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-rw-r--r--soundserver/soundserver_impl.cpp90
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diff --git a/soundserver/soundserver_impl.cpp b/soundserver/soundserver_impl.cpp
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+ /*
+
+ Copyright (C) 2000 Hans Meine
+ hans@meine.de
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+
+ Permission is also granted to link this program with the Qt
+ library, treating Qt like a library that normally accompanies the
+ operating system kernel, whether or not that is in fact the case.
+
+ */
+
+#include "soundserver_impl.h"
+#include "artsflow.h"
+#include "flowsystem.h"
+#include "audiosubsys.h"
+#include "connect.h"
+#include "debug.h"
+#include <stdlib.h>
+#include <iostream>
+#include <algorithm>
+
+using namespace Arts;
+
+#include "config.h"
+
+#ifdef HAVE_REALTIME_SCHED
+#include <sched.h>
+RealtimeStatus SoundServer_impl::realtimeStatus() {
+ int sched = sched_getscheduler(0);
+ if (sched == SCHED_FIFO || sched == SCHED_RR) return rtRealtime;
+ if (!getenv("STARTED_THROUGH_ARTSWRAPPER")) return rtNoWrapper;
+ return rtNoRealtime;
+}
+#else
+RealtimeStatus SoundServer_impl::realtimeStatus() {
+ return rtNoSupport;
+}
+#endif
+
+long SoundServer_impl::secondsUntilSuspend() {
+ if (Dispatcher::the()->flowSystem()->suspended())
+ return 0;
+ if (Dispatcher::the()->flowSystem()->suspendable() && autoSuspendTime == 0)
+ return -2;
+ if (Dispatcher::the()->flowSystem()->suspendable())
+ return (autoSuspendTime*5 - asCount)/5;
+ return -1;
+}
+
+bool SoundServer_impl::suspend() {
+ if (Dispatcher::the()->flowSystem()->suspended())
+ {
+ return true;
+ }
+ if(Dispatcher::the()->flowSystem()->suspendable())
+ {
+ Dispatcher::the()->flowSystem()->suspend();
+ arts_info("sound server suspended by client");
+ return true;
+ }
+ return false;
+}
+
+bool SoundServer_impl::suspended() {
+ return Dispatcher::the()->flowSystem()->suspended();
+}
+
+bool SoundServer_impl::terminate() {
+ Dispatcher::the()->terminate();
+ return true;
+}
+
+#ifndef __SUNPRO_CC
+/* See bottom of simplesoundserver_impl.cpp for the reason this is here. */
+REGISTER_IMPLEMENTATION(SoundServer_impl);
+#endif