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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial Usage
+** Licensees holding valid Qt Commercial licenses may use this file in
+** accordance with the Qt Commercial License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Nokia.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGRAPHICSSCENE_H
+#define QGRAPHICSSCENE_H
+
+#include <QtCore/qobject.h>
+#include <QtCore/qpoint.h>
+#include <QtCore/qrect.h>
+#include <QtGui/qbrush.h>
+#include <QtGui/qfont.h>
+#include <QtGui/qtransform.h>
+#include <QtGui/qmatrix.h>
+#include <QtGui/qpen.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
+
+template<typename T> class QList;
+class QFocusEvent;
+class QFont;
+class QFontMetrics;
+class QGraphicsEllipseItem;
+class QGraphicsItem;
+class QGraphicsItemGroup;
+class QGraphicsLineItem;
+class QGraphicsPathItem;
+class QGraphicsPixmapItem;
+class QGraphicsPolygonItem;
+class QGraphicsProxyWidget;
+class QGraphicsRectItem;
+class QGraphicsSceneContextMenuEvent;
+class QGraphicsSceneDragDropEvent;
+class QGraphicsSceneEvent;
+class QGraphicsSceneHelpEvent;
+class QGraphicsSceneHoverEvent;
+class QGraphicsSceneMouseEvent;
+class QGraphicsSceneWheelEvent;
+class QGraphicsSimpleTextItem;
+class QGraphicsTextItem;
+class QGraphicsView;
+class QGraphicsWidget;
+class QGraphicsSceneIndex;
+class QHelpEvent;
+class QInputMethodEvent;
+class QKeyEvent;
+class QLineF;
+class QPainterPath;
+class QPixmap;
+class QPointF;
+class QPolygonF;
+class QRectF;
+class QSizeF;
+class QStyle;
+class QStyleOptionGraphicsItem;
+
+class QGraphicsScenePrivate;
+class Q_GUI_EXPORT QGraphicsScene : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(QBrush backgroundBrush READ backgroundBrush WRITE setBackgroundBrush)
+ Q_PROPERTY(QBrush foregroundBrush READ foregroundBrush WRITE setForegroundBrush)
+ Q_PROPERTY(ItemIndexMethod itemIndexMethod READ itemIndexMethod WRITE setItemIndexMethod)
+ Q_PROPERTY(QRectF sceneRect READ sceneRect WRITE setSceneRect)
+ Q_PROPERTY(int bspTreeDepth READ bspTreeDepth WRITE setBspTreeDepth)
+ Q_PROPERTY(QPalette palette READ palette WRITE setPalette)
+ Q_PROPERTY(QFont font READ font WRITE setFont)
+ Q_PROPERTY(bool sortCacheEnabled READ isSortCacheEnabled WRITE setSortCacheEnabled)
+ Q_PROPERTY(bool stickyFocus READ stickyFocus WRITE setStickyFocus)
+
+public:
+ enum ItemIndexMethod {
+ BspTreeIndex,
+ NoIndex = -1
+ };
+
+ enum SceneLayer {
+ ItemLayer = 0x1,
+ BackgroundLayer = 0x2,
+ ForegroundLayer = 0x4,
+ AllLayers = 0xffff
+ };
+ Q_DECLARE_FLAGS(SceneLayers, SceneLayer)
+
+ QGraphicsScene(QObject *parent = 0);
+ QGraphicsScene(const QRectF &sceneRect, QObject *parent = 0);
+ QGraphicsScene(qreal x, qreal y, qreal width, qreal height, QObject *parent = 0);
+ virtual ~QGraphicsScene();
+
+ QRectF sceneRect() const;
+ inline qreal width() const { return sceneRect().width(); }
+ inline qreal height() const { return sceneRect().height(); }
+ void setSceneRect(const QRectF &rect);
+ inline void setSceneRect(qreal x, qreal y, qreal w, qreal h)
+ { setSceneRect(QRectF(x, y, w, h)); }
+
+ void render(QPainter *painter,
+ const QRectF &target = QRectF(), const QRectF &source = QRectF(),
+ Qt::AspectRatioMode aspectRatioMode = Qt::KeepAspectRatio);
+
+ ItemIndexMethod itemIndexMethod() const;
+ void setItemIndexMethod(ItemIndexMethod method);
+
+ bool isSortCacheEnabled() const;
+ void setSortCacheEnabled(bool enabled);
+
+ int bspTreeDepth() const;
+ void setBspTreeDepth(int depth);
+
+ QRectF itemsBoundingRect() const;
+
+ QList<QGraphicsItem *> items() const;
+ QList<QGraphicsItem *> items(Qt::SortOrder order) const; // ### Qt 5: unify
+
+ QList<QGraphicsItem *> items(const QPointF &pos, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ QList<QGraphicsItem *> items(const QRectF &rect, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ QList<QGraphicsItem *> items(const QPolygonF &polygon, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+ QList<QGraphicsItem *> items(const QPainterPath &path, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
+
+ QList<QGraphicsItem *> items(const QPointF &pos) const; // ### obsolete
+ QList<QGraphicsItem *> items(const QRectF &rect, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; // ### obsolete
+ QList<QGraphicsItem *> items(const QPolygonF &polygon, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; // ### obsolete
+ QList<QGraphicsItem *> items(const QPainterPath &path, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; // ### obsolete
+
+ QList<QGraphicsItem *> collidingItems(const QGraphicsItem *item, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
+
+ QGraphicsItem *itemAt(const QPointF &pos) const; // ### obsolete
+ QGraphicsItem *itemAt(const QPointF &pos, const QTransform &deviceTransform) const;
+
+ inline QList<QGraphicsItem *> items(qreal x, qreal y, qreal w, qreal h, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const
+ { return items(QRectF(x, y, w, h), mode); } // ### obsolete
+ inline QList<QGraphicsItem *> items(qreal x, qreal y, qreal w, qreal h, Qt::ItemSelectionMode mode, Qt::SortOrder order,
+ const QTransform &deviceTransform = QTransform()) const
+ { return items(QRectF(x, y, w, h), mode, order, deviceTransform); }
+ inline QGraphicsItem *itemAt(qreal x, qreal y) const // ### obsolete
+ { return itemAt(QPointF(x, y)); }
+ inline QGraphicsItem *itemAt(qreal x, qreal y, const QTransform &deviceTransform) const
+ { return itemAt(QPointF(x, y), deviceTransform); }
+
+ QList<QGraphicsItem *> selectedItems() const;
+ QPainterPath selectionArea() const;
+ void setSelectionArea(const QPainterPath &path); // ### obsolete
+ void setSelectionArea(const QPainterPath &path, const QTransform &deviceTransform);
+ void setSelectionArea(const QPainterPath &path, Qt::ItemSelectionMode mode); // ### obsolete
+ void setSelectionArea(const QPainterPath &path, Qt::ItemSelectionMode mode, const QTransform &deviceTransform);
+
+ QGraphicsItemGroup *createItemGroup(const QList<QGraphicsItem *> &items);
+ void destroyItemGroup(QGraphicsItemGroup *group);
+
+ void addItem(QGraphicsItem *item);
+ QGraphicsEllipseItem *addEllipse(const QRectF &rect, const QPen &pen = QPen(), const QBrush &brush = QBrush());
+ QGraphicsLineItem *addLine(const QLineF &line, const QPen &pen = QPen());
+ QGraphicsPathItem *addPath(const QPainterPath &path, const QPen &pen = QPen(), const QBrush &brush = QBrush());
+ QGraphicsPixmapItem *addPixmap(const QPixmap &pixmap);
+ QGraphicsPolygonItem *addPolygon(const QPolygonF &polygon, const QPen &pen = QPen(), const QBrush &brush = QBrush());
+ QGraphicsRectItem *addRect(const QRectF &rect, const QPen &pen = QPen(), const QBrush &brush = QBrush());
+ QGraphicsTextItem *addText(const QString &text, const QFont &font = QFont());
+ QGraphicsSimpleTextItem *addSimpleText(const QString &text, const QFont &font = QFont());
+ QGraphicsProxyWidget *addWidget(QWidget *widget, Qt::WindowFlags wFlags = 0);
+ inline QGraphicsEllipseItem *addEllipse(qreal x, qreal y, qreal w, qreal h, const QPen &pen = QPen(), const QBrush &brush = QBrush())
+ { return addEllipse(QRectF(x, y, w, h), pen, brush); }
+ inline QGraphicsLineItem *addLine(qreal x1, qreal y1, qreal x2, qreal y2, const QPen &pen = QPen())
+ { return addLine(QLineF(x1, y1, x2, y2), pen); }
+ inline QGraphicsRectItem *addRect(qreal x, qreal y, qreal w, qreal h, const QPen &pen = QPen(), const QBrush &brush = QBrush())
+ { return addRect(QRectF(x, y, w, h), pen, brush); }
+ void removeItem(QGraphicsItem *item);
+
+ QGraphicsItem *focusItem() const;
+ void setFocusItem(QGraphicsItem *item, Qt::FocusReason focusReason = Qt::OtherFocusReason);
+ bool hasFocus() const;
+ void setFocus(Qt::FocusReason focusReason = Qt::OtherFocusReason);
+ void clearFocus();
+
+ void setStickyFocus(bool enabled);
+ bool stickyFocus() const;
+
+ QGraphicsItem *mouseGrabberItem() const;
+
+ QBrush backgroundBrush() const;
+ void setBackgroundBrush(const QBrush &brush);
+
+ QBrush foregroundBrush() const;
+ void setForegroundBrush(const QBrush &brush);
+
+ virtual QVariant inputMethodQuery(Qt::InputMethodQuery query) const;
+
+ QList <QGraphicsView *> views() const;
+
+ inline void update(qreal x, qreal y, qreal w, qreal h)
+ { update(QRectF(x, y, w, h)); }
+ inline void invalidate(qreal x, qreal y, qreal w, qreal h, SceneLayers layers = AllLayers)
+ { invalidate(QRectF(x, y, w, h), layers); }
+
+ QStyle *style() const;
+ void setStyle(QStyle *style);
+
+ QFont font() const;
+ void setFont(const QFont &font);
+
+ QPalette palette() const;
+ void setPalette(const QPalette &palette);
+
+ bool isActive() const;
+ QGraphicsItem *activePanel() const;
+ void setActivePanel(QGraphicsItem *item);
+ QGraphicsWidget *activeWindow() const;
+ void setActiveWindow(QGraphicsWidget *widget);
+
+ bool sendEvent(QGraphicsItem *item, QEvent *event);
+
+public Q_SLOTS:
+ void update(const QRectF &rect = QRectF());
+ void invalidate(const QRectF &rect = QRectF(), SceneLayers layers = AllLayers);
+ void advance();
+ void clearSelection();
+ void clear();
+
+protected:
+ bool event(QEvent *event);
+ bool eventFilter(QObject *watched, QEvent *event);
+ virtual void contextMenuEvent(QGraphicsSceneContextMenuEvent *event);
+ virtual void dragEnterEvent(QGraphicsSceneDragDropEvent *event);
+ virtual void dragMoveEvent(QGraphicsSceneDragDropEvent *event);
+ virtual void dragLeaveEvent(QGraphicsSceneDragDropEvent *event);
+ virtual void dropEvent(QGraphicsSceneDragDropEvent *event);
+ virtual void focusInEvent(QFocusEvent *event);
+ virtual void focusOutEvent(QFocusEvent *event);
+ virtual void helpEvent(QGraphicsSceneHelpEvent *event);
+ virtual void keyPressEvent(QKeyEvent *event);
+ virtual void keyReleaseEvent(QKeyEvent *event);
+ virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
+ virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
+ virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
+ virtual void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event);
+ virtual void wheelEvent(QGraphicsSceneWheelEvent *event);
+ virtual void inputMethodEvent(QInputMethodEvent *event);
+
+ virtual void drawBackground(QPainter *painter, const QRectF &rect);
+ virtual void drawForeground(QPainter *painter, const QRectF &rect);
+ virtual void drawItems(QPainter *painter, int numItems,
+ QGraphicsItem *items[],
+ const QStyleOptionGraphicsItem options[],
+ QWidget *widget = 0);
+
+protected Q_SLOTS:
+ bool focusNextPrevChild(bool next);
+
+Q_SIGNALS:
+ void changed(const QList<QRectF> &region);
+ void sceneRectChanged(const QRectF &rect);
+ void selectionChanged();
+
+private:
+ Q_DECLARE_PRIVATE(QGraphicsScene)
+ Q_DISABLE_COPY(QGraphicsScene)
+ Q_PRIVATE_SLOT(d_func(), void _q_emitUpdated())
+ Q_PRIVATE_SLOT(d_func(), void _q_polishItems())
+ Q_PRIVATE_SLOT(d_func(), void _q_processDirtyItems())
+ Q_PRIVATE_SLOT(d_func(), void _q_updateScenePosDescendants())
+ friend class QGraphicsItem;
+ friend class QGraphicsItemPrivate;
+ friend class QGraphicsView;
+ friend class QGraphicsViewPrivate;
+ friend class QGraphicsWidget;
+ friend class QGraphicsWidgetPrivate;
+ friend class QGraphicsEffect;
+ friend class QGraphicsSceneIndex;
+ friend class QGraphicsSceneIndexPrivate;
+ friend class QGraphicsSceneBspTreeIndex;
+ friend class QGraphicsSceneBspTreeIndexPrivate;
+ friend class QGraphicsItemEffectSourcePrivate;
+ friend class QGesture;
+};
+
+Q_DECLARE_OPERATORS_FOR_FLAGS(QGraphicsScene::SceneLayers)
+
+#endif // QT_NO_GRAPHICSVIEW
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif