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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2015-03-05 20:59:01 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2015-03-05 20:59:01 -0600 |
commit | dfb87398c72e9248aa709ae212e6ab7f2209003d (patch) | |
tree | 52422e7b6774fcc503d7c701cb2c77fa016386e8 /examples/opengl/box/box.doc | |
parent | 891a448afad4ab1f09bfb0cfee71652975bd7687 (diff) | |
download | tqt3-dfb87398c72e9248aa709ae212e6ab7f2209003d.tar.gz tqt3-dfb87398c72e9248aa709ae212e6ab7f2209003d.zip |
Automated update from Qt3
Diffstat (limited to 'examples/opengl/box/box.doc')
-rw-r--r-- | examples/opengl/box/box.doc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/opengl/box/box.doc b/examples/opengl/box/box.doc index 51297fa35..617558269 100644 --- a/examples/opengl/box/box.doc +++ b/examples/opengl/box/box.doc @@ -6,7 +6,7 @@ This example demonstrates how to use OpenGL in Qt. Essentially, all you do is put your OpenGL code in a class inherited -from QGLWidget. This class may then be used like any other Qt widget, +from QGLWidget. This class may then be used like any other TQt widget, including the use of signals and slots and geometry management. See \c{$QTDIR/examples/opengl/box} for the source code. |