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+/**
+ * @author Firstname Lastname <address @ example.com>
+ * @version 1.6 (current version number of program)
+ * @since 1.2 (the version of the package to which this class was
+ * first added)
+ */
+
+/**
+ * Short one line description. (1)
+ *
+ * Longer description. If there were any, it would be (2) here.
+ *
+ * And even more explanations to follow in consecutive paragraphs
+ * separated by HTML paragraph breaks... or so we think, haha. After
+ * this paragraph, add a reference to an @param to verify that it is
+ * ignored since it does not occur at the beginning of the line. Let's
+ * also throw in an @return to verify that it passes the test as well.
+ *
+ * @param variable Description text text text. (3)
+ * @return Description text text text.
+ */
+
+/**
+ * Validates a chess move.
+ *
+ * Use {@link #doMove(int fromFile, int fromRank, int toFile, int
+ * toRank)} to move a piece.
+ *
+ * @param fromFile file from which a piece is being moved
+ * @param fromRank rank from which a piece is being moved
+ * @param toFile file to which a piece is being moved
+ * @param toRank rank to which a piece is being moved
+ * @return true if the move is valid, otherwise false
+ * @since 1.0
+ */
+
+/**
+ * Draws as much of the specified image as is currently available with
+ * its northwest corner at the specified coordinate (x, y). This
+ * method will return immediately in all cases, even if the entire
+ * image has not yet been scaled, dithered and converted for the
+ * current output device.
+ *
+ * If the current output representation is not yet complete then the
+ * method will return false and the indicated {@link ImageObserver}
+ * object will be notified as the conversion process progresses.
+ *
+ * @param img the image to be drawn
+ * @param x, y the x- and y-coordinates of the northwest corner
+ * of the destination rectangle in pixels
+ * @param observer the image observer to be notified as more of the
+ * image is converted. May be null
+ * @return true if the image is completely loaded and was
+ * painted successfully; false otherwise.
+ * @see Image
+ * @see ImageObserver
+ * @since 1.0
+ */
+
+/**
+ * @see #create(int, int, int, int)
+ * @see #finalize()
+ * @see Component#getGraphics()
+ * @see Component#paint(Graphics)
+ * @see Component#update(Graphics)
+ * @since 1.0
+ */
+
+/**
+ * Disposes of this graphics context once it is no longer referenced.
+ *
+ * @see #dispose()
+ * @since 1.0
+ */