<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/include/ntqwmatrix.h:1 --> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <title>ntqwmatrix.h Include File</title> <style type="text/css"><!-- fn { margin-left: 1cm; text-indent: -1cm; } a:link { color: #004faf; text-decoration: none } a:visited { color: #672967; text-decoration: none } body { background: #ffffff; color: black; } --></style> </head> <body> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tr bgcolor="#E5E5E5"> <td valign=center> <a href="index.html"> <font color="#004faf">Home</font></a> | <a href="classes.html"> <font color="#004faf">All Classes</font></a> | <a href="mainclasses.html"> <font color="#004faf">Main Classes</font></a> | <a href="annotated.html"> <font color="#004faf">Annotated</font></a> | <a href="groups.html"> <font color="#004faf">Grouped Classes</font></a> | <a href="functions.html"> <font color="#004faf">Functions</font></a> </td> <td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>ntqwmatrix.h</h1> <p>This is the verbatim text of the ntqwmatrix.h include file. It is provided only for illustration; the copyright remains with Trolltech. <hr> <pre> /**************************************************************************** ** $Id: qt/ntqwmatrix.h 3.3.8 edited Jan 11 14:38 $ ** ** Definition of TQWMatrix class ** ** Created : 941020 ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of the kernel module of the TQt GUI Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License versions 2.0 or 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Alternatively you may (at your option) use any ** later version of the GNU General Public License if such license has ** been publicly approved by Trolltech ASA (or its successors, if any) ** and the KDE Free TQt Foundation. ** ** Please review the following information to ensure GNU General ** Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/. ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** This file may be used under the terms of the Q Public License as ** defined by Trolltech ASA and appearing in the file LICENSE.TQPL ** included in the packaging of this file. Licensees holding valid TQt ** Commercial licenses may use this file in accordance with the TQt ** Commercial License Agreement provided with the Software. ** ** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, ** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted ** herein. ** **********************************************************************/ #ifndef TQWMATRIX_H #define TQWMATRIX_H #ifndef QT_H #include "ntqwindowdefs.h" #include "ntqpointarray.h" #include "ntqrect.h" #include "ntqregion.h" #endif // QT_H #ifndef TQT_NO_WMATRIX class TQ_EXPORT TQWMatrix // 2D transform matrix { public: TQWMatrix(); TQWMatrix( double m11, double m12, double m21, double m22, double dx, double dy ); void setMatrix( double m11, double m12, double m21, double m22, double dx, double dy ); double m11() const { return _m11; } double m12() const { return _m12; } double m21() const { return _m21; } double m22() const { return _m22; } double dx() const { return _dx; } double dy() const { return _dy; } void map( int x, int y, int *tx, int *ty ) const; void map( double x, double y, double *tx, double *ty ) const; TQRect mapRect( const TQRect & ) const; TQPoint map( const TQPoint &p ) const { return operator *( p ); } TQRect map( const TQRect &r ) const { return mapRect ( r ); } TQPointArray map( const TQPointArray &a ) const { return operator * ( a ); } TQRegion map( const TQRegion &r ) const { return operator *( r ); } TQRegion mapToRegion( const TQRect &r ) const { return operator *( r ); } TQPointArray mapToPolygon( const TQRect &r ) const; void reset(); bool isIdentity() const; TQWMatrix &translate( double dx, double dy ); TQWMatrix &scale( double sx, double sy ); TQWMatrix &shear( double sh, double sv ); TQWMatrix &rotate( double a ); bool isInvertible() const { return (_m11*_m22 - _m12*_m21) != 0; } double det() const { return _m11*_m22 - _m12*_m21; } TQWMatrix invert( bool * = 0 ) const; bool operator==( const TQWMatrix & ) const; bool operator!=( const TQWMatrix & ) const; TQWMatrix &operator*=( const TQWMatrix & ); /* we use matrix multiplication semantics here */ TQPoint operator * (const TQPoint & ) const; TQRegion operator * (const TQRect & ) const; TQRegion operator * (const TQRegion & ) const; TQPointArray operator * ( const TQPointArray &a ) const; enum TransformationMode { Points, Areas }; static void setTransformationMode( TQWMatrix::TransformationMode m ); static TransformationMode transformationMode(); private: double _m11, _m12; double _m21, _m22; double _dx, _dy; }; TQ_EXPORT TQWMatrix operator*( const TQWMatrix &, const TQWMatrix & ); /***************************************************************************** TQWMatrix stream functions *****************************************************************************/ TQ_EXPORT TQDataStream &operator<<( TQDataStream &, const TQWMatrix & ); TQ_EXPORT TQDataStream &operator>>( TQDataStream &, TQWMatrix & ); #endif // TQT_NO_WMATRIX #endif // TQWMATRIX_H </pre> <!-- eof --> <p><address><hr><div align=center> <table width=100% cellspacing=0 border=0><tr> <td>Copyright © 2007 <a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a> <td align=right><div align=right>TQt 3.3.8</div> </table></div></address></body> </html>