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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-11-08 12:31:36 -0600
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+<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/doc/embclasses.doc:36 -->
+<html>
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+<title>The TQt/Embedded-specific classes</title>
+<style type="text/css"><!--
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+
+<table border="0" cellpadding="0" cellspacing="0" width="100%">
+<tr bgcolor="#E5E5E5">
+<td valign=center>
+ <a href="index.html">
+<font color="#004faf">Home</font></a>
+ | <a href="classes.html">
+<font color="#004faf">All&nbsp;Classes</font></a>
+ | <a href="mainclasses.html">
+<font color="#004faf">Main&nbsp;Classes</font></a>
+ | <a href="annotated.html">
+<font color="#004faf">Annotated</font></a>
+ | <a href="groups.html">
+<font color="#004faf">Grouped&nbsp;Classes</font></a>
+ | <a href="functions.html">
+<font color="#004faf">Functions</font></a>
+</td>
+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>The TQt/Embedded-specific classes</h1>
+
+
+
+<p> TQt/Embedded classes fall into two groups: the majority are used by
+every TQt/Embedded program, and some are used only by the TQt/Embedded server.
+The TQt/Embedded server program can also be a client, as in the case of a
+single-process installation. All TQt/Embedded specific source files live
+in <tt>src/kernel</tt> and are suffixed <tt>_qws</tt>. The &raquo; symbol
+indicates inheritance.
+<p> <!-- toc -->
+<ul>
+<li><a href="#1"> TQFontManager
+</a>
+<li><a href="#2"> TQDiskFont
+</a>
+<li><a href="#3"> TQRenderedFont
+</a>
+<li><a href="#4"> TQFontFactory (and descendants TQFontFactoryBDF, TQFontFactoryTtf)
+</a>
+<li><a href="#5"> TQGlyph
+</a>
+<li><a href="#6"> TQMemoryManagerPixmap/TQMemoryManager
+</a>
+<li><a href="#7"> TQScreen &raquo; TQLinuxFbScreen &raquo; accelerated screens, TQTransformedScreen &raquo; TQVfbScreen
+</a>
+<li><a href="#8"> TQScreenCursor &raquo; accelerated cursor &raquo; TQVfbCursor
+</a>
+<li><a href="#9"> TQGfx &raquo; RasterBase &raquo; Raster &raquo; accelerated driver &raquo; TQGfxVfb &raquo; TQGfxTransformedRaster
+</a>
+<li><a href="#10"> TQLock, TQLockHolder
+</a>
+<li><a href="#11"> TQDirectPainter
+</a>
+<li><a href="#12"> TQWSSoundServer, Client
+</a>
+<li><a href="#13"> TQWSWindow
+</a>
+<li><a href="#14"> TQWSKeyboardHandler &raquo; subtypes
+</a>
+<li><a href="#15"> TQWSMouseHandler &raquo; TQWSCalibratedMouseHandler &raquo; mouse types
+</a>
+<li><a href="#16"> TQWSDisplay
+</a>
+<li><a href="#17"> TQWSServer
+</a>
+<li><a href="#18"> TQWSClient
+</a>
+<li><a href="#19"> TQWSDisplayData
+</a>
+<li><a href="#20"> TQWSCommands
+</a>
+<li><a href="#21"> TQCopChannel
+</a>
+<li><a href="#22"> TQWSManager
+</a>
+<li><a href="#23"> TQWSDecoration
+</a>
+<li><a href="#24"> TQWSPropertyManager
+</a>
+<li><a href="#25"> TQWSRegionManager
+</a>
+<li><a href="#26"> TQWSSocket, TQWSServerSocket
+</a>
+</ul>
+<!-- endtoc -->
+
+<p> <h2> <a href="qfontmanager.html">TQFontManager</a>
+</h2>
+<a name="1"></a><p> There is one of these per application. At application startup time it
+reads the font definition file from <tt>$QTDIR/etc/fonts/fontdir</tt> (or <tt>/usr/local/etc/qt-embedded/fonts/fontdir</tt> if QTDIR is undefined). It
+keeps track of all font information and maintains a cache of rendered
+fonts. It also creates the font factories: TQFontManager::TQFontManager
+is the place to add constructors for new factories. It provides a
+high-level interface for requesting a particular font and calls
+TQFontFactories to load fonts from disk on demand. Note that this only
+applies to BDF and TrueType fonts; TQt/Embedded's optimised <tt>.qpf</tt>
+font file format bypasses the TQFontManager mechanism altogether.
+<p> There should be no need to modify this class unless you wish to change
+font matching or caching behaviour.
+<p> <h2> TQDiskFont
+</h2>
+<a name="2"></a><p> This contains information about a single on-disk font file (e.g.
+<tt>/usr/local/etc/qt-embedded/times.ttf</tt>). It holds the file path,
+information about whether the font is scalable, its weight, size,
+TQt/Embedded name, etc. This information is used so that <a href="qfontmanager.html">TQFontManager</a>
+can find the closest matching disk font (it uses a scoring mechanism
+weighted towards matching names, then whether the font's italic, then
+its weight).
+<p> There should be no reason to modify this class.
+<p> <h2> TQRenderedFont
+</h2>
+<a name="3"></a><p> There is one and only one TQRenderedFont for every unique font
+currently loaded by the system (that is, each unique combination of
+name, size, weight, italic or not, anti-aliased or not).
+TQRenderedFonts are reference counted; once no one is using the
+TQRenderedFont it is deleted along with its cache of glyph bitmaps. The
+TQDiskFont it was loaded from remains opened by its TQFontFactory.
+<p> There should be no reason to modify this class, unless you wish to
+change the way in which glyphs are cached.
+<p> <h2> TQFontFactory (and descendants TQFontFactoryBDF, TQFontFactoryTtf)
+</h2>
+<a name="4"></a><p> These provide support for particular font formats, for instance the
+scalable Truetype and Type1 formats (both supported in
+TQFontFactoryTtf, which uses Freetype 2) and the bitmap BDF format used
+by X. It's called to open an on-disk font; once a font is opened it
+remains opened so that the creation of new font instances from the
+disk font is fast. It can also create a TQRenderedFont and convert from
+Unicode values to an index into the font file. For compactness, glyphs
+are stored in the order and indexes they are defined in the font
+rather than in Unicode order.
+<p> There should be no need to modify this class, but it should be
+inherited if you wish to add a different type of font renderer (e.g.
+for a custom vector font format).
+<p> <h2> TQGlyph
+</h2>
+<a name="5"></a><p> This describes a particular image of a character from a TQRenderedFont:
+for example, the letter 'A' at 10 points in Times New Roman, bold italic,
+anti-aliased. It contains pointers to a TQGlyphMetrics structure with
+information about the character and to the raw data for the glyph:
+this is either a 1-bit mask or an 8-bit alpha channel. Each TQRenderedFont
+creates these on demand and caches them once created (note that this is
+not currently implemented for TrueType fonts).
+<p> You would only need to modify this class if you were, for example,
+modifying TQt/Embedded to support textured fonts, in which case you
+would also need to modify TQGfxRaster.
+<p> <h2> TQMemoryManagerPixmap/TQMemoryManager
+</h2>
+<a name="6"></a><p> This handles requests for space for pixmaps and also keeps track of
+TQPF format fonts (these are small 'state dumps' of TQRenderedFonts,
+typically 2-20KB in size; they can be mmap'd direct from disk in order
+to save memory). If a TQPF font is found which matches a font request
+no new TQRenderedFont need be created for it. It's possible to strip out
+all TQFontFactory support and simply use TQPFs if your font needs are modest
+(for instance, if you only retquire a few fixed point sizes). Note that
+no best-match loading is performed with TQPFs, as opposed to those
+loaded via <a href="qfontmanager.html">TQFontManager</a>, so if you don't have the correct TQPF for a point
+size, text in that size will simply not be displayed.
+<p> There should be no need to modify this class.
+<p> <h2> <a href="qscreen.html">TQScreen</a> &raquo; TQLinuxFbScreen &raquo; accelerated screens, TQTransformedScreen &raquo; TQVfbScreen
+</h2>
+<a name="7"></a><p> These encapsulate the framebuffer TQt/Embedded is drawing to, provide
+support for mapping of coordinates for rotating framebuffers, allow
+manipulation of the colour palette and provide access to offscreen
+graphics memory for devices with separate framebuffer memories.
+<p> This is used for caching pixmaps and allowing accelerated pixmap=&gt;screen
+blt's. TQLinuxFbScreen and the accelerated screens use the Linux <tt>/dev/fb</tt>
+interface to get access to graphics memory and information about the
+characteristics of the device. The framebuffer device to open is specified
+by TQWS_DISPLAY. Only TQTransformedScreen implements the support for rotated
+framebuffers. TQVfbScreen provides an X window containing an emulated
+framebuffer (a chunk of shared memory is set aside as the 'framebuffer'
+and blt'd into the X window): this is intended as a debugging device
+allowing users to debug their applications under TQt/Embedded without leaving
+X. The accelerated screen drivers check to see if they can drive the
+device specified by TQWS_CARD_SLOT (which defaults to the usual position
+of an AGP slot if not specified) and mmap its on-chip registers from
+<tt>/dev/mem</tt>. They may also do chip-specific setup (initialising registers to
+known values and so on). Finally, <a href="qscreen.html">TQScreen</a>'s are used to create new
+TQScreenCursors and TQGfxes.
+<p> If you wish to modify the way pixmaps are allocated in memory,
+subclass or modify TQLinuxFbScreen. If you're writing an accelerated
+driver you will need to subclass TQScreen or TQLinuxFbScreen.
+<p> <h2> TQScreenCursor &raquo; accelerated cursor &raquo; TQVfbCursor
+</h2>
+<a name="8"></a><p> This handles drawing the on-screen mouse cursor, and saving and
+restoring the screen under it for the non-accelerated cursor types.
+<p> Subclassing TQScreenCursor is optional in an accelerated driver (you
+would only want to do so if the hardware supports a hardware cursor).
+<p> <h2> TQGfx &raquo; RasterBase &raquo; Raster &raquo; accelerated driver &raquo; TQGfxVfb &raquo; TQGfxTransformedRaster
+</h2>
+<a name="9"></a><p> This class encapsulates drawing operations, a little like a low-level
+<a href="qpainter.html">TQPainter</a>. TQGfxRaster and its descendants are specifically intended
+for drawing into a raw framebuffer. They can take an offset for drawing
+operations and a clipping region in order to support drawing into windows.
+You will need to subclass the TQGfxRaster template in order to implement
+an accelerated driver.
+<p> If you're brave, modifying TQGfxRaster would allow you to customise how
+drawing is done or add support for a new bit depth/pixel format.
+<p> <h2> TQLock, TQLockHolder
+</h2>
+<a name="10"></a><p> This encapsulates a System V semaphore, used for synchronising access
+to memory shared between TQt/Embedded clients. TQLockHolder is a utility class
+to make managing and destroying TQLocks easier.
+<p> There should be no need to modify this class unless porting
+TQt/Embedded to an operating system without System V IPC.
+<p> <h2> <a href="qdirectpainter.html">TQDirectPainter</a>
+</h2>
+<a name="11"></a><p> This is a TQPainter which also gives you a pointer to the framebuffer
+of the window it's pointing to, the window's clip region and so on.
+It's intended to easily allow you to do your own pixel-level manipulation
+of window contents.
+<p> There should be no reason to modify this class.
+<p> <h2> TQWSSoundServer, Client
+</h2>
+<a name="12"></a><p> The TQt/Embedded server contains a simple sound player and mixer. Clients
+can request the server play sounds specified as files.
+<p> There should be no need to modify this class unless porting
+TQt/Embedded to an operating system without a Linux-style <tt>/dev/dsp</tt>.
+<p> <h2> <a href="qwswindow.html">TQWSWindow</a>
+</h2>
+<a name="13"></a><p> This contains the server's notion of an individual top level window:
+the region of the framebuffer it's allocated, the client that created it
+and so forth.
+<p> There should be no reason to modify this class.
+<p> <h2> <a href="qwskeyboardhandler.html">TQWSKeyboardHandler</a> &raquo; subtypes
+</h2>
+<a name="14"></a><p> This handles keyboard/button input. TQWSKeyboardHandler is subclassed
+to provide for reading <tt>/dev/tty</tt>, an arbitrary low-level USB event device
+(for USB keyboards) and some PDA button devices.
+<p> Modifying TQWSKeyboardHandler would allow you to support different
+types of keyboard (currently only a fairly standard US PC style
+keyboard is supported); subclassing it is the preferred way to handle
+non-pointer input devices.
+<p> <h2> <a href="qwsmousehandler.html">TQWSMouseHandler</a> &raquo; TQWSCalibratedMouseHandler &raquo; mouse types
+</h2>
+<a name="15"></a><p> This handles mouse/touch-panel input. Descendants of TQWSCalibratedMouseHandler
+make use of filtering code which prevents 'jittering' of the pointer on
+touchscreens; some embedded devices do this filtering in the kernel in
+which case the driver doesn't need to inherit from TQWSCalibratedMouseHandler.
+<p> Subclassing TQWSCalibratedMouseHandler is preferred for touch-panels without
+kernel filtering; inheriting TQWSMouseHandler is the way to add any other
+type of pointing device (pen tablets, touchscreens, mice, trackballs
+and so forth).
+<p> <h2> TQWSDisplay
+</h2>
+<a name="16"></a><p> This class exists only in the TQt/Embedded server and keeps track of
+all the top-level windows in the system, as well as the keyboard and mouse.
+<p> You would only want to modify this if making deep and drastic
+modifications to TQt/Embedded window behaviour (alpha blended windows
+for example).
+<p> <h2> <a href="qwsserver.html">TQWSServer</a>
+</h2>
+<a name="17"></a><p> This manages the TQt/Embedded server's Unix-domain socket connections to
+clients. It sends and receives TQWS protocol events and calls TQWSDisplay
+in order to do such things as change the allocation region of windows.
+<p> The only reason to modify this would be to use something other than
+some sort of socket-like mechanism to communicate between TQt/Embedded
+applications (in which case modify TQWSClient too). If you have
+something like Unix domain sockets, modify TQWSSocket/TQWSServerSocket
+instead. Don't add extra TQWS events to communicate between
+applications, use TQCOP instead.
+<p> <h2> TQWSClient
+</h2>
+<a name="18"></a><p> This encapsulates the client side of a TQt/Embedded connection and can
+marshal and demarshal events.
+<p> There should be no reason to modify this except to use something
+radically different from Unix domain sockets to communicate between
+TQt/Embedded applications.
+<p> <h2> TQWSDisplayData
+</h2>
+<a name="19"></a><p> This manages a client's TQWSClient, reading and interpreting events
+from the TQWS server. It connects to the TQWS server on application
+startup, getting information about the framebuffer and creating the
+memory manager. Other information about the framebuffer comes directly
+from <tt>/dev/fb</tt> in TQLinuxFbScreen.
+<p> There should be no reason to modify this.
+<p> <h2> TQWSCommands
+</h2>
+<a name="20"></a><p> These encapsulate the data sent to and from the TQWS server.
+<p> There should be no reason to modify them.
+<p> <h2> <a href="qcopchannel.html">TQCopChannel</a>
+</h2>
+<a name="21"></a><p> TQCop is a simple IPC mechanism for communication between TQt/Embedded
+applications. String messages with optional binary data can be sent
+to different channels.
+<p> The mechanism itself is designed to be bare-bones in order for users
+to build whatever mechanism they like on top of it.
+<p> <h2> TQWSManager
+</h2>
+<a name="22"></a><p> This provides TQt/Embedded window management, drawing a title bar
+and handling user requests to move, resize the window and so on.
+<p> There should be no reason to modify it but you should subclass it
+if you want to modify window behaviour (point to click versus
+focus follows mouse, for instance).
+<p> <h2> <a href="qwsdecoration.html">TQWSDecoration</a>
+</h2>
+<a name="23"></a><p> Descendants of this class are different styles for the TQt/Embedded
+window manager, for instance TQWSWindowsDecoration draws TQt/Embedded
+window frames in the style of Windows CE.
+<p> Subclass it in order to provide a new window manager appearance (the
+equivalent of a Windows XP or Enlightenment theme).
+<p> <h2> TQWSPropertyManager
+</h2>
+<a name="24"></a><p> This provides the TQWS client's interface to the TQWS property system
+(a simpler version of the X property system, it allows you to attach
+arbitrary data to top-level windows, keyed by an integer).
+<p> There should be no reason to modify it.
+<p> <h2> TQWSRegionManager
+</h2>
+<a name="25"></a><p> Used by both client and server to help manage top-level window regions.
+<p> There should be no reason to modify it.
+<p> <h2> TQWSSocket, TQWSServerSocket
+</h2>
+<a name="26"></a><p> Provides Unix-domain sockets.
+<p> Modify this if you're porting to a non-Unix OS but have something
+analogous to Unix-domain sockets (a byte-oriented, reliable, ordered
+transmission mechanism, although you can probably implement it with
+something like a message queue as well).
+<p>
+<!-- eof -->
+<p><address><hr><div align=center>
+<table width=100% cellspacing=0 border=0><tr>
+<td>Copyright &copy; 2007
+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>TQt 3.3.8</div>
+</table></div></address></body>
+</html>