1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
|
/*
* tdeaccelmenuwatch.h -- Declaration of class TDEAccelMenuWatch.
* Generated by newclass on Thu Jan 7 15:05:26 EST 1999.
*/
#ifndef KARM_TDE_ACCEL_MENU_WATCH_H
#define KARM_TDE_ACCEL_MENU_WATCH_H
#include <tqobject.h>
#include <tqptrlist.h>
#include <tdeaccel.h>
class TQPopupMenu;
/**
* Easy updating of menu accels when changing a TDEAccel object.
*
* Since a TDEAccel object does not keep track of menu items to which it
* is connected, we normally have to manually call
* TDEAccel::changeMenuAccel() again for each update of the TDEAccel object.
*
* With TDEAccelMenuWatch you provide the tdeaccel object and the menu
* items to which it connects, and if you update the tdeaccel you just have
* to call TDEAccelMenuWatch::updateMenus() and the menu items will be updated.
*
* It is safe to delete menus that have connections handled by this class.
* On deletion of a menu, all associated accelerators will be deleted.
*
* Note that you _have_ to call TDEAccelMenuWatch::updateMenus() after you
* connect the * accelerators, as they are not activated till then.
*
* @author Sirtaj Singh Kang (taj@kde.org)
*/
class TDEAccelMenuWatch : public TQObject
{
TQ_OBJECT
private:
enum AccelType { StdAccel, StringAccel };
typedef struct AccelItem {
TQPopupMenu *menu;
int itemId;
AccelType type;
// only one of these is used at a time
TQString action;
TDEStdAccel::StdAccel stdAction;
} AccelItem;
TDEAccel *_accel;
TQPtrList<AccelItem> _accList;
TQPtrList<TQPopupMenu> _menuList;
TQPopupMenu *_menu;
TDEAccelMenuWatch::AccelItem *newAccelItem( TQPopupMenu *menu,
int itemId, AccelType type );
public:
/**
* TDEAccelMenuWatch Constructor
*/
TDEAccelMenuWatch( TDEAccel *accel, TQObject *parent = 0 );
/**
* TDEAccelMenuWatch Destructor
*/
virtual ~TDEAccelMenuWatch() {}
/**
* Set the menu on which connectAccel calls will operate.
* All subsequent calls to connectAccel will be associated
* with this menu. You can call this function any number of
* times, so multiple menus can be handled.
*/
void setMenu( TQPopupMenu *menu );
/**
* Return the last menu set with TDEAccelMenuWatch::setMenu(TQPopupMenu*),
* or 0 if none has been set.
*/
TQPopupMenu *currentMenu() const { return _menu; }
/**
* Connect the menu item identified to currentMenu()/id to
* the accelerator action.
*/
void connectAccel( int itemId, const char *action );
/**
* Same as above, but connects to standard accelerators.
*/
void connectAccel( int itemId, TDEStdAccel::StdAccel );
public slots:
/**
* Updates all menu accelerators. Call this after all accelerators
* have been connected or the tdeaccel object has been updated.
*/
void updateMenus();
private slots:
void removeDeadMenu();
private:
TDEAccelMenuWatch& operator=( const TDEAccelMenuWatch& );
TDEAccelMenuWatch( const TDEAccelMenuWatch& );
};
#endif // KARM_K_ACCEL_MENU_WATCH_H
|