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+<title>TQAxScriptEngine Class</title>
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+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQAxScriptEngine Class Reference<br><small>[<a href="qaxcontainer.html">TQAxContainer module</a>]</small></h1>
+
+<p>The TQAxScriptEngine class provides a wrapper around a script engine.
+<a href="#details">More...</a>
+<p>This class is part of the <b>TQt ActiveTQt Extension</b>.
+<p><tt>#include &lt;<a href="qaxscript-h.html">qaxscript.h</a>&gt;</tt>
+<p>Inherits <a href="qaxobject.html">TQAxObject</a>.
+<p><a href="qaxscriptengine-members.html">List of all member functions.</a>
+<h2>Public Members</h2>
+<ul>
+<li class=fn>enum <a href="#State-enum"><b>State</b></a> { Uninitialized = 0, Initialized = 5, Started = 1, Connected = 2, Disconnected = 3, Closed = 4 }</li>
+<li class=fn><a href="#TQAxScriptEngine"><b>TQAxScriptEngine</b></a> ( const&nbsp;TQString&nbsp;&amp;&nbsp;language, TQAxScript&nbsp;*&nbsp;script )</li>
+<li class=fn><a href="#~TQAxScriptEngine"><b>~TQAxScriptEngine</b></a> ()</li>
+<li class=fn>bool <a href="#isValid"><b>isValid</b></a> () const</li>
+<li class=fn>bool <a href="#hasIntrospection"><b>hasIntrospection</b></a> () const</li>
+<li class=fn>TQString <a href="#scriptLanguage"><b>scriptLanguage</b></a> () const</li>
+<li class=fn>State <a href="#state"><b>state</b></a> () const</li>
+<li class=fn>void <a href="#setState"><b>setState</b></a> ( State&nbsp;st )</li>
+<li class=fn>void <a href="#addItem"><b>addItem</b></a> ( const&nbsp;TQString&nbsp;&amp;&nbsp;name )</li>
+<li class=fn>long <a href="#queryInterface"><b>queryInterface</b></a> ( const&nbsp;TQUuid&nbsp;&amp;&nbsp;uuid, void&nbsp;**&nbsp;iface ) const</li>
+</ul>
+<hr><a name="details"></a><h2>Detailed Description</h2>
+<p> This class is defined in the <b>TQt <a href="activeqt.html#ActiveTQt">ActiveTQt</a> Extension</b>, which can be found in the <tt>qt/extensions</tt> directory. It is not included in the main TQt API.
+<p>
+
+The TQAxScriptEngine class provides a wrapper around a script engine.
+
+
+<p> Every instance of the TQAxScriptEngine class represents an interpreter
+for script code in a particular scripting language. The class is usually
+not used directly. The <a href="qaxscript.html">TQAxScript</a> and <a href="qaxscriptmanager.html">TQAxScriptManager</a> classes provide
+convenient functions to handle and call script code.
+<p> Direct access to the script engine is provided through
+<a href="#queryInterface">queryInterface</a>().
+<p> <b>Warning:</b> This class is not available with the bcc5.5 and MingW
+compilers.
+
+<hr><h2>Member Type Documentation</h2>
+<h3 class=fn><a name="State-enum"></a>TQAxScriptEngine::State</h3>
+
+<p> The State enumeration defines the different states a script
+engine can be in.
+<ul>
+<li><tt>TQAxScriptEngine::Uninitialized</tt> - The script has been created, but not yet initialized
+<li><tt>TQAxScriptEngine::Initialized</tt> - The script has been initialized, but is not running
+<li><tt>TQAxScriptEngine::Started</tt> - The script can execute code, but does not yet handle events
+<li><tt>TQAxScriptEngine::Connected</tt> - The script can execute code and is connected so
+that it can handle events
+<li><tt>TQAxScriptEngine::Disconnected</tt> - The script is loaded, but is not connected to
+event sources
+<li><tt>TQAxScriptEngine::Closed</tt> - The script has been closed.
+</ul>
+<hr><h2>Member Function Documentation</h2>
+<h3 class=fn><a name="TQAxScriptEngine"></a>TQAxScriptEngine::TQAxScriptEngine ( const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;language, <a href="qaxscript.html">TQAxScript</a>&nbsp;*&nbsp;script )
+</h3>
+Constructs a TQAxScriptEngine object interpreting script code in <em>language</em>
+provided by the code in <em>script</em>. This is usually done by the <a href="qaxscript.html">TQAxScript</a>
+class when <a href="qaxscript.html#load">loading a script</a>.
+<p> Instances of TQAxScriptEngine should always have both a language and a
+script.
+
+<h3 class=fn><a name="~TQAxScriptEngine"></a>TQAxScriptEngine::~TQAxScriptEngine ()
+</h3>
+Destroys the TQAxScriptEngine object, releasing all allocated
+resources.
+
+<h3 class=fn>void <a name="addItem"></a>TQAxScriptEngine::addItem ( const&nbsp;<a href="qstring.html">TQString</a>&nbsp;&amp;&nbsp;name )
+</h3>
+Registers an item with the script engine. Script code can
+refer to this item using <em>name</em>.
+
+<h3 class=fn>bool <a name="hasIntrospection"></a>TQAxScriptEngine::hasIntrospection () const
+</h3>
+Returns TRUE if the script engine supports introspection;
+otherwise returns FALSE.
+
+<h3 class=fn>bool <a name="isValid"></a>TQAxScriptEngine::isValid () const
+</h3>
+
+<p> Returns TRUE if the script engine has been initialized
+correctly; otherwise returns FALSE.
+
+<h3 class=fn>long <a name="queryInterface"></a>TQAxScriptEngine::queryInterface ( const&nbsp;<a href="quuid.html">TQUuid</a>&nbsp;&amp;&nbsp;uuid, void&nbsp;**&nbsp;iface ) const
+</h3>
+Requests the interface <em>uuid</em> from the script engine object and
+sets the value of <em>iface</em> to the provided interface, or to 0 if
+the requested interface could not be provided.
+<p> Returns the result of the QueryInterface implementation of the COM
+object.
+
+<h3 class=fn><a href="qstring.html">TQString</a> <a name="scriptLanguage"></a>TQAxScriptEngine::scriptLanguage () const
+</h3>
+Returns the scripting language, for example "VBScript",
+or "JScript".
+
+<h3 class=fn>void <a name="setState"></a>TQAxScriptEngine::setState ( <a href="qaxscriptengine.html#State-enum">State</a>&nbsp;st )
+</h3>
+Sets the state of the script engine to <em>st</em>.
+Calling this function is usually not necessary.
+
+<h3 class=fn><a href="qaxscriptengine.html#State-enum">State</a> <a name="state"></a>TQAxScriptEngine::state () const
+</h3>
+Returns the state of the script engine.
+
+<!-- eof -->
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+This file is part of the <a href="index.html">TQt toolkit</a>.
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+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>TQt 3.3.8</div>
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