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-rw-r--r--doc/html/t14-gamebrd-h.html10
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/html/t14-gamebrd-h.html b/doc/html/t14-gamebrd-h.html
index a03715ea8..d133dcb63 100644
--- a/doc/html/t14-gamebrd-h.html
+++ b/doc/html/t14-gamebrd-h.html
@@ -41,7 +41,7 @@ body { background: #ffffff; color: black; }
#ifndef GAMEBRD_H
#define GAMEBRD_H
-#include &lt;<a href="qwidget-h.html">qwidget.h</a>&gt;
+#include &lt;<a href="qwidget-h.html">ntqwidget.h</a>&gt;
class TQPushButton;
class LCDRange;
@@ -52,11 +52,11 @@ class CannonField;
#include "cannon.h"
-class GameBoard : public <a href="qwidget.html">TQWidget</a>
+class GameBoard : public <a href="ntqwidget.html">TQWidget</a>
{
Q_OBJECT
public:
- GameBoard( <a href="qwidget.html">TQWidget</a> *parent=0, const char *name=0 );
+ GameBoard( <a href="ntqwidget.html">TQWidget</a> *parent=0, const char *name=0 );
protected slots:
void fire();
@@ -65,8 +65,8 @@ protected slots:
void newGame();
private:
- <a href="qlcdnumber.html">TQLCDNumber</a> *hits;
- <a href="qlcdnumber.html">TQLCDNumber</a> *shotsLeft;
+ <a href="ntqlcdnumber.html">TQLCDNumber</a> *hits;
+ <a href="ntqlcdnumber.html">TQLCDNumber</a> *shotsLeft;
CannonField *cannonField;
};