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Diffstat (limited to 'kopete/protocols/msn/msnprotocol.h')
-rw-r--r-- | kopete/protocols/msn/msnprotocol.h | 188 |
1 files changed, 188 insertions, 0 deletions
diff --git a/kopete/protocols/msn/msnprotocol.h b/kopete/protocols/msn/msnprotocol.h new file mode 100644 index 00000000..52fb2800 --- /dev/null +++ b/kopete/protocols/msn/msnprotocol.h @@ -0,0 +1,188 @@ +/* + msnprotocol.h - Kopete MSN Protocol Plugin + + Copyright (c) 2002 by Duncan Mac-Vicar Prett <duncan@kde.org> + Copyright (c) 2002-2003 by Martijn Klingens <klingens@kde.org> + Copyright (c) 2002-2003 by Olivier Goffart <ogoffart @ kde.org> + Copyright (c) 2005 by Michaƫl Larouche <michael.larouche@kdemail.net> + + Kopete (c) 2002-2003 by the Kopete developers <kopete-devel@kde.org> + + ************************************************************************* + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + ************************************************************************* +*/ + +#ifndef __msnprotocol_h__ +#define __msnprotocol_h__ + +#include <tqmap.h> +#include <tqstringlist.h> + +#include "kopeteprotocol.h" +#include "kopeteonlinestatus.h" +#include "kopetecontactproperty.h" + +#include "msnsocket.h" + + +class TQImage; + +class TDEAction; +class TDEActionMenu; + +class MSNContact; +class MSNAccount; +class MSNNotifySocket; +class MSNSwitchBoardSocket; +class MSNChatSession; +class MSNInvitation; +namespace Kopete { class ChatSession; } +namespace Kopete { class MetaContact; } +namespace Kopete { class Contact; } +namespace Kopete { class Message; } +namespace Kopete { class Group; } + +/** + * @author duncan + * @author Martijn Klingens <klingens@kde.org> + * @author Olivier Goffart <ogoffart @ kde.org> + */ +class KOPETE_EXPORT MSNProtocol : public Kopete::Protocol +{ + Q_OBJECT + + +public: + MSNProtocol( TQObject *parent, const char *name, const TQStringList &args ); + + /** + * SyncMode indicates whether settings differing between client and + * server should be propagated to keep them in sync. + * SyncToServer - Ignore the server setting when sent. Instead, push + * the local setting to the server. Used when changing + * settings offline. + * SyncFromServer - Update locally stored settings with the value sent + * by the server. Used when connecting to the server if + * no offline changes are pending to force a sync. + * SyncBoth - Changes are updated both ways. This is truly a + * 'first come, first serve' scenario, which breaks if + * the 'old' value is sent by one peer before the other + * end is able to push the new value. An example of this + * is changing the MSN nickname offline - the server can + * only be updated after it has sent the old value to + * the client during connect, destroying the new setting. + * Once connected this is often the most useful setting. + * DontSync - Do not sync values at all. This is used if settings + * are overridden locally, but should not be sent to the + * server, nor should the client update server-pushed + * values. This can be useful for e.g. contact lists. + */ + enum SyncMode + { + DontSync = 0x00, + SyncToServer = 0x01, + SyncFromServer = 0x02, + SyncBoth = 0x03 + }; + + /** + * The possible MSN online statuses + */ + const Kopete::OnlineStatus NLN; //online + const Kopete::OnlineStatus BSY; //busy + const Kopete::OnlineStatus BRB; //be right back + const Kopete::OnlineStatus AWY; //away + const Kopete::OnlineStatus PHN; //on the phone + const Kopete::OnlineStatus LUN; //out to lunch + const Kopete::OnlineStatus FLN; //offline + const Kopete::OnlineStatus HDN; //invisible + const Kopete::OnlineStatus IDL; //idle + const Kopete::OnlineStatus UNK; //inknown (internal) + const Kopete::OnlineStatus CNT; //connecting (internal) + + const Kopete::ContactPropertyTmpl propEmail; + const Kopete::ContactPropertyTmpl propPhoneHome; + const Kopete::ContactPropertyTmpl propPhoneWork; + const Kopete::ContactPropertyTmpl propPhoneMobile; + const Kopete::ContactPropertyTmpl propClient; + const Kopete::ContactPropertyTmpl propGuid; + const Kopete::ContactPropertyTmpl propPersonalMessage; // it's the equivalent of away message. + + enum List + { + FL, // forward + AL, // allow + BL, // blocked + RL, // reverse + PL // pending + }; + + // Enums used to build the Kopete's MSN ClientId. + enum MSNClientInformationFields + { + WindowsMobile = 0x1, + InkFormatGIF = 0x04, + InkFormatISF = 0x08, + SupportWebcam = 0x10, + SupportMultiPacketMessaging = 0x20, + MSNMobileDevice = 0x40, + MSNDirectDevice = 0x80, + WebMessenger = 0x100, + SupportDirectIM = 0x4000, + SupportWinks = 0x8000, + MSNC1 = 0x10000000, + MSNC2 = 0x20000000, + MSNC3 = 0x30000000, + MSNC4 = 0x40000000 + }; + + enum PersonalMessageType + { + PersonalMessageNormal, + PersonalMessageMusic, + PersonalMessageGame, + PersonalMessageOffice + }; + + virtual Kopete::Contact *deserializeContact( Kopete::MetaContact *metaContact, + const TQMap<TQString, TQString> &serializedData, const TQMap<TQString, TQString> &addressBookData ); + + virtual AddContactPage *createAddContactWidget( TQWidget *parent , Kopete::Account *i); + virtual KopeteEditAccountWidget *createEditAccountWidget(Kopete::Account *account, TQWidget *parent); + virtual Kopete::Account *createNewAccount(const TQString &accountId); + + static MSNProtocol* protocol(); + static bool validContactId(const TQString&); + TQImage scalePicture(const TQImage &picture); + +private slots: + void slotSyncContactList(); + +private: + + static MSNProtocol *s_protocol; + +signals: + /** + * A new msn invitation has been arrived. plugins can connect this signal to handle invitations. + * if the invitationID match to their internal id. they can create a new MSNInvitation and pass it via invitation + * + * @param invitation should be set by the plugin to the new invitaiton. plugin should check it is equal to 0L before + * @param bodyMSG is the whole invitation message + * @param cookie is the invitation cookie + * @param msnMM is the message manager + * @param c is the contact + */ + void invitation(MSNInvitation*& invitation, const TQString &bodyMSG , long unsigned int cookie , MSNChatSession* msnMM , MSNContact* c ); +}; + +#endif + +// vim: set noet ts=4 sts=4 sw=4: + |