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-rw-r--r--doc/html/tqcanvasitem.html6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/html/tqcanvasitem.html b/doc/html/tqcanvasitem.html
index e3a60392e..b52ce72aa 100644
--- a/doc/html/tqcanvasitem.html
+++ b/doc/html/tqcanvasitem.html
@@ -246,16 +246,16 @@ doesn't need to actually embed into a "wall" item before a
collision is detected. For items without velocity, plain
intersection is used.
-<h3 class=fn>void <a name="draw"></a>TQCanvasItem::draw ( <a href="ntqpainter.html">TQPainter</a>&nbsp;&amp;&nbsp;painter )<tt> [pure virtual]</tt>
+<h3 class=fn>void <a name="draw"></a>TQCanvasItem::draw ( <a href="tqpainter.html">TQPainter</a>&nbsp;&amp;&nbsp;painter )<tt> [pure virtual]</tt>
</h3>
<p> This abstract virtual function draws the canvas item using <em>painter</em>.
<p> <b>Warning:</b> When you reimplement this function, make sure that you
leave the painter in the same state as you found it. For example,
-if you start by calling <a href="ntqpainter.html#translate">TQPainter::translate</a>(50, 50), end your
+if you start by calling <a href="tqpainter.html#translate">TQPainter::translate</a>(50, 50), end your
code by calling TQPainter::translate(-50, -50). Be also aware that
the painter might already have some transformations set (i.e.,
-don't call <a href="ntqpainter.html#resetXForm">TQPainter::resetXForm</a>() when you're done).
+don't call <a href="tqpainter.html#resetXForm">TQPainter::resetXForm</a>() when you're done).
<p>Reimplemented in <a href="tqcanvassprite.html#draw">TQCanvasSprite</a>, <a href="tqcanvaspolygonalitem.html#draw">TQCanvasPolygonalItem</a>, and <a href="tqcanvastext.html#draw">TQCanvasText</a>.
<h3 class=fn>bool <a name="enabled"></a>TQCanvasItem::enabled () const