-r--r-- | noatun/modules/winskin/waSkin.cpp | 800 |
1 files changed, 800 insertions, 0 deletions
diff --git a/noatun/modules/winskin/waSkin.cpp b/noatun/modules/winskin/waSkin.cpp new file mode 100644 index 00000000..7d95047d --- /dev/null +++ b/noatun/modules/winskin/waSkin.cpp @@ -0,0 +1,800 @@ +/* + Winamp Skin + Copyright (C) 1999 Martin Vogt + Copyright (C) 2001-2002 Ryan Cumming + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation. + + For more information look at the file COPYRIGHT in this package + + */ + +#include <kconfig.h> +#include <qstringlist.h> +#include <kglobal.h> +#include <klocale.h> +#include <kiconloader.h> +#include <khelpmenu.h> +#include <kpopupmenu.h> +#include <kurldrag.h> +#include <kstdaction.h> +#include <kaction.h> +#include <qdragobject.h> +#include <kstandarddirs.h> +#include <kwin.h> +#include <time.h> + +#include <noatun/playlist.h> +#include <noatun/app.h> +#include <noatun/stdaction.h> + +#include "waSkin.h" + +#include "waRegion.h" + +#include "waMain.h" +#include "waClutterbar.h" +#include "waDigit.h" +#include "waInfo.h" +#include "waButton.h" +#include "waLabel.h" +#include "waIndicator.h" +#include "waTitleBar.h" + +#include "waJumpSlider.h" +#include "waBalanceSlider.h" +#include "waVolumeSlider.h" + +#include "waStatus.h" + +#include "waSkinManager.h" +#include "waSkinModel.h" + +#include "guiSpectrumAnalyser.h" +#include "fileInfo.h" + +WaSkin *_waskin_instance = NULL; + +WaSkin::WaSkin() : QWidget(0, "NoatunWinampSkin"), UserInterface() +{ + mJumpPressed = false; + mVolumePressed = false; + mBalancePressed = false; + + _waskin_instance = this; + + // Our really low-level render-y sort of stuff + waSkinModel = new WaSkinModel(); + // Skin management stuff + waSkinManager = new WaSkinManager(); + + createHighLevelElements(); + createButtons(); + setMinimumSize(sizeHint()); + setMaximumSize(sizeHint()); + + KWin::setType(this->winId(), NET::Override); + setBackgroundMode(NoBackground); + + setAcceptDrops(true); + + title_shaded = false; + + // These slots make Young Hickory love us + connect( napp, SIGNAL(hideYourself()), this, SLOT(hide()) ); + connect( napp, SIGNAL(showYourself()), this, SLOT(show()) ); + + connect(napp->player(), SIGNAL(playlistShown()), this, + SLOT(playlistShown())); + connect(napp->player(), SIGNAL(playlistHidden()), this, + SLOT(playlistHidden())); + connect(napp->player(), SIGNAL(loopTypeChange(int)), this, + SLOT(loopChange(int))); + connect(napp->player(), SIGNAL(newSong()), this, SLOT(newSong())); + + connect(napp->player(), SIGNAL(timeout()), this, SLOT(timetick())); + KConfig *config=KGlobal::config(); + + config->setGroup("Winskin"); + QString skin = config->readEntry("CurrentSkin", WaSkin::defaultSkin()); + + loadSkin(skin); + + setCaption(i18n("Noatun")); + setIcon(SmallIcon("noatun")); + + + QObject::connect(waTitleBar, SIGNAL(shaded()), this, SLOT(shadeEvent())); + // connect to players signals - so we can update our display if someone else + // changes settings... + + connect(napp->player(), SIGNAL(stopped()), this, SLOT(slotStopped())); + connect(napp->player(), SIGNAL(playing()), this, SLOT(slotPlaying())); + connect(napp->player(), SIGNAL(paused()), this, SLOT(slotPaused())); + + napp->player()->handleButtons(); + + playlist->setToggled(napp->playlist()->listVisible()); + + shuffle->setToggled(false); + repeat->setToggled(false); + waBalanceSlider->setBalanceValue(0); + waVolumeSlider->setVolumeValue(napp->player()->volume()); + + newSong(); + + // HACK: We won't get focus events otherwise + setFocusPolicy(QWidget::ClickFocus); + + show(); +} + + +WaSkin::~WaSkin() +{ + delete waSkinManager; + waSkinManager = 0L; +} + +void WaSkin::loadSkin(QString newSkinDir) +{ + waSkinManager->loadSkin(newSkinDir); + + setMinimumSize(sizeHint()); + + if (title_shaded) { + // waSkinModel::load() resets our skin model :( + waSkinModel->setSkinModel(WA_MODEL_WINDOWSHADE); + setMask(*windowRegion->mainWindowShadeMask()); + } + else { + setMask(*windowRegion->mainWindowMask()); + } +} + +QSize WaSkin::sizeHint() const +{ + QRect temp_rect; + + temp_rect = waSkinModel->getGeometry(_WA_SKIN_MAIN); + + return temp_rect.size(); +} + + +void WaSkin::createButtons() +{ + prev = new WaButton(_WA_MAPPING_CBUTTONS_PREV); + play = new WaButton(_WA_MAPPING_CBUTTONS_PLAY); + pause = new WaButton(_WA_MAPPING_CBUTTONS_PAUSE); + stop = new WaButton(_WA_MAPPING_CBUTTONS_STOP); + next = new WaButton(_WA_MAPPING_CBUTTONS_NEXT); + eject = new WaButton(_WA_MAPPING_CBUTTONS_EJECT); + shuffle = new WaButton(_WA_MAPPING_SHUFFLE); + repeat = new WaButton(_WA_MAPPING_REPEAT); + playlist = new WaButton(_WA_MAPPING_PLAYLIST); + eq = new WaButton(_WA_MAPPING_EQ); + + menu = new WaButton(_WA_MAPPING_TITLE_MENU); + menu->setPixmapUp(_WA_SKIN_TITLE_MENU_NORM); + menu->setPixmapDown(_WA_SKIN_TITLE_MENU_PRES); + connect(menu, SIGNAL(clicked()), this, SLOT(menuEvent())); + + minimize = new WaButton(_WA_MAPPING_TITLE_MIN); + minimize->setPixmapUp(_WA_SKIN_TITLE_MIN_NORM); + minimize->setPixmapDown(_WA_SKIN_TITLE_MIN_PRES); + connect(minimize, SIGNAL(clicked()), this, SLOT(minimizeEvent())); + + titleshade = new WaButton(_WA_MAPPING_TITLE_SHADE); + titleshade->setPixmapUp(_WA_SKIN_TITLE_SHADE_NORM); + titleshade->setPixmapDown(_WA_SKIN_TITLE_SHADE_PRES); + connect(titleshade, SIGNAL(clicked()), this, SLOT(shadeEvent())); + + close = new WaButton(_WA_MAPPING_TITLE_CLOSE); + close->setPixmapUp(_WA_SKIN_TITLE_CLOSE_NORM); + close->setPixmapDown(_WA_SKIN_TITLE_CLOSE_PRES); + connect(close, SIGNAL(clicked()), this, SLOT(doClose())); + + shuffle->setTogglable(true); + shuffle->show(); + + repeat->setTogglable(true); + playlist->setTogglable(true); + + connect(shuffle, SIGNAL(toggleEvent(bool)), + this, SLOT(shuffleClickedEvent(bool))); + + connect(repeat, SIGNAL(toggleEvent(bool)), + this, SLOT(repeatClickedEvent(bool))); + + connect(playlist, SIGNAL(toggleEvent(bool)), + this, SLOT(playlistClickedEvent(bool))); + + connect(eq, SIGNAL(clicked()), + this, SLOT(eqClickedEvent())); + + prev->setPixmapUp(_WA_SKIN_CBUTTONS_PREV_NORM); + prev->setPixmapDown(_WA_SKIN_CBUTTONS_PREV_PRES); + connect(prev, SIGNAL(clicked()), napp->player(), SLOT(back())); + + play->setPixmapUp(_WA_SKIN_CBUTTONS_PLAY_NORM); + play->setPixmapDown(_WA_SKIN_CBUTTONS_PLAY_PRES); + connect(play, SIGNAL(clicked()), this, SLOT(playCurrentEvent())); + + pause->setPixmapUp(_WA_SKIN_CBUTTONS_PAUSE_NORM); + pause->setPixmapDown(_WA_SKIN_CBUTTONS_PAUSE_PRES); + connect(pause, SIGNAL(clicked()), this, SLOT(playPauseEvent())); + + + stop->setPixmapUp(_WA_SKIN_CBUTTONS_STOP_NORM); + stop->setPixmapDown(_WA_SKIN_CBUTTONS_STOP_PRES); + connect(stop, SIGNAL(clicked()), napp->player(), SLOT(stop())); + + + next->setPixmapUp(_WA_SKIN_CBUTTONS_NEXT_NORM); + next->setPixmapDown(_WA_SKIN_CBUTTONS_NEXT_PRES); + connect(next, SIGNAL(clicked()), napp->player(), SLOT(forward())); + + + eject->setPixmapUp(_WA_SKIN_CBUTTONS_EJECT_NORM); + eject->setPixmapDown(_WA_SKIN_CBUTTONS_EJECT_PRESS); + connect(eject, SIGNAL(clicked()), napp, SLOT(fileOpen())); + + shuffle->setPixmapUp(_WA_SKIN_SHUFREP_SHUFFLE_NOT_SET_NORM); + shuffle->setPixmapDown(_WA_SKIN_SHUFREP_SHUFFLE_NOT_SET_PRES); + shuffle->setPixmapUpSelected(_WA_SKIN_SHUFREP_SHUFFLE_SET_NORM); + shuffle->setPixmapDownSelected(_WA_SKIN_SHUFREP_SHUFFLE_SET_PRES); + shuffle->setToggled(true); + + repeat->setPixmapUp(_WA_SKIN_SHUFREP_REPEAT_NOT_SET_NORM); + repeat->setPixmapDown(_WA_SKIN_SHUFREP_REPEAT_NOT_SET_PRES); + repeat->setPixmapUpSelected(_WA_SKIN_SHUFREP_REPEAT_SET_NORM); + repeat->setPixmapDownSelected(_WA_SKIN_SHUFREP_REPEAT_SET_PRES); + + + eq->setPixmapUp(_WA_SKIN_SHUFREP_EQ_NOT_SET_NORM); + eq->setPixmapDown(_WA_SKIN_SHUFREP_EQ_NOT_SET_PRES); + + playlist->setPixmapUp(_WA_SKIN_SHUFREP_PLAYLIST_NOT_SET_NORM); + playlist->setPixmapDown( _WA_SKIN_SHUFREP_PLAYLIST_NOT_SET_PRES); + + playlist->setPixmapUpSelected(_WA_SKIN_SHUFREP_PLAYLIST_SET_NORM); + playlist->setPixmapDownSelected(_WA_SKIN_SHUFREP_PLAYLIST_SET_PRES); + + waClutterbar = new WaClutterbar(); +} + +void WaSkin::createHighLevelElements() +{ + // Two most top-level elements + main = new WaMain(); + waTitleBar = new WaTitleBar(); + + guiSpectrumAnalyser = new GuiSpectrumAnalyser(); + + waJumpSlider = new WaJumpSlider(); + waJumpSlider->buildGui(); + + waVolumeSlider = new WaVolumeSlider(); + waVolumeSlider->buildGui(); + + connect(waVolumeSlider, SIGNAL(volumeSetValue(int)), + this, SLOT(volumeSetValue(int))); + connect(waVolumeSlider, SIGNAL(sliderPressed()), + this, SLOT(volumeSliderPressed())); + connect(waVolumeSlider, SIGNAL(sliderReleased()), + this, SLOT(volumeSliderReleased())); + + waBalanceSlider = new WaBalanceSlider(); + waBalanceSlider->buildGui(); + + connect(waBalanceSlider, SIGNAL(balanceSetValue(int)), + this, SLOT(balanceSetValue(int))); + connect(waBalanceSlider, SIGNAL(sliderPressed()), + this, SLOT(balanceSliderPressed())); + connect(waBalanceSlider, SIGNAL(sliderReleased()), + this, SLOT(balanceSliderReleased())); + + waDigit = new WaDigit(); + connect(waDigit, SIGNAL(digitsClicked()), this, SLOT(digitsClicked())); + + waBPS = new WaLabel(_WA_MAPPING_BPS); + waFreq = new WaLabel(_WA_MAPPING_FREQ); + + waInfo = new WaInfo(); + + waStatus = new WaStatus(); + + waStereo = new WaIndicator(_WA_MAPPING_MONOSTER_STEREO, _WA_SKIN_MONOSTER_STEREO_TRUE, _WA_SKIN_MONOSTER_STEREO_FALSE); + waMono = new WaIndicator(_WA_MAPPING_MONOSTER_MONO, _WA_SKIN_MONOSTER_MONO_TRUE, _WA_SKIN_MONOSTER_MONO_FALSE); + + connect(waJumpSlider, SIGNAL(jump(int)), this, SLOT(jump(int))); + connect(waJumpSlider, SIGNAL(sliderPressed()), + this, SLOT(jumpSliderPressed())); + connect(waJumpSlider, SIGNAL(sliderReleased()), + this, SLOT(jumpSliderReleased())); + connect(waJumpSlider, SIGNAL(valueChanged(int)), + this, SLOT(jumpValueChanged(int))); +} + + +void WaSkin::setChannels(int val) +{ + if (val <= 0) { + waStereo->setState(false); + waMono->setState(false); + } else if (val == 1) { + waStereo->setState(false); + waMono->setState(true); + } else { + waStereo->setState(true); + waMono->setState(false); + } +} + +void WaSkin::shade() { + waSkinModel->setSkinModel(WA_MODEL_WINDOWSHADE); + + setMinimumSize(sizeHint()); + setMask(*windowRegion->mainWindowShadeMask()); + + title_shaded = true; +} + +void WaSkin::unshade() { + waSkinModel->setSkinModel(WA_MODEL_NORMAL); + + setMinimumSize(sizeHint()); + setMask(*windowRegion->mainWindowMask()); + + title_shaded = false; +} + +void WaSkin::focusOutEvent( QFocusEvent * ) { + menu->setPixmapUp(_WA_SKIN_TITLE_MENU_INACTIVE); + menu->update(); + + minimize->setPixmapUp(_WA_SKIN_TITLE_MIN_INACTIVE); + minimize->update(); + + titleshade->setPixmapUp(_WA_SKIN_TITLE_SHADE_INACTIVE); + titleshade->update(); + + close->setPixmapUp(_WA_SKIN_TITLE_CLOSE_INACTIVE); + close->update(); + + waTitleBar->setState(false); +} + +void WaSkin::focusInEvent( QFocusEvent * ) { + menu->setPixmapUp(_WA_SKIN_TITLE_MENU_NORM); + menu->update(); + + minimize->setPixmapUp(_WA_SKIN_TITLE_MIN_NORM); + minimize->update(); + + titleshade->setPixmapUp(_WA_SKIN_TITLE_SHADE_NORM); + titleshade->update(); + + close->setPixmapUp(_WA_SKIN_TITLE_CLOSE_NORM); + close->update(); + + waTitleBar->setState(true); +} + +void WaSkin::wheelEvent(QWheelEvent *e) { + // Get the current volume + int newVolume = napp->player()->volume(); + + // Wheel events return needlessly large "deltas", normalize it a bit + newVolume += e->delta() / 24; + napp->player()->setVolume(newVolume); +} + +void WaSkin::repeatClickedEvent(bool) +{ + updateLoopStyle(); +} + +void WaSkin::shuffleClickedEvent(bool) +{ + updateLoopStyle(); +} + +void WaSkin::updateLoopStyle() { + if (shuffle->toggled()) { + napp->player()->loop(Player::Random); + } + else { + int loopVal = repeat->toggled() ? Player::Playlist : Player::None; + napp->player()->loop(loopVal); + } +} + +void WaSkin::playlistClickedEvent(bool) +{ + napp->playlist()->toggleList(); +} + +void WaSkin::eqClickedEvent() +{ + napp->equalizerView(); +} + +void WaSkin::jump(int val) +{ + if (napp->player()->isStopped()) { + waJumpSlider->setJumpValue(0); + } else { + napp->player()->skipTo((int) (val * 1000)); + } +} + +void WaSkin::jumpSliderPressed() +{ + mJumpPressed = true; + jumpValueChanged(waJumpSlider->jumpValue()); +} + + +void WaSkin::jumpSliderReleased() +{ + mJumpPressed = false; + waInfo->setText(getTitleString()); +} + +void WaSkin::jumpValueChanged(int val) +{ + if (mJumpPressed && !napp->player()->isStopped()) { + QString timeStr = i18n("Seek to: %1/%2 (%3%)"). + arg(getTimeString(val * 1000)). + arg(getTimeString(napp->player()->getLength())). + arg((val * 1000 * 100) / napp->player()->getLength()); + waInfo->setText(timeStr); + } +} + +QString WaSkin::getTitleString() { + int length; + QString title = ""; + + if (!napp->playlist()->current()) { + title = "Noatun "; + title += QString::number(NOATUN_MAJOR) + "."; + title += QString::number(NOATUN_MINOR) + "."; + title += QString::number(NOATUN_PATCHLEVEL); + } + else { + length = napp->playlist()->current().length(); + + title = napp->playlist()->current().title(); + + if (length >= 0) + title += " (" + getTimeString(length) + ")"; + + if (title.length() > 30) { + // It's scrolling; provide the nice, friendly seperator. + title += " *** "; + } + } + + return title; +} + +QString WaSkin::getTimeString(int milliseconds, bool truncate) { + int seconds = abs(milliseconds / 1000); + QString ret = ""; + + // Do we need to convert to hours:minutes instead of minutes:seconds? + if (truncate && (abs(seconds) >= (100 * 60))) + seconds /= 60; + + // Print the optional minus sign, hours/minutes, a colon, and then minutes/seconds. + ret.sprintf("%s%.2d:%.2d", ((milliseconds < 0) ? "-" : ""), seconds / 60, seconds % 60); + + return ret; +} + +void WaSkin::menuEvent() { + NoatunStdAction::ContextMenu::showContextMenu(mapToGlobal(QPoint(0, 14))); +} + +void WaSkin::minimizeEvent() { + showMinimized(); +} + +void WaSkin::shadeEvent() +{ + if (!title_shaded) + shade(); + else + unshade(); +} + +void WaSkin::doUnload() { + unload(); +} + +void WaSkin::doClose() { + QTimer::singleShot(0, this, SLOT(doUnload())); +} + +void WaSkin::dragEnterEvent(QDragEnterEvent * event) +{ + // accept uri drops only + event->accept(KURLDrag::canDecode(event)); +} + +void WaSkin::dropEvent(QDropEvent * event) +{ + KURL::List uri; + if (KURLDrag::decode(event, uri)) + { + for (KURL::List::Iterator i = uri.begin(); i != uri.end(); ++i) + napp->player()->openFile(*i, false); + } +} + +void WaSkin::balanceSliderPressed() +{ + mBalancePressed = true; + balanceSetValue(0); +} + +void WaSkin::balanceSliderReleased() +{ + + mBalancePressed = false; + waBalanceSlider->setBalanceValue(0); + + waInfo->setText(getTitleString()); +} + +void WaSkin::balanceSetValue(int val) +{ + if (val == 0) { + waInfo->setText(i18n("Balance: Center")); + } + else if (val < 0) { + waInfo->setText(i18n("Balance: %1% Left").arg(-val)); + } else { + waInfo->setText(i18n("Balance: %1% Right").arg(val)); + } +} + +void WaSkin::playCurrentEvent() +{ + if (napp->player()->isPaused()) + napp->player()->playpause(); + else + napp->player()->playCurrent(); +} + +void WaSkin::playPauseEvent() +{ + if (!napp->player()->isStopped()) + napp->player()->playpause(); +} + + +void WaSkin::loopChange(int loopType) +{ + shuffle->setToggled(loopType == Player::Random); + + if (loopType != Player::Random) + repeat->setToggled(loopType != Player::None); +} + +void WaSkin::playlistShown() +{ + playlist->setToggled(true); +} + +void WaSkin::playlistHidden() +{ + playlist->setToggled(false); +} + +void WaSkin::newSong() +{ + if (napp->player()->getLength() == -1) + waJumpSlider->hide(); + else + waJumpSlider->show(); + + mJumpPressed = false; + waJumpSlider->cancelDrag(); + + timetick(); +} + +void WaSkin::timetick() +{ + int mLength; + + if (!mVolumePressed && !mBalancePressed && !mJumpPressed) + waInfo->setText(getTitleString()); + + if (!napp->player()->current()) + return; + + mLength = (int) napp->player()->getLength() / 1000; + if (mLength < 0) + mLength = 0; + + waJumpSlider->setJumpRange(mLength); + + digitsClicked(); + + int time = 0; + if (napp->player()->current()) + time = (int) napp->player()->getTime() / 1000; + + if (!mJumpPressed) + waJumpSlider->setJumpValue(time); + + waVolumeSlider->setVolumeValue(napp->player()->volume()); +} + +void WaSkin::digitsClicked() { + if (!waDigit->timeReversed() || (napp->player()->getLength() == -1)) { + // Setting truncate=true means we want setTime to return + // no more than 6 digits (-xx:yy) + + if (napp->player()->getTime() != -1) + waDigit->setTime(getTimeString(napp->player()->getTime(), true)); + else + waDigit->setTime(getTimeString(0, true)); + } + else { + int rem_time = napp->player()->getTime() - napp->player()->getLength(); + + // Setting truncate=true means we want setTime to return + // no more than 6 digits (-xx:yy) + waDigit->setTime(getTimeString(rem_time, true)); + } +} + +void WaSkin::volumeSliderPressed() +{ + mVolumePressed = true; + volumeSetValue(napp->player()->volume()); +} + +void WaSkin::volumeSliderReleased() +{ + mVolumePressed = false; + waInfo->setText(getTitleString()); +} + +void WaSkin::volumeSetValue(int val) +{ + if (mVolumePressed) + waInfo->setText(i18n("Volume: %1%").arg(val)); + + napp->player()->setVolume(val); +} + +void WaSkin::slotPlaying() +{ + waStatus->setStatus(STATUS_PLAYING); + + if (!napp->playlist()->current()) { + return; + } + + fileInfo info(napp->playlist()->current()); + + if (!info.bps()) + waBPS->setText(""); + else + waBPS->setText(QString::number(info.bps())); + + if (!info.KHz()) + waFreq->setText(""); + else + waFreq->setText(QString::number(info.KHz() / 1000)); + + setChannels(info.channelCount()); + guiSpectrumAnalyser->resumeVisualization(); + + if (napp->player()->getLength() == -1) + waJumpSlider->hide(); + else + waJumpSlider->show(); + + timetick(); +} + +void WaSkin::slotStopped() +{ + waStatus->setStatus(STATUS_STOPPED); + + waDigit->setTime(""); + + waBPS->setText(""); + waFreq->setText(""); + setChannels(0); + + waJumpSlider->setJumpValue(0); + // -1 == disable jump bar + waJumpSlider->setJumpRange(-1); + + + mJumpPressed = false; + waJumpSlider->cancelDrag(); + + waJumpSlider->hide(); + + guiSpectrumAnalyser->pauseVisualization(); +} + +void WaSkin::slotPaused() +{ + waStatus->setStatus(STATUS_PAUSED); +} + +void WaSkin::keyPressEvent(QKeyEvent *e) { + switch(e->key()) { + case Key_Up: + napp->player()->setVolume(napp->player()->volume() + 5); + break; + case Key_Down: + napp->player()->setVolume(napp->player()->volume() - 5); + break; + case Key_Left: + if (napp->player()->current()) + napp->player()->skipTo(napp->player()->getTime() - 5000); + + break; + case Key_Right: + if (napp->player()->current()) + napp->player()->skipTo(napp->player()->getTime() + 5000); + + break; + + case Key_Z: + napp->player()->back(); + break; + + case Key_X: + if (napp->player()->isPaused()) + napp->player()->playpause(); + else + napp->player()->playCurrent(); + + break; + + case Key_C: + if (!napp->player()->isStopped()) + napp->player()->playpause(); + + break; + + case Key_V: + napp->player()->stop(); + break; + + case Key_B: + napp->player()->forward(); + break; + + case Key_R: + repeat->setToggled(!repeat->toggled()); + updateLoopStyle(); + break; + + case Key_S: + shuffle->setToggled(!shuffle->toggled()); + updateLoopStyle(); + break; + } +} + +QString WaSkin::defaultSkin() { + return "Winamp"; +} + +#include "waSkin.moc" |