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diff --git a/lib/tqwtplot3d/examples/mesh2/src/lightingdlg.h b/lib/tqwtplot3d/examples/mesh2/src/lightingdlg.h
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+++ b/lib/tqwtplot3d/examples/mesh2/src/lightingdlg.h
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+#ifndef lightingdlg_h__2004_03_07_13_35_begin_guarded_code
+#define lightingdlg_h__2004_03_07_13_35_begin_guarded_code
+
+#include <math.h>
+#include <qapplication.h>
+#include "../../../include/qwt3d_parametricsurface.h"
+#include "../../../include/qwt3d_surfaceplot.h"
+#include "../../../include/qwt3d_enrichment.h"
+#include "../../../include/qwt3d_color.h"
+
+#if QT_VERSION < 0x040000
+#include "lightingdlgbase.h"
+#else
+#include "ui_lightingdlgbase4.h"
+#endif
+
+class Pointer : public Qwt3D::VertexEnrichment
+{
+public:
+ Pointer(double rad);
+ ~Pointer();
+
+ Qwt3D::Enrichment* clone() const {return new Pointer(*this);}
+
+ void configure(double rad);
+ void drawBegin();
+ void draw(Qwt3D::Triple const&){}
+ void setPos(double x, double y, double z) {pos_ = Qwt3D::Triple(x,y,z);}
+
+private:
+ double radius_;
+ Qwt3D::Triple pos_;
+};
+
+struct SColor : public Qwt3D::Color
+{
+ Qwt3D::RGBA operator()(double, double, double) const {return Qwt3D::RGBA(0.8,0,0,0.5);}
+};
+
+typedef Qwt3D::SurfacePlot SPlot; // moc/VC6 issue in Qt 4.0.0
+
+class Plot : public SPlot
+{
+ Q_OBJECT
+
+public:
+ Plot(QWidget* parent);
+ Pointer* stick;
+ void reset();
+};
+
+//MOC_SKIP_BEGIN
+#if QT_VERSION < 0x040000
+ class LightingBase : public LightingDlgBase
+ {
+ public:
+ LightingBase(QWidget* parent = 0)
+ : LightingDlgBase(parent)
+ {
+ }
+ };
+#else
+ class LightingBase : public QDialog, protected Ui::Dialog
+ {
+ public:
+ LightingBase(QWidget* parent = 0)
+ : QDialog(parent)
+ {
+ }
+ };
+#endif
+//MOC_SKIP_END
+
+
+
+class LightingDlg : public LightingBase
+{
+ Q_OBJECT
+
+public:
+ LightingDlg(QWidget *parent=0);
+ ~LightingDlg();
+
+ void assign(Qwt3D::Plot3D* pl);
+
+ Plot* plot;
+ Qwt3D::Plot3D* dataPlot;
+
+public slots:
+ void setDistance(int);
+ void setEmission(int);
+ void setDiff(int);
+ void setSpec(int);
+ void setShin(int);
+ void reset();
+ void setRotation(double x, double y, double z);
+};
+
+
+#endif /* include guarded */