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TEMPLATE = app
TARGET = demo
CONFIG += qt warn_off release
unix:LIBS += -lm
DEFINES += QT_INTERNAL_ICONVIEW
DEFINES += QT_INTERNAL_WORKSPACE
DEFINES += QT_INTERNAL_CANVAS
INCLUDEPATH += .
DEPENDPATH = ../../include
REQUIRES = full-config nocrosscompiler
HEADERS = frame.h \
categoryinterface.h \
qthumbwheel.h \
display.h \
textdrawing/textedit.h \
textdrawing/helpwindow.h \
dnd/dnd.h \
dnd/styledbutton.h \
dnd/iconview.h \
dnd/listview.h \
i18n/i18n.h \
i18n/wrapper.h \
../aclock/aclock.h
SOURCES = frame.cpp \
qthumbwheel.cpp \
display.cpp \
textdrawing/textedit.cpp \
textdrawing/helpwindow.cpp \
dnd/dnd.cpp \
dnd/styledbutton.cpp \
dnd/iconview.cpp \
dnd/listview.cpp \
i18n/i18n.cpp \
../aclock/aclock.cpp \
main.cpp
FORMS = dnd/dndbase.ui
include( ../../src/qt_professional.pri )
canvas {
HEADERS +=graph.h \
qasteroids/toplevel.h \
qasteroids/view.h \
qasteroids/ledmeter.h
SOURCES +=graph.cpp \
qasteroids/toplevel.cpp \
qasteroids/view.cpp \
qasteroids/ledmeter.cpp
}
opengl {
HEADERS +=opengl/glworkspace.h \
opengl/glcontrolwidget.h \
opengl/gltexobj.h \
opengl/glbox.h \
opengl/glgear.h \
opengl/gllandscape.h \
opengl/fbm.h \
opengl/glinfo.h \
opengl/glinfotext.h
SOURCES +=opengl/glworkspace.cpp \
opengl/glcontrolwidget.cpp \
opengl/gltexobj.cpp \
opengl/glbox.cpp \
opengl/glgear.cpp \
opengl/gllandscape.cpp \
opengl/fbm.c
win32 {
SOURCES +=opengl/glinfo_win.cpp
} mac {
SOURCES +=opengl/glinfo_mac.cpp
LIBS +=-framework Carbon
} else:unix {
SOURCES +=opengl/glinfo_x11.cpp
}
FORMS +=opengl/printpreview.ui \
opengl/gllandscapeviewer.ui
CONFIG -= dlopen_opengl
}
sql {
FORMS +=sql/connect.ui \
sql/sqlex.ui
}
table {
FORMS +=widgets/widgetsbase.ui
}
!table {
FORMS +=widgets/widgetsbase_pro.ui
}
TRANSLATIONS = translations/demo_ar.ts \
translations/demo_de.ts \
translations/demo_fr.ts \
translations/demo_he.ts
PRECOMPILED_HEADER = demo_pch.h
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