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/*
smpppdstate.h
Copyright (c) 2006 by Heiko Schaefer <heiko@rangun.de>
Kopete (c) 2002-2006 by the Kopete developers <kopete-devel@kde.org>
*************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; version 2 of the License. *
* *
*************************************************************************
*/
#ifndef SMPPPDSTATE_H
#define SMPPPDSTATE_H
#include <qstringlist.h>
namespace SMPPPD {
class Client;
/**
@author Heiko Schaefer <heiko@rangun.de>
*/
class State {
State(const State&);
State& operator=(const State&);
public:
State();
virtual ~State();
virtual bool connect(Client * client, const QString& server, uint port = 3185);
virtual void disconnect(Client * client);
virtual QStringList getInterfaceConfigurations(Client * client);
virtual bool statusInterface(Client * client, const QString& ifcfg);
protected:
QStringList read(Client * client) const;
void write(Client * client, const char * cmd);
void changeState(Client * client, State * state);
KNetwork::KStreamSocket * socket(Client * client) const;
void setSocket(Client * client, KNetwork::KStreamSocket * sock);
QString password(Client * client) const;
void setPassword(Client * client, const QString& pass);
void setServerID(Client * client, const QString& id);
void setServerVersion(Client * client, const QString& ver);
};
};
#endif
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