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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial Usage
+** Licensees holding valid Qt Commercial licenses may use this file in
+** accordance with the Qt Commercial License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Nokia.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGRAPHICSVIEW_H
+#define QGRAPHICSVIEW_H
+
+#include <QtCore/qmetatype.h>
+#include <QtGui/qpainter.h>
+#include <QtGui/qscrollarea.h>
+#include <QtGui/qgraphicsscene.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW
+
+class QGraphicsItem;
+class QPainterPath;
+class QPolygonF;
+class QStyleOptionGraphicsItem;
+
+class QGraphicsViewPrivate;
+class Q_GUI_EXPORT QGraphicsView : public QAbstractScrollArea
+{
+ Q_OBJECT
+ Q_FLAGS(QPainter::RenderHints CacheMode OptimizationFlags)
+ Q_ENUMS(ViewportAnchor DragMode ViewportUpdateMode)
+ Q_PROPERTY(QBrush backgroundBrush READ backgroundBrush WRITE setBackgroundBrush)
+ Q_PROPERTY(QBrush foregroundBrush READ foregroundBrush WRITE setForegroundBrush)
+ Q_PROPERTY(bool interactive READ isInteractive WRITE setInteractive)
+ Q_PROPERTY(QRectF sceneRect READ sceneRect WRITE setSceneRect)
+ Q_PROPERTY(Qt::Alignment alignment READ alignment WRITE setAlignment)
+ Q_PROPERTY(QPainter::RenderHints renderHints READ renderHints WRITE setRenderHints)
+ Q_PROPERTY(DragMode dragMode READ dragMode WRITE setDragMode)
+ Q_PROPERTY(CacheMode cacheMode READ cacheMode WRITE setCacheMode)
+ Q_PROPERTY(ViewportAnchor transformationAnchor READ transformationAnchor WRITE setTransformationAnchor)
+ Q_PROPERTY(ViewportAnchor resizeAnchor READ resizeAnchor WRITE setResizeAnchor)
+ Q_PROPERTY(ViewportUpdateMode viewportUpdateMode READ viewportUpdateMode WRITE setViewportUpdateMode)
+#ifndef QT_NO_RUBBERBAND
+ Q_PROPERTY(Qt::ItemSelectionMode rubberBandSelectionMode READ rubberBandSelectionMode WRITE setRubberBandSelectionMode)
+#endif
+ Q_PROPERTY(OptimizationFlags optimizationFlags READ optimizationFlags WRITE setOptimizationFlags)
+
+public:
+ enum ViewportAnchor {
+ NoAnchor,
+ AnchorViewCenter,
+ AnchorUnderMouse
+ };
+
+ enum CacheModeFlag {
+ CacheNone = 0x0,
+ CacheBackground = 0x1
+ };
+ Q_DECLARE_FLAGS(CacheMode, CacheModeFlag)
+
+ enum DragMode {
+ NoDrag,
+ ScrollHandDrag,
+ RubberBandDrag
+ };
+
+ enum ViewportUpdateMode {
+ FullViewportUpdate,
+ MinimalViewportUpdate,
+ SmartViewportUpdate,
+ NoViewportUpdate,
+ BoundingRectViewportUpdate
+ };
+
+ enum OptimizationFlag {
+ DontClipPainter = 0x1, // obsolete
+ DontSavePainterState = 0x2,
+ DontAdjustForAntialiasing = 0x4,
+ IndirectPainting = 0x8
+ };
+ Q_DECLARE_FLAGS(OptimizationFlags, OptimizationFlag)
+
+ QGraphicsView(QWidget *parent = 0);
+ QGraphicsView(QGraphicsScene *scene, QWidget *parent = 0);
+ ~QGraphicsView();
+
+ QSize sizeHint() const;
+
+ QPainter::RenderHints renderHints() const;
+ void setRenderHint(QPainter::RenderHint hint, bool enabled = true);
+ void setRenderHints(QPainter::RenderHints hints);
+
+ Qt::Alignment alignment() const;
+ void setAlignment(Qt::Alignment alignment);
+
+ ViewportAnchor transformationAnchor() const;
+ void setTransformationAnchor(ViewportAnchor anchor);
+
+ ViewportAnchor resizeAnchor() const;
+ void setResizeAnchor(ViewportAnchor anchor);
+
+ ViewportUpdateMode viewportUpdateMode() const;
+ void setViewportUpdateMode(ViewportUpdateMode mode);
+
+ OptimizationFlags optimizationFlags() const;
+ void setOptimizationFlag(OptimizationFlag flag, bool enabled = true);
+ void setOptimizationFlags(OptimizationFlags flags);
+
+ DragMode dragMode() const;
+ void setDragMode(DragMode mode);
+
+#ifndef QT_NO_RUBBERBAND
+ Qt::ItemSelectionMode rubberBandSelectionMode() const;
+ void setRubberBandSelectionMode(Qt::ItemSelectionMode mode);
+#endif
+
+ CacheMode cacheMode() const;
+ void setCacheMode(CacheMode mode);
+ void resetCachedContent();
+
+ bool isInteractive() const;
+ void setInteractive(bool allowed);
+
+ QGraphicsScene *scene() const;
+ void setScene(QGraphicsScene *scene);
+
+ QRectF sceneRect() const;
+ void setSceneRect(const QRectF &rect);
+ inline void setSceneRect(qreal x, qreal y, qreal w, qreal h);
+
+ QMatrix matrix() const;
+ void setMatrix(const QMatrix &matrix, bool combine = false);
+ void resetMatrix();
+ QTransform transform() const;
+ QTransform viewportTransform() const;
+ bool isTransformed() const;
+ void setTransform(const QTransform &matrix, bool combine = false);
+ void resetTransform();
+ void rotate(qreal angle);
+ void scale(qreal sx, qreal sy);
+ void shear(qreal sh, qreal sv);
+ void translate(qreal dx, qreal dy);
+
+ void centerOn(const QPointF &pos);
+ inline void centerOn(qreal x, qreal y);
+ void centerOn(const QGraphicsItem *item);
+ void ensureVisible(const QRectF &rect, int xmargin = 50, int ymargin = 50);
+ inline void ensureVisible(qreal x, qreal y, qreal w, qreal h, int xmargin = 50, int ymargin = 50);
+ void ensureVisible(const QGraphicsItem *item, int xmargin = 50, int ymargin = 50);
+ void fitInView(const QRectF &rect, Qt::AspectRatioMode aspectRadioMode = Qt::IgnoreAspectRatio);
+ inline void fitInView(qreal x, qreal y, qreal w, qreal h,
+ Qt::AspectRatioMode aspectRadioMode = Qt::IgnoreAspectRatio);
+ void fitInView(const QGraphicsItem *item,
+ Qt::AspectRatioMode aspectRadioMode = Qt::IgnoreAspectRatio);
+
+ void render(QPainter *painter, const QRectF &target = QRectF(), const QRect &source = QRect(),
+ Qt::AspectRatioMode aspectRatioMode = Qt::KeepAspectRatio);
+
+ QList<QGraphicsItem *> items() const;
+ QList<QGraphicsItem *> items(const QPoint &pos) const;
+ inline QList<QGraphicsItem *> items(int x, int y) const;
+ QList<QGraphicsItem *> items(const QRect &rect, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
+ inline QList<QGraphicsItem *> items(int x, int y, int w, int h, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
+ QList<QGraphicsItem *> items(const QPolygon &polygon, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
+ QList<QGraphicsItem *> items(const QPainterPath &path, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
+ QGraphicsItem *itemAt(const QPoint &pos) const;
+ inline QGraphicsItem *itemAt(int x, int y) const;
+
+ QPointF mapToScene(const QPoint &point) const;
+ QPolygonF mapToScene(const QRect &rect) const;
+ QPolygonF mapToScene(const QPolygon &polygon) const;
+ QPainterPath mapToScene(const QPainterPath &path) const;
+ QPoint mapFromScene(const QPointF &point) const;
+ QPolygon mapFromScene(const QRectF &rect) const;
+ QPolygon mapFromScene(const QPolygonF &polygon) const;
+ QPainterPath mapFromScene(const QPainterPath &path) const;
+ inline QPointF mapToScene(int x, int y) const;
+ inline QPolygonF mapToScene(int x, int y, int w, int h) const;
+ inline QPoint mapFromScene(qreal x, qreal y) const;
+ inline QPolygon mapFromScene(qreal x, qreal y, qreal w, qreal h) const;
+
+ QVariant inputMethodQuery(Qt::InputMethodQuery query) const;
+
+ QBrush backgroundBrush() const;
+ void setBackgroundBrush(const QBrush &brush);
+
+ QBrush foregroundBrush() const;
+ void setForegroundBrush(const QBrush &brush);
+
+public Q_SLOTS:
+ void updateScene(const QList<QRectF> &rects);
+ void invalidateScene(const QRectF &rect = QRectF(), QGraphicsScene::SceneLayers layers = QGraphicsScene::AllLayers);
+ void updateSceneRect(const QRectF &rect);
+
+protected Q_SLOTS:
+ void setupViewport(QWidget *widget);
+
+protected:
+ QGraphicsView(QGraphicsViewPrivate &, QWidget *parent = 0);
+ bool event(QEvent *event);
+ bool viewportEvent(QEvent *event);
+
+#ifndef QT_NO_CONTEXTMENU
+ void contextMenuEvent(QContextMenuEvent *event);
+#endif
+ void dragEnterEvent(QDragEnterEvent *event);
+ void dragLeaveEvent(QDragLeaveEvent *event);
+ void dragMoveEvent(QDragMoveEvent *event);
+ void dropEvent(QDropEvent *event);
+ void focusInEvent(QFocusEvent *event);
+ bool focusNextPrevChild(bool next);
+ void focusOutEvent(QFocusEvent *event);
+ void keyPressEvent(QKeyEvent *event);
+ void keyReleaseEvent(QKeyEvent *event);
+ void mouseDoubleClickEvent(QMouseEvent *event);
+ void mousePressEvent(QMouseEvent *event);
+ void mouseMoveEvent(QMouseEvent *event);
+ void mouseReleaseEvent(QMouseEvent *event);
+#ifndef QT_NO_WHEELEVENT
+ void wheelEvent(QWheelEvent *event);
+#endif
+ void paintEvent(QPaintEvent *event);
+ void resizeEvent(QResizeEvent *event);
+ void scrollContentsBy(int dx, int dy);
+ void showEvent(QShowEvent *event);
+ void inputMethodEvent(QInputMethodEvent *event);
+
+ virtual void drawBackground(QPainter *painter, const QRectF &rect);
+ virtual void drawForeground(QPainter *painter, const QRectF &rect);
+ virtual void drawItems(QPainter *painter, int numItems,
+ QGraphicsItem *items[],
+ const QStyleOptionGraphicsItem options[]);
+
+private:
+ Q_DECLARE_PRIVATE(QGraphicsView)
+ Q_DISABLE_COPY(QGraphicsView)
+#ifndef QT_NO_CURSOR
+ Q_PRIVATE_SLOT(d_func(), void _q_setViewportCursor(const QCursor &))
+ Q_PRIVATE_SLOT(d_func(), void _q_unsetViewportCursor())
+#endif
+ friend class QGraphicsSceneWidget;
+ friend class QGraphicsScene;
+ friend class QGraphicsScenePrivate;
+ friend class QGraphicsItemPrivate;
+};
+
+Q_DECLARE_OPERATORS_FOR_FLAGS(QGraphicsView::CacheMode)
+Q_DECLARE_OPERATORS_FOR_FLAGS(QGraphicsView::OptimizationFlags)
+
+inline void QGraphicsView::setSceneRect(qreal ax, qreal ay, qreal aw, qreal ah)
+{ setSceneRect(QRectF(ax, ay, aw, ah)); }
+inline void QGraphicsView::centerOn(qreal ax, qreal ay)
+{ centerOn(QPointF(ax, ay)); }
+inline void QGraphicsView::ensureVisible(qreal ax, qreal ay, qreal aw, qreal ah, int xmargin, int ymargin)
+{ ensureVisible(QRectF(ax, ay, aw, ah), xmargin, ymargin); }
+inline void QGraphicsView::fitInView(qreal ax, qreal ay, qreal w, qreal h, Qt::AspectRatioMode mode)
+{ fitInView(QRectF(ax, ay, w, h), mode); }
+inline QList<QGraphicsItem *> QGraphicsView::items(int ax, int ay) const
+{ return items(QPoint(ax, ay)); }
+inline QList<QGraphicsItem *> QGraphicsView::items(int ax, int ay, int w, int h, Qt::ItemSelectionMode mode) const
+{ return items(QRect(ax, ay, w, h), mode); }
+inline QGraphicsItem *QGraphicsView::itemAt(int ax, int ay) const
+{ return itemAt(QPoint(ax, ay)); }
+inline QPointF QGraphicsView::mapToScene(int ax, int ay) const
+{ return mapToScene(QPoint(ax, ay)); }
+inline QPolygonF QGraphicsView::mapToScene(int ax, int ay, int w, int h) const
+{ return mapToScene(QRect(ax, ay, w, h)); }
+inline QPoint QGraphicsView::mapFromScene(qreal ax, qreal ay) const
+{ return mapFromScene(QPointF(ax, ay)); }
+inline QPolygon QGraphicsView::mapFromScene(qreal ax, qreal ay, qreal w, qreal h) const
+{ return mapFromScene(QRectF(ax, ay, w, h)); }
+
+#endif // QT_NO_GRAPHICSVIEW
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // QGRAPHICSVIEW_H