diff options
Diffstat (limited to 'tutorial/t14')
-rw-r--r-- | tutorial/t14/cannon.cpp | 4 | ||||
-rw-r--r-- | tutorial/t14/gamebrd.cpp | 40 | ||||
-rw-r--r-- | tutorial/t14/lcdrange.cpp | 8 |
3 files changed, 26 insertions, 26 deletions
diff --git a/tutorial/t14/cannon.cpp b/tutorial/t14/cannon.cpp index 37bc274e6..1feacd9b4 100644 --- a/tutorial/t14/cannon.cpp +++ b/tutorial/t14/cannon.cpp @@ -21,8 +21,8 @@ CannonField::CannonField( TQWidget *parent, const char *name ) f = 0; timerCount = 0; autoShootTimer = new TQTimer( this, "movement handler" ); - connect( autoShootTimer, SIGNAL(timeout()), - this, SLOT(moveShot()) ); + connect( autoShootTimer, TQ_SIGNAL(timeout()), + this, TQ_SLOT(moveShot()) ); shoot_ang = 0; shoot_f = 0; target = TQPoint( 0, 0 ); diff --git a/tutorial/t14/gamebrd.cpp b/tutorial/t14/gamebrd.cpp index 2aebec56e..05f661b47 100644 --- a/tutorial/t14/gamebrd.cpp +++ b/tutorial/t14/gamebrd.cpp @@ -24,7 +24,7 @@ GameBoard::GameBoard( TQWidget *parent, const char *name ) TQPushButton *quit = new TQPushButton( "&Quit", this, "quit" ); quit->setFont( TQFont( "Times", 18, TQFont::Bold ) ); - connect( quit, SIGNAL(clicked()), tqApp, SLOT(quit()) ); + connect( quit, TQ_SIGNAL(clicked()), tqApp, TQ_SLOT(quit()) ); LCDRange *angle = new LCDRange( "ANGLE", this, "angle" ); angle->setRange( 5, 70 ); @@ -37,34 +37,34 @@ GameBoard::GameBoard( TQWidget *parent, const char *name ) cannonField = new CannonField( box, "cannonField" ); - connect( angle, SIGNAL(valueChanged(int)), - cannonField, SLOT(setAngle(int)) ); - connect( cannonField, SIGNAL(angleChanged(int)), - angle, SLOT(setValue(int)) ); + connect( angle, TQ_SIGNAL(valueChanged(int)), + cannonField, TQ_SLOT(setAngle(int)) ); + connect( cannonField, TQ_SIGNAL(angleChanged(int)), + angle, TQ_SLOT(setValue(int)) ); - connect( force, SIGNAL(valueChanged(int)), - cannonField, SLOT(setForce(int)) ); - connect( cannonField, SIGNAL(forceChanged(int)), - force, SLOT(setValue(int)) ); + connect( force, TQ_SIGNAL(valueChanged(int)), + cannonField, TQ_SLOT(setForce(int)) ); + connect( cannonField, TQ_SIGNAL(forceChanged(int)), + force, TQ_SLOT(setValue(int)) ); - connect( cannonField, SIGNAL(hit()), - this, SLOT(hit()) ); - connect( cannonField, SIGNAL(missed()), - this, SLOT(missed()) ); + connect( cannonField, TQ_SIGNAL(hit()), + this, TQ_SLOT(hit()) ); + connect( cannonField, TQ_SIGNAL(missed()), + this, TQ_SLOT(missed()) ); TQPushButton *shoot = new TQPushButton( "&Shoot", this, "shoot" ); shoot->setFont( TQFont( "Times", 18, TQFont::Bold ) ); - connect( shoot, SIGNAL(clicked()), SLOT(fire()) ); + connect( shoot, TQ_SIGNAL(clicked()), TQ_SLOT(fire()) ); - connect( cannonField, SIGNAL(canShoot(bool)), - shoot, SLOT(setEnabled(bool)) ); + connect( cannonField, TQ_SIGNAL(canShoot(bool)), + shoot, TQ_SLOT(setEnabled(bool)) ); TQPushButton *restart = new TQPushButton( "&New Game", this, "newgame" ); restart->setFont( TQFont( "Times", 18, TQFont::Bold ) ); - connect( restart, SIGNAL(clicked()), this, SLOT(newGame()) ); + connect( restart, TQ_SIGNAL(clicked()), this, TQ_SLOT(newGame()) ); hits = new TQLCDNumber( 2, this, "hits" ); shotsLeft = new TQLCDNumber( 2, this, "shotsleft" ); @@ -74,11 +74,11 @@ GameBoard::GameBoard( TQWidget *parent, const char *name ) TQAccel *accel = new TQAccel( this ); accel->connectItem( accel->insertItem( Key_Enter ), - this, SLOT(fire()) ); + this, TQ_SLOT(fire()) ); accel->connectItem( accel->insertItem( Key_Return ), - this, SLOT(fire()) ); + this, TQ_SLOT(fire()) ); accel->connectItem( accel->insertItem( CTRL+Key_Q ), - tqApp, SLOT(quit()) ); + tqApp, TQ_SLOT(quit()) ); TQGridLayout *grid = new TQGridLayout( this, 2, 2, 10 ); grid->addWidget( quit, 0, 0 ); diff --git a/tutorial/t14/lcdrange.cpp b/tutorial/t14/lcdrange.cpp index fb601592a..5ce3e37ed 100644 --- a/tutorial/t14/lcdrange.cpp +++ b/tutorial/t14/lcdrange.cpp @@ -37,10 +37,10 @@ void LCDRange::init() label = new TQLabel( " ", this, "label" ); label->setAlignment( AlignCenter ); - connect( slider, SIGNAL(valueChanged(int)), - lcd, SLOT(display(int)) ); - connect( slider, SIGNAL(valueChanged(int)), - SIGNAL(valueChanged(int)) ); + connect( slider, TQ_SIGNAL(valueChanged(int)), + lcd, TQ_SLOT(display(int)) ); + connect( slider, TQ_SIGNAL(valueChanged(int)), + TQ_SIGNAL(valueChanged(int)) ); setFocusProxy( slider ); |