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-'\" t
-.TH QServerSocket 3qt "2 February 2007" "Trolltech AS" \" -*- nroff -*-
-.\" Copyright 1992-2007 Trolltech ASA. All rights reserved. See the
-.\" license file included in the distribution for a complete license
-.\" statement.
-.\"
-.ad l
-.nh
-.SH NAME
-QServerSocket \- TCP-based server
-.SH SYNOPSIS
-\fC#include <ntqserversocket.h>\fR
-.PP
-Inherits QObject.
-.PP
-.SS "Public Members"
-.in +1c
-.ti -1c
-.BI "\fBQServerSocket\fR ( TQ_UINT16 port, int backlog = 1, QObject * parent = 0, const char * name = 0 )"
-.br
-.ti -1c
-.BI "\fBQServerSocket\fR ( const QHostAddress & address, TQ_UINT16 port, int backlog = 1, QObject * parent = 0, const char * name = 0 )"
-.br
-.ti -1c
-.BI "\fBQServerSocket\fR ( QObject * parent = 0, const char * name = 0 )"
-.br
-.ti -1c
-.BI "virtual \fB~QServerSocket\fR ()"
-.br
-.ti -1c
-.BI "bool \fBok\fR () const"
-.br
-.ti -1c
-.BI "TQ_UINT16 \fBport\fR () const"
-.br
-.ti -1c
-.BI "int \fBsocket\fR () const"
-.br
-.ti -1c
-.BI "virtual void \fBsetSocket\fR ( int socket )"
-.br
-.ti -1c
-.BI "QHostAddress \fBaddress\fR () const"
-.br
-.ti -1c
-.BI "virtual void \fBnewConnection\fR ( int socket ) = 0"
-.br
-.in -1c
-.SS "Protected Members"
-.in +1c
-.ti -1c
-.BI "QSocketDevice * \fBsocketDevice\fR ()"
-.br
-.in -1c
-.SH DESCRIPTION
-The QServerSocket class provides a TCP-based server.
-.PP
-This class is a convenience class for accepting incoming TCP connections. You can specify the port or have QServerSocket pick one, and listen on just one address or on all the machine's addresses.
-.PP
-Using the API is very simple: subclass QServerSocket, call the constructor of your choice, and implement newConnection() to handle new incoming connections. There is nothing more to do.
-.PP
-(Note that due to lack of support in the underlying APIs, QServerSocket cannot accept or reject connections conditionally.)
-.PP
-See also QSocket, QSocketDevice, QHostAddress, QSocketNotifier, and Input/Output and Networking.
-.SH MEMBER FUNCTION DOCUMENTATION
-.SH "QServerSocket::QServerSocket ( TQ_UINT16 port, int backlog = 1, QObject * parent = 0, const char * name = 0 )"
-Creates a server socket object, that will serve the given \fIport\fR on all the addresses of this host. If \fIport\fR is 0, QServerSocket will pick a suitable port in a system-dependent manner. Use \fIbacklog\fR to specify how many pending connections the server can have.
-.PP
-The \fIparent\fR and \fIname\fR arguments are passed on to the QObject constructor.
-.PP
-\fBWarning:\fR On Tru64 Unix systems a value of 0 for \fIbacklog\fR means that you don't accept any connections at all; you should specify a value larger than 0.
-.SH "QServerSocket::QServerSocket ( const QHostAddress & address, TQ_UINT16 port, int backlog = 1, QObject * parent = 0, const char * name = 0 )"
-Creates a server socket object, that will serve the given \fIport\fR only on the given \fIaddress\fR. Use \fIbacklog\fR to specify how many pending connections the server can have.
-.PP
-The \fIparent\fR and \fIname\fR arguments are passed on to the QObject constructor.
-.PP
-\fBWarning:\fR On Tru64 Unix systems a value of 0 for \fIbacklog\fR means that you don't accept any connections at all; you should specify a value larger than 0.
-.SH "QServerSocket::QServerSocket ( QObject * parent = 0, const char * name = 0 )"
-Construct an empty server socket.
-.PP
-This constructor, in combination with setSocket(), allows us to use the QServerSocket class as a wrapper for other socket types (e.g. Unix Domain Sockets under Unix).
-.PP
-The \fIparent\fR and \fIname\fR arguments are passed on to the QObject constructor.
-.PP
-See also setSocket().
-.SH "QServerSocket::~QServerSocket ()\fC [virtual]\fR"
-Destroys the socket.
-.PP
-This causes any backlogged connections (connections that have reached the host, but not yet been completely set up by calling QSocketDevice::accept()) to be severed.
-.PP
-Existing connections continue to exist; this only affects the acceptance of new connections.
-.SH "QHostAddress QServerSocket::address () const"
-Returns the address on which this object listens, or 0.0.0.0 if this object listens on more than one address. ok() must be TRUE before calling this function.
-.PP
-See also port() and QSocketDevice::address().
-.SH "void QServerSocket::newConnection ( int socket )\fC [pure virtual]\fR"
-This pure virtual function is responsible for setting up a new incoming connection. \fIsocket\fR is the fd (file descriptor) for the newly accepted connection.
-.SH "bool QServerSocket::ok () const"
-Returns TRUE if the construction succeeded; otherwise returns FALSE.
-.SH "TQ_UINT16 QServerSocket::port () const"
-Returns the port number on which this server socket listens. This is always non-zero; if you specify 0 in the constructor, QServerSocket will pick a non-zero port itself. ok() must be TRUE before calling this function.
-.PP
-See also address() and QSocketDevice::port().
-.PP
-Example: network/httpd/httpd.cpp.
-.SH "void QServerSocket::setSocket ( int socket )\fC [virtual]\fR"
-Sets the socket to use \fIsocket\fR. bind() and listen() should already have been called for \fIsocket\fR.
-.PP
-This allows us to use the QServerSocket class as a wrapper for other socket types (e.g. Unix Domain Sockets).
-.SH "int QServerSocket::socket () const"
-Returns the operating system socket.
-.SH "QSocketDevice * QServerSocket::socketDevice ()\fC [protected]\fR"
-Returns a pointer to the internal socket device. The returned pointer is 0 if there is no connection or pending connection.
-.PP
-There is normally no need to manipulate the socket device directly
-since this class does all the necessary setup for most client or
-server socket applications.
-
-.SH "SEE ALSO"
-.BR http://doc.trolltech.com/ntqserversocket.html
-.BR http://www.trolltech.com/faq/tech.html
-.SH COPYRIGHT
-Copyright 1992-2007 Trolltech ASA, http://www.trolltech.com. See the
-license file included in the distribution for a complete license
-statement.
-.SH AUTHOR
-Generated automatically from the source code.
-.SH BUGS
-If you find a bug in Qt, please report it as described in
-.BR http://doc.trolltech.com/bughowto.html .
-Good bug reports help us to help you. Thank you.
-.P
-The definitive Qt documentation is provided in HTML format; it is
-located at $QTDIR/doc/html and can be read using Qt Assistant or with
-a web browser. This man page is provided as a convenience for those
-users who prefer man pages, although this format is not officially
-supported by Trolltech.
-.P
-If you find errors in this manual page, please report them to
-.BR qt-bugs@trolltech.com .
-Please include the name of the manual page (qserversocket.3qt) and the Qt
-version (3.3.8).