From d796c9dd933ab96ec83b9a634feedd5d32e1ba3f Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Tue, 8 Nov 2011 12:31:36 -0600 Subject: Test conversion to TQt3 from Qt3 8c6fc1f8e35fd264dd01c582ca5e7549b32ab731 --- doc/html/mac-differences.html | 289 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 289 insertions(+) create mode 100644 doc/html/mac-differences.html (limited to 'doc/html/mac-differences.html') diff --git a/doc/html/mac-differences.html b/doc/html/mac-differences.html new file mode 100644 index 000000000..967462ed1 --- /dev/null +++ b/doc/html/mac-differences.html @@ -0,0 +1,289 @@ + + + + + +TQt/Mac Issues + + + + + + + +
+ +Home + | +All Classes + | +Main Classes + | +Annotated + | +Grouped Classes + | +Functions +

TQt/Mac Issues

+ + + +

This file will outline known issues and possible workarounds for +limitations on Mac OS X with TQt. This list will not always be complete, so +please contact Trolltech support with issues you find to be missing. +

See also the document TQt/Mac is Mac OS X +Native. +

+

+ + +

GUI Applications +

+

GUI Applications must be run out of a bundle (something like widgets.app/) +or using the open(1) command. Mac OS X needs this to dispatch events correctly, +as well as gaining access to the menubar. If using GDB you must run with the +full path to the executable. +

TQCursor +

+

Due to Mac OS X having only 16x16 custom cursors TQCursor is limited by this +as well. For now the only workaround to this problem is to use a small +cursor (16x16). +

Anti-aliased text +

+

TQt/Mac (starting with 3.0.5) has introduced some support for smooth text as +suggested by Apple's Aqua Style Guildelines. This support is limited to Mac +OS X >10.1.4, when this version is not detected it will fallback to the old +text rendering library. +

Library Support +

+

Bundle-based Libraries +

+

If you want to incorporate dynamic libraries as part of your Mac OS X +application bundle (the application directory), then you place these into a +directory called Frameworks, a subdirectory of the application bundle. +

The application finds these dynamic libraries if the libraries have an +install name of "@executable_path/../Frameworks/libname.dylib. +

If you use qmake and Makefiles, use the QMAKE_LFFLAGS_SONAME setting: +

+QMAKE_LFLAGS_SONAME  = -Wl,-install_name,@executable_path/../Frameworks/
+
+ +

In case of Project Builder, you set the Library targets to have their +install path (in the Build Settings of the target) set to +"@executable_path/.../Frameworks". You also need to add a custom build +setting called "SKIP_INSTALL" and set this to YES. In the Application +target you need to add a Copy Files build phase that will copy the library +product into the applications wrapper's Framework sub-folder. +

Note that DYLD_LIBRARY_PATH environment variables will override these +settings, same with any other default paths such as a lookup of dynamic +libraries inside /usr/lib and similar default locations. +

We still strongly recommend to build static applications where the library +code is incorporated into the Mac OS X binary. However, in case you ship +applications that retquire plugin support,then you need to use dynamic +libraries as part of your application. +

Combining Libraries +

+

If you want to build a new dynamic library combining the TQt 3.1 dynamic +libraries, you need to introduce the ld -r flag so that relocation information +is stored in the the output file, so that this file could be the subject of +another ld run. This is done by setting the -r flag in the .pro file, and the +LFLAGS settings. +

Initialization Order +

+

dyld(1) will call global static initializers in the order in which +they are linked into your application. If a library links against TQt +and references globals in TQt (from global initializers in your own +library) you should be sure to link against TQt before your library, +otherwise the result will be undefined (as TQt's global initializers +have not been called yet). +

Plugin Support +

+

Note that it is not possible to build TQt plugins using Project Builder +or Xcode. Use qmake to configure and +build plugins. +

Compiler Settings +

+

Compile-time Flags +

+

If you want to wrap any specific Mac OS X code in a define, use the Q_OS_MACX +flag, as in: +

+#if defined(Q_OS_MACX)
+// the code used
+#endif
+
+ +

Note that when you build under Mac OS X 10.2, then the MACOSX_102 flag is +automatically included in the make builds. +

Building and Configuring TQt/Mac +

+

Problems building a static configuration +

+

If a static build fails with the following error messages during the +designer make phase: +

+TQWidget::sizeHint() const referenced from libtqui expected to be defined in @executable_path/../Frameworks/libtqt-mt.3.dylib
+non-virtual thunk [nv:-40] to TQWidget::metric(int) const referenced from libtqui
+ expected to be defined in @executable_path/../Frameworks/libtqt-mt.3.dylib
+
+ +

then ensure that your library path does not have libtqui libraries or +symbolic links. If you remove these, then the build will continue. +

Macintosh Native API Access +

+

Accessing the Bundle Path +

+

The Macintosh application is actually a directory (ending with .app). This +directory has various other sub-directories and sources. In case you want +to place for example the plugin directory inside this bundle, then you need +to find out where the bundle resides on the disk. The following code will +do this: +

+        CFURLRef pluginRef = CFBundleCopyBundleURL(CFBundleGetMainBundle());
+        CFStringRef macPath = CFURLCopyFileSystemPath(pluginRef, 
+                                               kCFURLPOSIXPathStyle);
+        const char *pathPtr = CFStringGetCStringPtr(macPath, 
+                                               CFStringGetSystemEncoding());
+        qDebug("Path = %s", pathPtr);
+        CFRelease(pluginRef);
+        CFRelease(macPath);
+
+ +

Do not forget to enclosure this in an #if defined(Q_OS_MACX) macro statement. +

Translating the Application Menu and native dialogs +

+

You need to do a little extra to get the Application Menu and native dialogs +localized. This is a retquirement of Mac OS X and not of TQt. +

First, you must add a localized resource folder inside the Bundle see: +

http://developer.apple.com/documentation/CoreFoundation/Conceptual/CFBundles/index.html +

And look for the heading: Adding Localized Resources +

The main thing you need to do is create a file called locversion.plist. +Here is an example one for Norwegian: +

+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN"
+"http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+        <key>LprojCompatibleVersion</key>
+        <string>123</string>
+        <key>LprojLocale</key>
+        <string>no</string>
+        <key>LprojRevisionLevel</key>
+        <string>1</string>
+        <key>LprojVersion</key>
+        <string>123</string>
+</dict>
+</plist>
+
+ +

Then when you run the application with your preferred language set to Norwegian +you should see menu items like "Avslutt" instead of "Quit" +

User Interface +

+

Right-Mouse Clicks +

+

If you want to provide right-mouse click support for Mac OS X, use the +TQContextMenuEvent class. This will map to a context menu event, in other +words a menu that will display a popup selection. This is the most common +use of right-mouse clicks, and maps to a control-click with the Mac OS X +one-button mouse support. +

Menubar +

+

TQt/Mac will automatically detect your menubars for you and turn them +into Mac native menubars. Fitting this into your existing TQt application +will normally be automatic, however, if you have special needs the TQt/Mac +implementation currently selects a menubar by starting at the active window +(ie TQApplication::activeWindow()), and applying: +

1) If the window has a TQMenuBar then it is used. +2) If the window is a modal then its menubar is used. If no menubar is +specified then a default menubar is used (as documented below) +3) If the window has no parent then the default menubar is used (as documented below). +

The above 3 steps are applied all the way up the parent window chain until +one of the above are satisifed. If all else fails a default menubar will be +created, the default menubar on TQt/Mac is an empty menubar, however you can +create a different default menubar by creating a parentless TQMenuBar, the +first one created will thus be designated the default menubar, and will be +used whenever a default menubar is needed. +

Limitations +

+

MenuItems +

+

+

Unsupported Native Widgets +

+

TQt/Mac 3.x has no support for sheets or drawers. Support for these types of windows is provided in TQt/Mac 4.x. + + +


+ +
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TQt 3.3.8
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