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+<title>TQEventLoop Class</title>
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+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQEventLoop Class Reference</h1>
+
+<p>The TQEventLoop class manages the event queue.
+<a href="#details">More...</a>
+<p><tt>#include &lt;<a href="qeventloop-h.html">ntqeventloop.h</a>&gt;</tt>
+<p>Inherits <a href="ntqobject.html">TQObject</a>.
+<p>Inherited by <a href="qmotif.html">TQMotif</a>.
+<p><a href="qeventloop-members.html">List of all member functions.</a>
+<h2>Public Members</h2>
+<ul>
+<li class=fn><a href="#TQEventLoop"><b>TQEventLoop</b></a> ( TQObject&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )</li>
+<li class=fn><a href="#~TQEventLoop"><b>~TQEventLoop</b></a> ()</li>
+<li class=fn>enum <a href="#ProcessEvents-enum"><b>ProcessEvents</b></a> { AllEvents = 0x00, ExcludeUserInput = 0x01, ExcludeSocketNotifiers = 0x02, WaitForMore = 0x04 }</li>
+<li class=fn>typedef uint&nbsp;<a href="#ProcessEventsFlags"><b>ProcessEventsFlags</b></a></li>
+<li class=fn>void <a href="#processEvents"><b>processEvents</b></a> ( ProcessEventsFlags&nbsp;flags, int&nbsp;maxTime )</li>
+<li class=fn>virtual bool <a href="#processEvents-2"><b>processEvents</b></a> ( ProcessEventsFlags&nbsp;flags )</li>
+<li class=fn>virtual bool <a href="#hasPendingEvents"><b>hasPendingEvents</b></a> () const</li>
+<li class=fn>virtual void <a href="#registerSocketNotifier"><b>registerSocketNotifier</b></a> ( TQSocketNotifier&nbsp;*&nbsp;notifier )</li>
+<li class=fn>virtual void <a href="#unregisterSocketNotifier"><b>unregisterSocketNotifier</b></a> ( TQSocketNotifier&nbsp;*&nbsp;notifier )</li>
+<li class=fn>void <a href="#setSocketNotifierPending"><b>setSocketNotifierPending</b></a> ( TQSocketNotifier&nbsp;*&nbsp;notifier )</li>
+<li class=fn>int <a href="#activateSocketNotifiers"><b>activateSocketNotifiers</b></a> ()</li>
+<li class=fn>int <a href="#activateTimers"><b>activateTimers</b></a> ()</li>
+<li class=fn>int <a href="#timeToWait"><b>timeToWait</b></a> () const</li>
+<li class=fn>virtual int <a href="#exec"><b>exec</b></a> ()</li>
+<li class=fn>virtual void <a href="#exit"><b>exit</b></a> ( int&nbsp;retcode = 0 )</li>
+<li class=fn>virtual int <a href="#enterLoop"><b>enterLoop</b></a> ()</li>
+<li class=fn>virtual void <a href="#exitLoop"><b>exitLoop</b></a> ()</li>
+<li class=fn>virtual int <a href="#loopLevel"><b>loopLevel</b></a> () const</li>
+<li class=fn>virtual void <a href="#wakeUp"><b>wakeUp</b></a> ()</li>
+</ul>
+<h2>Signals</h2>
+<ul>
+<li class=fn>void <a href="#awake"><b>awake</b></a> ()</li>
+<li class=fn>void <a href="#aboutToBlock"><b>aboutToBlock</b></a> ()</li>
+</ul>
+<hr><a name="details"></a><h2>Detailed Description</h2>
+
+
+The TQEventLoop class manages the event queue.
+<p>
+
+<p> It receives events from the window system and other sources. It
+then sends them to <a href="ntqapplication.html">TQApplication</a> for processing and delivery.
+<p> TQEventLoop allows the application programmer to have more control
+over event delivery. Programs that perform long operations can
+call either processOneEvent() or <a href="#processEvents">processEvents</a>() with various
+ProcessEvent values OR'ed together to control which events should
+be delivered.
+<p> TQEventLoop also allows the integration of an external event loop
+with the TQt event loop. The <a href="motif-extension.html#Motif">Motif</a> Extension included with TQt
+includes a reimplementation of TQEventLoop for merging TQt and Motif
+events together.
+<p> To use your own instance of TQEventLoop or TQEventLoop subclass create
+it before you create the TQApplication object.
+<p>See also <a href="application.html">Main Window and Related Classes</a> and <a href="events.html">Event Classes</a>.
+
+<hr><h2>Member Type Documentation</h2>
+<h3 class=fn><a name="ProcessEvents-enum"></a>TQEventLoop::ProcessEvents</h3>
+<p> This enum controls the types of events processed by the
+<a href="#processEvents">processEvents</a>() functions.
+<ul>
+<li><tt>TQEventLoop::AllEvents</tt> - All events are processed
+<li><tt>TQEventLoop::ExcludeUserInput</tt> - Do not process user input events.
+( ButtonPress, KeyPress, etc. )
+<li><tt>TQEventLoop::ExcludeSocketNotifiers</tt> - Do not process socket notifier
+events.
+<li><tt>TQEventLoop::WaitForMore</tt> - Wait for events if no pending events
+are available.
+</ul><p> <p>See also <a href="#processEvents">processEvents</a>().
+
+<h3 class=fn><a name="ProcessEventsFlags"></a>TQEventLoop::ProcessEventsFlags</h3>
+A <tt>typedef</tt> to allow various ProcessEvents values to be OR'ed together.
+<p> <p>See also <a href="#ProcessEvents-enum">ProcessEvents</a>.
+
+<hr><h2>Member Function Documentation</h2>
+<h3 class=fn><a name="TQEventLoop"></a>TQEventLoop::TQEventLoop ( <a href="ntqobject.html">TQObject</a>&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )
+</h3>
+Creates a TQEventLoop object, this object becomes the global event loop object.
+There can only be one event loop object. The TQEventLoop is usually constructed
+by calling <a href="ntqapplication.html#eventLoop">TQApplication::eventLoop</a>(). To create your own event loop object create
+it before you instantiate the <a href="ntqapplication.html">TQApplication</a> object.
+<p> The <em>parent</em> and <em>name</em> arguments are passed on to the <a href="ntqobject.html">TQObject</a> constructor.
+
+<h3 class=fn><a name="~TQEventLoop"></a>TQEventLoop::~TQEventLoop ()
+</h3>
+Destructs the TQEventLoop object.
+
+<h3 class=fn>void <a name="aboutToBlock"></a>TQEventLoop::aboutToBlock ()<tt> [signal]</tt>
+</h3>
+<p> This signal is emitted before the event loop calls a function that
+could block.
+<p> <p>See also <a href="#awake">awake</a>().
+
+<h3 class=fn>int <a name="activateSocketNotifiers"></a>TQEventLoop::activateSocketNotifiers ()
+</h3>
+<p> Activates all pending socket notifiers and returns the number of
+socket notifiers that were activated.
+
+<h3 class=fn>int <a name="activateTimers"></a>TQEventLoop::activateTimers ()
+</h3>
+<p> Activates all TQt timers and returns the number of timers that were
+activated.
+<p> TQEventLoop subclasses that do their own timer handling need to
+call this after the time returned by <a href="#timeToWait">timeToWait</a>() has elapsed.
+<p> Note: This function is only useful on systems where <tt>select()</tt> is
+used to block the eventloop. On Windows, this function always
+returns 0. On MacOS X, this function always returns 0 when the
+GUI is enabled. On MacOS X, this function returns the documented
+value when the GUI is disabled.
+
+<h3 class=fn>void <a name="awake"></a>TQEventLoop::awake ()<tt> [signal]</tt>
+</h3>
+<p> This signal is emitted after the event loop returns from a
+function that could block.
+<p> <p>See also <a href="#wakeUp">wakeUp</a>() and <a href="#aboutToBlock">aboutToBlock</a>().
+
+<h3 class=fn>int <a name="enterLoop"></a>TQEventLoop::enterLoop ()<tt> [virtual]</tt>
+</h3>
+<p> This function enters the main event loop (recursively). Do not call
+it unless you really know what you are doing.
+
+<h3 class=fn>int <a name="exec"></a>TQEventLoop::exec ()<tt> [virtual]</tt>
+</h3>
+Enters the main event loop and waits until <a href="#exit">exit</a>() is called, and
+returns the value that was set to exit().
+<p> It is necessary to call this function to start event handling. The
+main event loop receives events from the window system and
+dispatches these to the application widgets.
+<p> Generally speaking, no user interaction can take place before
+calling <a href="#exec">exec</a>(). As a special case, modal widgets like <a href="ntqmessagebox.html">TQMessageBox</a>
+can be used before calling exec(), because modal widgets call
+exec() to start a local event loop.
+<p> To make your application perform idle processing, i.e. executing a
+special function whenever there are no pending events, use a
+<a href="ntqtimer.html">TQTimer</a> with 0 timeout. More advanced idle processing schemes can
+be achieved using <a href="#processEvents">processEvents</a>().
+<p> <p>See also <a href="ntqapplication.html#quit">TQApplication::quit</a>(), <a href="#exit">exit</a>(), and <a href="#processEvents">processEvents</a>().
+
+<h3 class=fn>void <a name="exit"></a>TQEventLoop::exit ( int&nbsp;retcode = 0 )<tt> [virtual]</tt>
+</h3>
+<p> Tells the event loop to exit with a return code.
+<p> After this function has been called, the event loop returns from
+the call to <a href="#exec">exec</a>(). The exec() function returns <em>retcode</em>.
+<p> By convention, a <em>retcode</em> of 0 means success, and any non-zero
+value indicates an error.
+<p> Note that unlike the C library function of the same name, this
+function <em>does</em> return to the caller -- it is event processing that
+stops.
+<p> <p>See also <a href="ntqapplication.html#quit">TQApplication::quit</a>() and <a href="#exec">exec</a>().
+
+<h3 class=fn>void <a name="exitLoop"></a>TQEventLoop::exitLoop ()<tt> [virtual]</tt>
+</h3>
+<p> This function exits from a recursive call to the main event loop.
+Do not call it unless you really know what you are doing.
+
+<h3 class=fn>bool <a name="hasPendingEvents"></a>TQEventLoop::hasPendingEvents () const<tt> [virtual]</tt>
+</h3>
+<p> Returns TRUE if there is an event waiting, otherwise it returns FALSE.
+
+<h3 class=fn>int <a name="loopLevel"></a>TQEventLoop::loopLevel () const<tt> [virtual]</tt>
+</h3>
+<p> Returns the current loop level.
+
+<h3 class=fn>void <a name="processEvents"></a>TQEventLoop::processEvents ( <a href="ntqeventloop.html#ProcessEventsFlags">ProcessEventsFlags</a>&nbsp;flags, int&nbsp;maxTime )
+</h3>
+Process pending events that match <em>flags</em> for a maximum of <em>maxTime</em> milliseconds, or until there are no more events to
+process, which ever is shorter.
+<p> This function is especially useful if you have a long running
+operation and want to show its progress without allowing user
+input, i.e. by using the <a href="#ProcessEvents-enum">ExcludeUserInput</a> flag.
+<p> NOTE: This function will not process events continuously; it
+returns after all available events are processed.
+<p> NOTE: Specifying the <a href="#ProcessEvents-enum">WaitForMore</a> flag makes no sense and will
+be ignored.
+
+<h3 class=fn>bool <a name="processEvents-2"></a>TQEventLoop::processEvents ( <a href="ntqeventloop.html#ProcessEventsFlags">ProcessEventsFlags</a>&nbsp;flags )<tt> [virtual]</tt>
+</h3>
+
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Processes pending events that match <em>flags</em> until there are no
+more events to process.
+<p> This function is especially useful if you have a long running
+operation and want to show its progress without allowing user
+input, i.e. by using the <a href="#ProcessEvents-enum">ExcludeUserInput</a> flag.
+<p> If the <a href="#ProcessEvents-enum">WaitForMore</a> flag is set in <em>flags</em>, the behavior of
+this function is as follows:
+<p> <ul>
+<p> <li> If events are available, this function returns after processing
+them.
+<p> <li> If no events are available, this function will wait until more
+are available and return after processing newly available events.
+<p> </ul>
+<p> If the <a href="#ProcessEvents-enum">WaitForMore</a> flag is <em>not</em> set in <em>flags</em>, and no
+events are available, this function will return immediately.
+<p> NOTE: This function will not process events continuously; it
+returns after all available events are processed.
+<p> This function returns TRUE if an event was processed; otherwise it
+returns FALSE.
+<p> <p>See also <a href="#ProcessEvents-enum">ProcessEvents</a> and <a href="#hasPendingEvents">hasPendingEvents</a>().
+
+<h3 class=fn>void <a name="registerSocketNotifier"></a>TQEventLoop::registerSocketNotifier ( <a href="ntqsocketnotifier.html">TQSocketNotifier</a>&nbsp;*&nbsp;notifier )<tt> [virtual]</tt>
+</h3>
+<p> Registers <em>notifier</em> with the event loop. Subclasses need to
+reimplement this method to tie a socket notifier into another
+event loop. Reimplementations <em>MUST</em> call the base
+implementation.
+
+<h3 class=fn>void <a name="setSocketNotifierPending"></a>TQEventLoop::setSocketNotifierPending ( <a href="ntqsocketnotifier.html">TQSocketNotifier</a>&nbsp;*&nbsp;notifier )
+</h3>
+<p> Marks <em>notifier</em> as pending. The socket notifier will be
+activated the next time <a href="#activateSocketNotifiers">activateSocketNotifiers</a>() is called.
+
+<h3 class=fn>int <a name="timeToWait"></a>TQEventLoop::timeToWait () const
+</h3>
+<p> Returns the number of milliseconds that TQt needs to handle its
+timers or -1 if there are no timers running.
+<p> TQEventLoop subclasses that do their own timer handling need to use
+this to make sure that TQt's timers continue to work.
+<p> Note: This function is only useful on systems where <tt>select()</tt> is
+used to block the eventloop. On Windows, this function always
+returns -1. On MacOS X, this function always returns -1 when the
+GUI is enabled. On MacOS X, this function returns the documented
+value when the GUI is disabled.
+
+<h3 class=fn>void <a name="unregisterSocketNotifier"></a>TQEventLoop::unregisterSocketNotifier ( <a href="ntqsocketnotifier.html">TQSocketNotifier</a>&nbsp;*&nbsp;notifier )<tt> [virtual]</tt>
+</h3>
+<p> Unregisters <em>notifier</em> from the event loop. Subclasses need to
+reimplement this method to tie a socket notifier into another
+event loop. Reimplementations <em>MUST</em> call the base
+implementation.
+
+<h3 class=fn>void <a name="wakeUp"></a>TQEventLoop::wakeUp ()<tt> [virtual]</tt>
+</h3><p><b>Note:</b> This function is <a href="threads.html#threadsafe">thread-safe</a> when TQt is built withthread support.</p>
+
+
+<p> Wakes up the event loop.
+<p> <p>See also <a href="#awake">awake</a>().
+
+<!-- eof -->
+<hr><p>
+This file is part of the <a href="index.html">TQt toolkit</a>.
+Copyright &copy; 1995-2007
+<a href="http://www.trolltech.com/">Trolltech</a>. All Rights Reserved.<p><address><hr><div align=center>
+<table width=100% cellspacing=0 border=0><tr>
+<td>Copyright &copy; 2007
+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>TQt 3.3.8</div>
+</table></div></address></body>
+</html>