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Diffstat (limited to 'qtinterface/qt4/Qt/qgl.h')
-rw-r--r-- | qtinterface/qt4/Qt/qgl.h | 617 |
1 files changed, 617 insertions, 0 deletions
diff --git a/qtinterface/qt4/Qt/qgl.h b/qtinterface/qt4/Qt/qgl.h new file mode 100644 index 0000000..e318b77 --- /dev/null +++ b/qtinterface/qt4/Qt/qgl.h @@ -0,0 +1,617 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenGL module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial Usage +** Licensees holding valid Qt Commercial licenses may use this file in +** accordance with the Qt Commercial License Agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Nokia. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QGL_H +#define QGL_H + +#include <QtGui/qwidget.h> +#include <QtGui/qpaintengine.h> +#include <QtOpenGL/qglcolormap.h> +#include <QtCore/qmap.h> +#include <QtCore/qscopedpointer.h> + +QT_BEGIN_HEADER + +#if defined(Q_WS_WIN) +# include <QtCore/qt_windows.h> +#endif + +#if defined(Q_WS_MAC) +# include <OpenGL/gl.h> +# include <OpenGL/glu.h> +#elif defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL) +# include <GLES/gl.h> +#ifndef GL_DOUBLE +# define GL_DOUBLE GL_FLOAT +#endif +#ifndef GLdouble +typedef GLfloat GLdouble; +#endif +#elif defined(QT_OPENGL_ES_2) +# include <GLES2/gl2.h> +#ifndef GL_DOUBLE +# define GL_DOUBLE GL_FLOAT +#endif +#ifndef GLdouble +typedef GLfloat GLdouble; +#endif +#else +# include <GL/gl.h> +# ifndef QT_LINUXBASE +# include <GL/glu.h> +# endif +#endif + +QT_BEGIN_NAMESPACE + +QT_MODULE(OpenGL) + +#if defined(Q_WS_MAC) && defined (QT_BUILD_OPENGL_LIB) && !defined(QT_MAC_USE_COCOA) && !defined(QDOC) +#define Q_MAC_COMPAT_GL_FUNCTIONS + +template <typename T> +struct QMacGLCompatTypes +{ + typedef long CompatGLint; + typedef unsigned long CompatGLuint; + typedef unsigned long CompatGLenum; +}; + +template <> +struct QMacGLCompatTypes<long> +{ + typedef int CompatGLint; + typedef unsigned int CompatGLuint; + typedef unsigned int CompatGLenum; +}; + +typedef QMacGLCompatTypes<GLint>::CompatGLint QMacCompatGLint; +typedef QMacGLCompatTypes<GLint>::CompatGLuint QMacCompatGLuint; +typedef QMacGLCompatTypes<GLint>::CompatGLenum QMacCompatGLenum; + +#endif + +#ifdef QT3_SUPPORT +#define QGL_VERSION 460 +#define QGL_VERSION_STR "4.6" +inline QT3_SUPPORT const char *qGLVersion() { + return QGL_VERSION_STR; +} +#endif + +#if defined(Q_WS_WIN) || defined(Q_WS_MAC) +class QGLCmap; +#endif + +class QPixmap; +#if defined(Q_WS_X11) && !defined(QT_OPENGL_ES) +class QGLOverlayWidget; +#endif +class QGLWidgetPrivate; +class QGLContextPrivate; + +// Namespace class: +namespace QGL +{ + Q_OPENGL_EXPORT void setPreferredPaintEngine(QPaintEngine::Type engineType); + + enum FormatOption { + DoubleBuffer = 0x0001, + DepthBuffer = 0x0002, + Rgba = 0x0004, + AlphaChannel = 0x0008, + AccumBuffer = 0x0010, + StencilBuffer = 0x0020, + StereoBuffers = 0x0040, + DirectRendering = 0x0080, + HasOverlay = 0x0100, + SampleBuffers = 0x0200, + SingleBuffer = DoubleBuffer << 16, + NoDepthBuffer = DepthBuffer << 16, + ColorIndex = Rgba << 16, + NoAlphaChannel = AlphaChannel << 16, + NoAccumBuffer = AccumBuffer << 16, + NoStencilBuffer = StencilBuffer << 16, + NoStereoBuffers = StereoBuffers << 16, + IndirectRendering = DirectRendering << 16, + NoOverlay = HasOverlay << 16, + NoSampleBuffers = SampleBuffers << 16 + }; + Q_DECLARE_FLAGS(FormatOptions, FormatOption) +} + +Q_DECLARE_OPERATORS_FOR_FLAGS(QGL::FormatOptions) + +class QGLFormatPrivate; + +class Q_OPENGL_EXPORT QGLFormat +{ +public: + QGLFormat(); + QGLFormat(QGL::FormatOptions options, int plane = 0); + QGLFormat(const QGLFormat &other); + QGLFormat &operator=(const QGLFormat &other); + ~QGLFormat(); + + void setDepthBufferSize(int size); + int depthBufferSize() const; + + void setAccumBufferSize(int size); + int accumBufferSize() const; + + void setRedBufferSize(int size); + int redBufferSize() const; + + void setGreenBufferSize(int size); + int greenBufferSize() const; + + void setBlueBufferSize(int size); + int blueBufferSize() const; + + void setAlphaBufferSize(int size); + int alphaBufferSize() const; + + void setStencilBufferSize(int size); + int stencilBufferSize() const; + + void setSampleBuffers(bool enable); + bool sampleBuffers() const; + + void setSamples(int numSamples); + int samples() const; + + void setSwapInterval(int interval); + int swapInterval() const; + + bool doubleBuffer() const; + void setDoubleBuffer(bool enable); + bool depth() const; + void setDepth(bool enable); + bool rgba() const; + void setRgba(bool enable); + bool alpha() const; + void setAlpha(bool enable); + bool accum() const; + void setAccum(bool enable); + bool stencil() const; + void setStencil(bool enable); + bool stereo() const; + void setStereo(bool enable); + bool directRendering() const; + void setDirectRendering(bool enable); + bool hasOverlay() const; + void setOverlay(bool enable); + + int plane() const; + void setPlane(int plane); + + void setOption(QGL::FormatOptions opt); + bool testOption(QGL::FormatOptions opt) const; + + static QGLFormat defaultFormat(); + static void setDefaultFormat(const QGLFormat& f); + + static QGLFormat defaultOverlayFormat(); + static void setDefaultOverlayFormat(const QGLFormat& f); + + static bool hasOpenGL(); + static bool hasOpenGLOverlays(); + + enum OpenGLVersionFlag { + OpenGL_Version_None = 0x00000000, + OpenGL_Version_1_1 = 0x00000001, + OpenGL_Version_1_2 = 0x00000002, + OpenGL_Version_1_3 = 0x00000004, + OpenGL_Version_1_4 = 0x00000008, + OpenGL_Version_1_5 = 0x00000010, + OpenGL_Version_2_0 = 0x00000020, + OpenGL_Version_2_1 = 0x00000040, + OpenGL_ES_Common_Version_1_0 = 0x00000080, + OpenGL_ES_CommonLite_Version_1_0 = 0x00000100, + OpenGL_ES_Common_Version_1_1 = 0x00000200, + OpenGL_ES_CommonLite_Version_1_1 = 0x00000400, + OpenGL_ES_Version_2_0 = 0x00000800, + OpenGL_Version_3_0 = 0x00001000 + }; + Q_DECLARE_FLAGS(OpenGLVersionFlags, OpenGLVersionFlag) + + static OpenGLVersionFlags openGLVersionFlags(); + +private: + QGLFormatPrivate *d; + + void detach(); + + friend Q_OPENGL_EXPORT bool operator==(const QGLFormat&, const QGLFormat&); + friend Q_OPENGL_EXPORT bool operator!=(const QGLFormat&, const QGLFormat&); +}; + +Q_DECLARE_OPERATORS_FOR_FLAGS(QGLFormat::OpenGLVersionFlags) + +Q_OPENGL_EXPORT bool operator==(const QGLFormat&, const QGLFormat&); +Q_OPENGL_EXPORT bool operator!=(const QGLFormat&, const QGLFormat&); + +class Q_OPENGL_EXPORT QGLContext +{ + Q_DECLARE_PRIVATE(QGLContext) +public: + QGLContext(const QGLFormat& format, QPaintDevice* device); + QGLContext(const QGLFormat& format); + virtual ~QGLContext(); + + virtual bool create(const QGLContext* shareContext = 0); + bool isValid() const; + bool isSharing() const; + void reset(); + + static bool areSharing(const QGLContext *context1, const QGLContext *context2); + + QGLFormat format() const; + QGLFormat requestedFormat() const; + void setFormat(const QGLFormat& format); + + // ### Qt 5: return bools + maybe remove virtuals + virtual void makeCurrent(); + virtual void doneCurrent(); + + virtual void swapBuffers() const; + + enum BindOption { + NoBindOption = 0x0000, + InvertedYBindOption = 0x0001, + MipmapBindOption = 0x0002, + PremultipliedAlphaBindOption = 0x0004, + LinearFilteringBindOption = 0x0008, + + MemoryManagedBindOption = 0x0010, // internal flag + CanFlipNativePixmapBindOption = 0x0020, // internal flag + + DefaultBindOption = LinearFilteringBindOption + | InvertedYBindOption + | MipmapBindOption, + InternalBindOption = MemoryManagedBindOption + | PremultipliedAlphaBindOption + }; + Q_DECLARE_FLAGS(BindOptions, BindOption) + + GLuint bindTexture(const QImage &image, GLenum target, GLint format, + BindOptions options); + GLuint bindTexture(const QPixmap &pixmap, GLenum target, GLint format, + BindOptions options); + + GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D, + GLint format = GL_RGBA); + GLuint bindTexture(const QPixmap &pixmap, GLenum target = GL_TEXTURE_2D, + GLint format = GL_RGBA); + GLuint bindTexture(const QString &fileName); + + void deleteTexture(GLuint tx_id); + + void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D); + void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D); + +#ifdef Q_MAC_COMPAT_GL_FUNCTIONS + GLuint bindTexture(const QImage &image, QMacCompatGLenum = GL_TEXTURE_2D, + QMacCompatGLint format = GL_RGBA); + GLuint bindTexture(const QPixmap &pixmap, QMacCompatGLenum = GL_TEXTURE_2D, + QMacCompatGLint format = GL_RGBA); + GLuint bindTexture(const QImage &image, QMacCompatGLenum, QMacCompatGLint format, + BindOptions); + GLuint bindTexture(const QPixmap &pixmap, QMacCompatGLenum, QMacCompatGLint format, + BindOptions); + + void deleteTexture(QMacCompatGLuint tx_id); + + void drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D); + void drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D); +#endif + + static void setTextureCacheLimit(int size); + static int textureCacheLimit(); + + void *getProcAddress(const QString &proc) const; + QPaintDevice* device() const; + QColor overlayTransparentColor() const; + + static const QGLContext* currentContext(); + +protected: + virtual bool chooseContext(const QGLContext* shareContext = 0); + +#if defined(Q_WS_WIN) + virtual int choosePixelFormat(void* pfd, HDC pdc); +#endif +#if defined(Q_WS_X11) && !defined(QT_OPENGL_ES) + virtual void* tryVisual(const QGLFormat& f, int bufDepth = 1); + virtual void* chooseVisual(); +#endif +#if defined(Q_WS_MAC) + virtual void* chooseMacVisual(GDHandle); +#endif + + bool deviceIsPixmap() const; + bool windowCreated() const; + void setWindowCreated(bool on); + bool initialized() const; + void setInitialized(bool on); + void generateFontDisplayLists(const QFont & fnt, int listBase); // ### Qt 5: remove + + uint colorIndex(const QColor& c) const; + void setValid(bool valid); + void setDevice(QPaintDevice *pDev); + +protected: + static QGLContext* currentCtx; + +private: + QScopedPointer<QGLContextPrivate> d_ptr; + + friend class QGLPixelBuffer; + friend class QGLPixelBufferPrivate; + friend class QGLWidget; + friend class QGLWidgetPrivate; + friend class QGLGlyphCache; + friend class QOpenGLPaintEngine; + friend class QOpenGLPaintEnginePrivate; + friend class QGL2PaintEngineEx; + friend class QGL2PaintEngineExPrivate; + friend class QGLEngineShaderManager; + friend class QGLWindowSurface; + friend class QGLPixmapData; + friend class QGLPixmapFilterBase; + friend class QGLTextureGlyphCache; + friend class QGLContextGroup; + friend class QGLSharedResourceGuard; + friend class QGLPixmapBlurFilter; + friend class QGLExtensions; + friend QGLFormat::OpenGLVersionFlags QGLFormat::openGLVersionFlags(); +#ifdef Q_WS_MAC +public: + void updatePaintDevice(); +private: + friend class QMacGLWindowChangeEvent; + friend QGLContextPrivate *qt_phonon_get_dptr(const QGLContext *); +#endif + friend class QGLFramebufferObject; + friend class QGLFramebufferObjectPrivate; + friend class QGLFBOGLPaintDevice; + friend class QGLPaintDevice; + friend class QX11GLPixmapData; +private: + Q_DISABLE_COPY(QGLContext) +}; + +Q_DECLARE_OPERATORS_FOR_FLAGS(QGLContext::BindOptions) + +class Q_OPENGL_EXPORT QGLWidget : public QWidget +{ + Q_OBJECT + Q_DECLARE_PRIVATE(QGLWidget) +public: + explicit QGLWidget(QWidget* parent=0, + const QGLWidget* shareWidget = 0, Qt::WindowFlags f=0); + explicit QGLWidget(QGLContext *context, QWidget* parent=0, + const QGLWidget* shareWidget = 0, Qt::WindowFlags f=0); + explicit QGLWidget(const QGLFormat& format, QWidget* parent=0, + const QGLWidget* shareWidget = 0, Qt::WindowFlags f=0); +#ifdef QT3_SUPPORT + QT3_SUPPORT_CONSTRUCTOR QGLWidget(QWidget* parent, const char* name, + const QGLWidget* shareWidget = 0, Qt::WindowFlags f=0); + QT3_SUPPORT_CONSTRUCTOR QGLWidget(QGLContext *context, QWidget* parent, const char* name, + const QGLWidget* shareWidget = 0, Qt::WindowFlags f=0); + QT3_SUPPORT_CONSTRUCTOR QGLWidget(const QGLFormat& format, QWidget* parent, const char* name, + const QGLWidget* shareWidget = 0, Qt::WindowFlags f=0); +#endif + ~QGLWidget(); + + void qglColor(const QColor& c) const; + void qglClearColor(const QColor& c) const; + + bool isValid() const; + bool isSharing() const; + + // ### Qt 5: return bools + void makeCurrent(); + void doneCurrent(); + + bool doubleBuffer() const; + void swapBuffers(); + + QGLFormat format() const; + void setFormat(const QGLFormat& format); + + const QGLContext* context() const; + void setContext(QGLContext* context, const QGLContext* shareContext = 0, + bool deleteOldContext = true); + + QPixmap renderPixmap(int w = 0, int h = 0, bool useContext = false); + QImage grabFrameBuffer(bool withAlpha = false); + + void makeOverlayCurrent(); + const QGLContext* overlayContext() const; + + static QImage convertToGLFormat(const QImage& img); + + void setMouseTracking(bool enable); + + const QGLColormap & colormap() const; + void setColormap(const QGLColormap & map); + + void renderText(int x, int y, const QString & str, + const QFont & fnt = QFont(), int listBase = 2000); + void renderText(double x, double y, double z, const QString & str, + const QFont & fnt = QFont(), int listBase = 2000); + QPaintEngine *paintEngine() const; + + GLuint bindTexture(const QImage &image, GLenum target, GLint format, + QGLContext::BindOptions options); + GLuint bindTexture(const QPixmap &pixmap, GLenum target, GLint format, + QGLContext::BindOptions options); + + GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D, + GLint format = GL_RGBA); + GLuint bindTexture(const QPixmap &pixmap, GLenum target = GL_TEXTURE_2D, + GLint format = GL_RGBA); + + GLuint bindTexture(const QString &fileName); + + void deleteTexture(GLuint tx_id); + + void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D); + void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D); + +#ifdef Q_MAC_COMPAT_GL_FUNCTIONS + GLuint bindTexture(const QImage &image, QMacCompatGLenum = GL_TEXTURE_2D, + QMacCompatGLint format = GL_RGBA); + GLuint bindTexture(const QPixmap &pixmap, QMacCompatGLenum = GL_TEXTURE_2D, + QMacCompatGLint format = GL_RGBA); + GLuint bindTexture(const QImage &image, QMacCompatGLenum, QMacCompatGLint format, + QGLContext::BindOptions); + GLuint bindTexture(const QPixmap &pixmap, QMacCompatGLenum, QMacCompatGLint format, + QGLContext::BindOptions); + + void deleteTexture(QMacCompatGLuint tx_id); + + void drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D); + void drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D); +#endif + +public Q_SLOTS: + virtual void updateGL(); + virtual void updateOverlayGL(); + +protected: + bool event(QEvent *); + virtual void initializeGL(); + virtual void resizeGL(int w, int h); + virtual void paintGL(); + + virtual void initializeOverlayGL(); + virtual void resizeOverlayGL(int w, int h); + virtual void paintOverlayGL(); + + void setAutoBufferSwap(bool on); + bool autoBufferSwap() const; + + void paintEvent(QPaintEvent*); + void resizeEvent(QResizeEvent*); + + virtual void glInit(); + virtual void glDraw(); + int fontDisplayListBase(const QFont & fnt, int listBase = 2000); // ### Qt 5: remove + +private: + Q_DISABLE_COPY(QGLWidget) + +#ifdef Q_WS_MAC + friend class QMacGLWindowChangeEvent; +#endif + friend class QGLDrawable; + friend class QGLPixelBuffer; + friend class QGLPixelBufferPrivate; + friend class QGLContext; + friend class QGLContextPrivate; + friend class QGLOverlayWidget; + friend class QOpenGLPaintEngine; + friend class QGLPaintDevice; + friend class QGLWidgetGLPaintDevice; +}; + + +// +// QGLFormat inline functions +// + +inline bool QGLFormat::doubleBuffer() const +{ + return testOption(QGL::DoubleBuffer); +} + +inline bool QGLFormat::depth() const +{ + return testOption(QGL::DepthBuffer); +} + +inline bool QGLFormat::rgba() const +{ + return testOption(QGL::Rgba); +} + +inline bool QGLFormat::alpha() const +{ + return testOption(QGL::AlphaChannel); +} + +inline bool QGLFormat::accum() const +{ + return testOption(QGL::AccumBuffer); +} + +inline bool QGLFormat::stencil() const +{ + return testOption(QGL::StencilBuffer); +} + +inline bool QGLFormat::stereo() const +{ + return testOption(QGL::StereoBuffers); +} + +inline bool QGLFormat::directRendering() const +{ + return testOption(QGL::DirectRendering); +} + +inline bool QGLFormat::hasOverlay() const +{ + return testOption(QGL::HasOverlay); +} + +inline bool QGLFormat::sampleBuffers() const +{ + return testOption(QGL::SampleBuffers); +} + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif // QGL_H |