/**************************************************************************** ** ** Implementation of TQObject class ** ** Created : 930418 ** ** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved. ** ** This file is part of the kernel module of the TQt GUI Toolkit. ** ** This file may be used under the terms of the GNU General ** Public License versions 2.0 or 3.0 as published by the Free ** Software Foundation and appearing in the files LICENSE.GPL2 ** and LICENSE.GPL3 included in the packaging of this file. ** Alternatively you may (at your option) use any later version ** of the GNU General Public License if such license has been ** publicly approved by Trolltech ASA (or its successors, if any) ** and the KDE Free TQt Foundation. ** ** Please review the following information to ensure GNU General ** Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/. ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** This file may be used under the terms of the Q Public License as ** defined by Trolltech ASA and appearing in the file LICENSE.TQPL ** included in the packaging of this file. Licensees holding valid TQt ** Commercial licenses may use this file in accordance with the TQt ** Commercial License Agreement provided with the Software. ** ** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, ** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted ** herein. ** **********************************************************************/ #include "ntqvariant.h" #include "ntqapplication.h" #include "ntqobject.h" #include "ntqobjectlist.h" #include "ntqsignalslotimp.h" #include "ntqregexp.h" #include "ntqmetaobject.h" #include #include "qucomextra_p.h" #include "ntqptrvector.h" #ifdef QT_THREAD_SUPPORT #include "ntqmutex.h" #include #include "ntqthread.h" #endif #include #include #ifndef QT_NO_USERDATA class TQObjectPrivate : public TQPtrVector #else class TQObjectPrivate { #endif { public: #ifndef QT_NO_USERDATA TQObjectPrivate( uint s ) : TQPtrVector(s) { ownThread = NULL; disableThreadPostedEvents = false; setAutoDelete( TRUE ); } #endif TQThread* ownThread; TQMutex* senderObjectListMutex; TQMutex* childObjectListMutex; bool disableThreadPostedEvents; }; #if defined(QT_THREAD_SUPPORT) void TQObject::moveToThread_helper(TQThread *targetThread) { TQEvent e(TQEvent::ThreadChange); TQApplication::sendEvent(this, &e); #ifdef QT_THREAD_SUPPORT TQMutexLocker locker( d->childObjectListMutex ); #endif // QT_THREAD_SUPPORT if (childObjects) { TQObject *child; TQObjectListIt it(*childObjects); while ( (child=it.current()) ) { ++it; child->moveToThread_helper(targetThread); } } } void TQObject::setThreadObject_helper(TQThread *targetThread) { d->ownThread = targetThread; #ifdef QT_THREAD_SUPPORT TQMutexLocker locker( d->childObjectListMutex ); #endif // QT_THREAD_SUPPORT if (childObjects) { TQObject *child; TQObjectListIt it(*childObjects); while ( (child=it.current()) ) { ++it; child->setThreadObject_helper(targetThread); } } } /*! Changes the thread affinity for this object and its children. The object cannot be moved if it has a parent. Event processing will continue in the \a targetThread. To move an object to the main thread, pass TQApplication::guiThread() as the \a targetThread. Note that all active timers for the object will be reset. The timers are first stopped in the current thread and restarted (with the same interval) in the \a targetThread. As a result, constantly moving an object between threads can postpone timer events indefinitely. \sa contextThreadObject() */ void TQObject::moveToThread(TQThread *targetThread) { #ifdef QT_THREAD_SUPPORT TQMutexLocker locker( TQApplication::tqt_mutex ); #endif // QT_THREAD_SUPPORT if (parentObj) { #if defined(QT_DEBUG) tqWarning( "TQObject::moveToThread: Cannot move objects with a parent" ); #endif return; } if (isWidget) { #if defined(QT_DEBUG) tqWarning( "TQObject::moveToThread: Widgets cannot be moved to a new thread" ); #endif return; } TQThread *objectThread = contextThreadObject(); TQThread *currentThread = TQThread::currentThreadObject(); if (objectThread != currentThread) { #if defined(QT_DEBUG) tqWarning( "TQObject::moveToThread: Current thread is not the object's thread" ); #endif return; } if (objectThread == targetThread) { return; } moveToThread_helper(targetThread); setThreadObject_helper(targetThread); } /*! Changes the way cross thread signals are handled If disable is FALSE, signals emitted from one thread will be posted to any other connected threads' event loops (default). If disable is TRUE, calls to emit from one thread will immediately execute slots in another thread. This mode of operation is inherently unsafe and is provided solely to support thread management by a third party application. */ void TQObject::disableThreadPostedEvents(bool disable) { if ( !d ) { d = new TQObjectPrivate(0); } d->ownThread = TQThread::currentThreadObject(); d->disableThreadPostedEvents = disable; } #endif class TQSenderObjectList : public TQObjectList, public TQShared { public: TQSenderObjectList(); ~TQSenderObjectList(); public: TQObject *currentSender; TQMutex *listMutex; }; TQSenderObjectList::TQSenderObjectList() : currentSender( 0 ) { listMutex = new TQMutex( TRUE ); } TQSenderObjectList::~TQSenderObjectList() { delete listMutex; } class Q_EXPORT TQMetaCallEvent : public TQEvent { public: enum MetaCallType { MetaCallEmit = 0, MetaCallInvoke = 1 }; public: TQMetaCallEvent(int id, TQObject *sender, TQUObject *data, MetaCallType type); ~TQMetaCallEvent(); inline int id() const { return id_; } inline TQObject *sender() const { return sender_; } inline TQUObject *data() const { return data_; } inline MetaCallType type() const { return type_; } private: const int id_; TQObject *sender_; TQUObject *data_; const MetaCallType type_; }; /*! \internal */ TQMetaCallEvent::TQMetaCallEvent(int id, TQObject *sender, TQUObject *data, MetaCallType type) :TQEvent(MetaCall), id_(id), sender_(sender), data_(data), type_(type) { } /*! \internal */ TQMetaCallEvent::~TQMetaCallEvent() { } /*! \class TQt ntqnamespace.h \brief The TQt class is a namespace for miscellaneous identifiers that need to be global-like. \ingroup misc Normally, you can ignore this class. TQObject and a few other classes inherit it, so all the identifiers in the TQt namespace are normally usable without qualification. However, you may occasionally need to say \c TQt::black instead of just \c black, particularly in static utility functions (such as many class factories). */ /*! \enum TQt::Orientation This type is used to signify an object's orientation. \value Horizontal \value Vertical Orientation is used with TQScrollBar for example. */ /*! \class TQObject ntqobject.h \brief The TQObject class is the base class of all TQt objects. \ingroup objectmodel \mainclass \reentrant TQObject is the heart of the \link object.html TQt object model. \endlink The central feature in this model is a very powerful mechanism for seamless object communication called \link signalsandslots.html signals and slots \endlink. You can connect a signal to a slot with connect() and destroy the connection with disconnect(). To avoid never ending notification loops you can temporarily block signals with blockSignals(). The protected functions connectNotify() and disconnectNotify() make it possible to track connections. TQObjects organize themselves in object trees. When you create a TQObject with another object as parent, the object will automatically do an insertChild() on the parent and thus show up in the parent's children() list. The parent takes ownership of the object i.e. it will automatically delete its children in its destructor. You can look for an object by name and optionally type using child() or queryList(), and get the list of tree roots using objectTrees(). Every object has an object name() and can report its className() and whether it inherits() another class in the TQObject inheritance hierarchy. When an object is deleted, it emits a destroyed() signal. You can catch this signal to avoid dangling references to TQObjects. The TQGuardedPtr class provides an elegant way to use this feature. TQObjects can receive events through event() and filter the events of other objects. See installEventFilter() and eventFilter() for details. A convenience handler, childEvent(), can be reimplemented to catch child events. Last but not least, TQObject provides the basic timer support in TQt; see TQTimer for high-level support for timers. Notice that the TQ_OBJECT macro is mandatory for any object that implements signals, slots or properties. You also need to run the \link moc.html moc program (Meta Object Compiler) \endlink on the source file. We strongly recommend the use of this macro in \e all subclasses of TQObject regardless of whether or not they actually use signals, slots and properties, since failure to do so may lead certain functions to exhibit undefined behaviour. All TQt widgets inherit TQObject. The convenience function isWidgetType() returns whether an object is actually a widget. It is much faster than inherits( "TQWidget" ). Some TQObject functions, e.g. children(), objectTrees() and queryList() return a TQObjectList. A TQObjectList is a TQPtrList of TQObjects. TQObjectLists support the same operations as TQPtrLists and have an iterator class, TQObjectListIt. */ // // Remove white space from SIGNAL and SLOT names. // Internal for TQObject::connect() and TQObject::disconnect() // static inline bool isIdentChar( char x ) { // Avoid bug in isalnum return x == '_' || (x >= '0' && x <= '9') || (x >= 'a' && x <= 'z') || (x >= 'A' && x <= 'Z'); } static inline bool isSpace( char x ) { #if defined(Q_CC_BOR) /* Borland C++ 4.5 has a weird isspace() bug. isspace() usually works, but not here. This implementation is sufficient for our internal use: rmWS() */ return (uchar) x <= 32; #else return isspace( (uchar) x ); #endif } static TQCString qt_rmWS( const char *s ) { TQCString result( tqstrlen(s)+1 ); char *d = result.data(); char last = 0; while( *s && isSpace(*s) ) // skip leading space s++; while ( *s ) { while ( *s && !isSpace(*s) ) last = *d++ = *s++; while ( *s && isSpace(*s) ) s++; if ( *s && isIdentChar(*s) && isIdentChar(last) ) last = *d++ = ' '; } *d = '\0'; result.truncate( (int)(d - result.data()) ); int void_pos = result.find("(void)"); if ( void_pos >= 0 ) result.remove( void_pos+1, (uint)strlen("void") ); return result; } // Event functions, implemented in qapplication_xxx.cpp int qStartTimer( int interval, TQObject *obj ); bool qKillTimer( int id ); bool qKillTimer( TQObject *obj ); static void removeObjFromList( TQObjectList *objList, const TQObject *obj, bool single=FALSE ) { if ( !objList ) { return; } int index = objList->findRef( obj ); while ( index >= 0 ) { objList->remove(); if ( single ) return; index = objList->findNextRef( obj ); } } /*! \relates TQObject Returns a pointer to the object named \a name that inherits \a type and with a given \a parent. Returns 0 if there is no such child. \code TQListBox *c = (TQListBox *) tqt_find_obj_child( myWidget, "TQListBox", "my list box" ); if ( c ) c->insertItem( "another string" ); \endcode */ void *tqt_find_obj_child( TQObject *parent, const char *type, const char *name ) { const TQObjectList *list = parent->children(); if ( list ) { TQObjectListIt it( *list ); TQObject *obj; while ( (obj = it.current()) ) { ++it; if ( qstrcmp(name,obj->name()) == 0 && obj->inherits(type) ) return obj; } } return 0; } #ifdef QT_THREAD_SUPPORT /*! Returns a pointer to the TQThread* associated with the current thread affinity of this object. \sa moveToThread() */ TQThread* TQObject::contextThreadObject() const { return d->ownThread; } #endif #ifndef QT_NO_PRELIMINARY_SIGNAL_SPY /* Preliminary signal spy */ Q_EXPORT TQObject* tqt_preliminary_signal_spy = 0; static TQObject* qt_spy_signal_sender = 0; static void qt_spy_signal( TQObject* sender, int signal, TQUObject* o ) { TQMetaObject* mo = sender->metaObject(); while ( mo && signal - mo->signalOffset() < 0 ) mo = mo->superClass(); if ( !mo ) return; const TQMetaData* sigData = mo->signal( signal - mo->signalOffset() ); if ( !sigData ) return; TQCString s; mo = sender->metaObject(); while ( mo ) { s.sprintf( "%s_%s", mo->className(), sigData->name ); int slot = tqt_preliminary_signal_spy->metaObject()->findSlot( s, TRUE ); if ( slot >= 0 ) { #ifdef QT_THREAD_SUPPORT // protect access to qt_spy_signal_sender void * const address = &qt_spy_signal_sender; TQMutexLocker locker( tqt_global_mutexpool ? tqt_global_mutexpool->get( address ) : 0 ); #endif // QT_THREAD_SUPPORT TQObject* old_sender = qt_spy_signal_sender; qt_spy_signal_sender = sender; tqt_preliminary_signal_spy->tqt_invoke( slot, o ); qt_spy_signal_sender = old_sender; break; } mo = mo->superClass(); } } /* End Preliminary signal spy */ #endif // QT_NO_PRELIMINARY_SIGNAL_SPY static TQObjectList* object_trees = 0; #ifdef QT_THREAD_SUPPORT static TQMutex *obj_trees_mutex = 0; #endif static void cleanup_object_trees() { delete object_trees; object_trees = 0; #ifdef QT_THREAD_SUPPORT delete obj_trees_mutex; obj_trees_mutex = 0; #endif } static void ensure_object_trees() { object_trees = new TQObjectList; tqAddPostRoutine( cleanup_object_trees ); } static void insert_tree( TQObject* obj ) { #ifdef QT_THREAD_SUPPORT if ( !obj_trees_mutex ) obj_trees_mutex = new TQMutex(); TQMutexLocker locker( obj_trees_mutex ); #endif if ( !object_trees ) ensure_object_trees(); object_trees->insert(0, obj ); } static void remove_tree( TQObject* obj ) { if ( object_trees ) { #ifdef QT_THREAD_SUPPORT TQMutexLocker locker( obj_trees_mutex ); #endif object_trees->removeRef( obj ); } } /*! \internal TQt compatibility function */ TQObjectList TQObject::childrenListObject() { if (children()) return *(children()); else return TQObjectList(); } /*! \internal TQt compatibility function */ const TQObjectList TQObject::childrenListObject() const { if (children()) return *(children()); else return TQObjectList(); } /*! \internal TQt compatibility function */ const TQObjectList TQObject::objectTreesListObject() { if (objectTrees()) return *(objectTrees()); else return TQObjectList(); } /***************************************************************************** TQObject member functions *****************************************************************************/ /*! Constructs an object called \a name with parent object, \a parent. The parent of an object may be viewed as the object's owner. For instance, a \link TQDialog dialog box\endlink is the parent of the "OK" and "Cancel" buttons it contains. The destructor of a parent object destroys all child objects. Setting \a parent to 0 constructs an object with no parent. If the object is a widget, it will become a top-level window. The object name is some text that can be used to identify a TQObject. It's particularly useful in conjunction with \link designer-manual.book TQt Designer\endlink. You can find an object by name (and type) using child(). To find several objects use queryList(). \sa parent(), name(), child(), queryList() */ TQObject::TQObject( TQObject *parent, const char *name ) : isSignal( FALSE ), // assume not a signal object isWidget( FALSE ), // assume not a widget object pendTimer( FALSE ), // no timers yet blockSig( FALSE ), // not blocking signals wasDeleted( FALSE ), // double-delete catcher isTree( FALSE ), // no tree yet objname( name ? tqstrdup(name) : 0 ), // set object name parentObj( 0 ), // no parent yet. It is set by insertChild() childObjects( 0 ), // no children yet connections( 0 ), // no connections yet senderObjects( 0 ), // no signals connected yet eventFilters( 0 ), // no filters installed postedEvents( 0 ), // no events posted d( 0 ) { if ( !d ) { d = new TQObjectPrivate(0); } d->ownThread = TQThread::currentThreadObject(); d->senderObjectListMutex = new TQMutex( TRUE ); d->childObjectListMutex = new TQMutex( TRUE ); if ( !metaObj ) { // will create object dict (void) staticMetaObject(); } if ( parent ) { // add object to parent parent->insertChild( this ); } else { insert_tree( this ); isTree = TRUE; } } /*! Destroys the object, deleting all its child objects. All signals to and from the object are automatically disconnected. \warning All child objects are deleted. If any of these objects are on the stack or global, sooner or later your program will crash. We do not recommend holding pointers to child objects from outside the parent. If you still do, the TQObject::destroyed() signal gives you an opportunity to detect when an object is destroyed. \warning Deleting a TQObject while pending events are waiting to be delivered can cause a crash. You must not delete the TQObject directly from a thread that is not the GUI thread. Use the TQObject::deleteLater() method instead, which will cause the event loop to delete the object after all pending events have been delivered to the object. */ TQObject::~TQObject() { if ( wasDeleted ) { #if defined(QT_DEBUG) tqWarning( "Double TQObject deletion detected." ); #endif return; } if (tqApp) { TQEvent destroyEvent(TQEvent::Destroy); tqApp->notify(this, &destroyEvent); } wasDeleted = 1; blockSig = 0; // unblock signals to keep TQGuardedPtr happy emit destroyed( this ); emit destroyed(); if ( objname ) { delete [] (char*)objname; } objname = 0; if ( pendTimer ) { // might be pending timers qKillTimer( this ); } TQApplication::removePostedEvents( this ); if ( isTree ) { remove_tree( this ); // remove from global root list isTree = FALSE; } if ( parentObj ) // remove it from parent object parentObj->removeChild( this ); register TQObject *obj; if ( senderObjects ) { // disconnect from senders TQSenderObjectList *tmp = senderObjects; senderObjects = 0; obj = tmp->first(); while ( obj ) { // for all senders... obj->disconnect( this ); obj = tmp->next(); } if ( tmp->deref() ) delete tmp; } if ( connections ) { // disconnect receivers for ( int i = 0; i < (int) connections->size(); i++ ) { TQConnectionList* clist = (*connections)[i]; // for each signal... if ( !clist ) continue; register TQConnection *c; TQConnectionListIt cit(*clist); while( (c=cit.current()) ) { // for each connected slot... ++cit; if ( (obj=c->object()) ) { removeObjFromList( obj->senderObjects, this ); } } } delete connections; connections = 0; } if ( eventFilters ) { delete eventFilters; eventFilters = 0; } if ( childObjects ) { // delete children objects TQObjectListIt it(*childObjects); while ( (obj=it.current()) ) { ++it; obj->parentObj = 0; childObjects->removeRef( obj ); delete obj; } delete childObjects; } #ifdef QT_THREAD_SUPPORT delete d->childObjectListMutex; delete d->senderObjectListMutex; #endif // QT_THREAD_SUPPORT delete d; } /*! \fn TQMetaObject *TQObject::metaObject() const Returns a pointer to the meta object of this object. A meta object contains information about a class that inherits TQObject, e.g. class name, superclass name, properties, signals and slots. Every class that contains the TQ_OBJECT macro will also have a meta object. The meta object information is required by the signal/slot connection mechanism and the property system. The functions isA() and inherits() also make use of the meta object. */ /*! \fn const char *TQObject::className() const Returns the class name of this object. This function is generated by the \link metaobjects.html Meta Object Compiler. \endlink \warning This function will return the wrong name if the class definition lacks the TQ_OBJECT macro. \sa name(), inherits(), isA(), isWidgetType() */ /*! Returns TRUE if this object is an instance of the class \a clname; otherwise returns FALSE. Example: \code TQTimer *t = new TQTimer; // TQTimer inherits TQObject t->isA( "TQTimer" ); // returns TRUE t->isA( "TQObject" ); // returns FALSE \endcode \sa inherits() metaObject() */ bool TQObject::isA( const char *clname ) const { return qstrcmp( clname, className() ) == 0; } /*! Returns TRUE if this object is an instance of a class that inherits \a clname, and \a clname inherits TQObject; otherwise returns FALSE. A class is considered to inherit itself. Example: \code TQTimer *t = new TQTimer; // TQTimer inherits TQObject t->inherits( "TQTimer" ); // returns TRUE t->inherits( "TQObject" ); // returns TRUE t->inherits( "TQButton" ); // returns FALSE // TQScrollBar inherits TQWidget and TQRangeControl TQScrollBar *s = new TQScrollBar( 0 ); s->inherits( "TQWidget" ); // returns TRUE s->inherits( "TQRangeControl" ); // returns FALSE \endcode (\l TQRangeControl is not a TQObject.) \sa isA(), metaObject() */ bool TQObject::inherits( const char *clname ) const { return metaObject()->inherits( clname ); } /*! \internal Returns TRUE if \a object inherits \a superClass within the meta object inheritance chain; otherwise returns FALSE. \sa inherits() */ void *tqt_inheritedBy( TQMetaObject *superClass, const TQObject *object ) { if (!object) return 0; register TQMetaObject *mo = object->metaObject(); while (mo) { if (mo == superClass) return (void*)object; mo = mo->superClass(); } return 0; } /*! \property TQObject::name \brief the name of this object You can find an object by name (and type) using child(). You can find a set of objects with queryList(). The object name is set by the constructor or by the setName() function. The object name is not very useful in the current version of TQt, but will become increasingly important in the future. If the object does not have a name, the name() function returns "unnamed", so printf() (used in tqDebug()) will not be asked to output a null pointer. If you want a null pointer to be returned for unnamed objects, you can call name( 0 ). \code tqDebug( "MyClass::setPrecision(): (%s) invalid precision %f", name(), newPrecision ); \endcode \sa className(), child(), queryList() */ const char * TQObject::name() const { // If you change the name here, the builder will be broken return objname ? objname : "unnamed"; } /*! Sets the object's name to \a name. */ void TQObject::setName( const char *name ) { if ( objname ) delete [] (char*) objname; objname = name ? tqstrdup(name) : 0; } /*! \overload Returns the name of this object, or \a defaultName if the object does not have a name. */ const char * TQObject::name( const char * defaultName ) const { return objname ? objname : defaultName; } /*! Searches the children and optionally grandchildren of this object, and returns a child that is called \a objName that inherits \a inheritsClass. If \a inheritsClass is 0 (the default), any class matches. If \a recursiveSearch is TRUE (the default), child() performs a depth-first search of the object's children. If there is no such object, this function returns 0. If there are more than one, the first one found is retured; if you need all of them, use queryList(). */ TQObject* TQObject::child( const char *objName, const char *inheritsClass, bool recursiveSearch ) { const TQObjectList *list = children(); if ( !list ) return 0; bool onlyWidgets = ( inheritsClass && qstrcmp( inheritsClass, "TQWidget" ) == 0 ); TQObjectListIt it( *list ); TQObject *obj; while ( ( obj = it.current() ) ) { ++it; if ( onlyWidgets ) { if ( obj->isWidgetType() && ( !objName || qstrcmp( objName, obj->name() ) == 0 ) ) break; } else if ( ( !inheritsClass || obj->inherits(inheritsClass) ) && ( !objName || qstrcmp( objName, obj->name() ) == 0 ) ) break; if ( recursiveSearch && (obj = obj->child( objName, inheritsClass, recursiveSearch ) ) ) break; } return obj; } /*! \internal */ TQUObject* deepCopyTQUObjectArray(TQUObject* origArray) { TQUObject* newArray; int count = 0; while (!((origArray+count)->isLastObject)) { count++; } count++; newArray = (TQUObject*)malloc(sizeof(TQUObject)*count); for (int i=0; ideepCopy(newArray+i); } return newArray; } /*! \internal */ void destroyDeepCopiedTQUObjectArray(TQUObject* uArray) { int count = 0; while (!((uArray+count)->isLastObject)) { count++; } count++; for (int i=0; i~TQUObject(); } free(uArray); } /*! \fn bool TQObject::isWidgetType() const Returns TRUE if the object is a widget; otherwise returns FALSE. Calling this function is equivalent to calling inherits("TQWidget"), except that it is much faster. */ /*! \fn bool TQObject::highPriority() const Returns TRUE if the object is a high-priority object, or FALSE if it is a standard-priority object. High-priority objects are placed first in TQObject's list of children on the assumption that they will be referenced very often. */ /*! This virtual function receives events to an object and should return TRUE if the event \a e was recognized and processed. The event() function can be reimplemented to customize the behavior of an object. \sa installEventFilter(), timerEvent(), TQApplication::sendEvent(), TQApplication::postEvent(), TQWidget::event() */ bool TQObject::event( TQEvent *e ) { #if defined(QT_CHECK_NULL) if ( e == 0 ) { tqWarning( "TQObject::event: Null events are not permitted" ); } #endif if ( wasDeleted ) { return TRUE; } if ( eventFilters ) { // try filters if ( activate_filters(e) ) { // stopped by a filter return TRUE; } } switch ( e->type() ) { case TQEvent::Timer: timerEvent( (TQTimerEvent*)e ); return TRUE; case TQEvent::ChildInserted: case TQEvent::ChildRemoved: childEvent( (TQChildEvent*)e ); return TRUE; case TQEvent::DeferredDelete: delete this; return TRUE; case TQEvent::MetaCall: { TQMetaCallEvent* metaEvent = dynamic_cast(e); if (metaEvent) { if ((d->disableThreadPostedEvents) || (d->ownThread == TQThread::currentThreadObject())) { TQSenderObjectList* sol; TQObject* oldSender = 0; sol = senderObjects; #ifdef QT_THREAD_SUPPORT sol->listMutex->lock(); #endif // QT_THREAD_SUPPORT if ( sol ) { oldSender = sol->currentSender; sol->ref(); sol->currentSender = metaEvent->sender(); } #ifdef QT_THREAD_SUPPORT sol->listMutex->unlock(); #endif // QT_THREAD_SUPPORT TQUObject *o = metaEvent->data(); if (metaEvent->type() == TQMetaCallEvent::MetaCallEmit) { tqt_emit( metaEvent->id(), o ); } if (metaEvent->type() == TQMetaCallEvent::MetaCallInvoke) { tqt_invoke( metaEvent->id(), o ); } #ifdef QT_THREAD_SUPPORT sol->listMutex->lock(); #endif // QT_THREAD_SUPPORT if (sol ) { sol->currentSender = oldSender; if ( sol->deref() ) { sol->listMutex->unlock(); delete sol; sol = NULL; } } #ifdef QT_THREAD_SUPPORT if (sol) sol->listMutex->unlock(); #endif // QT_THREAD_SUPPORT } else { tqWarning("TQObject: Ignoring metacall event from non-owning thread"); } destroyDeepCopiedTQUObjectArray(metaEvent->data()); } } default: if ( e->type() >= TQEvent::User ) { customEvent( (TQCustomEvent*) e ); return TRUE; } break; } return FALSE; } /*! This event handler can be reimplemented in a subclass to receive timer events for the object. TQTimer provides a higher-level interface to the timer functionality, and also more general information about timers. \sa startTimer(), killTimer(), killTimers(), event() */ void TQObject::timerEvent( TQTimerEvent * ) { } /*! This event handler can be reimplemented in a subclass to receive child events. Child events are sent to objects when children are inserted or removed. Note that events with TQEvent::type() \c TQEvent::ChildInserted are posted (with \l{TQApplication::postEvent()}) to make sure that the child's construction is completed before this function is called. If a child is removed immediately after it is inserted, the \c ChildInserted event may be suppressed, but the \c ChildRemoved event will always be sent. In such cases it is possible that there will be a \c ChildRemoved event without a corresponding \c ChildInserted event. If you change state based on \c ChildInserted events, call TQWidget::constPolish(), or do \code TQApplication::sendPostedEvents( this, TQEvent::ChildInserted ); \endcode in functions that depend on the state. One notable example is TQWidget::sizeHint(). \sa event(), TQChildEvent */ void TQObject::childEvent( TQChildEvent * ) { } /*! This event handler can be reimplemented in a subclass to receive custom events. Custom events are user-defined events with a type value at least as large as the "User" item of the \l TQEvent::Type enum, and is typically a TQCustomEvent or TQCustomEvent subclass. \sa event(), TQCustomEvent */ void TQObject::customEvent( TQCustomEvent * ) { } /*! Filters events if this object has been installed as an event filter for the \a watched object. In your reimplementation of this function, if you want to filter the event \a e, out, i.e. stop it being handled further, return TRUE; otherwise return FALSE. Example: \code class MyMainWindow : public TQMainWindow { public: MyMainWindow( TQWidget *parent = 0, const char *name = 0 ); protected: bool eventFilter( TQObject *obj, TQEvent *ev ); private: TQTextEdit *textEdit; }; MyMainWindow::MyMainWindow( TQWidget *parent, const char *name ) : TQMainWindow( parent, name ) { textEdit = new TQTextEdit( this ); setCentralWidget( textEdit ); textEdit->installEventFilter( this ); } bool MyMainWindow::eventFilter( TQObject *obj, TQEvent *ev ) { if ( obj == textEdit ) { if ( e->type() == TQEvent::KeyPress ) { TQKeyEvent *k = (TQKeyEvent*)ev; tqDebug( "Ate key press %d", k->key() ); return TRUE; } else { return FALSE; } } else { // pass the event on to the parent class return TQMainWindow::eventFilter( obj, ev ); } } \endcode Notice in the example above that unhandled events are passed to the base class's eventFilter() function, since the base class might have reimplemented eventFilter() for its own internal purposes. \warning If you delete the receiver object in this function, be sure to return TRUE. Otherwise, TQt will forward the event to the deleted object and the program might crash. \sa installEventFilter() */ bool TQObject::eventFilter( TQObject * /* watched */, TQEvent * /* e */ ) { return FALSE; } /*! \internal Activates all event filters for this object. This function is normally called from TQObject::event() or TQWidget::event(). */ bool TQObject::activate_filters( TQEvent *e ) { if ( !eventFilters ) // no event filter return FALSE; TQObjectListIt it( *eventFilters ); register TQObject *obj = it.current(); while ( obj ) { // send to all filters ++it; // until one returns TRUE if ( obj->eventFilter(this,e) ) { return TRUE; } obj = it.current(); } return FALSE; // don't do anything with it } /*! \fn bool TQObject::signalsBlocked() const Returns TRUE if signals are blocked; otherwise returns FALSE. Signals are not blocked by default. \sa blockSignals() */ /*! Blocks signals if \a block is TRUE, or unblocks signals if \a block is FALSE. Emitted signals disappear into hyperspace if signals are blocked. Note that the destroyed() signals will be emitted even if the signals for this object have been blocked. */ void TQObject::blockSignals( bool block ) { blockSig = block; } // // The timer flag hasTimer is set when startTimer is called. // It is not reset when killing the timer because more than // one timer might be active. // /*! Starts a timer and returns a timer identifier, or returns zero if it could not start a timer. A timer event will occur every \a interval milliseconds until killTimer() or killTimers() is called. If \a interval is 0, then the timer event occurs once every time there are no more window system events to process. The virtual timerEvent() function is called with the TQTimerEvent event parameter class when a timer event occurs. Reimplement this function to get timer events. If multiple timers are running, the TQTimerEvent::timerId() can be used to find out which timer was activated. Example: \code class MyObject : public TQObject { TQ_OBJECT public: MyObject( TQObject *parent = 0, const char *name = 0 ); protected: void timerEvent( TQTimerEvent * ); }; MyObject::MyObject( TQObject *parent, const char *name ) : TQObject( parent, name ) { startTimer( 50 ); // 50-millisecond timer startTimer( 1000 ); // 1-second timer startTimer( 60000 ); // 1-minute timer } void MyObject::timerEvent( TQTimerEvent *e ) { tqDebug( "timer event, id %d", e->timerId() ); } \endcode Note that TQTimer's accuracy depends on the underlying operating system and hardware. Most platforms support an accuracy of 20 ms; some provide more. If TQt is unable to deliver the requested number of timer clicks, it will silently discard some. The TQTimer class provides a high-level programming interface with one-shot timers and timer signals instead of events. \sa timerEvent(), killTimer(), killTimers(), TQEventLoop::awake(), TQEventLoop::aboutToBlock() */ int TQObject::startTimer( int interval ) { pendTimer = TRUE; // set timer flag return qStartTimer( interval, (TQObject *)this ); } /*! Kills the timer with timer identifier, \a id. The timer identifier is returned by startTimer() when a timer event is started. \sa timerEvent(), startTimer(), killTimers() */ void TQObject::killTimer( int id ) { qKillTimer( id ); } /*! Kills all timers that this object has started. \warning Using this function can cause hard-to-find bugs: it kills timers started by sub- and superclasses as well as those started by you, which is often not what you want. We recommend using a TQTimer or perhaps killTimer(). \sa timerEvent(), startTimer(), killTimer() */ void TQObject::killTimers() { qKillTimer( this ); } static void objSearch( TQObjectList *result, TQObjectList *list, const char *inheritsClass, bool onlyWidgets, const char *objName, TQRegExp *rx, bool recurse ) { if ( !list || list->isEmpty() ) // nothing to search return; TQObject *obj = list->first(); while ( obj ) { bool ok = TRUE; if ( onlyWidgets ) ok = obj->isWidgetType(); else if ( inheritsClass && !obj->inherits(inheritsClass) ) ok = FALSE; if ( ok ) { if ( objName ) ok = ( qstrcmp(objName,obj->name()) == 0 ); #ifndef QT_NO_REGEXP else if ( rx ) ok = ( rx->search(TQString::fromLatin1(obj->name())) != -1 ); #endif } if ( ok ) // match! result->append( obj ); if ( recurse && obj->children() ) objSearch( result, (TQObjectList *)obj->children(), inheritsClass, onlyWidgets, objName, rx, recurse ); obj = list->next(); } } /*! \fn TQObject *TQObject::parent() const Returns a pointer to the parent object. \sa children() */ /*! \fn const TQObjectList *TQObject::children() const Returns a list of child objects, or 0 if this object has no children. The TQObjectList class is defined in the \c ntqobjectlist.h header file. The first child added is the \link TQPtrList::first() first\endlink object in the list and the last child added is the \link TQPtrList::last() last\endlink object in the list, i.e. new children are appended at the end. Note that the list order changes when TQWidget children are \link TQWidget::raise() raised\endlink or \link TQWidget::lower() lowered.\endlink A widget that is raised becomes the last object in the list, and a widget that is lowered becomes the first object in the list. \sa child(), queryList(), parent(), insertChild(), removeChild() */ /*! Returns a pointer to the list of all object trees (their root objects), or 0 if there are no objects. The TQObjectList class is defined in the \c ntqobjectlist.h header file. The most recent root object created is the \link TQPtrList::first() first\endlink object in the list and the first root object added is the \link TQPtrList::last() last\endlink object in the list. \sa children(), parent(), insertChild(), removeChild() */ const TQObjectList *TQObject::objectTrees() { return object_trees; } /*! Searches the children and optionally grandchildren of this object, and returns a list of those objects that are named or that match \a objName and inherit \a inheritsClass. If \a inheritsClass is 0 (the default), all classes match. If \a objName is 0 (the default), all object names match. If \a regexpMatch is TRUE (the default), \a objName is a regular expression that the objects's names must match. The syntax is that of a TQRegExp. If \a regexpMatch is FALSE, \a objName is a string and object names must match it exactly. Note that \a inheritsClass uses single inheritance from TQObject, the way inherits() does. According to inherits(), TQMenuBar inherits TQWidget but not TQMenuData. This does not quite match reality, but is the best that can be done on the wide variety of compilers TQt supports. Finally, if \a recursiveSearch is TRUE (the default), queryList() searches \e{n}th-generation as well as first-generation children. If all this seems a bit complex for your needs, the simpler child() function may be what you want. This somewhat contrived example disables all the buttons in this window: \code TQObjectList *l = topLevelWidget()->queryList( "TQButton" ); TQObjectListIt it( *l ); // iterate over the buttons TQObject *obj; while ( (obj = it.current()) != 0 ) { // for each found object... ++it; ((TQButton*)obj)->setEnabled( FALSE ); } delete l; // delete the list, not the objects \endcode The TQObjectList class is defined in the \c ntqobjectlist.h header file. \warning Delete the list as soon you have finished using it. The list contains pointers that may become invalid at almost any time without notice (as soon as the user closes a window you may have dangling pointers, for example). \sa child() children(), parent(), inherits(), name(), TQRegExp */ TQObjectList *TQObject::queryList( const char *inheritsClass, const char *objName, bool regexpMatch, bool recursiveSearch ) const { TQObjectList *list = new TQObjectList; TQ_CHECK_PTR( list ); bool onlyWidgets = ( inheritsClass && qstrcmp(inheritsClass, "TQWidget") == 0 ); #ifndef QT_NO_REGEXP if ( regexpMatch && objName ) { // regexp matching TQRegExp rx(TQString::fromLatin1(objName)); objSearch( list, (TQObjectList *)children(), inheritsClass, onlyWidgets, 0, &rx, recursiveSearch ); } else #endif { objSearch( list, (TQObjectList *)children(), inheritsClass, onlyWidgets, objName, 0, recursiveSearch ); } return list; } /*! \internal Returns a list of objects/slot pairs that are connected to the \a signal, or 0 if nothing is connected to it. */ TQConnectionList *TQObject::receivers( const char* signal ) const { if ( connections && signal ) { if ( *signal == '2' ) { // tag == 2, i.e. signal TQCString s = qt_rmWS( signal+1 ); return receivers( metaObject()->findSignal( (const char*)s, TRUE ) ); } else { return receivers( metaObject()->findSignal(signal, TRUE ) ); } } return 0; } /*! \internal Returns a list of objects/slot pairs that are connected to the signal, or 0 if nothing is connected to it. */ TQConnectionList *TQObject::receivers( int signal ) const { #ifndef QT_NO_PRELIMINARY_SIGNAL_SPY if ( tqt_preliminary_signal_spy && signal >= 0 ) { if ( !connections ) { TQObject* that = (TQObject*) this; that->connections = new TQSignalVec( signal+1 ); that->connections->setAutoDelete( TRUE ); } if ( !connections->at( signal ) ) { TQConnectionList* clist = new TQConnectionList; clist->setAutoDelete( TRUE ); connections->insert( signal, clist ); return clist; } } #endif if ( connections && signal >= 0 ) return connections->at( signal ); return 0; } /*! Inserts an object \a obj into the list of child objects. \warning This function cannot be used to make one widget the child widget of another widget. Child widgets can only be created by setting the parent widget in the constructor or by calling TQWidget::reparent(). \sa removeChild(), TQWidget::reparent() */ void TQObject::insertChild( TQObject *obj ) { #ifdef QT_THREAD_SUPPORT TQMutexLocker locker( d->childObjectListMutex ); #endif // QT_THREAD_SUPPORT if ( obj->isTree ) { remove_tree( obj ); obj->isTree = FALSE; } if ( obj->parentObj && obj->parentObj != this ) { #if defined(QT_CHECK_STATE) if ( obj->parentObj != this && obj->isWidgetType() ) tqWarning( "TQObject::insertChild: Cannot reparent a widget, " "use TQWidget::reparent() instead" ); #endif obj->parentObj->removeChild( obj ); } if ( !childObjects ) { childObjects = new TQObjectList; TQ_CHECK_PTR( childObjects ); } else if ( obj->parentObj == this ) { #if defined(QT_CHECK_STATE) tqWarning( "TQObject::insertChild: Object %s::%s already in list", obj->className(), obj->name( "unnamed" ) ); #endif return; } obj->parentObj = this; childObjects->append( obj ); TQChildEvent *e = new TQChildEvent( TQEvent::ChildInserted, obj ); TQApplication::postEvent( this, e ); } /*! Removes the child object \a obj from the list of children. \warning This function will not remove a child widget from the screen. It will only remove it from the parent widget's list of children. \sa insertChild(), TQWidget::reparent() */ void TQObject::removeChild( TQObject *obj ) { #ifdef QT_THREAD_SUPPORT TQMutexLocker locker( d->childObjectListMutex ); #endif // QT_THREAD_SUPPORT if ( childObjects && childObjects->removeRef(obj) ) { obj->parentObj = 0; if ( !obj->wasDeleted ) { insert_tree( obj ); // it's a root object now obj->isTree = TRUE; } if ( childObjects->isEmpty() ) { delete childObjects; // last child removed childObjects = 0; // reset children list } // remove events must be sent, not posted!!! TQChildEvent ce( TQEvent::ChildRemoved, obj ); TQApplication::sendEvent( this, &ce ); } } /*! \fn void TQObject::installEventFilter( const TQObject *filterObj ) Installs an event filter \a filterObj on this object. For example: \code monitoredObj->installEventFilter( filterObj ); \endcode An event filter is an object that receives all events that are sent to this object. The filter can either stop the event or forward it to this object. The event filter \a filterObj receives events via its eventFilter() function. The eventFilter() function must return TRUE if the event should be filtered, (i.e. stopped); otherwise it must return FALSE. If multiple event filters are installed on a single object, the filter that was installed last is activated first. Here's a \c KeyPressEater class that eats the key presses of its monitored objects: \code class KeyPressEater : public TQObject { ... protected: bool eventFilter( TQObject *o, TQEvent *e ); }; bool KeyPressEater::eventFilter( TQObject *o, TQEvent *e ) { if ( e->type() == TQEvent::KeyPress ) { // special processing for key press TQKeyEvent *k = (TQKeyEvent *)e; tqDebug( "Ate key press %d", k->key() ); return TRUE; // eat event } else { // standard event processing return FALSE; } } \endcode And here's how to install it on two widgets: \code KeyPressEater *keyPressEater = new KeyPressEater( this ); TQPushButton *pushButton = new TQPushButton( this ); TQListView *listView = new TQListView( this ); pushButton->installEventFilter( keyPressEater ); listView->installEventFilter( keyPressEater ); \endcode The TQAccel class, for example, uses this technique to intercept accelerator key presses. \warning If you delete the receiver object in your eventFilter() function, be sure to return TRUE. If you return FALSE, TQt sends the event to the deleted object and the program will crash. \sa removeEventFilter(), eventFilter(), event() */ void TQObject::installEventFilter( const TQObject *obj ) { if ( !obj ) return; if ( eventFilters ) { int c = eventFilters->findRef( obj ); if ( c >= 0 ) eventFilters->take( c ); disconnect( obj, SIGNAL(destroyed(TQObject*)), this, SLOT(cleanupEventFilter(TQObject*)) ); } else { eventFilters = new TQObjectList; TQ_CHECK_PTR( eventFilters ); } eventFilters->insert( 0, obj ); connect( obj, SIGNAL(destroyed(TQObject*)), this, SLOT(cleanupEventFilter(TQObject*)) ); } /*! Removes an event filter object \a obj from this object. The request is ignored if such an event filter has not been installed. All event filters for this object are automatically removed when this object is destroyed. It is always safe to remove an event filter, even during event filter activation (i.e. from the eventFilter() function). \sa installEventFilter(), eventFilter(), event() */ void TQObject::removeEventFilter( const TQObject *obj ) { if ( eventFilters && eventFilters->removeRef(obj) ) { if ( eventFilters->isEmpty() ) { // last event filter removed delete eventFilters; eventFilters = 0; // reset event filter list } disconnect( obj, SIGNAL(destroyed(TQObject*)), this, SLOT(cleanupEventFilter(TQObject*)) ); } } /***************************************************************************** Signal connection management *****************************************************************************/ #if defined(QT_CHECK_RANGE) static bool check_signal_macro( const TQObject *sender, const char *signal, const char *func, const char *op ) { int sigcode = (int)(*signal) - '0'; if ( sigcode != TQSIGNAL_CODE ) { if ( sigcode == TQSLOT_CODE ) tqWarning( "TQObject::%s: Attempt to %s non-signal %s::%s", func, op, sender->className(), signal+1 ); else tqWarning( "TQObject::%s: Use the SIGNAL macro to %s %s::%s", func, op, sender->className(), signal ); return FALSE; } return TRUE; } static bool check_member_code( int code, const TQObject *object, const char *member, const char *func ) { if ( code != TQSLOT_CODE && code != TQSIGNAL_CODE ) { tqWarning( "TQObject::%s: Use the SLOT or SIGNAL macro to " "%s %s::%s", func, func, object->className(), member ); return FALSE; } return TRUE; } static void err_member_notfound( int code, const TQObject *object, const char *member, const char *func ) { const char *type = 0; switch ( code ) { case TQSLOT_CODE: type = "slot"; break; case TQSIGNAL_CODE: type = "signal"; break; } if ( strchr(member,')') == 0 ) // common typing mistake tqWarning( "TQObject::%s: Parentheses expected, %s %s::%s", func, type, object->className(), member ); else tqWarning( "TQObject::%s: No such %s %s::%s", func, type, object->className(), member ); } static void err_info_about_objects( const char * func, const TQObject * sender, const TQObject * receiver ) { const char * a = sender->name(), * b = receiver->name(); if ( a ) tqWarning( "TQObject::%s: (sender name: '%s')", func, a ); if ( b ) tqWarning( "TQObject::%s: (receiver name: '%s')", func, b ); } static void err_info_about_candidates( int code, const TQMetaObject* mo, const char* member, const char *func ) { if ( strstr(member,"const char*") ) { // porting help TQCString newname = member; int p; while ( (p=newname.find("const char*")) >= 0 ) { newname.replace(p, 11, "const TQString&"); } const TQMetaData *rm = 0; switch ( code ) { case TQSLOT_CODE: rm = mo->slot( mo->findSlot( newname, TRUE ), TRUE ); break; case TQSIGNAL_CODE: rm = mo->signal( mo->findSignal( newname, TRUE ), TRUE ); break; } if ( rm ) { tqWarning("TQObject::%s: Candidate: %s", func, newname.data()); } } } #endif // QT_CHECK_RANGE /*! Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns 0. The pointer is valid only during the execution of the slot that calls this function. The pointer returned by this function becomes invalid if the sender is destroyed, or if the slot is disconnected from the sender's signal. \warning This function violates the object-oriented principle of modularity. However, getting access to the sender might be useful when many signals are connected to a single slot. The sender is undefined if the slot is called as a normal C++ function. */ const TQObject *TQObject::sender() { #ifndef QT_NO_PRELIMINARY_SIGNAL_SPY if ( this == tqt_preliminary_signal_spy ) { # ifdef QT_THREAD_SUPPORT // protect access to qt_spy_signal_sender void * const address = &qt_spy_signal_sender; TQMutexLocker locker( tqt_global_mutexpool ? tqt_global_mutexpool->get( address ) : 0 ); # endif // QT_THREAD_SUPPORT return qt_spy_signal_sender; } #endif if ( senderObjects && senderObjects->currentSender && /* * currentSender may be a dangling pointer in case the object * it was pointing to was destructed from inside a slot. Thus * verify it still is contained inside the senderObjects list * which gets cleaned on both destruction and disconnect. */ senderObjects->findRef( senderObjects->currentSender ) != -1 ) return senderObjects->currentSender; return 0; } /*! \fn void TQObject::connectNotify( const char *signal ) This virtual function is called when something has been connected to \a signal in this object. \warning This function violates the object-oriented principle of modularity. However, it might be useful when you need to perform expensive initialization only if something is connected to a signal. \sa connect(), disconnectNotify() */ void TQObject::connectNotify( const char * ) { } /*! \fn void TQObject::disconnectNotify( const char *signal ) This virtual function is called when something has been disconnected from \a signal in this object. \warning This function violates the object-oriented principle of modularity. However, it might be useful for optimizing access to expensive resources. \sa disconnect(), connectNotify() */ void TQObject::disconnectNotify( const char * ) { } /*! \fn bool TQObject::checkConnectArgs( const char *signal, const TQObject *receiver, const char *member ) Returns TRUE if the \a signal and the \a member arguments are compatible; otherwise returns FALSE. (The \a receiver argument is currently ignored.) \warning We recommend that you use the default implementation and do not reimplement this function. \omit TRUE: "signal()", "member()" TRUE: "signal(a,b,c)", "member(a,b,c)" TRUE: "signal(a,b,c)", "member(a,b)", "member(a)" etc. FALSE: "signal(const a)", "member(a)" FALSE: "signal(a)", "member(const a)" FALSE: "signal(a)", "member(b)" FALSE: "signal(a)", "member(a,b)" \endomit */ bool TQObject::checkConnectArgs( const char *signal, const TQObject *, const char *member ) { const char *s1 = signal; const char *s2 = member; while ( *s1++ != '(' ) { } // scan to first '(' while ( *s2++ != '(' ) { } if ( *s2 == ')' || qstrcmp(s1,s2) == 0 ) // member has no args or return TRUE; // exact match int s1len = tqstrlen(s1); int s2len = tqstrlen(s2); if ( s2len < s1len && tqstrncmp(s1,s2,s2len-1)==0 && s1[s2len-1]==',' ) return TRUE; // member has less args return FALSE; } /*! Normlizes the signal or slot definition \a signalSlot by removing unnecessary whitespace. */ TQCString TQObject::normalizeSignalSlot( const char *signalSlot ) { if ( !signalSlot ) return TQCString(); return qt_rmWS( signalSlot ); } /*! \overload bool TQObject::connect( const TQObject *sender, const char *signal, const char *member ) const Connects \a signal from the \a sender object to this object's \a member. Equivalent to: \c{TQObject::connect(sender, signal, this, member)}. \sa disconnect() */ /*! Connects \a signal from the \a sender object to \a member in object \a receiver, and returns TRUE if the connection succeeds; otherwise returns FALSE. You must use the SIGNAL() and SLOT() macros when specifying the \a signal and the \a member, for example: \code TQLabel *label = new TQLabel; TQScrollBar *scroll = new TQScrollBar; TQObject::connect( scroll, SIGNAL(valueChanged(int)), label, SLOT(setNum(int)) ); \endcode This example ensures that the label always displays the current scroll bar value. Note that the signal and slots parameters must not contain any variable names, only the type. E.g. the following would not work and return FALSE: TQObject::connect( scroll, SIGNAL(valueChanged(int v)), label, SLOT(setNum(int v)) ); A signal can also be connected to another signal: \code class MyWidget : public TQWidget { TQ_OBJECT public: MyWidget(); signals: void myUsefulSignal(); private: TQPushButton *aButton; }; MyWidget::MyWidget() { aButton = new TQPushButton( this ); connect( aButton, SIGNAL(clicked()), SIGNAL(myUsefulSignal()) ); } \endcode In this example, the MyWidget constructor relays a signal from a private member variable, and makes it available under a name that relates to MyWidget. A signal can be connected to many slots and signals. Many signals can be connected to one slot. If a signal is connected to several slots, the slots are activated in an arbitrary order when the signal is emitted. The function returns TRUE if it successfully connects the signal to the slot. It will return FALSE if it cannot create the connection, for example, if TQObject is unable to verify the existence of either \a signal or \a member, or if their signatures aren't compatible. A signal is emitted for \e{every} connection you make, so if you duplicate a connection, two signals will be emitted. You can always break a connection using \c{disconnect()}. \sa disconnect() */ bool TQObject::connect( const TQObject *sender, const char *signal, const TQObject *receiver, const char *member ) { #if defined(QT_CHECK_NULL) if ( sender == 0 || receiver == 0 || signal == 0 || member == 0 ) { tqWarning( "TQObject::connect: Cannot connect %s::%s to %s::%s", sender ? sender->className() : "(null)", signal ? signal+1 : "(null)", receiver ? receiver->className() : "(null)", member ? member+1 : "(null)" ); return FALSE; } #endif TQMetaObject *smeta = sender->metaObject(); #if defined(QT_CHECK_RANGE) if ( !check_signal_macro( sender, signal, "connect", "bind" ) ) return FALSE; #endif TQCString nw_signal(signal); // Assume already normalized ++signal; // skip member type code int signal_index = smeta->findSignal( signal, TRUE ); if ( signal_index < 0 ) { // normalize and retry nw_signal = qt_rmWS( signal-1 ); // remove whitespace signal = nw_signal.data()+1; // skip member type code signal_index = smeta->findSignal( signal, TRUE ); } if ( signal_index < 0 ) { // no such signal #if defined(QT_CHECK_RANGE) err_member_notfound( TQSIGNAL_CODE, sender, signal, "connect" ); err_info_about_candidates( TQSIGNAL_CODE, smeta, signal, "connect" ); err_info_about_objects( "connect", sender, receiver ); #endif return FALSE; } const TQMetaData *sm = smeta->signal( signal_index, TRUE ); signal = sm->name; // use name from meta object int membcode = member[0] - '0'; // get member code TQObject *s = (TQObject *)sender; // we need to change them TQObject *r = (TQObject *)receiver; // internally #if defined(QT_CHECK_RANGE) if ( !check_member_code( membcode, r, member, "connect" ) ) return FALSE; #endif member++; // skip code TQCString nw_member ; TQMetaObject *rmeta = r->metaObject(); int member_index = -1; switch ( membcode ) { // get receiver member case TQSLOT_CODE: member_index = rmeta->findSlot( member, TRUE ); if ( member_index < 0 ) { // normalize and retry nw_member = qt_rmWS(member); // remove whitespace member = nw_member; member_index = rmeta->findSlot( member, TRUE ); } break; case TQSIGNAL_CODE: member_index = rmeta->findSignal( member, TRUE ); if ( member_index < 0 ) { // normalize and retry nw_member = qt_rmWS(member); // remove whitespace member = nw_member; member_index = rmeta->findSignal( member, TRUE ); } break; } if ( member_index < 0 ) { #if defined(QT_CHECK_RANGE) err_member_notfound( membcode, r, member, "connect" ); err_info_about_candidates( membcode, rmeta, member, "connect" ); err_info_about_objects( "connect", sender, receiver ); #endif return FALSE; } #if defined(QT_CHECK_RANGE) if ( !s->checkConnectArgs(signal,receiver,member) ) { tqWarning( "TQObject::connect: Incompatible sender/receiver arguments" "\n\t%s::%s --> %s::%s", s->className(), signal, r->className(), member ); return FALSE; } else { const TQMetaData *rm = membcode == TQSLOT_CODE ? rmeta->slot( member_index, TRUE ) : rmeta->signal( member_index, TRUE ); if ( rm ) { int si = 0; int ri = 0; while ( si < sm->method->count && ri < rm->method->count ) { if ( sm->method->parameters[si].inOut == TQUParameter::Out ) si++; else if ( rm->method->parameters[ri].inOut == TQUParameter::Out ) ri++; else if ( !TQUType::isEqual( sm->method->parameters[si++].type, rm->method->parameters[ri++].type ) ) { if ( ( TQUType::isEqual( sm->method->parameters[si-1].type, &static_QUType_ptr ) && TQUType::isEqual( rm->method->parameters[ri-1].type, &static_QUType_varptr ) ) || ( TQUType::isEqual( sm->method->parameters[si-1].type, &static_QUType_varptr ) && TQUType::isEqual( rm->method->parameters[ri-1].type, &static_QUType_ptr ) ) ) continue; // varptr got introduced in 3.1 and is binary compatible with ptr tqWarning( "TQObject::connect: Incompatible sender/receiver marshalling" "\n\t%s::%s --> %s::%s", s->className(), signal, r->className(), member ); return FALSE; } } } } #endif connectInternal( sender, signal_index, receiver, membcode, member_index ); s->connectNotify( nw_signal ); return TRUE; } /*! \internal */ void TQObject::connectInternal( const TQObject *sender, int signal_index, const TQObject *receiver, int membcode, int member_index ) { TQObject *s = (TQObject*)sender; TQObject *r = (TQObject*)receiver; if ( !s->connections ) { // create connections lookup table s->connections = new TQSignalVec( signal_index+1 ); TQ_CHECK_PTR( s->connections ); s->connections->setAutoDelete( TRUE ); } TQConnectionList *clist = s->connections->at( signal_index ); if ( !clist ) { // create receiver list clist = new TQConnectionList; TQ_CHECK_PTR( clist ); clist->setAutoDelete( TRUE ); s->connections->insert( signal_index, clist ); } TQMetaObject *rmeta = r->metaObject(); const TQMetaData *rm = 0; switch ( membcode ) { // get receiver member case TQSLOT_CODE: rm = rmeta->slot( member_index, TRUE ); break; case TQSIGNAL_CODE: rm = rmeta->signal( member_index, TRUE ); break; } TQConnection *c = new TQConnection( r, member_index, rm ? rm->name : "qt_invoke", membcode ); TQ_CHECK_PTR( c ); clist->append( c ); if ( !r->senderObjects ) { // create list of senders #ifdef QT_THREAD_SUPPORT r->d->senderObjectListMutex->lock(); #endif // QT_THREAD_SUPPORT r->senderObjects = new TQSenderObjectList; #ifdef QT_THREAD_SUPPORT r->senderObjects->listMutex->lock(); r->d->senderObjectListMutex->unlock(); #endif // QT_THREAD_SUPPORT } else { #ifdef QT_THREAD_SUPPORT r->senderObjects->listMutex->lock(); #endif // QT_THREAD_SUPPORT } r->senderObjects->append( s ); // add sender to list #ifdef QT_THREAD_SUPPORT r->senderObjects->listMutex->unlock(); #endif // QT_THREAD_SUPPORT } /*! \overload bool TQObject::disconnect( const char *signal, const TQObject *receiver, const char *member ) Disconnects \a signal from \a member of \a receiver. A signal-slot connection is removed when either of the objects involved are destroyed. */ /*! \overload bool TQObject::disconnect( const TQObject *receiver, const char *member ) Disconnects all signals in this object from \a receiver's \a member. A signal-slot connection is removed when either of the objects involved are destroyed. */ /*! Disconnects \a signal in object \a sender from \a member in object \a receiver. A signal-slot connection is removed when either of the objects involved are destroyed. disconnect() is typically used in three ways, as the following examples demonstrate. \list 1 \i Disconnect everything connected to an object's signals: \code disconnect( myObject, 0, 0, 0 ); \endcode equivalent to the non-static overloaded function \code myObject->disconnect(); \endcode \i Disconnect everything connected to a specific signal: \code disconnect( myObject, SIGNAL(mySignal()), 0, 0 ); \endcode equivalent to the non-static overloaded function \code myObject->disconnect( SIGNAL(mySignal()) ); \endcode \i Disconnect a specific receiver: \code disconnect( myObject, 0, myReceiver, 0 ); \endcode equivalent to the non-static overloaded function \code myObject->disconnect( myReceiver ); \endcode \endlist 0 may be used as a wildcard, meaning "any signal", "any receiving object", or "any slot in the receiving object", respectively. The \a sender may never be 0. (You cannot disconnect signals from more than one object in a single call.) If \a signal is 0, it disconnects \a receiver and \a member from any signal. If not, only the specified signal is disconnected. If \a receiver is 0, it disconnects anything connected to \a signal. If not, slots in objects other than \a receiver are not disconnected. If \a member is 0, it disconnects anything that is connected to \a receiver. If not, only slots named \a member will be disconnected, and all other slots are left alone. The \a member must be 0 if \a receiver is left out, so you cannot disconnect a specifically-named slot on all objects. \sa connect() */ bool TQObject::disconnect( const TQObject *sender, const char *signal, const TQObject *receiver, const char *member ) { #if defined(QT_CHECK_NULL) if ( sender == 0 || (receiver == 0 && member != 0) ) { tqWarning( "TQObject::disconnect: Unexpected null parameter" ); return FALSE; } #endif if ( !sender->connections ) // no connected signals return FALSE; TQObject *s = (TQObject *)sender; TQObject *r = (TQObject *)receiver; int member_index = -1; int membcode = -1; TQCString nw_member; if ( member ) { membcode = member[0] - '0'; #if defined(QT_CHECK_RANGE) if ( !check_member_code( membcode, r, member, "disconnect" ) ) return FALSE; #endif ++member; TQMetaObject *rmeta = r->metaObject(); switch ( membcode ) { // get receiver member case TQSLOT_CODE: member_index = rmeta->findSlot( member, TRUE ); if ( member_index < 0 ) { // normalize and retry nw_member = qt_rmWS(member); // remove whitespace member = nw_member; member_index = rmeta->findSlot( member, TRUE ); } break; case TQSIGNAL_CODE: member_index = rmeta->findSignal( member, TRUE ); if ( member_index < 0 ) { // normalize and retry nw_member = qt_rmWS(member); // remove whitespace member = nw_member; member_index = rmeta->findSignal( member, TRUE ); } break; } if ( member_index < 0 ) { // no such member #if defined(QT_CHECK_RANGE) err_member_notfound( membcode, r, member, "disconnect" ); err_info_about_candidates( membcode, rmeta, member, "connect" ); err_info_about_objects( "disconnect", sender, receiver ); #endif return FALSE; } } if ( signal == 0 ) { // any/all signals if ( disconnectInternal( s, -1, r, membcode, member_index ) ) s->disconnectNotify( 0 ); else return FALSE; } else { // specific signal #if defined(QT_CHECK_RANGE) if ( !check_signal_macro( s, signal, "disconnect", "unbind" ) ) return FALSE; #endif TQCString nw_signal(signal); // Assume already normalized ++signal; // skip member type code TQMetaObject *smeta = s->metaObject(); if ( !smeta ) // no meta object return FALSE; int signal_index = smeta->findSignal( signal, TRUE ); if ( signal_index < 0 ) { // normalize and retry nw_signal = qt_rmWS( signal-1 ); // remove whitespace signal = nw_signal.data()+1; // skip member type code signal_index = smeta->findSignal( signal, TRUE ); } if ( signal_index < 0 ) { #if defined(QT_CHECK_RANGE) tqWarning( "TQObject::disconnect: No such signal %s::%s", s->className(), signal ); #endif return FALSE; } /* compatibility and safety: If a receiver has several slots * with the same name, disconnect them all*/ bool res = FALSE; if ( membcode == TQSLOT_CODE && r ) { TQMetaObject * rmeta = r->metaObject(); do { int mi = rmeta->findSlot( member ); if ( mi != -1 ) res |= disconnectInternal( s, signal_index, r, membcode, mi ); } while ( (rmeta = rmeta->superClass()) ); } else { res = disconnectInternal( s, signal_index, r, membcode, member_index ); } if ( res ) s->disconnectNotify( nw_signal ); return res; } return TRUE; } /*! \internal */ bool TQObject::disconnectInternal( const TQObject *sender, int signal_index, const TQObject *receiver, int membcode, int member_index ) { TQObject *s = (TQObject*)sender; TQObject *r = (TQObject*)receiver; if ( !s->connections ) return FALSE; bool success = FALSE; TQConnectionList *clist; register TQConnection *c; if ( signal_index == -1 ) { for ( int i = 0; i < (int) s->connections->size(); i++ ) { clist = (*s->connections)[i]; // for all signals... if ( !clist ) continue; c = clist->first(); while ( c ) { // for all receivers... if ( r == 0 ) { // remove all receivers #ifdef QT_THREAD_SUPPORT if (c->object()->senderObjects) c->object()->senderObjects->listMutex->lock(); #endif // QT_THREAD_SUPPORT removeObjFromList( c->object()->senderObjects, s ); #ifdef QT_THREAD_SUPPORT if (c->object()->senderObjects) c->object()->senderObjects->listMutex->unlock(); #endif // QT_THREAD_SUPPORT success = TRUE; c = clist->next(); } else if ( r == c->object() && ( (member_index == -1) || ((member_index == c->member()) && (c->memberType() == membcode)) ) ) { #ifdef QT_THREAD_SUPPORT if (c->object()->senderObjects) c->object()->senderObjects->listMutex->lock(); #endif // QT_THREAD_SUPPORT removeObjFromList( c->object()->senderObjects, s, TRUE ); #ifdef QT_THREAD_SUPPORT if (c->object()->senderObjects) c->object()->senderObjects->listMutex->unlock(); #endif // QT_THREAD_SUPPORT success = TRUE; clist->remove(); c = clist->current(); } else { c = clist->next(); } } if ( r == 0 ) // disconnect all receivers s->connections->insert( i, 0 ); } } else { clist = s->connections->at( signal_index ); if ( !clist ) return FALSE; c = clist->first(); while ( c ) { // for all receivers... if ( r == 0 ) { // remove all receivers #ifdef QT_THREAD_SUPPORT if (c->object()->senderObjects) c->object()->senderObjects->listMutex->lock(); #endif // QT_THREAD_SUPPORT removeObjFromList( c->object()->senderObjects, s, TRUE ); #ifdef QT_THREAD_SUPPORT if (c->object()->senderObjects) c->object()->senderObjects->listMutex->unlock(); #endif // QT_THREAD_SUPPORT success = TRUE; c = clist->next(); } else if ( r == c->object() && ( (member_index == -1) || ((member_index == c->member()) && (c->memberType() == membcode)) ) ) { #ifdef QT_THREAD_SUPPORT if (c->object()->senderObjects) c->object()->senderObjects->listMutex->lock(); #endif // QT_THREAD_SUPPORT removeObjFromList( c->object()->senderObjects, s, TRUE ); #ifdef QT_THREAD_SUPPORT if (c->object()->senderObjects) c->object()->senderObjects->listMutex->unlock(); #endif // QT_THREAD_SUPPORT success = TRUE; clist->remove(); c = clist->current(); } else { c = clist->next(); } } if ( r == 0 ) { // disconnect all receivers s->connections->insert( signal_index, 0 ); } } return success; } /*! \fn TQObject::destroyed() This signal is emitted when the object is being destroyed. Note that the signal is emitted by the TQObject destructor, so the object's virtual table is already degenerated at this point, and it is not safe to call any functions on the object emitting the signal. This signal can not be blocked. All the objects's children are destroyed immediately after this signal is emitted. */ /*! \overload TQObject::destroyed( TQObject* obj) This signal is emitted immediately before the object \a obj is destroyed, and can not be blocked. All the objects's children are destroyed immediately after this signal is emitted. */ /*! Performs a deferred deletion of this object. Instead of an immediate deletion this function schedules a deferred delete event for processing when TQt returns to the main event loop. */ void TQObject::deleteLater() { TQApplication::postEvent( this, new TQEvent( TQEvent::DeferredDelete) ); } /*! This slot is connected to the destroyed() signal of other objects that have installed event filters on this object. When the other object, \a obj, is destroyed, we want to remove its event filter. */ void TQObject::cleanupEventFilter(TQObject* obj) { removeEventFilter( obj ); } /*! \fn TQString TQObject::tr( const char *sourceText, const char * comment ) \reentrant Returns a translated version of \a sourceText, or \a sourceText itself if there is no appropriate translated version. The translation context is TQObject with \a comment (0 by default). All TQObject subclasses using the TQ_OBJECT macro automatically have a reimplementation of this function with the subclass name as context. \warning This method is reentrant only if all translators are installed \e before calling this method. Installing or removing translators while performing translations is not supported. Doing so will probably result in crashes or other undesirable behavior. \sa trUtf8() TQApplication::translate() \link i18n.html Internationalization with TQt\endlink */ /*! \fn TQString TQObject::trUtf8( const char *sourceText, const char *comment ) \reentrant Returns a translated version of \a sourceText, or TQString::fromUtf8(\a sourceText) if there is no appropriate version. It is otherwise identical to tr(\a sourceText, \a comment). \warning This method is reentrant only if all translators are installed \e before calling this method. Installing or removing translators while performing translations is not supported. Doing so will probably result in crashes or other undesirable behavior. \sa tr() TQApplication::translate() */ static TQMetaObjectCleanUp cleanUp_TQt = TQMetaObjectCleanUp( "TQObject", &TQObject::staticMetaObject ); TQMetaObject* TQObject::staticTQtMetaObject() { static TQMetaObject* qtMetaObject = 0; if ( qtMetaObject ) return qtMetaObject; #ifndef QT_NO_PROPERTIES static const TQMetaEnum::Item enum_0[] = { { "AlignLeft", (int) TQt::AlignLeft }, { "AlignRight", (int) TQt::AlignRight }, { "AlignHCenter", (int) TQt::AlignHCenter }, { "AlignTop", (int) TQt::AlignTop }, { "AlignBottom", (int) TQt::AlignBottom }, { "AlignVCenter", (int) TQt::AlignVCenter }, { "AlignCenter", (int) TQt::AlignCenter }, { "AlignAuto", (int) TQt::AlignAuto }, { "AlignJustify", (int) TQt::AlignJustify }, { "WordBreak", (int) TQt::WordBreak } }; static const TQMetaEnum::Item enum_1[] = { { "Horizontal", (int) TQt::Horizontal }, { "Vertical", (int) TQt::Vertical } }; static const TQMetaEnum::Item enum_2[] = { { "PlainText", (int) TQt::PlainText }, { "RichText", (int) TQt::RichText }, { "AutoText", (int) TQt::AutoText }, { "LogText", (int) TQt::LogText } }; static const TQMetaEnum::Item enum_3[] = { { "NoBackground", (int) TQt::NoBackground }, { "PaletteForeground", (int) TQt::PaletteForeground }, { "PaletteButton", (int) TQt::PaletteButton }, { "PaletteLight", (int) TQt::PaletteLight }, { "PaletteMidlight", (int) TQt::PaletteMidlight }, { "PaletteDark", (int) TQt::PaletteDark }, { "PaletteMid", (int) TQt::PaletteMid }, { "PaletteText", (int) TQt::PaletteText }, { "PaletteBrightText", (int) TQt::PaletteBrightText }, { "PaletteBase", (int) TQt::PaletteBase }, { "PaletteBackground", (int) TQt::PaletteBackground }, { "PaletteShadow", (int) TQt::PaletteShadow }, { "PaletteHighlight", (int) TQt::PaletteHighlight }, { "PaletteHighlightedText", (int) TQt::PaletteHighlightedText }, { "PaletteButtonText", (int) TQt::PaletteButtonText }, { "PaletteLink", (int) TQt::PaletteLink }, { "PaletteLinkVisited", (int) TQt::PaletteLinkVisited } }; static const TQMetaEnum::Item enum_4[] = { { "TextDate", (int) TQt::TextDate }, { "ISODate", (int) TQt::ISODate }, { "LocalDate", (int) TQt::LocalDate } }; static const TQMetaEnum enum_tbl[] = { { "Alignment", 10, enum_0, TRUE }, { "Orientation", 2, enum_1, FALSE }, { "TextFormat", 4, enum_2, FALSE }, { "BackgroundMode", 17, enum_3, FALSE }, { "DateFormat", 3, enum_4, FALSE } }; #endif qtMetaObject = new TQMetaObject( "TQt", 0, 0, 0, 0, 0, #ifndef QT_NO_PROPERTIES 0, 0, enum_tbl, 5, #endif 0, 0 ); cleanUp_TQt.setMetaObject( qtMetaObject ); return qtMetaObject; } /*! \internal Signal activation with the most frequently used parameter/argument types. All other combinations are generated by the meta object compiler. */ void TQObject::activate_signal( int signal ) { #ifndef QT_NO_PRELIMINARY_SIGNAL_SPY if ( tqt_preliminary_signal_spy ) { if ( !signalsBlocked() && signal >= 0 && ( !connections || !connections->at( signal ) ) ) { TQUObject o[1]; o[0].isLastObject = true; qt_spy_signal( this, signal, o ); return; } } #endif if ( !connections || signalsBlocked() || signal < 0 ) { return; } TQConnectionList *clist = connections->at( signal ); if ( !clist ) { return; } TQUObject o[1]; o[0].isLastObject = true; activate_signal( clist, o ); } /*! \internal */ void TQObject::activate_signal( TQConnectionList *clist, TQUObject *o ) { if ( !clist ) { return; } #ifndef QT_NO_PRELIMINARY_SIGNAL_SPY if ( tqt_preliminary_signal_spy ) { qt_spy_signal( this, connections->findRef( clist), o ); } #endif const TQThread *currentThread = TQThread::currentThreadObject(); TQObject *object; TQSenderObjectList* sol; TQObject* oldSender = 0; TQConnection *c; if ( clist->count() == 1 ) { // save iterator c = clist->first(); object = c->object(); sol = object->senderObjects; #ifdef QT_THREAD_SUPPORT sol->listMutex->lock(); #endif // QT_THREAD_SUPPORT if ( sol ) { oldSender = sol->currentSender; sol->ref(); sol->currentSender = this; } if ( c->memberType() == TQSIGNAL_CODE ) { if ((d->disableThreadPostedEvents) || (object->d->ownThread == currentThread)) { #ifdef QT_THREAD_SUPPORT sol->listMutex->unlock(); #endif // QT_THREAD_SUPPORT object->tqt_emit( c->member(), o ); #ifdef QT_THREAD_SUPPORT sol->listMutex->lock(); #endif // QT_THREAD_SUPPORT } else { if (object->d->ownThread && !object->d->ownThread->finished()) { TQApplication::postEvent(object, new TQMetaCallEvent(c->member(), this, deepCopyTQUObjectArray(o), TQMetaCallEvent::MetaCallEmit)); } } } else { if ((d->disableThreadPostedEvents) || (object->d->ownThread == currentThread)) { #ifdef QT_THREAD_SUPPORT sol->listMutex->unlock(); #endif // QT_THREAD_SUPPORT object->tqt_invoke( c->member(), o ); #ifdef QT_THREAD_SUPPORT sol->listMutex->lock(); #endif // QT_THREAD_SUPPORT } else { if (object->d->ownThread && !object->d->ownThread->finished()) { TQApplication::postEvent(object, new TQMetaCallEvent(c->member(), this, deepCopyTQUObjectArray(o), TQMetaCallEvent::MetaCallInvoke)); } } } if ( sol ) { sol->currentSender = oldSender; if ( sol->deref() ) { sol->listMutex->unlock(); delete sol; sol = NULL; } } #ifdef QT_THREAD_SUPPORT if (sol) sol->listMutex->unlock(); #endif // QT_THREAD_SUPPORT } else { TQConnection *cd = 0; TQConnectionListIt it(*clist); while ( (c=it.current()) ) { ++it; if ( c == cd ) continue; cd = c; object = c->object(); sol = object->senderObjects; #ifdef QT_THREAD_SUPPORT sol->listMutex->lock(); #endif // QT_THREAD_SUPPORT if ( sol ) { oldSender = sol->currentSender; sol->ref(); sol->currentSender = this; } if ( c->memberType() == TQSIGNAL_CODE ) { if ((d->disableThreadPostedEvents) || (object->d->ownThread == currentThread)) { #ifdef QT_THREAD_SUPPORT sol->listMutex->unlock(); #endif // QT_THREAD_SUPPORT object->tqt_emit( c->member(), o ); #ifdef QT_THREAD_SUPPORT sol->listMutex->lock(); #endif // QT_THREAD_SUPPORT } else { if (object->d->ownThread && !object->d->ownThread->finished()) { TQApplication::postEvent(object, new TQMetaCallEvent(c->member(), this, deepCopyTQUObjectArray(o), TQMetaCallEvent::MetaCallEmit)); } } } else { if ((d->disableThreadPostedEvents) || (object->d->ownThread == currentThread)) { #ifdef QT_THREAD_SUPPORT sol->listMutex->unlock(); #endif // QT_THREAD_SUPPORT object->tqt_invoke( c->member(), o ); #ifdef QT_THREAD_SUPPORT sol->listMutex->lock(); #endif // QT_THREAD_SUPPORT } else { if (object->d->ownThread && !object->d->ownThread->finished()) { TQApplication::postEvent(object, new TQMetaCallEvent(c->member(), this, deepCopyTQUObjectArray(o), TQMetaCallEvent::MetaCallInvoke)); } } } if (sol ) { sol->currentSender = oldSender; if ( sol->deref() ) { sol->listMutex->unlock(); delete sol; sol = NULL; } } #ifdef QT_THREAD_SUPPORT if (sol) sol->listMutex->unlock(); #endif // QT_THREAD_SUPPORT } } } /*! \overload void TQObject::activate_signal( int signal, int ) */ /*! \overload void TQObject::activate_signal( int signal, double ) */ /*! \overload void TQObject::activate_signal( int signal, TQString ) */ /*! \fn void TQObject::activate_signal_bool( int signal, bool ) \internal Like the above functions, but since bool is sometimes only a typedef it cannot be a simple overload. */ #ifndef QT_NO_PRELIMINARY_SIGNAL_SPY #define ACTIVATE_SIGNAL_WITH_PARAM(FNAME,TYPE) \ void TQObject::FNAME( int signal, TYPE param ) \ { \ if ( tqt_preliminary_signal_spy ) { \ if ( !signalsBlocked() && signal >= 0 && \ ( !connections || !connections->at( signal ) ) ) { \ TQUObject o[2]; \ o[1].isLastObject = true; \ static_QUType_##TYPE.set( o+1, param ); \ qt_spy_signal( this, signal, o ); \ return; \ } \ } \ if ( !connections || signalsBlocked() || signal < 0 ) \ return; \ TQConnectionList *clist = connections->at( signal ); \ if ( !clist ) \ return; \ TQUObject o[2]; \ o[1].isLastObject = true; \ static_QUType_##TYPE.set( o+1, param ); \ activate_signal( clist, o ); \ } #else #define ACTIVATE_SIGNAL_WITH_PARAM(FNAME,TYPE) \ void TQObject::FNAME( int signal, TYPE param ) \ { \ if ( !connections || signalsBlocked() || signal < 0 ) \ return; \ TQConnectionList *clist = connections->at( signal ); \ if ( !clist ) \ return; \ TQUObject o[2]; \ o[1].isLastObject = true; \ static_QUType_##TYPE.set( o+1, param ); \ activate_signal( clist, o ); \ } #endif // We don't want to duplicate too much text so... ACTIVATE_SIGNAL_WITH_PARAM( activate_signal, int ) ACTIVATE_SIGNAL_WITH_PARAM( activate_signal, double ) ACTIVATE_SIGNAL_WITH_PARAM( activate_signal, TQString ) ACTIVATE_SIGNAL_WITH_PARAM( activate_signal_bool, bool ) /***************************************************************************** TQObject debugging output routines. *****************************************************************************/ static void dumpRecursive( int level, TQObject *object ) { #if defined(QT_DEBUG) if ( object ) { TQString buf; buf.fill( '\t', level/2 ); if ( level % 2 ) buf += " "; const char *name = object->name(); TQString flags=""; if ( tqApp->focusWidget() == object ) flags += 'F'; if ( object->isWidgetType() ) { TQWidget * w = (TQWidget *)object; if ( w->isVisible() ) { TQString t( "<%1,%2,%3,%4>" ); flags += t.arg(w->x()).arg(w->y()).arg(w->width()).arg(w->height()); } else { flags += 'I'; } } tqDebug( "%s%s::%s %s", (const char*)buf, object->className(), name, flags.latin1() ); if ( object->children() ) { TQObjectListIt it(*object->children()); TQObject * c; while ( (c=it.current()) != 0 ) { ++it; dumpRecursive( level+1, c ); } } } #else Q_UNUSED( level ) Q_UNUSED( object ) #endif } /*! Dumps a tree of children to the debug output. This function is useful for debugging, but does nothing if the library has been compiled in release mode (i.e. without debugging information). */ void TQObject::dumpObjectTree() { dumpRecursive( 0, this ); } /*! Dumps information about signal connections, etc. for this object to the debug output. This function is useful for debugging, but does nothing if the library has been compiled in release mode (i.e. without debugging information). */ void TQObject::dumpObjectInfo() { #ifdef QT_THREAD_SUPPORT TQMutexLocker locker( d->senderObjectListMutex ); #endif // QT_THREAD_SUPPORT #if defined(QT_DEBUG) tqDebug( "OBJECT %s::%s", className(), name( "unnamed" ) ); int n = 0; tqDebug( " SIGNALS OUT" ); if ( connections ) { TQConnectionList *clist; for ( uint i = 0; i < connections->size(); i++ ) { if ( ( clist = connections->at( i ) ) ) { tqDebug( "\t%s", metaObject()->signal( i, TRUE )->name ); n++; register TQConnection *c; TQConnectionListIt cit(*clist); while ( (c=cit.current()) ) { ++cit; tqDebug( "\t --> %s::%s %s", c->object()->className(), c->object()->name( "unnamed" ), c->memberName() ); } } } } if ( n == 0 ) tqDebug( "\t" ); tqDebug( " SIGNALS IN" ); n = 0; if ( senderObjects ) { TQObject *sender = senderObjects->first(); while ( sender ) { tqDebug( "\t%s::%s", sender->className(), sender->name( "unnamed" ) ); n++; sender = senderObjects->next(); } } if ( n == 0 ) { tqDebug( "\t" ); } #endif } #ifndef QT_NO_PROPERTIES /*! Sets the value of the object's \a name property to \a value. Returns TRUE if the operation was successful; otherwise returns FALSE. Information about all available properties is provided through the metaObject(). \sa property(), metaObject(), TQMetaObject::propertyNames(), TQMetaObject::property() */ bool TQObject::setProperty( const char *name, const TQVariant& value ) { if ( !value.isValid() ) return FALSE; TQVariant v = value; TQMetaObject* meta = metaObject(); if ( !meta ) return FALSE; int id = meta->findProperty( name, TRUE ); const TQMetaProperty* p = meta->property( id, TRUE ); if ( !p || !p->isValid() || !p->writable() ) { tqWarning( "%s::setProperty( \"%s\", value ) failed: property invalid, read-only or does not exist", className(), name ); return FALSE; } if ( p->isEnumType() ) { if ( v.type() == TQVariant::String || v.type() == TQVariant::CString ) { if ( p->isSetType() ) { TQString s = value.toString(); // TQStrList does not support split, use TQStringList for that. TQStringList l = TQStringList::split( '|', s ); TQStrList keys; for ( TQStringList::Iterator it = l.begin(); it != l.end(); ++it ) keys.append( (*it).stripWhiteSpace().latin1() ); v = TQVariant( p->keysToValue( keys ) ); } else { v = TQVariant( p->keyToValue( value.toCString().data() ) ); } } else if ( v.type() != TQVariant::Int && v.type() != TQVariant::UInt ) { return FALSE; } return tqt_property( id, 0, &v ); } TQVariant::Type type = (TQVariant::Type)(p->flags >> 24); if ( type == TQVariant::Invalid ) type = TQVariant::nameToType( p->type() ); if ( type != TQVariant::Invalid && !v.canCast( type ) ) return FALSE; return tqt_property( id, 0, &v ); } /*! Returns the value of the object's \a name property. If no such property exists, the returned variant is invalid. Information about all available properties are provided through the metaObject(). \sa setProperty(), TQVariant::isValid(), metaObject(), TQMetaObject::propertyNames(), TQMetaObject::property() */ TQVariant TQObject::property( const char *name ) const { TQVariant v; TQMetaObject* meta = metaObject(); if ( !meta ) return v; int id = meta->findProperty( name, TRUE ); const TQMetaProperty* p = meta->property( id, TRUE ); if ( !p || !p->isValid() ) { tqWarning( "%s::property( \"%s\" ) failed: property invalid or does not exist", className(), name ); return v; } TQObject* that = (TQObject*) this; // moc ensures constness for the tqt_property call that->tqt_property( id, 1, &v ); return v; } #endif // QT_NO_PROPERTIES #ifndef QT_NO_USERDATA /*!\internal */ uint TQObject::registerUserData() { static int user_data_registration = 0; return user_data_registration++; } /*!\internal */ TQObjectUserData::~TQObjectUserData() { } /*!\internal */ void TQObject::setUserData( uint id, TQObjectUserData* data) { if ( !d ) d = new TQObjectPrivate( id+1 ); if ( id >= d->size() ) d->resize( id+1 ); d->insert( id, data ); } /*!\internal */ TQObjectUserData* TQObject::userData( uint id ) const { if ( d && id < d->size() ) return d->at( id ); return 0; } #endif // QT_NO_USERDATA