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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2013-05-07 21:58:34 -0500 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2013-05-07 21:58:34 -0500 |
commit | c740211ffba3330d951f4c3ddefea8edf23a01cd (patch) | |
tree | 0a8b7641d3c5b576d18a2f7912c75fc600f494e2 /doc/html/qcanvaspolygonalitem.html | |
parent | 8a4eacb6185de3653f6ae401c352aef833a9e72a (diff) | |
download | tqt3-c740211ffba3330d951f4c3ddefea8edf23a01cd.tar.gz tqt3-c740211ffba3330d951f4c3ddefea8edf23a01cd.zip |
Automated update from Qt3
Diffstat (limited to 'doc/html/qcanvaspolygonalitem.html')
-rw-r--r-- | doc/html/qcanvaspolygonalitem.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/html/qcanvaspolygonalitem.html b/doc/html/qcanvaspolygonalitem.html index 093517610..b9f74003f 100644 --- a/doc/html/qcanvaspolygonalitem.html +++ b/doc/html/qcanvaspolygonalitem.html @@ -80,7 +80,7 @@ handling, etc., which is much faster for non-rectangular items. to maximize efficiency, but the polygon must <em>definitely</em> be contained completely within the polygonal area. Calculating the exact requirements is usually difficult, but if you allow a small -overestimate it can be easy and tquick, while still getting almost +overestimate it can be easy and quick, while still getting almost all of TQCanvasPolygonalItem's speed. <p> Note that all subclasses <em>must</em> call <a href="qcanvasitem.html#hide">hide</a>() in their destructor since hide() needs to be able to access <a href="#areaPoints">areaPoints</a>(). |