diff options
Diffstat (limited to 'doc/html/tqcanvaspixmaparray.html')
-rw-r--r-- | doc/html/tqcanvaspixmaparray.html | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/html/tqcanvaspixmaparray.html b/doc/html/tqcanvaspixmaparray.html index 4e011751a..0bc194d6b 100644 --- a/doc/html/tqcanvaspixmaparray.html +++ b/doc/html/tqcanvaspixmaparray.html @@ -80,7 +80,7 @@ Constructs an invalid array (i.e. <a href="#isValid">isValid</a>() will return F You must call <a href="#readPixmaps">readPixmaps</a>() before being able to use this TQCanvasPixmapArray. -<h3 class=fn><a name="TQCanvasPixmapArray-2"></a>TQCanvasPixmapArray::TQCanvasPixmapArray ( const <a href="ntqstring.html">TQString</a> & datafilenamepattern, int fc = 0 ) +<h3 class=fn><a name="TQCanvasPixmapArray-2"></a>TQCanvasPixmapArray::TQCanvasPixmapArray ( const <a href="tqstring.html">TQString</a> & datafilenamepattern, int fc = 0 ) </h3> Constructs a TQCanvasPixmapArray from files. <p> The <em>fc</em> parameter sets the number of frames to be loaded for @@ -136,7 +136,7 @@ FALSE. <p> Use <a href="#isValid">isValid</a>() instead. <p> This returns FALSE if the array is valid, and TRUE if it is not. -<h3 class=fn>bool <a name="readCollisionMasks"></a>TQCanvasPixmapArray::readCollisionMasks ( const <a href="ntqstring.html">TQString</a> & filename ) +<h3 class=fn>bool <a name="readCollisionMasks"></a>TQCanvasPixmapArray::readCollisionMasks ( const <a href="tqstring.html">TQString</a> & filename ) </h3> Reads new collision masks for the array. <p> By default, <a href="tqcanvassprite.html">TQCanvasSprite</a> uses the image mask of a sprite to @@ -154,7 +154,7 @@ the array will be flagged as invalid; otherwise this function returns TRUE. <p> <p>See also <a href="#isValid">isValid</a>(). -<h3 class=fn>bool <a name="readPixmaps"></a>TQCanvasPixmapArray::readPixmaps ( const <a href="ntqstring.html">TQString</a> & filenamepattern, int fc = 0 ) +<h3 class=fn>bool <a name="readPixmaps"></a>TQCanvasPixmapArray::readPixmaps ( const <a href="tqstring.html">TQString</a> & filenamepattern, int fc = 0 ) </h3> Reads one or more pixmaps into the pixmap array. <p> If <em>fc</em> is not 0, <em>filenamepattern</em> should contain "%1", e.g. |