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Diffstat (limited to 'quanta/components/framewizard/framewizard.h')
-rw-r--r-- | quanta/components/framewizard/framewizard.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/quanta/components/framewizard/framewizard.h b/quanta/components/framewizard/framewizard.h new file mode 100644 index 00000000..22e93789 --- /dev/null +++ b/quanta/components/framewizard/framewizard.h @@ -0,0 +1,61 @@ +/*************************************************************************** + framewizard.h - description + ------------------- + begin : mer giu 4 14:14:07 CEST 2003 + copyright : (C) |YEAR| by Gu2003Luciano + email : gulmini.luciano@student.unife.it + ***************************************************************************/ + +/*************************************************************************** + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + ***************************************************************************/ + +#ifndef FRAMEWIZARD_H +#define FRAMEWIZARD_H + +#include <framewizards.h> +#include "visualframeeditor.h" +class QStringList; + +/** FrameWizard is the base class of the project */ +class FrameWizard : public FrameWizardS +{ + Q_OBJECT + private: + bool m_hasSelected, + m_saved; // if saved = false the the file containing the frameset structure + // has been not saved and so you cannot edit the frame + // This is for me: se non si salva il file no si riesce a conoscere il + // percorso relativo dei file da mettere nell'attributo src + QString m_currSA; + + public: + FrameWizard( QWidget* parent=0, const char *name=0); + ~FrameWizard(); + + private slots: + void showFrameEditorDlg(); + void reset(); + void remove(); + void catchSelectedArea(const QString &id ); + void split(); + void draw(); + int showRCeditorDlg(const QString &s); + + public : + void loadExistingFramesetStructure(const QStringList &list){ vfe->loadExistingStructure(list);} + QString generateFramesetStructure(){ return vfe->framesetStructure(); } + void setSaved( bool b){ m_saved=b; } + void setMarkupLanguage(const QString& s){ vfe->setMarkupLanguage(s);} + + signals: + void launchDraw(); + +}; + +#endif |