diff options
Diffstat (limited to 'doc/html/qscreen.html')
-rw-r--r-- | doc/html/qscreen.html | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/doc/html/qscreen.html b/doc/html/qscreen.html index d25627e27..81b286cf0 100644 --- a/doc/html/qscreen.html +++ b/doc/html/qscreen.html @@ -140,7 +140,7 @@ is implemented) for more information. Returns the screen's color lookup table (color palette). This is only valid in paletted modes (8bpp and lower). -<h3 class=fn>bool <a name="connect"></a>TQScreen::connect ( const <a href="qstring.html">TQString</a> & displaySpec )<tt> [pure virtual]</tt> +<h3 class=fn>bool <a name="connect"></a>TQScreen::connect ( const <a href="ntqstring.html">TQString</a> & displaySpec )<tt> [pure virtual]</tt> </h3> This function is called by every TQt/Embedded application on startup. @@ -234,68 +234,68 @@ returns FALSE. Returns the length in bytes of each scanline of the framebuffer. -<h3 class=fn><a href="qsize.html">TQSize</a> <a name="mapFromDevice"></a>TQScreen::mapFromDevice ( const <a href="qsize.html">TQSize</a> & s ) const<tt> [virtual]</tt> +<h3 class=fn><a href="ntqsize.html">TQSize</a> <a name="mapFromDevice"></a>TQScreen::mapFromDevice ( const <a href="ntqsize.html">TQSize</a> & s ) const<tt> [virtual]</tt> </h3> <p> Map a framebuffer coordinate to the coordinate space used by the application. Used by the rotated driver; the TQScreen implementation simply returns <em>s</em>. -<h3 class=fn><a href="qpoint.html">TQPoint</a> <a name="mapFromDevice-2"></a>TQScreen::mapFromDevice ( const <a href="qpoint.html">TQPoint</a> &, const <a href="qsize.html">TQSize</a> & ) const<tt> [virtual]</tt> +<h3 class=fn><a href="ntqpoint.html">TQPoint</a> <a name="mapFromDevice-2"></a>TQScreen::mapFromDevice ( const <a href="ntqpoint.html">TQPoint</a> &, const <a href="ntqsize.html">TQSize</a> & ) const<tt> [virtual]</tt> </h3> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. <p> Map a framebuffer coordinate to the coordinate space used by the application. Used by the rotated driver; the TQScreen implementation simply returns the point. -<h3 class=fn><a href="qrect.html">TQRect</a> <a name="mapFromDevice-3"></a>TQScreen::mapFromDevice ( const <a href="qrect.html">TQRect</a> & r, const <a href="qsize.html">TQSize</a> & ) const<tt> [virtual]</tt> +<h3 class=fn><a href="ntqrect.html">TQRect</a> <a name="mapFromDevice-3"></a>TQScreen::mapFromDevice ( const <a href="ntqrect.html">TQRect</a> & r, const <a href="ntqsize.html">TQSize</a> & ) const<tt> [virtual]</tt> </h3> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. <p> Map a framebuffer coordinate to the coordinate space used by the application. Used by the rotated driver; the TQScreen implementation simply returns <em>r</em>. -<h3 class=fn><a href="qimage.html">TQImage</a> <a name="mapFromDevice-4"></a>TQScreen::mapFromDevice ( const <a href="qimage.html">TQImage</a> & i ) const<tt> [virtual]</tt> +<h3 class=fn><a href="ntqimage.html">TQImage</a> <a name="mapFromDevice-4"></a>TQScreen::mapFromDevice ( const <a href="ntqimage.html">TQImage</a> & i ) const<tt> [virtual]</tt> </h3> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. <p> Transforms an image so that it matches the application coordinate space (e.g. rotating it 90 degrees counter-clockwise). The TQScreen implementation simply returns <em>i</em>. -<h3 class=fn><a href="qregion.html">TQRegion</a> <a name="mapFromDevice-5"></a>TQScreen::mapFromDevice ( const <a href="qregion.html">TQRegion</a> & r, const <a href="qsize.html">TQSize</a> & ) const<tt> [virtual]</tt> +<h3 class=fn><a href="ntqregion.html">TQRegion</a> <a name="mapFromDevice-5"></a>TQScreen::mapFromDevice ( const <a href="ntqregion.html">TQRegion</a> & r, const <a href="ntqsize.html">TQSize</a> & ) const<tt> [virtual]</tt> </h3> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. <p> Transforms a region so that it matches the application coordinate space (e.g. rotating it 90 degrees counter-clockwise). The TQScreen implementation simply returns <em>r</em>. -<h3 class=fn><a href="qsize.html">TQSize</a> <a name="mapToDevice"></a>TQScreen::mapToDevice ( const <a href="qsize.html">TQSize</a> & s ) const<tt> [virtual]</tt> +<h3 class=fn><a href="ntqsize.html">TQSize</a> <a name="mapToDevice"></a>TQScreen::mapToDevice ( const <a href="ntqsize.html">TQSize</a> & s ) const<tt> [virtual]</tt> </h3> <p> Map a user coordinate to the one to actually draw. Used by the rotated driver; the TQScreen implementation simply returns <em>s</em>. -<h3 class=fn><a href="qpoint.html">TQPoint</a> <a name="mapToDevice-2"></a>TQScreen::mapToDevice ( const <a href="qpoint.html">TQPoint</a> &, const <a href="qsize.html">TQSize</a> & ) const<tt> [virtual]</tt> +<h3 class=fn><a href="ntqpoint.html">TQPoint</a> <a name="mapToDevice-2"></a>TQScreen::mapToDevice ( const <a href="ntqpoint.html">TQPoint</a> &, const <a href="ntqsize.html">TQSize</a> & ) const<tt> [virtual]</tt> </h3> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. <p> Map a user coordinate to the one to actually draw. Used by the rotated driver; the TQScreen implementation simply returns the point passed in. -<h3 class=fn><a href="qrect.html">TQRect</a> <a name="mapToDevice-3"></a>TQScreen::mapToDevice ( const <a href="qrect.html">TQRect</a> & r, const <a href="qsize.html">TQSize</a> & ) const<tt> [virtual]</tt> +<h3 class=fn><a href="ntqrect.html">TQRect</a> <a name="mapToDevice-3"></a>TQScreen::mapToDevice ( const <a href="ntqrect.html">TQRect</a> & r, const <a href="ntqsize.html">TQSize</a> & ) const<tt> [virtual]</tt> </h3> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. <p> Map a user coordinate to the one to actually draw. Used by the rotated driver; the TQScreen implementation simply returns <em>r</em>. -<h3 class=fn><a href="qimage.html">TQImage</a> <a name="mapToDevice-4"></a>TQScreen::mapToDevice ( const <a href="qimage.html">TQImage</a> & i ) const<tt> [virtual]</tt> +<h3 class=fn><a href="ntqimage.html">TQImage</a> <a name="mapToDevice-4"></a>TQScreen::mapToDevice ( const <a href="ntqimage.html">TQImage</a> & i ) const<tt> [virtual]</tt> </h3> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. <p> Transforms an image so that it fits the device coordinate space (e.g. rotating it 90 degrees clockwise). The TQScreen implementation simply returns <em>i</em>. -<h3 class=fn><a href="qregion.html">TQRegion</a> <a name="mapToDevice-5"></a>TQScreen::mapToDevice ( const <a href="qregion.html">TQRegion</a> & r, const <a href="qsize.html">TQSize</a> & ) const<tt> [virtual]</tt> +<h3 class=fn><a href="ntqregion.html">TQRegion</a> <a name="mapToDevice-5"></a>TQScreen::mapToDevice ( const <a href="ntqregion.html">TQRegion</a> & r, const <a href="ntqsize.html">TQSize</a> & ) const<tt> [virtual]</tt> </h3> This is an overloaded member function, provided for convenience. It behaves essentially like the above function. <p> Transforms a region so that it fits the device coordinate space @@ -381,7 +381,7 @@ the beginning of framebuffer memory (i.e. at <a href="#base">base</a>()). </h3> Sets an entry in the color palette. -<h3 class=fn>void <a name="setDirty"></a>TQScreen::setDirty ( const <a href="qrect.html">TQRect</a> & )<tt> [virtual]</tt> +<h3 class=fn>void <a name="setDirty"></a>TQScreen::setDirty ( const <a href="ntqrect.html">TQRect</a> & )<tt> [virtual]</tt> </h3> <p> Indicates which section of the screen has been altered. Used by |