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-rw-r--r--kopete/protocols/msn/msnaccount.h271
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diff --git a/kopete/protocols/msn/msnaccount.h b/kopete/protocols/msn/msnaccount.h
deleted file mode 100644
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--- a/kopete/protocols/msn/msnaccount.h
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-/*
- msnaccount.h - Manages a single MSN account
-
- Copyright (c) 2003-2005 by Olivier Goffart <ogoffart@ kde.org>
- Copyright (c) 2005 by Michaêl Larouche <michael.larouche@kdemail.net>
-
- Kopete (c) 2003-2005 by The Kopete developers <kopete-devel@kde.org>
-
- *************************************************************************
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
- * *
- *************************************************************************
-*/
-
-#ifndef MSNACCOUNT_H
-#define MSNACCOUNT_H
-
-#include <tqobject.h>
-
-#include "kopetepasswordedaccount.h"
-
-#include "msnprotocol.h"
-
-class TDEAction;
-class TDEActionMenu;
-
-class MSNNotifySocket;
-class MSNContact;
-
-/**
- * MSNAccount encapsulates everything that is account-based, as opposed to
- * protocol based. This basically means sockets, current status, and account
- * info are stored in the account, whereas the protocol is only the
- * 'manager' class that creates and manages accounts.
- */
-class MSNAccount : public Kopete::PasswordedAccount
-{
- Q_OBJECT
-
-
-public:
- MSNAccount( MSNProtocol *parent, const TQString &accountID, const char *name = 0L );
-
- /*
- * return the menu for this account
- */
- virtual TDEActionMenu* actionMenu();
-
- //------ internal functions
- /**
- * change the publicName to this new name
- */
- void setPublicName( const TQString &name );
- void setPersonalMessage(MSNProtocol::PersonalMessageType type, const TQString &personalMessage );
-
- /**
- * Returns the address of the MSN server
- */
- TQString serverName();
-
- /**
- * Returns the address of the MSN server port
- */
- uint serverPort();
-
- MSNNotifySocket *notifySocket();
-
- /**
- * return true if we are able to send mail, or to open hotmail inbox
- */
- bool isHotmail() const;
-
-
- /**
- * Return the picture url.
- */
- TQString pictureUrl();
-
- /**
- * Set the picture url.
- */
- void setPictureUrl(const TQString &url);
-
- /**
- * return the <msnobj> tag of the display picture
- */
- TQString pictureObject();
-
- /**
- * reset the <msnobj>. This method should be called if the displayimage has changed
- * If we are actualy connected, it will imediatly update the <msgobj> on the server, exepted
- * if @param silent is set to true
- * @param force Force the application of MSN picture
- */
- void resetPictureObject(bool silent=false, bool force=false);
-
- //BEGIN Http
-
- bool useHttpMethod() const;
-
- //END
-
- /**
- * Return the client ID for the myself contact of this account.
- * It is dynamic to see if we really have a webcam or not.
- */
- TQString myselfClientId() const;
-
-public slots:
- virtual void connectWithPassword( const TQString &password ) ;
- virtual void disconnect() ;
- virtual void setOnlineStatus( const Kopete::OnlineStatus &status , const TQString &reason = TQString());
-
- /**
- * Ask to the account to create a new chat session
- */
- void slotStartChatSession( const TQString& handle );
-
- /**
- * Single slot to display error message.
- */
- void slotErrorMessageReceived( int type, const TQString &msg );
-
-protected:
- virtual bool createContact( const TQString &contactId, Kopete::MetaContact *parentContact );
-
-
-private slots:
- // Actions related
- void slotStartChat();
- void slotOpenInbox();
- void slotChangePublicName();
-
-//#if !defined NDEBUG //(Stupid moc which don't see when he don't need to slot this slot)
- /**
- * Show simple debugging aid
- */
- void slotDebugRawCommand();
-//#endif
-
- // notifySocket related
- void slotStatusChanged( const Kopete::OnlineStatus &status );
- void slotNotifySocketClosed();
- void slotPersonalMessageChanged(const TQString& personalMessage);
- void slotContactRemoved(const TQString& handle, const TQString& list, const TQString& contactGuid, const TQString& groupGuid );
- void slotContactAdded(const TQString& handle, const TQString& list, const TQString& publicName, const TQString& contactGuid, const TQString &groupGuid );
- void slotContactListed( const TQString& handle, const TQString& publicName, const TQString &contactGuid, uint lists, const TQString& groups );
- void slotNewContactList();
- /**
- * The group has successful renamed in the server
- * groupName: is new new group name
- */
- void slotGroupRenamed(const TQString &groupGuid, const TQString& groupName );
- /**
- * A new group was created on the server (or received durring an LSG command)
- */
- void slotGroupAdded( const TQString& groupName, const TQString &groupGuid );
- /**
- * Group was removed from the server
- */
- void slotGroupRemoved( const TQString &groupGuid );
- /**
- * Incoming RING command: connect to the Switchboard server and send
- * the startChat signal
- */
- void slotCreateChat( const TQString& sessionID, const TQString& address, const TQString& auth,
- const TQString& handle, const TQString& publicName );
- /**
- * Incoming XFR command: this is an result from
- * slotStartChatSession(handle)
- * connect to the switchboard server and sen startChat signal
- */
- void slotCreateChat( const TQString& address, const TQString& auth);
-
-
- // ui related
- /**
- * A kopetegroup is renamed, rename group on the server
- */
- void slotKopeteGroupRenamed( Kopete::Group *g );
-
- /**
- * A kopetegroup is removed, remove the group in the server
- **/
- void slotKopeteGroupRemoved( Kopete::Group* );
-
- /**
- * add contact ui
- */
- void slotContactAddedNotifyDialogClosed( const TQString &handle);
-
- /**
- * When the dispatch server sends us the notification server to use.
- */
- void createNotificationServer( const TQString &host, uint port );
-
- /**
- * When a global identity key get changed.
- */
- void slotGlobalIdentityChanged( const TQString &key, const TQVariant &value );
-
-private:
- MSNNotifySocket *m_notifySocket;
- TDEAction *m_openInboxAction;
- TDEAction *m_startChatAction;
- TDEAction *m_changeDNAction;
-
- // status which will be using for connecting
- Kopete::OnlineStatus m_connectstatus;
-
- TQStringList m_msgHandle;
-
- bool m_newContactList;
-
-
- /**
- * Add the contact on the server in the given groups.
- * this is a helper function called bu createContact and slotStatusChanged
- */
- void addContactServerside(const TQString &contactId, TQPtrList<Kopete::Group> groupList);
-
-
-
-public: //FIXME: should be private
- TQMap<TQString, Kopete::Group*> m_groupList;
-
- void addGroup( const TQString &groupName, const TQString &contactToAdd = TQString() );
-
- /**
- * Find and retrive a MSNContact by its contactGuid. (Helper function)
- */
- MSNContact *findContactByGuid(const TQString &contactGuid);
-private:
-
- // server data
- TQStringList m_allowList;
- TQStringList m_blockList;
- TQStringList m_reverseList;
-
- Kopete::MetaContact *m_addWizard_metaContact;
- TQMap< TQString, TQStringList > tmp_addToNewGroup;
- TQMap< TQString, TQStringList > tmp_addNewContactToGroup;
-
- TQString m_pictureObj; //a cache of the <msnobj>
- TQString m_pictureFilename; // the picture filename.
-
- //this is the translation between old to new groups id when syncing from server.
- TQMap<TQString, Kopete::Group*> m_oldGroupList;
-
- /**
- * I need the password in createNotificationServer.
- * but i can't ask it there with password() because a nested loop will provoque crash
- * at this place. so i'm forced to keep it here.
- * I would like an API to request the password WITHOUT askling it.
- */
- TQString m_password;
-
- /**
- * Cliend ID is a bitfield that contains supported features for a MSN contact.
- */
- uint m_clientId;
-};
-
-#endif
-
-// vim: set noet ts=4 sts=4 sw=4:
-