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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-11-08 12:31:36 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-11-08 12:31:36 -0600 |
commit | d796c9dd933ab96ec83b9a634feedd5d32e1ba3f (patch) | |
tree | 6e3dcca4f77e20ec8966c666aac7c35bd4704053 /examples/demo/opengl/fbm.h | |
download | tqt3-d796c9dd933ab96ec83b9a634feedd5d32e1ba3f.tar.gz tqt3-d796c9dd933ab96ec83b9a634feedd5d32e1ba3f.zip |
Test conversion to TQt3 from Qt3 8c6fc1f8e35fd264dd01c582ca5e7549b32ab731
Diffstat (limited to 'examples/demo/opengl/fbm.h')
-rw-r--r-- | examples/demo/opengl/fbm.h | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/examples/demo/opengl/fbm.h b/examples/demo/opengl/fbm.h new file mode 100644 index 000000000..474cd3c2d --- /dev/null +++ b/examples/demo/opengl/fbm.h @@ -0,0 +1,39 @@ +/***************************************************************** + + Prototypes for the fractional Brownian motion algorithm. These + functions were originally the work of F. Kenton Musgrave. For + documentation of the different functions please refer to the book: + "Texturing and modeling: a procedural approach" + by David S. Ebert et. al. + +******************************************************************/ + +#ifndef _fbm_h +#define _fbm_h + +#include <math.h> + +#ifdef __cplusplus +extern "C" { +#endif + +#define TRUE 1 +#define FALSE 0 + +typedef struct { + double x; + double y; + double z; +} Vector; + +double fBm( Vector point, double H, double lacunarity, double octaves, + int init ); +#endif + +#ifdef __cplusplus +} +#endif + + + + |