From d796c9dd933ab96ec83b9a634feedd5d32e1ba3f Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Tue, 8 Nov 2011 12:31:36 -0600 Subject: Test conversion to TQt3 from Qt3 8c6fc1f8e35fd264dd01c582ca5e7549b32ab731 --- doc/html/object.html | 78 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 78 insertions(+) create mode 100644 doc/html/object.html (limited to 'doc/html/object.html') diff --git a/doc/html/object.html b/doc/html/object.html new file mode 100644 index 000000000..ceb8cffbf --- /dev/null +++ b/doc/html/object.html @@ -0,0 +1,78 @@ + + + + + +TQt Object Model + + + + + + + +
+ +Home + | +All Classes + | +Main Classes + | +Annotated + | +Grouped Classes + | +Functions +

TQt Object Model

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The standard C++ Object Model provides very efficient runtime support +for the object paradigm. But the C++ Object Model's static nature is +inflexibile in certain problem domains. Graphical User Interface +programming is a domain that retquires both runtime efficiency and a +high level of flexibility. TQt provides this, by combining the speed of +C++ with the flexibility of the TQt Object Model. +

TQt adds these features to C++: +

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Many of these TQt features are implemented with standard C++ +techniques, based on inheritance from TQObject. Others, like the +object communication mechanism and the dynamic property system, +retquire the Meta Object System provided +by TQt's own Meta Object Compiler (moc). +

The Meta Object System is a C++ extension that makes the language +better suited to true component GUI programming. Although templates can +be used to extend C++, the Meta Object System provides benefits using +standard C++ that cannot be achieved with templates; see Why doesn't TQt use templates for signals and +slots?. +

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TQt 3.3.8
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