From c740211ffba3330d951f4c3ddefea8edf23a01cd Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Tue, 7 May 2013 21:58:34 -0500 Subject: Automated update from Qt3 --- src/canvas/qcanvas.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/canvas') diff --git a/src/canvas/qcanvas.cpp b/src/canvas/qcanvas.cpp index a8b348b94..d5eceae9b 100644 --- a/src/canvas/qcanvas.cpp +++ b/src/canvas/qcanvas.cpp @@ -2522,7 +2522,7 @@ static bool collision_double_dispatch( const TQCanvasSprite* s1, which will accept an integer frame number to retrieve the coordinates of a particular frame. - TQCanvasSprite draws very tquickly, at the expense of memory. + TQCanvasSprite draws very quickly, at the expense of memory. The current frame's image can be drawn on a painter with draw(). @@ -3749,7 +3749,7 @@ TQSize TQCanvasView::sizeHint() const to maximize efficiency, but the polygon must \e definitely be contained completely within the polygonal area. Calculating the exact requirements is usually difficult, but if you allow a small - overestimate it can be easy and tquick, while still getting almost + overestimate it can be easy and quick, while still getting almost all of TQCanvasPolygonalItem's speed. Note that all subclasses \e must call hide() in their destructor -- cgit v1.2.1