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|
/****************************************************************************
**
** Implementation of TQGList and TQGListIterator classes
**
** Created : 920624
**
** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
**
** This file is part of the tools module of the TQt GUI Toolkit.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free TQt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** This file may be used under the terms of the Q Public License as
** defined by Trolltech ASA and appearing in the file LICENSE.TQPL
** included in the packaging of this file. Licensees holding valid TQt
** Commercial licenses may use this file in accordance with the TQt
** Commercial License Agreement provided with the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/
#include "ntqglist.h"
#include "ntqgvector.h"
#include "ntqdatastream.h"
#include "ntqvaluelist.h"
/*!
\class TQLNode ntqglist.h
\reentrant
\ingroup collection
\brief The TQLNode class is an internal class for the TQPtrList template collection.
\internal
TQLNode is a doubly-linked list node. It has three pointers:
\list 1
\i Pointer to the previous node.
\i Pointer to the next node.
\i Pointer to the actual data.
\endlist
It might sometimes be practical to have direct access to the list nodes
in a TQPtrList, but it is seldom required.
Be very careful if you want to access the list nodes. The heap can
easily get corrupted if you make a mistake.
\sa TQPtrList::currentNode(), TQPtrList::removeNode(), TQPtrList::takeNode()
*/
/*!
\fn TQPtrCollection::Item TQLNode::getData()
Returns a pointer (\c void*) to the actual data in the list node.
*/
/*!
\class TQGList ntqglist.h
\reentrant
\ingroup collection
\brief The TQGList class is an internal class for implementing TQt collection classes.
\internal
TQGList is a strictly internal class that acts as a base class for
several collection classes; TQPtrList, TQPtrQueue and TQPtrStack.
TQGList has some virtual functions that can be reimplemented to
customize the subclasses, namely compareItems(), read() and
write. Normally, you do not have to reimplement any of these
functions. If you still want to reimplement them, see the TQStrList
class (ntqstrlist.h) for an example.
*/
/* Internal helper class for TQGList. Contains some optimization for
the typically case where only one iterators is activre on the list.
*/
class TQGListIteratorList
{
public:
TQGListIteratorList()
: list(0), iterator(0) {
}
~TQGListIteratorList() {
notifyClear( TRUE );
delete list;
}
void add( TQGListIterator* i ) {
if ( !iterator ) {
iterator = i;
} else if ( list ) {
list->push_front( i );
} else {
list = new TQValueList<TQGListIterator*>;
list->push_front( i );
}
}
void remove( TQGListIterator* i ) {
if ( iterator == i ) {
iterator = 0;
} else if ( list ) {
list->remove( i );
if ( list->isEmpty() ) {
delete list;
list = 0;
}
}
}
void notifyClear( bool zeroList ) {
if ( iterator ) {
if ( zeroList )
iterator->list = 0;
iterator->curNode = 0;
}
if ( list ) {
for ( TQValueList<TQGListIterator*>::Iterator i = list->begin(); i != list->end(); ++i ) {
if ( zeroList )
(*i)->list = 0;
(*i)->curNode = 0;
}
}
}
void notifyRemove( TQLNode* n, TQLNode* curNode ) {
if ( iterator ) {
if ( iterator->curNode == n )
iterator->curNode = curNode;
}
if ( list ) {
for ( TQValueList<TQGListIterator*>::Iterator i = list->begin(); i != list->end(); ++i ) {
if ( (*i)->curNode == n )
(*i)->curNode = curNode;
}
}
}
private:
TQValueList<TQGListIterator*>* list;
TQGListIterator* iterator;
};
/*****************************************************************************
Default implementation of virtual functions
*****************************************************************************/
/*!
Documented as TQPtrList::compareItems().
Compares \a item1 with \a item2.
*/
int TQGList::compareItems( TQPtrCollection::Item item1, TQPtrCollection::Item item2 )
{
return item1 != item2; // compare pointers
}
#ifndef QT_NO_DATASTREAM
/*!
\overload
Reads a collection/list item from the stream \a s and returns a reference
to the stream.
The default implementation sets \a item to 0.
\sa write()
*/
TQDataStream &TQGList::read( TQDataStream &s, TQPtrCollection::Item &item )
{
item = 0;
return s;
}
/*!
\overload
Writes a collection/list item to the stream \a s and
returns a reference to the stream.
The default implementation does nothing.
\sa read()
*/
TQDataStream &TQGList::write( TQDataStream &s, TQPtrCollection::Item ) const
{
return s;
}
#endif // QT_NO_DATASTREAM
/*****************************************************************************
TQGList member functions
*****************************************************************************/
/*!
Constructs an empty list.
*/
TQGList::TQGList()
{
firstNode = lastNode = curNode = 0; // initialize list
numNodes = 0;
curIndex = -1;
iterators = 0; // initialize iterator list
}
/*!
Constructs a copy of \a list.
*/
TQGList::TQGList( const TQGList & list )
: TQPtrCollection( list )
{
firstNode = lastNode = curNode = 0; // initialize list
numNodes = 0;
curIndex = -1;
iterators = 0; // initialize iterator list
TQLNode *n = list.firstNode;
while ( n ) { // copy all items from list
append( n->data );
n = n->next;
}
}
/*!
Removes all items from the list and destroys the list.
*/
TQGList::~TQGList()
{
clear();
delete iterators;
// Workaround for GCC 2.7.* bug. Compiler constructs 'static' TQGList
// instances twice on the same address and therefore tries to destruct
// twice on the same address! This is insane but let's try not to crash
// here.
iterators = 0;
}
/*!
Assigns \a list to this list.
*/
TQGList& TQGList::operator=( const TQGList &list )
{
if ( &list == this )
return *this;
clear();
if ( list.count() > 0 ) {
TQLNode *n = list.firstNode;
while ( n ) { // copy all items from list
append( n->data );
n = n->next;
}
curNode = firstNode;
curIndex = 0;
}
return *this;
}
/*!
Compares this list with \a list. Returns TRUE if the lists
contain the same data, otherwise FALSE.
*/
bool TQGList::operator==( const TQGList &list ) const
{
if ( count() != list.count() )
return FALSE;
if ( count() == 0 )
return TRUE;
TQLNode *n1 = firstNode;
TQLNode *n2 = list.firstNode;
while ( n1 && n2 ) {
// should be mutable
if ( ( (TQGList*)this )->compareItems( n1->data, n2->data ) != 0 )
return FALSE;
n1 = n1->next;
n2 = n2->next;
}
return TRUE;
}
/*!
\fn uint TQGList::count() const
Returns the number of items in the list.
*/
/*!
Returns the node at position \a index. Sets this node to current.
*/
TQLNode *TQGList::locate( uint index )
{
if ( index == (uint)curIndex ) // current node ?
return curNode;
if ( !curNode && firstNode ) { // set current node
curNode = firstNode;
curIndex = 0;
}
register TQLNode *node;
int distance = index - curIndex; // node distance to cur node
bool forward; // direction to traverse
if ( index >= numNodes )
return 0;
if ( distance < 0 )
distance = -distance;
if ( (uint)distance < index && (uint)distance < numNodes - index ) {
node = curNode; // start from current node
forward = index > (uint)curIndex;
} else if ( index < numNodes - index ) { // start from first node
node = firstNode;
distance = index;
forward = TRUE;
} else { // start from last node
node = lastNode;
distance = numNodes - index - 1;
if ( distance < 0 )
distance = 0;
forward = FALSE;
}
if ( forward ) { // now run through nodes
while ( distance-- )
node = node->next;
} else {
while ( distance-- )
node = node->prev;
}
curIndex = index; // must update index
return curNode = node;
}
/*!
Inserts item \a d at its sorted position in the list.
*/
void TQGList::inSort( TQPtrCollection::Item d )
{
int index = 0;
register TQLNode *n = firstNode;
while ( n && compareItems(n->data,d) < 0 ){ // find position in list
n = n->next;
index++;
}
insertAt( index, d );
}
/*!
Inserts item \a d at the start of the list.
*/
void TQGList::prepend( TQPtrCollection::Item d )
{
register TQLNode *n = new TQLNode( newItem(d) );
TQ_CHECK_PTR( n );
n->prev = 0;
if ( (n->next = firstNode) ) // list is not empty
firstNode->prev = n;
else // initialize list
lastNode = n;
firstNode = curNode = n; // curNode affected
numNodes++;
curIndex = 0;
}
/*!
Inserts item \a d at the end of the list.
*/
void TQGList::append( TQPtrCollection::Item d )
{
register TQLNode *n = new TQLNode( newItem(d) );
TQ_CHECK_PTR( n );
n->next = 0;
if ( (n->prev = lastNode) ) // list is not empty
lastNode->next = n;
else // initialize list
firstNode = n;
lastNode = curNode = n; // curNode affected
curIndex = numNodes;
numNodes++;
}
/*!
Inserts item \a d at position \a index in the list.
*/
bool TQGList::insertAt( uint index, TQPtrCollection::Item d )
{
if ( index == 0 ) {
prepend( d );
return TRUE;
} else if ( index == numNodes ) {
append( d );
return TRUE;
}
TQLNode *nextNode = locate( index );
if ( !nextNode )
return FALSE;
TQLNode *prevNode = nextNode->prev;
register TQLNode *n = new TQLNode( newItem(d) );
TQ_CHECK_PTR( n );
nextNode->prev = n;
prevNode->next = n;
n->prev = prevNode; // link new node into list
n->next = nextNode;
curNode = n; // curIndex set by locate()
numNodes++;
return TRUE;
}
/*!
Relinks node \a n and makes it the first node in the list.
*/
void TQGList::relinkNode( TQLNode *n )
{
if ( n == firstNode ) // already first
return;
curNode = n;
unlink();
n->prev = 0;
if ( (n->next = firstNode) ) // list is not empty
firstNode->prev = n;
else // initialize list
lastNode = n;
firstNode = curNode = n; // curNode affected
numNodes++;
curIndex = 0;
}
/*!
Unlinks the current list node and returns a pointer to this node.
*/
TQLNode *TQGList::unlink()
{
if ( curNode == 0 ) // null current node
return 0;
register TQLNode *n = curNode; // unlink this node
if ( n == firstNode ) { // removing first node ?
if ( (firstNode = n->next) ) {
firstNode->prev = 0;
} else {
lastNode = curNode = 0; // list becomes empty
curIndex = -1;
}
} else {
if ( n == lastNode ) { // removing last node ?
lastNode = n->prev;
lastNode->next = 0;
} else { // neither last nor first node
n->prev->next = n->next;
n->next->prev = n->prev;
}
}
if ( n->next ) { // change current node
curNode = n->next;
} else if ( n->prev ) {
curNode = n->prev;
curIndex--;
}
if ( iterators )
iterators->notifyRemove( n, curNode );
numNodes--;
return n;
}
/*!
Removes the node \a n from the list.
*/
bool TQGList::removeNode( TQLNode *n )
{
#if defined(QT_CHECK_NULL)
if ( n == 0 || (n->prev && n->prev->next != n) ||
(n->next && n->next->prev != n) ) {
qWarning( "TQGList::removeNode: Corrupted node" );
return FALSE;
}
#endif
curNode = n;
unlink(); // unlink node
deleteItem( n->data ); // deallocate this node
delete n;
curNode = firstNode;
curIndex = curNode ? 0 : -1;
return TRUE;
}
/*!
Removes the item \a d from the list. Uses compareItems() to find the item.
If \a d is 0, removes the current item.
*/
bool TQGList::remove( TQPtrCollection::Item d )
{
if ( d && find(d) == -1 )
return FALSE;
TQLNode *n = unlink();
if ( !n )
return FALSE;
deleteItem( n->data );
delete n;
return TRUE;
}
/*!
Removes the item \a d from the list.
*/
bool TQGList::removeRef( TQPtrCollection::Item d )
{
if ( findRef(d) == -1 )
return FALSE;
TQLNode *n = unlink();
if ( !n )
return FALSE;
deleteItem( n->data );
delete n;
return TRUE;
}
/*!
\fn bool TQGList::removeFirst()
Removes the first item in the list.
*/
/*!
\fn bool TQGList::removeLast()
Removes the last item in the list.
*/
/*!
Removes the item at position \a index from the list.
*/
bool TQGList::removeAt( uint index )
{
if ( !locate(index) )
return FALSE;
TQLNode *n = unlink();
if ( !n )
return FALSE;
deleteItem( n->data );
delete n;
return TRUE;
}
/*!
Replaces the item at index \a index with \a d.
*/
bool TQGList::replaceAt( uint index, TQPtrCollection::Item d )
{
TQLNode *n = locate( index );
if ( !n )
return FALSE;
if ( n->data != d ) {
deleteItem( n->data );
n->data = newItem( d );
}
return TRUE;
}
/*!
Takes the node \a n out of the list.
*/
TQPtrCollection::Item TQGList::takeNode( TQLNode *n )
{
#if defined(QT_CHECK_NULL)
if ( n == 0 || (n->prev && n->prev->next != n) ||
(n->next && n->next->prev != n) ) {
qWarning( "TQGList::takeNode: Corrupted node" );
return 0;
}
#endif
curNode = n;
unlink(); // unlink node
Item d = n->data;
delete n; // delete the node, not data
curNode = firstNode;
curIndex = curNode ? 0 : -1;
return d;
}
/*!
Takes the current item out of the list.
*/
TQPtrCollection::Item TQGList::take()
{
TQLNode *n = unlink(); // unlink node
Item d = n ? n->data : 0;
delete n; // delete node, keep contents
return d;
}
/*!
Takes the item at position \a index out of the list.
*/
TQPtrCollection::Item TQGList::takeAt( uint index )
{
if ( !locate(index) )
return 0;
TQLNode *n = unlink(); // unlink node
Item d = n ? n->data : 0;
delete n; // delete node, keep contents
return d;
}
/*!
Takes the first item out of the list.
*/
TQPtrCollection::Item TQGList::takeFirst()
{
first();
TQLNode *n = unlink(); // unlink node
Item d = n ? n->data : 0;
delete n;
return d;
}
/*!
Takes the last item out of the list.
*/
TQPtrCollection::Item TQGList::takeLast()
{
last();
TQLNode *n = unlink(); // unlink node
Item d = n ? n->data : 0;
delete n;
return d;
}
/*!
Removes all items from the list.
*/
void TQGList::clear()
{
register TQLNode *n = firstNode;
firstNode = lastNode = curNode = 0; // initialize list
numNodes = 0;
curIndex = -1;
if ( iterators )
iterators->notifyClear( FALSE );
TQLNode *prevNode;
while ( n ) { // for all nodes ...
deleteItem( n->data ); // deallocate data
prevNode = n;
n = n->next;
delete prevNode; // deallocate node
}
}
/*!
Finds item \a d in the list. If \a fromStart is TRUE the search
begins at the first node; otherwise it begins at the current node.
*/
int TQGList::findRef( TQPtrCollection::Item d, bool fromStart )
{
register TQLNode *n;
int index;
if ( fromStart ) { // start from first node
n = firstNode;
index = 0;
} else { // start from current node
n = curNode;
index = curIndex;
}
while ( n && n->data != d ) { // find exact match
n = n->next;
index++;
}
curNode = n;
curIndex = n ? index : -1;
return curIndex; // return position of item
}
/*!
Finds item \a d in the list using compareItems(). If \a fromStart is
TRUE the search begins at the first node; otherwise it begins at the
current node.
*/
int TQGList::find( TQPtrCollection::Item d, bool fromStart )
{
register TQLNode *n;
int index;
if ( fromStart ) { // start from first node
n = firstNode;
index = 0;
} else { // start from current node
n = curNode;
index = curIndex;
}
while ( n && compareItems(n->data,d) ){ // find equal match
n = n->next;
index++;
}
curNode = n;
curIndex = n ? index : -1;
return curIndex; // return position of item
}
/*!
Counts the number item \a d occurs in the list.
*/
uint TQGList::containsRef( TQPtrCollection::Item d ) const
{
register TQLNode *n = firstNode;
uint count = 0;
while ( n ) { // for all nodes...
if ( n->data == d ) // count # exact matches
count++;
n = n->next;
}
return count;
}
/*!
Counts the number of times item \a d occurs in the list. Uses
compareItems().
*/
uint TQGList::contains( TQPtrCollection::Item d ) const
{
register TQLNode *n = firstNode;
uint count = 0;
TQGList *that = (TQGList*)this; // mutable for compareItems()
while ( n ) { // for all nodes...
if ( !that->compareItems(n->data,d) ) // count # equal matches
count++;
n = n->next;
}
return count;
}
/*!
\overload TQPtrCollection::Item TQGList::at( uint index )
Sets the item at position \a index to the current item.
*/
/*!
\fn int TQGList::at() const
Returns the current index.
*/
/*!
\fn TQLNode *TQGList::currentNode() const
Returns the current node.
*/
/*!
\fn TQPtrCollection::Item TQGList::get() const
Returns the current item.
*/
/*!
\fn TQPtrCollection::Item TQGList::cfirst() const
Returns the first item in the list.
*/
/*!
\fn TQPtrCollection::Item TQGList::clast() const
Returns the last item in the list.
*/
/*!
Returns the first list item. Sets this to current.
*/
TQPtrCollection::Item TQGList::first()
{
if ( firstNode ) {
curIndex = 0;
return (curNode=firstNode)->data;
}
return 0;
}
/*!
Returns the last list item. Sets this to current.
*/
TQPtrCollection::Item TQGList::last()
{
if ( lastNode ) {
curIndex = numNodes-1;
return (curNode=lastNode)->data;
}
return 0;
}
/*!
Returns the next list item (after current). Sets this to current.
*/
TQPtrCollection::Item TQGList::next()
{
if ( curNode ) {
if ( curNode->next ) {
curIndex++;
curNode = curNode->next;
return curNode->data;
}
curIndex = -1;
curNode = 0;
}
return 0;
}
/*!
Returns the previous list item (before current). Sets this to current.
*/
TQPtrCollection::Item TQGList::prev()
{
if ( curNode ) {
if ( curNode->prev ) {
curIndex--;
curNode = curNode->prev;
return curNode->data;
}
curIndex = -1;
curNode = 0;
}
return 0;
}
/*!
Converts the list to a vector, \a vector.
*/
void TQGList::toVector( TQGVector *vector ) const
{
vector->clear();
if ( !vector->resize( count() ) )
return;
register TQLNode *n = firstNode;
uint i = 0;
while ( n ) {
vector->insert( i, n->data );
n = n->next;
i++;
}
}
void TQGList::heapSortPushDown( TQPtrCollection::Item* heap, int first, int last )
{
int r = first;
while( r <= last/2 ) {
// Node r has only one child ?
if ( last == 2*r ) {
// Need for swapping ?
if ( compareItems( heap[r], heap[ 2*r ] ) > 0 ) {
TQPtrCollection::Item tmp = heap[r];
heap[ r ] = heap[ 2*r ];
heap[ 2*r ] = tmp;
}
// That's it ...
r = last;
} else {
// Node has two children
if ( compareItems( heap[r], heap[ 2*r ] ) > 0 &&
compareItems( heap[ 2*r ], heap[ 2*r+1 ] ) <= 0 ) {
// Swap with left child
TQPtrCollection::Item tmp = heap[r];
heap[ r ] = heap[ 2*r ];
heap[ 2*r ] = tmp;
r *= 2;
} else if ( compareItems( heap[r], heap[ 2*r+1 ] ) > 0 &&
compareItems( heap[ 2*r+1 ], heap[ 2*r ] ) < 0 ) {
// Swap with right child
TQPtrCollection::Item tmp = heap[r];
heap[ r ] = heap[ 2*r+1 ];
heap[ 2*r+1 ] = tmp;
r = 2*r+1;
} else {
// We are done
r = last;
}
}
}
}
/*! Sorts the list by the result of the virtual compareItems() function.
The Heap-Sort algorithm is used for sorting. It sorts n items with
O(n*log n) compares. This is the asymptotic optimal solution of the
sorting problem.
*/
void TQGList::sort()
{
uint n = count();
if ( n < 2 )
return;
// Create the heap
TQPtrCollection::Item* realheap = new TQPtrCollection::Item[ n ];
// Wow, what a fake. But I want the heap to be indexed as 1...n
TQPtrCollection::Item* heap = realheap - 1;
int size = 0;
TQLNode* insert = firstNode;
for( ; insert != 0; insert = insert->next ) {
heap[++size] = insert->data;
int i = size;
while( i > 1 && compareItems( heap[i], heap[ i / 2 ] ) < 0 ) {
TQPtrCollection::Item tmp = heap[ i ];
heap[ i ] = heap[ i/2 ];
heap[ i/2 ] = tmp;
i /= 2;
}
}
insert = firstNode;
// Now do the sorting
for ( int i = n; i > 0; i-- ) {
insert->data = heap[1];
insert = insert->next;
if ( i > 1 ) {
heap[1] = heap[i];
heapSortPushDown( heap, 1, i - 1 );
}
}
delete [] realheap;
}
/*****************************************************************************
TQGList stream functions
*****************************************************************************/
#ifndef QT_NO_DATASTREAM
TQDataStream &operator>>( TQDataStream &s, TQGList &list )
{ // read list
return list.read( s );
}
TQDataStream &operator<<( TQDataStream &s, const TQGList &list )
{ // write list
return list.write( s );
}
/*!
Reads a list from the stream \a s.
*/
TQDataStream &TQGList::read( TQDataStream &s )
{
uint num;
s >> num; // read number of items
clear(); // clear list
while ( num-- ) { // read all items
Item d;
read( s, d );
TQ_CHECK_PTR( d );
if ( !d ) // no memory
break;
TQLNode *n = new TQLNode( d );
TQ_CHECK_PTR( n );
if ( !n ) // no memory
break;
n->next = 0;
if ( (n->prev = lastNode) ) // list is not empty
lastNode->next = n;
else // initialize list
firstNode = n;
lastNode = n;
numNodes++;
}
curNode = firstNode;
curIndex = curNode ? 0 : -1;
return s;
}
/*!
Writes the list to the stream \a s.
*/
TQDataStream &TQGList::write( TQDataStream &s ) const
{
s << count(); // write number of items
TQLNode *n = firstNode;
while ( n ) { // write all items
write( s, n->data );
n = n->next;
}
return s;
}
#endif // QT_NO_DATASTREAM
/*! \internal
*/
TQLNode* TQGList::erase( TQLNode* it )
{
TQLNode* n = it;
it = it->next;
removeNode( n );
return it;
}
/*****************************************************************************
TQGListIterator member functions
*****************************************************************************/
/*!
\class TQGListIterator ntqglist.h
\reentrant
\ingroup collection
\brief The TQGListIterator class is an internal class for implementing TQPtrListIterator.
\internal
TQGListIterator is a strictly internal class that does the heavy work for
TQPtrListIterator.
*/
/*!
\internal
Constructs an iterator that operates on the list \a l.
*/
TQGListIterator::TQGListIterator( const TQGList &l )
{
list = (TQGList *)&l; // get reference to list
curNode = list->firstNode; // set to first node
if ( !list->iterators ) {
list->iterators = new TQGListIteratorList; // create iterator list
TQ_CHECK_PTR( list->iterators );
}
list->iterators->add( this ); // attach iterator to list
}
/*!
\internal
Constructs a copy of the iterator \a it.
*/
TQGListIterator::TQGListIterator( const TQGListIterator &it )
{
list = it.list;
curNode = it.curNode;
if ( list )
list->iterators->add( this ); // attach iterator to list
}
/*!
\internal
Assigns a copy of the iterator \a it and returns a reference to this
iterator.
*/
TQGListIterator &TQGListIterator::operator=( const TQGListIterator &it )
{
if ( list ) // detach from old list
list->iterators->remove( this );
list = it.list;
curNode = it.curNode;
if ( list )
list->iterators->add( this ); // attach to new list
return *this;
}
/*!
\internal
Destroys the iterator.
*/
TQGListIterator::~TQGListIterator()
{
if ( list ) // detach iterator from list
list->iterators->remove(this);
}
/*!
\fn bool TQGListIterator::atFirst() const
\internal
Returns TRUE if the iterator points to the first item, otherwise FALSE.
*/
/*!
\fn bool TQGListIterator::atLast() const
\internal
Returns TRUE if the iterator points to the last item, otherwise FALSE.
*/
/*!
\internal
Sets the list iterator to point to the first item in the list.
*/
TQPtrCollection::Item TQGListIterator::toFirst()
{
if ( !list ) {
#if defined(QT_CHECK_NULL)
qWarning( "TQGListIterator::toFirst: List has been deleted" );
#endif
return 0;
}
return list->firstNode ? (curNode = list->firstNode)->getData() : 0;
}
/*!
\internal
Sets the list iterator to point to the last item in the list.
*/
TQPtrCollection::Item TQGListIterator::toLast()
{
if ( !list ) {
#if defined(QT_CHECK_NULL)
qWarning( "TQGListIterator::toLast: List has been deleted" );
#endif
return 0;
}
return list->lastNode ? (curNode = list->lastNode)->getData() : 0;
}
/*!
\fn TQPtrCollection::Item TQGListIterator::get() const
\internal
Returns the iterator item.
*/
/*!
\internal
Moves to the next item (postfix).
*/
TQPtrCollection::Item TQGListIterator::operator()()
{
if ( !curNode )
return 0;
TQPtrCollection::Item d = curNode->getData();
curNode = curNode->next;
return d;
}
/*!
\internal
Moves to the next item (prefix).
*/
TQPtrCollection::Item TQGListIterator::operator++()
{
if ( !curNode )
return 0;
curNode = curNode->next;
return curNode ? curNode->getData() : 0;
}
/*!
\internal
Moves \a jumps positions forward.
*/
TQPtrCollection::Item TQGListIterator::operator+=( uint jumps )
{
while ( curNode && jumps-- )
curNode = curNode->next;
return curNode ? curNode->getData() : 0;
}
/*!
\internal
Moves to the previous item (prefix).
*/
TQPtrCollection::Item TQGListIterator::operator--()
{
if ( !curNode )
return 0;
curNode = curNode->prev;
return curNode ? curNode->getData() : 0;
}
/*!
\internal
Moves \a jumps positions backward.
*/
TQPtrCollection::Item TQGListIterator::operator-=( uint jumps )
{
while ( curNode && jumps-- )
curNode = curNode->prev;
return curNode ? curNode->getData() : 0;
}
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