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authorMichele Calgaro <michele.calgaro@yahoo.it>2020-12-06 19:28:06 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2020-12-06 19:28:06 +0900
commit00d4f92b717fbcbed6f9eee361975d6ee5380d59 (patch)
tree043b5970d66e539e1fbf6dde03440d6569e34c4e /soundserver/artsd.cpp
parent2f53bfe61c8ee78ff36ac6c66ae714b01e407b33 (diff)
downloadarts-00d4f92b717fbcbed6f9eee361975d6ee5380d59.tar.gz
arts-00d4f92b717fbcbed6f9eee361975d6ee5380d59.zip
Renaming of files in preparation for code style tools.
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
Diffstat (limited to 'soundserver/artsd.cpp')
-rw-r--r--soundserver/artsd.cpp377
1 files changed, 377 insertions, 0 deletions
diff --git a/soundserver/artsd.cpp b/soundserver/artsd.cpp
new file mode 100644
index 0000000..50cfb6e
--- /dev/null
+++ b/soundserver/artsd.cpp
@@ -0,0 +1,377 @@
+ /*
+
+ Copyright (C) 2000-2001 Stefan Westerfeld
+ stefan@space.twc.de
+ 2003 Arnold Krille <arnold@arnoldarts.de
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+
+ Permission is also granted to link this program with the Qt
+ library, treating Qt like a library that normally accompanies the
+ operating system kernel, whether or not that is in fact the case.
+
+ */
+
+#include "mcoputils.h"
+#include <signal.h>
+#include <math.h>
+#include <iostream>
+#include <cstring>
+#include <cstdlib>
+#include <stdio.h>
+#include "soundserver.h"
+#include "audiosubsys.h"
+#include "audioio.h"
+#include "tcpserver.h"
+#include "cpuusage.h"
+#include "debug.h"
+#include "artsversion.h"
+#include "crashhandler.h"
+
+using namespace std;
+using namespace Arts;
+
+extern "C" void stopServer(int)
+{
+ Dispatcher::the()->terminate();
+}
+
+static void initSignals()
+{
+ signal(SIGHUP ,stopServer);
+ signal(SIGINT ,stopServer);
+ signal(SIGTERM,stopServer);
+}
+
+static void exitUsage(const char *progname)
+{
+ fprintf(stderr,"usage: %s [ options ]\n",progname);
+ fprintf(stderr,"\n");
+ fprintf(stderr,"server/network options:\n");
+ fprintf(stderr,"-n enable network transparency\n");
+ fprintf(stderr,"-p <port> set TCP port to use (implies -n)\n");
+ fprintf(stderr,"-u public, no authentication (dangerous!)\n");
+ fprintf(stderr,"-N use larger network buffers\n");
+ fprintf(stderr,"-w <n> increase network buffers by factor of <n>\n");
+ fprintf(stderr,"\n");
+ fprintf(stderr,"audio options:\n");
+ fprintf(stderr,"-a <audioiomethod> select audio i/o method (oss, alsa, ...)\n");
+ fprintf(stderr,"-r <samplingrate> set samplingrate to use\n");
+ fprintf(stderr,"-b <bits> set number of bits (8 or 16)\n");
+ fprintf(stderr,"-d enable full duplex operation\n");
+ fprintf(stderr,"-V <volume>[dB] set output volume\n");
+ fprintf(stderr,"-D <devicename> audio device (usually /dev/dsp)\n");
+ fprintf(stderr,"-F <fragments> number of fragments\n");
+ fprintf(stderr,"-S <size> fragment size in bytes\n");
+ fprintf(stderr,"-s <seconds> auto-suspend time in seconds\n");
+ fprintf(stderr,"-f force starting artsd (if no soundcard is there, uses the null output device)\n");
+ fprintf(stderr,"\n");
+ fprintf(stderr,"misc options:\n");
+ fprintf(stderr,"-h display this help and exit\n");
+ fprintf(stderr,"-A list possible audio i/o methods (for -a)\n");
+ fprintf(stderr,"-v show version\n");
+ fprintf(stderr,"-l <level> information level\n");
+ fprintf(stderr," 3: quiet, 2: warnings, 1: info, 0: debug\n");
+ fprintf(stderr,"-m <appName> application to display messages\n");
+ fprintf(stderr,"-c <appName> application to display crash dialogs\n");
+ exit(1);
+}
+
+static void exitListAudioIO()
+{
+ fprintf(stderr,"possible choices for the audio i/o method:\n");
+ fprintf(stderr,"\n");
+
+ for(int i = 0; i < AudioIO::queryAudioIOCount(); i++)
+ {
+ fprintf(stderr, " %-10s%s\n",
+ AudioIO::queryAudioIOParamStr(i, AudioIO::name),
+ AudioIO::queryAudioIOParamStr(i, AudioIO::fullName));
+ }
+ fprintf(stderr,"\n");
+ exit(0);
+}
+
+static Dispatcher::StartServer cfgServers = Dispatcher::startUnixServer;
+static int cfgSamplingRate = 0;
+static int cfgBits = 0;
+static int cfgFragmentCount= 0;
+static int cfgFragmentSize = 0;
+static int cfgPort = 0;
+static int cfgDebugLevel = 2;
+static const char *cfgDebugApp = 0;
+static const char *cfgCrashApp = 0;
+static bool cfgFullDuplex = 0;
+static bool cfgForceStart = 0;
+static const char *cfgDeviceName = 0;
+#if defined(__osf__)
+// osf/1 does not have sound devices so avoid the default auto-detect
+static const char *cfgAudioIO = "null";
+#else
+static const char *cfgAudioIO = 0;
+#endif
+static int cfgAutoSuspend = 0;
+static int cfgBuffers = 0;
+static float cfgVolume = 0.0;
+
+static bool cmdListAudioIO = false;
+
+static void handleArgs(int argc, char **argv)
+{
+ int optch;
+ while((optch = getopt(argc,argv,"r:p:nuF:S:hD:dl:a:Ab:s:m:vNw:fV:c:")) > 0)
+ {
+ switch(optch)
+ {
+ case 'p': cfgPort = atoi(optarg); // setting a port => network transparency
+ case 'n': cfgServers = static_cast<Dispatcher::StartServer>( cfgServers | Dispatcher::startTCPServer);
+ break;
+ case 'a': cfgAudioIO = optarg;
+ break;
+ case 'r': cfgSamplingRate = atoi(optarg);
+ break;
+ case 'b': cfgBits = atoi(optarg);
+ break;
+ case 's': cfgAutoSuspend = atoi(optarg);
+ break;
+ case 'F': cfgFragmentCount = atoi(optarg);
+ break;
+ case 'S': cfgFragmentSize = atoi(optarg);
+ break;
+ case 'D': cfgDeviceName = optarg;
+ break;
+ case 'd': cfgFullDuplex = true;
+ break;
+ case 'l': cfgDebugLevel = atoi(optarg);
+ break;
+ case 'm': cfgDebugApp = optarg;
+ break;
+ case 'c': cfgCrashApp = optarg;
+ break;
+ case 'u': cfgServers = static_cast<Dispatcher::StartServer>( cfgServers | Dispatcher::noAuthentication);
+ break;
+ case 'A': cmdListAudioIO = true;
+ break;
+ case 'v': printf("artsd %s\n",ARTS_VERSION);
+ exit(0);
+ break;
+ case 'N': cfgBuffers = 5;
+ break;
+ case 'w': cfgBuffers = atoi(optarg);
+ break;
+ case 'f': cfgForceStart = true;
+ break;
+ case 'V':
+ if ( strstr( optarg,"dB" )&& strlen( strstr( optarg,"dB" ) )==2 ) {
+ char* val = ( char* )calloc( strlen( optarg )-1, sizeof( char ) );
+ strncpy( val, optarg, strlen( optarg )-2 );
+ cfgVolume = pow( 10, atof( val )/20.0 );
+ free( val );
+ } else cfgVolume = atof( optarg );
+ break;
+ case 'h':
+ default:
+ exitUsage(argc?argv[0]:"artsd");
+ break;
+ }
+ }
+}
+
+static bool publishReferences(SoundServerV2 server,
+ AudioManager audioManager,
+ bool silent)
+{
+ ObjectManager *om = ObjectManager::the();
+ bool result;
+
+ result=om->addGlobalReference(server,"Arts_SoundServerV2")
+ && om->addGlobalReference(server,"Arts_SoundServer")
+ && om->addGlobalReference(server,"Arts_SimpleSoundServer")
+ && om->addGlobalReference(server,"Arts_PlayObjectFactory")
+ && om->addGlobalReference(audioManager,"Arts_AudioManager");
+
+ if(!result && !silent)
+ {
+ cerr <<
+"[artsd] Error: Can't add object reference (probably artsd is already running)."
+ << endl <<
+" If you are sure it is not already running, remove the relevant files:"
+ << endl << endl <<
+" "<< MCOPUtils::createFilePath("Arts_SoundServerV2") << endl <<
+" "<< MCOPUtils::createFilePath("Arts_SoundServer") << endl <<
+" "<< MCOPUtils::createFilePath("Arts_SimpleSoundServer") << endl <<
+" "<< MCOPUtils::createFilePath("Arts_PlayObjectFactory") << endl <<
+" "<< MCOPUtils::createFilePath("Arts_AudioManager") << endl << endl;
+ }
+ return result;
+}
+
+static int cleanReference(const string& reference)
+{
+ Object test;
+ test = Reference("global:"+reference);
+ if(test.isNull())
+ {
+ Dispatcher::the()->globalComm().erase(reference);
+ return 1;
+ }
+ else
+ return 0;
+}
+
+static void cleanUnusedReferences()
+{
+ int i = 0;
+
+ cerr << "[artsd] There are already artsd objects registered, "
+ "looking if they are active..." << endl;
+
+ sleep(1); // maybe an artsd process has just started (give it some time)
+
+ i += cleanReference("Arts_SoundServerV2");
+ i += cleanReference("Arts_SoundServer");
+ i += cleanReference("Arts_SimpleSoundServer");
+ i += cleanReference("Arts_PlayObjectFactory");
+ i += cleanReference("Arts_AudioManager");
+
+ if(i)
+ cerr << "[artsd] ... cleaned " <<i<< " unused mcop global references." << endl;
+ cerr << endl;
+}
+
+int main(int argc, char **argv)
+{
+ handleArgs(argc, argv);
+
+ Debug::init("[artsd]", static_cast<Debug::Level>(cfgDebugLevel));
+
+ arts_debug("artsd version is %s",ARTS_VERSION);
+ if (cfgDebugApp)
+ Debug::messageApp(cfgDebugApp);
+ if (cfgCrashApp)
+ {
+ CrashHandler::setCrashHandler(CrashHandler::defaultCrashHandler);
+ CrashHandler::setCrashApp(cfgCrashApp);
+ CrashHandler::setApplicationName("artsd");
+ CrashHandler::setApplicationPath(argc ? argv[0] : "artsd");
+ CrashHandler::setApplicationVersion (ARTS_VERSION);
+ CrashHandler::setProgramName("Soundserver");
+ CrashHandler::setBugAddress("submit@bugs.kde.org");
+ }
+
+ if(cfgPort) TCPServer::setPort(cfgPort);
+
+ CPUUsage cpuUsage;
+ Dispatcher dispatcher(0,cfgServers);
+ string warnNullDevice;
+
+ initSignals();
+
+ /* execute commands, if any */
+ if(cmdListAudioIO) exitListAudioIO();
+
+ /* apply configuration */
+ if(cfgAudioIO) AudioSubSystem::the()->audioIO(cfgAudioIO);
+ if(cfgSamplingRate) AudioSubSystem::the()->samplingRate(cfgSamplingRate);
+ if(cfgFragmentCount) AudioSubSystem::the()->fragmentCount(cfgFragmentCount);
+ if(cfgFragmentSize) AudioSubSystem::the()->fragmentSize(cfgFragmentSize);
+ if(cfgFullDuplex) AudioSubSystem::the()->fullDuplex(cfgFullDuplex);
+ if(cfgDeviceName) AudioSubSystem::the()->deviceName(cfgDeviceName);
+ if(cfgBits) AudioSubSystem::the()->format(cfgBits);
+
+ SoundServerStartup startup;
+ startup.lock();
+
+ if(cfgForceStart && !AudioSubSystem::the()->check())
+ {
+ //Don't show an error (this looks bad and may confuse users without sound cards), kmix makes it obvious if sound isn't working
+ //warnNullDevice = "Error while initializing the sound driver:\n";
+ //warnNullDevice += AudioSubSystem::the()->error();
+ //warnNullDevice += "\n\nThe sound server will continue, using the null output device.";
+
+ AudioSubSystem::the()->audioIO("null");
+ }
+
+ if(!AudioSubSystem::the()->check())
+ {
+ string msg = "Error while initializing the sound driver:\n";
+ msg += AudioSubSystem::the()->error();
+ arts_fatal("%s", msg.c_str());
+ exit(1);
+ }
+
+ /* start sound server implementation */
+ SoundServerV2 server;
+ AudioManager audioManager;
+
+ if (fabs(cfgVolume) > 1e-10)
+ server.outVolume().scaleFactor(cfgVolume);
+
+ if (cfgAutoSuspend)
+ server.autoSuspendSeconds(cfgAutoSuspend);
+
+ if (cfgBuffers)
+ server.bufferSizeMultiplier(cfgBuffers);
+
+ /* make global MCOP references available */
+ if(!publishReferences(server,audioManager,true))
+ {
+ cleanUnusedReferences();
+ if(!publishReferences(server,audioManager,false)) return 1;
+ }
+
+ startup.unlock();
+
+ /* warn if we are using the null device */
+ if (!warnNullDevice.empty())
+ {
+ /* hack to get this message to the user in any case */
+ Debug::init("[artsd]", static_cast<Debug::Level>(1));
+ arts_info("%s", warnNullDevice.c_str());
+ Debug::init("[artsd]", static_cast<Debug::Level>(cfgDebugLevel));
+ }
+
+ /* warn if there was a problem with artswrapper */
+ char *wrapper = getenv("STARTED_THROUGH_ARTSWRAPPER");
+ if (wrapper && !strcmp(wrapper, "2"))
+ arts_warning(
+ "[artsd] Can't set real-time scheduling priority.\n"
+ "You need to run artswrapper as root or\n"
+ "setuid root. This means that you will\n"
+ "likely not be able to produce acceptable\n"
+ "sound (i.e. without clicks and breaks).");
+
+ if (wrapper && !strcmp(wrapper, "3"))
+ arts_warning(
+ "[artsd] This system has no support for real-time\n"
+ "scheduling priority. This means that you\n"
+ "will likely not be able to produce acceptable\n"
+ "sound (i.e. without clicks and breaks).");
+
+ dispatcher.run();
+ return 0;
+}
+
+#ifdef __SUNPRO_CC
+/* See bottom of simplesoundserver_impl.cpp for the reason this is here. */
+#include "simplesoundserver_impl.h"
+REGISTER_IMPLEMENTATION(SimpleSoundServer_impl);
+#include "soundserver_impl.h"
+REGISTER_IMPLEMENTATION(SoundServer_impl);
+#include "soundserverv2_impl.h"
+REGISTER_IMPLEMENTATION(SoundServerV2_impl);
+#include "soundserverstartup_impl.h"
+REGISTER_IMPLEMENTATION(SoundServerStartup_impl);
+#endif