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diff --git a/mimelib/doc/binhex.html b/mimelib/doc/binhex.html new file mode 100644 index 000000000..6d7f7ffb3 --- /dev/null +++ b/mimelib/doc/binhex.html @@ -0,0 +1,169 @@ +<HTML> +<HEAD> + <TITLE> DwBinhex Man Page </TITLE> +</HEAD> +<BODY BGCOLOR="#FFFFFF"> +<H2> + <FONT COLOR="navy"> NAME </FONT> +</H2> +<P> +DwBinhex -- Class for converting files to or from Binhex 4.0 format +<H2> + <FONT COLOR="navy"> SYNOPSIS </FONT> +</H2> +<PRE> +class DW_EXPORT DwBinhex { + +public: + + <A HREF="binhex.html#DwBinhex">DwBinhex</A>(); + virtual ~DwBinhex(); + void <A HREF="binhex.html#Initialize">Initialize</A>(); + const char* <A HREF="binhex.html#FileName">FileName</A>() const; + void <A HREF="binhex.html#SetFileName">SetFileName</A>(const char* aName); + void <A HREF="binhex.html#FileType">FileType</A>(char* aBuf) const; + void <A HREF="binhex.html#SetFileType">SetFileType</A>(const char* aType); + void <A HREF="binhex.html#FileCreator">FileCreator</A>(char* aBuf) const; + void <A HREF="binhex.html#SetFileCreator">SetFileCreator</A>(const char* aType); + DwUint8 <A HREF="binhex.html#Flag1">Flag1</A>() const; + void <A HREF="binhex.html#SetFlag1">SetFlag1</A>(DwUint8 aFlag); + DwUint8 <A HREF="binhex.html#Flag2">Flag2</A>() const; + void <A HREF="binhex.html#SetFlag2">SetFlag2</A>(DwUint8 aFlag); + const DwString& <A HREF="binhex.html#DataFork">DataFork</A>() const; + void <A HREF="binhex.html#SetDataFork">SetDataFork</A>(const DwString& aStr); + const DwString& <A HREF="binhex.html#ResourceFork">ResourceFork</A>() const; + void <A HREF="binhex.html#SetResourceFork">SetResourceFork</A>(const DwString& aStr); + const DwString& <A HREF="binhex.html#BinhexChars">BinhexChars</A>() const; + void <A HREF="binhex.html#SetBinhexChars">SetBinhexChars</A>(const DwString& aStr); + void <A HREF="binhex.html#Encode">Encode</A>(); + int <A HREF="binhex.html#Decode">Decode</A>(); +}; +</PRE> +<H2> + <FONT COLOR="navy"> DESCRIPTION </FONT> +</H2> +<P> +<B><TT>DwBinhex</TT></B> converts data to or from Binhex 4.0 format. Binhex +is a format used almost exclusively on Macintosh computers for encoding files +into text characters for transmission through the mail transport system or +for archiving on non-Macintosh systems. The format includes the file name, +file type, file creator, Macintosh Finder flags, data fork, resource fork, +and checksums. In MIME, the use of Binhex is deprecated; applesingle and +appledouble are the preferred format for encoding Macintosh files. The Binhex +4.0 format is described in RFC-1741. Binhex is a widely used, <I>de facto</I> +standard, but it is not an official Internet standard. +<P> +To use <B><TT>DwBinhex</TT></B> for converting a Macintosh file to Binex +format, call the member functions <B><TT>SetFileName()</TT></B>, +<B><TT>SetFileType()</TT></B>, <B><TT>SetFileCreator()</TT></B>, +<B><TT>SetFlag1()</TT></B>, <B><TT>SetFlag2()</TT></B>, +<B><TT>SetDataFork()</TT></B>, and <B><TT>SetResourceFork()</TT></B> to set +the elements to be encoded. Any elements that are not set by calling one +of the member functions are assigned reasonable defaults. Then call the +<B><TT>Encode()</TT></B> member function to actually perform the conversion +to Binhex. Finally, call <B><TT>BinhexChars()</TT></B> to retrieve the Binhex +characters. +<P> +To use <B><TT>DwBinhex</TT></B> for converting a Macintosh file from Binhex +format, call the member function <B><TT>SetBinhexChars()</TT></B> to assign +the Binhex characters to be converted. Then call <B><TT>Decode()</TT></B> +to actually perform the conversion. Finally, call +<B><TT>FileName()</TT></B>, <B><TT>FileType()</TT></B>, +<B><TT>FileCreator()</TT></B>, <B><TT>Flag1()</TT></B>, +<B><TT>Flag2()</TT></B>, <B><TT>DataFork()</TT></B>, and +<B><TT>ResourceFork()</TT></B> to extract the decoded elements. +<P> +Note: <B><TT>DwBinhex</TT></B> does not change the file name in any way. +When you you are dealing with file names, you should be aware of the fact +that some filenames that are valid on a Macintosh may cause problems or +unexpected results on a non-Macintosh system, and vice versa. Such problem +characters include slash ('/'), colon (':'), space and possibly other characters. +<H2> + <FONT COLOR="navy"> Public Member Functions </FONT> +</H2> +<P> +<FONT COLOR="teal"><B> <A NAME="DwBinhex">DwBinhex</A>() </B></FONT> +<P> +This is the default constructor. +<P> +<FONT COLOR="teal"><B> void <A NAME="Initialize">Initialize</A>() </B></FONT> +<P> +Resets the object's internal state to its initial state. Call this member +function to reuse the object for more than one encode or decode operation. +<P> +<FONT COLOR="teal"><B> const char* <A NAME="FileName">FileName</A>() +const<BR> +void <A NAME="SetFileName">SetFileName</A>(const char* aName) </B></FONT> +<P> +Gets or sets the file name. The file name is restricted to a maximum length +of 63 characters. +<P> +<FONT COLOR="teal"><B> void <A NAME="FileType">FileType</A>(char* aBuf) +const<BR> +void <A NAME="SetFileType">SetFileType</A>(const char* aType) </B></FONT> +<P> +Gets or sets the file type. All Macintosh files have a file type, which is +represented by four bytes. Some examples include "TEXT" for a text file, +or "APPL" for an application. <B><TT>aBuf</TT></B> should point to an array +of at least four characters. +<P> +<FONT COLOR="teal"><B> void <A NAME="FileCreator">FileCreator</A>(char* aBuf) +const <BR> +void <A NAME="SetFileCreator">SetFileCreator</A>(const char* aType) +</B></FONT> +<P> +Gets or sets the file creator. Most Macintosh files have a creator, which +is represented by a signature of four bytes. The creator specifies which +application to launch when a file's icon is double clicked. +<B><TT>aBuf</TT></B> should point to an array of at least four characters. +<P> +<FONT COLOR="teal"><B> DwUint8 <A NAME="Flag1">Flag1</A>() const <BR> +void <A NAME="SetFlag1">SetFlag1</A>(DwUint8 aFlag) </B></FONT> +<P> +Gets or sets the first byte of the Macintosh Finder flags. For files that +originate on non-Macintosh systems, this byte should be set to zero (the +default). +<P> +<FONT COLOR="teal"><B> DwUint8 <A NAME="Flag2">Flag2</A>() const <BR> +void <A NAME="SetFlag2">SetFlag2</A>(DwUint8 aFlag) </B></FONT> +<P> +Gets or sets the second byte of the Macintosh Finder flags. For files that +originate on non-Macintosh systems, this byte should be set to zero (the +default). +<P> +<FONT COLOR="teal"><B> const DwString& <A NAME="DataFork">DataFork</A>() +const <BR> +void <A NAME="SetDataFork">SetDataFork</A>(const DwString& aStr) +</B></FONT> +<P> +Gets or sets the data fork for the file. For files that originate on +non-Macintosh systems, such as a GIF or JPEG file, the file data should be +set as the data fork. +<P> +<FONT COLOR="teal"><B> const DwString& +<A NAME="ResourceFork">ResourceFork</A>() const<BR> +void <A NAME="SetResourceFork">SetResourceFork</A>(const DwString& aStr) +</B></FONT> +<P> +Gets or sets the resource fork for the file. For files that originate on +non-Macintosh systems, such as a GIF or JPEG file, the resource should be +normally be empty. +<P> +<FONT COLOR="teal"><B> const DwString& +<A NAME="BinhexChars">BinhexChars</A>() const<BR> +void <A NAME="SetBinhexChars">SetBinhexChars</A>(const DwString& aStr) +</B></FONT> +<P> +Gets or sets the characters of the Binhex encoded file. +<P> +<FONT COLOR="teal"><B> void <A NAME="Encode">Encode</A>() </B></FONT> +<P> +Converts the Macintosh file information to Binhex format. +<P> +<FONT COLOR="teal"><B> int <A NAME="Decode">Decode</A>() </B></FONT> +<P> +Converts the Macintosh file information from Binhex format. Returns zero +if the decode operation completes successufully; otherwise, the function +returns -1. +<P> +</BODY></HTML> |