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/*
standard Button for winamp Skin
Copyright (C) 1999 Martin Vogt
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation.
For more information look at the file COPYRIGHT in this package
*/
#ifndef __WABUTTON_H
#define __WABUTTON_H
#include <tqpainter.h>
#include "waWidget.h"
class WaButton : public WaWidget {
Q_OBJECT
public:
WaButton(int mapId);
~WaButton();
void setPixmapDown(int pixId);
void setPixmapUp(int pixId);
void setPixmapUpSelected(int pixId);
void setPixmapDownSelected(int pixId);
void setToggled(bool toggled_flag) { _toggled = toggled_flag; update(); }
bool toggled() const { return _toggled; }
void setTogglable(bool togglable_flag) { _togglable = togglable_flag; update(); }
bool togglable() const { return _togglable; }
int getPixmapId();
void paintEvent(TQPaintEvent*);
private:
void mousePressEvent (TQMouseEvent* e);
void mouseReleaseEvent (TQMouseEvent* e);
int nUpId;
int nDownId;
int nDownIdSelected;
int nUpIdSelected;
TQPoint currentLocation;
bool _toggled;
bool _togglable;
bool pressed;
signals:
void toggleEvent(bool val);
void clicked();
};
#endif
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